Daniele Bartolini f0e3aeb488 Port Vector to NMF 12 jaren geleden
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audio db607ae4c3 Update SoundWorld documentation 12 jaren geleden
compilers f0e3aeb488 Port Vector to NMF 12 jaren geleden
core f0e3aeb488 Port Vector to NMF 12 jaren geleden
gui 12a5ca9d45 Fix shader compilation under Android 12 jaren geleden
input 84b04f2b44 Update input documentation 12 jaren geleden
lua cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 jaren geleden
os f0e3aeb488 Port Vector to NMF 12 jaren geleden
physics e8844c9031 Do not pass around Unit pointers, use UnitId instead. 12 jaren geleden
renderers 11844a738f Moved all windows specific #define/#undef to WinHeaders.h 12 jaren geleden
resource f0e3aeb488 Port Vector to NMF 12 jaren geleden
tests 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 jaren geleden
third 4be009c2d5 Add physx folder for ARMv7 12 jaren geleden
world e8844c9031 Do not pass around Unit pointers, use UnitId instead. 12 jaren geleden
Android.mk 23c4e53e30 Use .cpp to define functions 12 jaren geleden
CMakeLists.txt 23c4e53e30 Use .cpp to define functions 12 jaren geleden
Config.h.in eeab5879ee Move configuration values to Config.h.in 12 jaren geleden
ConsoleServer.cpp c32b1fd859 Port StringStream to NMF 12 jaren geleden
ConsoleServer.h 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. 12 jaren geleden
Crown.h d80521bab0 Move murmur2_* to StringUtils.h 12 jaren geleden
Device.cpp 043358bd12 Log on pause()/unpause() 12 jaren geleden
Device.h e9c4e845eb Add global.physics_config resource 12 jaren geleden