Daniele Bartolini f2bd367f94 Wrong place to specify callback (2) %!s(int64=12) %!d(string=hai) anos
..
Actor.cpp e8844c9031 Do not pass around Unit pointers, use UnitId instead. %!s(int64=12) %!d(string=hai) anos
Actor.h e8844c9031 Do not pass around Unit pointers, use UnitId instead. %!s(int64=12) %!d(string=hai) anos
Controller.cpp 53be59cd69 Spawn at given position, not (0, 0, 0) %!s(int64=12) %!d(string=hai) anos
Controller.h 7c2544bdaa Update documentation of some physics objects %!s(int64=12) %!d(string=hai) anos
Joint.cpp 3e5fcbd2ef Update Joint according to latest PhysX changes %!s(int64=12) %!d(string=hai) anos
Joint.h 7c2544bdaa Update documentation of some physics objects %!s(int64=12) %!d(string=hai) anos
PhysicsCallback.h b2f146c437 Improve PhysicsCallback %!s(int64=12) %!d(string=hai) anos
PhysicsTypes.h b2f146c437 Improve PhysicsCallback %!s(int64=12) %!d(string=hai) anos
PhysicsWorld.cpp 81cf0b856d Wrong place to specify callback %!s(int64=12) %!d(string=hai) anos
PhysicsWorld.h f2bd367f94 Wrong place to specify callback (2) %!s(int64=12) %!d(string=hai) anos
Raycast.cpp 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. %!s(int64=12) %!d(string=hai) anos
Raycast.h 7c2544bdaa Update documentation of some physics objects %!s(int64=12) %!d(string=hai) anos