tree.material 231 B

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  1. _guid = "f174f984-efac-446c-9dcc-ca8c2f78cb52"
  2. _type = "material"
  3. shader = "sprite"
  4. textures = {
  5. u_albedo_map = "units/environment/tree/tree"
  6. }
  7. uniforms = {
  8. u_color = {
  9. type = "vector4"
  10. value = [
  11. 1
  12. 1
  13. 1
  14. 1
  15. ]
  16. }
  17. }