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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "Filesystem.h"
- #include "OsSocket.h"
- #include "OS.h" // For MAX_PATH_LENGTH
- #include "Log.h"
- namespace crown
- {
- namespace network_filesystem
- {
- inline void read_response(TCPSocket socket, List<char>& response)
- {
- // Read message length
- uint32_t msg_len = 0;
- socket.read(&msg_len, 4);
- response.resize(msg_len);
- socket.read(response.begin(), msg_len);
- // Ensure NUL-terminated
- response.push_back('\0');
- }
- inline void send(TCPSocket socket, const char* msg)
- {
- uint32_t msg_len = string::strlen(msg);
- socket.write(&msg_len, 4);
- socket.write(msg, msg_len);
- }
- } // namespace network_filesystem
- /// Access files on a remote file server.
- /// All the file paths can be either relative or absolute.
- /// When a relative path is given, it is automatically translated
- /// to its absolute counterpart based on the file server's root path.
- /// Accessing files using absolute path directly is also possible,
- /// but platform-specific and thus generally not recommended.
- class NetworkFilesystem : public Filesystem
- {
- public:
- /// Sets the root path to the current working directory of
- /// the engine executable.
- NetworkFilesystem();
- /// Sets the file server address and port.
- /// @note
- /// The @a root_path must be absolute.
- NetworkFilesystem(const NetAddress& addr, uint16_t port);
- /// Opens the file at the given @a path with the given @a mode.
- File* open(const char* path, FileOpenMode mode);
- /// Closes the given @a file.
- void close(File* file);
- /// Returns true if @a path is a directory.
- bool is_directory(const char* path);
- /// Returns true if @a path is a regular file.
- bool is_file(const char* path);
- /// Creates the directory at the given @a path.
- void create_directory(const char* path);
- /// Deletes the directory at the given @a path.
- void delete_directory(const char* path);
- /// Creates the file at the given @a path.
- void create_file(const char* path);
- /// Deletes the file at the given @a path.
- void delete_file(const char* path);
- /// Returns the relative file names in the given @a path.
- void list_files(const char* path, Vector<DynamicString>& files);
- /// Returns the absolute path of the given @a path based on
- /// the root path of the file source. If @a path is absolute,
- /// the given path is returned.
- void get_absolute_path(const char* path, DynamicString& os_path);
- private:
- // Returns a new connection to the file server
- TCPSocket new_connection();
- private:
- NetAddress m_address;
- uint16_t m_port;
- };
- } // namespace crown
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