ramp.unit 601 B

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  1. components = {
  2. "1089a8ef-c51f-417d-9160-3716b5b441d7" = {
  3. type = "transform"
  4. position = [0 0 0]
  5. rotation = [0 0 1 0]
  6. scale = [1 1 1]
  7. }
  8. "e8d9961f-d868-4b26-a4d7-7d2891cead99" = {
  9. type = "mesh_renderer"
  10. mesh_resource = "ramp"
  11. geometry_name = "Cube"
  12. material = "grid"
  13. visible = true
  14. }
  15. "d79ef8c9-b2c1-4a67-adc9-07154f7352d7" = {
  16. type = "collider"
  17. class = "character"
  18. shape = "convex_hull"
  19. scene = "ramp"
  20. name = "Cube"
  21. material = "default"
  22. }
  23. "3d3bbab0-2fca-4932-a38f-41e7cb339216" = {
  24. type = "actor"
  25. class = "static"
  26. mass = 10
  27. collision_filter = "default"
  28. }
  29. }