mikymod fe5abd14fe improve RenderWorld according to Sprite implementation пре 12 година
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audio 06c5ef0a03 Merge branch 'master' into world пре 12 година
compilers bf32512b9f Convert renderer-related enums to the new style пре 12 година
core 629c9dcc48 Add PoolAllocator пре 12 година
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
lua 936cccef1f Add Camera::set_orthographic_metrics() пре 12 година
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
os 8cd0aaa55a fix OsSocket in win, TODO: check linux пре 12 година
renderers bf32512b9f Convert renderer-related enums to the new style пре 12 година
resource bf32512b9f Convert renderer-related enums to the new style пре 12 година
rpc 4f43447a3e Merge branch 'master' into world пре 12 година
tests 06c5ef0a03 Merge branch 'master' into world пре 12 година
third f1456efc75 add OpenAL to win32 and win64 пре 12 година
Android.mk 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion пре 12 година
Application.mk c884f1b741 Rename src folder to engine пре 12 година
CMakeLists.txt 629c9dcc48 Add PoolAllocator пре 12 година
Camera.cpp 936cccef1f Add Camera::set_orthographic_metrics() пре 12 година
Camera.h 936cccef1f Add Camera::set_orthographic_metrics() пре 12 година
Config.h.in be86e86f48 Add support to custom uniforms пре 12 година
Crown.h 629c9dcc48 Add PoolAllocator пре 12 година
Device.cpp 4bbfef0cc1 Clear per-frame lua objects пре 12 година
Device.h d753ac613d Add Device::render_world() пре 12 година
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld пре 12 година
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld пре 12 година
RenderWorld.cpp fe5abd14fe improve RenderWorld according to Sprite implementation пре 12 година
RenderWorld.h fe5abd14fe improve RenderWorld according to Sprite implementation пре 12 година
SceneGraph.cpp 06c5ef0a03 Merge branch 'master' into world пре 12 година
SceneGraph.h f5ad86010d Fix indentation пре 12 година
Sprite.cpp 842af79cb2 implement 2D sprite пре 12 година
Sprite.h 842af79cb2 implement 2D sprite пре 12 година
Unit.cpp 19fbb2d168 improve Unit according to Sprite implementation пре 12 година
Unit.h 19fbb2d168 improve Unit according to Sprite implementation пре 12 година
World.cpp a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer пре 12 година
World.h a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer пре 12 година