sphere.unit 1016 B

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  1. _guid = "6d0f5a3a-26a1-4b3c-a918-c5aea7efa556"
  2. _type = "unit"
  3. components = [
  4. {
  5. _guid = "37ac9624-1d8c-4612-85da-d74654f48177"
  6. _type = "collider"
  7. data = {
  8. material = "default"
  9. name = "Sphere"
  10. scene = "core/units/primitives/sphere"
  11. shape = "convex_hull"
  12. }
  13. type = "collider"
  14. }
  15. {
  16. _guid = "8972a214-327e-4396-b01e-45701189e8c9"
  17. _type = "transform"
  18. data = {
  19. position = [
  20. 0
  21. 0
  22. 0.5
  23. ]
  24. rotation = [
  25. 0
  26. 0
  27. 0
  28. 1
  29. ]
  30. scale = [
  31. 1
  32. 1
  33. 1
  34. ]
  35. }
  36. type = "transform"
  37. }
  38. {
  39. _guid = "b90d4427-bc08-4d40-aaf5-9d0eb80be391"
  40. _type = "actor"
  41. data = {
  42. class = "static"
  43. collision_filter = "default"
  44. mass = 1
  45. material = "default"
  46. }
  47. type = "actor"
  48. }
  49. {
  50. _guid = "ce881722-b0da-41ea-b29b-b26b85cf61b5"
  51. _type = "mesh_renderer"
  52. data = {
  53. cast_shadows = true
  54. geometry_name = "Sphere"
  55. material = "core/units/primitives/primitive"
  56. mesh_resource = "core/units/primitives/sphere"
  57. visible = true
  58. }
  59. type = "mesh_renderer"
  60. }
  61. ]