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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "types.h"
- #include "config.h"
- #include "math_types.h"
- #include "color4.h"
- namespace crown
- {
- namespace debug_line
- {
- void init();
- void shutdown();
- } // namespace debug_line
- struct DebugLine
- {
- /// Whether to enable @a depth_test
- DebugLine(bool depth_test);
- /// Adds a line from @a start to @a end with the given @a color.
- void add_line(const Vector3& start, const Vector3& end, const Color4& color);
- /// Adds a sphere at @a center with the given @a radius and @a color.
- void add_sphere(const Vector3& center, const float radius, const Color4& color);
- /// Adds an orientd bounding box. @a tm describes the position and orientation of
- /// the box. @a extents describes the size of the box along the axis.
- void add_obb(const Matrix4x4& tm, const Vector3& extents, const Color4& color);
- /// Clears all the lines.
- void clear();
- /// Sends the lines to renderer for drawing.
- void commit();
- private:
- struct Line
- {
- float p0[3];
- uint32_t c0;
- float p1[3];
- uint32_t c1;
- };
- bool _depth_test;
- uint32_t _num;
- Line _lines[CE_MAX_DEBUG_LINES];
- };
- } // namespace crown
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