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- /*
- Copyright (c) 2013 Daniele Bartolini, Michele Rossi
- Copyright (c) 2012 Daniele Bartolini, Simone Boscaratto
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation
- files (the "Software"), to deal in the Software without
- restriction, including without limitation the rights to use,
- copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following
- conditions:
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- OTHER DEALINGS IN THE SOFTWARE.
- */
- #pragma once
- #include "Types.h"
- #include "KeyCode.h"
- #include "OS.h"
- #undef MK_SHIFT
- #undef MK_ALT
- namespace crown
- {
- class InputManager;
- /// Enumerates modifier keys.
- enum ModifierKey
- {
- MK_SHIFT = 1,
- MK_CTRL = 2,
- MK_ALT = 4
- };
- struct KeyboardEvent
- {
- KeyCode key;
- uint8_t modifier;
- char text[4];
- };
- class KeyboardListener
- {
- public:
- virtual void key_pressed(const KeyboardEvent& event) { (void)event; }
- virtual void key_released(const KeyboardEvent& event) { (void)event; }
- virtual void text_input(const KeyboardEvent& event) { (void)event; }
- };
- /// Interface for accessing keyboard input device.
- class Keyboard
- {
- public:
- Keyboard();
- /// Returns whether the specified @a modifier is pressed.
- /// @note
- /// A modifier is a special key that modifies the normal action
- /// of another key when the two are pressed in combination. (Thanks wikipedia.)
- /// @note
- /// Crown currently supports three different modifier keys: Shift, Ctrl and Alt.
- bool modifier_pressed(ModifierKey modifier) const;
- /// Returns whether the specified @a key is pressed in the current frame.
- bool key_pressed(KeyCode key) const;
- /// Returns whether the specified @a key is released in the current frame.
- bool key_released(KeyCode key) const;
- /// Returns wheter any key is pressed in the current frame.
- bool any_pressed() const;
- /// Returns whether any key is released in the current frame.
- bool any_released() const;
- private:
- void update(uint64_t frame, KeyCode k, bool state);
- uint8_t m_modifier;
- // The current frame number
- uint64_t m_current_frame;
- // Last key updated
- KeyCode m_last_key;
- uint64_t m_keys[MAX_KEYCODES];
- bool m_state[MAX_KEYCODES];
- friend class InputManager;
- };
- } // namespace crown
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