ramp.mesh 1.9 KB

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  1. geometries = {
  2. "Cube" = {
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  4. normal = [ 0.000000 -1.000000 0.000000 0.287348 0.957826 0.000000 1.000000 0.000007 0.000001 -0.000000 0.000000 1.000000 -1.000000 -0.000000 -0.000000 0.000000 0.000004 -1.000000 1.000000 -0.000005 0.000000 -0.000000 -0.000006 1.000000 0.000000 0.000000 -1.000000 ]
  5. texcoord = [ 0.000000 0.000000 1.000000 0.000000 1.000000 1.000000 0.000000 1.000000 ]
  6. tangent = [ -0.000000 0.000000 1.000000 -0.957826 0.287348 -0.000000 -0.000008 1.000000 0.000004 -0.000000 1.000000 -0.000000 -0.000005 -1.000000 -0.000004 0.000005 1.000000 0.000004 -0.000007 1.000000 0.000006 -0.000001 1.000000 0.000000 0.000000 -1.000000 -0.000000 ]
  7. bitangent = [ -1.000000 -0.000000 -0.000000 -0.000000 0.000000 1.000000 -0.000001 -0.000004 1.000000 0.000000 -0.000000 -1.000000 -1.000000 0.000005 -0.000000 -0.000000 -0.000004 1.000000 -1.000000 -0.000007 -0.000000 ]
  8. indices = {
  9. size = 36
  10. data = [
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  12. [ 0 0 0 1 1 1 2 2 2 3 3 3 4 4 4 5 5 5 0 0 0 1 1 1 6 6 6 7 7 7 4 4 4 8 8 8 ]
  13. [ 0 1 2 1 2 3 1 2 3 1 2 3 0 1 2 0 1 2 3 0 2 0 1 3 0 1 3 0 1 3 3 0 2 3 0 2 ]
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  16. ]
  17. }
  18. }
  19. }
  20. nodes = {
  21. "Cube" = {
  22. matrix_local = [ 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 ]
  23. }
  24. }