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gl
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f4488c2a4a
Add number of mipmaps
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11 лет назад |
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CommandBuffer.h
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a25bbaa3d4
Move rendering-related stuff to renderers folder
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12 лет назад |
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ConstantBuffer.h
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43be837b34
Add support for setting the same uniform for multiple GPU programs
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11 лет назад |
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PixelFormat.h
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d47ddd0f0e
Rename RGB_8 and RGBA_8 formats
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11 лет назад |
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RenderContext.h
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b0c92479a3
Add depth to RenderKey
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11 лет назад |
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Renderer.h
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f4488c2a4a
Add number of mipmaps
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11 лет назад |
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RendererTypes.h
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d47ddd0f0e
Rename RGB_8 and RGBA_8 formats
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11 лет назад |
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VertexFormat.h
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a25bbaa3d4
Move rendering-related stuff to renderers folder
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12 лет назад |