global.physics_config 912 B

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  1. materials = {
  2. default = { static_friction = 0.2 dynamic_friction = 0.3 restitution = 0.81 }
  3. asteroid = { static_friction = 1.0 dynamic_friction = 1.0 restitution = 0.3}
  4. test = { static_friction = 0.2 dynamic_friction = 0.7 restitution = 0.5 }
  5. light = { static_friction = 0.2 dynamic_friction = 0.2 restitution = 0.7}
  6. fireball = { static_friction = 0.2 dynamic_friction = 0.2 restitution = 0.7}
  7. }
  8. collision_filters = {
  9. no_collision = { collides_with = [] }
  10. default = { collides_with = ["default" "sphere" "cube" "plane"] }
  11. sphere = { collides_with = ["default"] }
  12. cube = { collides_with = ["default"] }
  13. plane = { collides_with = ["default"] }
  14. }
  15. shapes = {
  16. character = { trigger = false }
  17. asteroid = { trigger = false }
  18. fireball = { trigger = false }
  19. }
  20. actors = {
  21. static = { dynamic = false }
  22. dynamic = { dynamic = true }
  23. keyframed = { dynamic = true kinematic = true disable_gravity = true }
  24. }