Daniele Bartolini ed2d608928 Fix depth test state 11 lat temu
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audio 7d2159613a Fix id not returned 12 lat temu
compilers f0e3aeb488 Port Vector to NMF 12 lat temu
core 35e5d480ce Unify index out of bounds message 12 lat temu
gui 24e5fa99ff Remove unused decls 11 lat temu
input 84b04f2b44 Update input documentation 12 lat temu
lua 5794f2a6a6 Components can be retrieved both by name and index 11 lat temu
os 65ed627d70 Update ApkFilesystem 12 lat temu
physics e48846ab75 Do not draw when physics simulation is being updated. This triggers all sort of random behaviours when trying to switch form a world to another 11 lat temu
renderers ed2d608928 Fix depth test state 11 lat temu
resource 22a7d728cd Fix read after deallocation 11 lat temu
tests 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 lat temu
third c68a1dc41d Clean third folder up 12 lat temu
world e48846ab75 Do not draw when physics simulation is being updated. This triggers all sort of random behaviours when trying to switch form a world to another 11 lat temu
Android.mk 643518ce06 Port Matrix3x3 and Matrix4x4 to NMF 12 lat temu
CMakeLists.txt 9f84a4d4ba add LuaVector2Box 11 lat temu
Config.h.in 7d65aa2442 Use a scaling factor to compute sprite sizes 12 lat temu
ConsoleServer.cpp 0e958aac67 Update all files dependent on previous core/mem organization 12 lat temu
ConsoleServer.h 49822b0e80 Do not store port number 12 lat temu
Crown.h 4026f89a34 Refactor Map to use a rb-tree-in-array 12 lat temu
Device.cpp 49822b0e80 Do not store port number 12 lat temu
Device.h e9c4e845eb Add global.physics_config resource 12 lat temu