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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "Types.h"
- #include "Vec2.h"
- namespace crown
- {
- class Circle;
- /// 2D rectangle.
- ///
- /// Used mainly for collision detection and intersection tests.
- class Rect
- {
- public:
- /// Does nothing for efficiency.
- Rect();
- /// Constructs from @a min and @a max
- Rect(const Vec2& min, const Vec2& max);
- Rect(const Rect& rect);
- const Vec2& min() const;
- const Vec2& max() const;
- void set_min(const Vec2& min);
- void set_max(const Vec2& max);
- Vec2 center() const;
- float radius() const;
- float area() const;
- /// Returns the diagonal of the rect.
- Vec2 size() const;
- /// Returns whether @a point point is contained into the rect.
- bool contains_point(const Vec2& point) const;
- /// Returns whether the rect intersects @a r.
- bool intersects_rect(const Rect& rect) const;
- /// Sets the Rect from a @a center and a @a width - @a height
- void set_from_center_and_dimensions(Vec2 center, float width, float height);
- /// Returns the four vertices of the rect.
- void vertices(Vec2 v[4]) const;
- /// Returns the @a index -th vetex of the rect.
- Vec2 vertex(uint32_t index) const;
- /// Returns the equivalent circle.
- Circle to_circle() const;
- /// Ensures that min and max aren't swapped.
- void fix();
- private:
- Vec2 m_min;
- Vec2 m_max;
- };
- //-----------------------------------------------------------------------------
- inline Rect::Rect()
- {
- }
- //-----------------------------------------------------------------------------
- inline Rect::Rect(const Vec2& min, const Vec2& max) : m_min(min), m_max(max)
- {
- }
- //-----------------------------------------------------------------------------
- inline Rect::Rect(const Rect& rect) : m_min(rect.m_min), m_max(rect.m_max)
- {
- }
- //-----------------------------------------------------------------------------
- inline const Vec2& Rect::min() const
- {
- return m_min;
- }
- //-----------------------------------------------------------------------------
- inline const Vec2& Rect::max() const
- {
- return m_max;
- }
- //-----------------------------------------------------------------------------
- inline void Rect::set_min(const Vec2& min)
- {
- m_min = min;
- }
- //-----------------------------------------------------------------------------
- inline void Rect::set_max(const Vec2& max)
- {
- m_max = max;
- }
- } // namespace crown
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