Daniele Bartolini 7e1ca44bc9 *: update copyright year il y a 1 mois
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primitives 2f1967ea80 samples: core: fixed cube UVs il y a 4 mois
skydome 6d69aa1892 world: always draw skydome with a perspective projection il y a 4 mois
camera.material 8fa0b37b49 samples: core: add emission map/color support il y a 5 mois
camera.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system il y a 1 an
camera.unit 41d503a989 *: add shadow_bias and cast_shadows properties il y a 8 mois
common.lua 7e1ca44bc9 *: update copyright year il y a 1 mois
light.material 8fa0b37b49 samples: core: add emission map/color support il y a 5 mois
light.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system il y a 1 an
light.unit 14bc72962d *: bump default shadow bias il y a 1 mois
sound.material 8fa0b37b49 samples: core: add emission map/color support il y a 5 mois
sound.mesh 0ad99a4417 *: switch to right-handed Z-up coordinate system il y a 1 an
sound.unit 41d503a989 *: add shadow_bias and cast_shadows properties il y a 8 mois