debug.texture 282 B

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  1. _guid = "8ad54b71-7f82-4877-af52-58b386cf052c"
  2. _type = "texture"
  3. generate_mips = false
  4. normal_map = false
  5. output = {
  6. android = {
  7. format = "BC3"
  8. }
  9. html5 = {
  10. format = "BC3"
  11. }
  12. linux = {
  13. format = "BC3"
  14. }
  15. windows = {
  16. format = "BC3"
  17. }
  18. }
  19. source = "core/game/hud/debug.png"