| .. |
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core
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d51831de02
Merge branch 'master' into filesystem-mount-points
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12 rokov pred |
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input
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c884f1b741
Rename src folder to engine
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12 rokov pred |
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lua
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2faee7f8e4
define g_default_mountpoint and use it across classes
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12 rokov pred |
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network
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c884f1b741
Rename src folder to engine
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12 rokov pred |
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os
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9a7202b259
clean code
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12 rokov pred |
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renderers
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81dc23e0f1
implement a tricky create_loop_source() in SLESRenderer
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12 rokov pred |
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resource
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58c55c4837
use a generic File instead of DiskFile
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12 rokov pred |
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tests
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43ec318723
Move tests folder into engine ad re-enable tests, hopefully we can stop polluting Device to make tests
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12 rokov pred |
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third
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c884f1b741
Rename src folder to engine
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12 rokov pred |
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Android.mk
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926a661cb4
disable ArchiveBundle
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12 rokov pred |
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Application.mk
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c884f1b741
Rename src folder to engine
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12 rokov pred |
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CMakeLists.txt
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926a661cb4
disable ArchiveBundle
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12 rokov pred |
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Camera.cpp
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c884f1b741
Rename src folder to engine
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12 rokov pred |
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Camera.h
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c884f1b741
Rename src folder to engine
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12 rokov pred |
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Config.h.in
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29e3582142
Remove legacy stuff from Config.h.in
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12 rokov pred |
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ConsoleServer.cpp
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b34c482712
Comment out ConsoleServer.cpp
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12 rokov pred |
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ConsoleServer.h
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fd79de0c4b
Comment out ConsoleServer.h
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12 rokov pred |
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Crown.h
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4865964a05
Add initial PriorityQueue implementation
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12 rokov pred |
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Device.cpp
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c2f62c82fe
clean test code
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12 rokov pred |
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Device.h
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df361ccaf5
adapt Device for testing new features in AudioRenderer
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12 rokov pred |
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FPSSystem.cpp
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c884f1b741
Rename src folder to engine
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12 rokov pred |
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FPSSystem.h
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c884f1b741
Rename src folder to engine
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12 rokov pred |