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- lua = [
- "core/game/camera"
- "core/game/game"
- "core/game/boot"
- "core/lua/class"
- "main"
- ]
- shader = [
- "core/shaders/common"
- "core/shaders/default"
- ]
- physics_config = [
- "global"
- ]
- unit = [
- "core/units/camera"
- "units/princess"
- "units/soldier"
- ]
- level = [
- "game"
- ]
|