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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "types.h"
- #include "resource.h"
- #include "bundle.h"
- #include "allocator.h"
- #include "file.h"
- namespace crown
- {
- // Bump the version whenever a change in the header is made
- const uint32_t LUA_RESOURCE_VERSION = 1;
- struct LuaHeader
- {
- uint32_t version; // Lua resource version
- uint32_t size; // Size of lua code
- };
- struct LuaResource
- {
- //-----------------------------------------------------------------------------
- static void* load(Allocator& allocator, Bundle& bundle, ResourceId id)
- {
- File* file = bundle.open(id);
- const size_t file_size = file->size();
- void* res = allocator.allocate(file_size);
- file->read(res, file_size);
- bundle.close(file);
- return res;
- }
- //-----------------------------------------------------------------------------
- static void online(StringId64 /*id*/, ResourceManager& /*rm*/)
- {
- }
- static void offline(StringId64 /*id*/, ResourceManager& /*rm*/)
- {
- }
- //-----------------------------------------------------------------------------
- static void unload(Allocator& allocator, void* resource)
- {
- allocator.deallocate(resource);
- }
- /// Returns the size in bytes of the lua program.
- uint32_t size() const
- {
- return ((LuaHeader*) this)->size;
- }
- /// Returns the lua program.
- const char* program() const
- {
- return ((char*) this) + sizeof(LuaHeader);
- }
- private:
- // Disable construction
- LuaResource();
- };
- } // namespace crown
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