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- /*
- * Copyright (c) 2012-2026 Daniele Bartolini et al.
- * SPDX-License-Identifier: GPL-3.0-or-later
- */
- namespace Crown
- {
- public struct Unit
- {
- public static Hashtable _component_registry;
- public Database _db;
- public Guid _id;
- public Unit(Database db, Guid id)
- {
- _db = db;
- _id = id;
- }
- /// Loads the unit @a name.
- public static int load_unit(out Guid prefab_id, Database db, string name)
- {
- return db.add_from_resource_path(out prefab_id, name + ".unit");
- }
- public void create_empty()
- {
- _db.create(_id, OBJECT_TYPE_UNIT);
- }
- public void create(string? prefab)
- {
- create_empty();
- _db.set_resource(_id, "prefab", prefab);
- }
- public Value? get_component_property(Guid component_id, string key, Value? deffault = null)
- {
- Value? val;
- // Search in components
- val = _db.get_property(_id, "components");
- if (val != null) {
- if (((Gee.HashSet<Guid?>)val).contains(component_id))
- return _db.get_property(component_id, key, deffault);
- }
- // Search in modified_components
- val = _db.get_property(_id, "modified_components.#" + component_id.to_string() + "." + key);
- if (val != null)
- return val;
- // Search in prefab
- string? prefab = prefab();
- if (prefab != null) {
- // Convert prefab path to object ID.
- Guid prefab_id = GUID_ZERO;
- Unit.load_unit(out prefab_id, _db, prefab);
- Unit unit = Unit(_db, prefab_id);
- return unit.get_component_property(component_id, key, deffault);
- }
- return deffault;
- }
- public bool get_component_bool(Guid component_id, string key, bool deffault = false)
- {
- return (bool)get_component_property(component_id, key, deffault);
- }
- public double get_component_double(Guid component_id, string key, double deffault = 0.0)
- {
- return (double)get_component_property(component_id, key, deffault);
- }
- public string get_component_string(Guid component_id, string key, string deffault = "")
- {
- return (string)get_component_property(component_id, key, deffault);
- }
- public Vector3 get_component_vector3(Guid component_id, string key, Vector3 deffault = VECTOR3_ZERO)
- {
- return (Vector3)get_component_property(component_id, key, deffault);
- }
- public Quaternion get_component_quaternion(Guid component_id, string key, Quaternion deffault = QUATERNION_IDENTITY)
- {
- return (Quaternion)get_component_property(component_id, key, deffault);
- }
- public string? get_component_resource(Guid component_id, string key, string? deffault = null)
- {
- Resource deffault_res = { deffault };
- Value? val = get_component_property(component_id, key, deffault_res);
- if (val.holds(typeof(Resource)))
- return ((Resource)val).name;
- return (string?)val;
- }
- public Guid get_component_reference(Guid component_id, string key, Guid deffault = GUID_ZERO)
- {
- return (Guid)get_component_property(component_id, key, deffault);
- }
- public void set_component_bool(Guid component_id, string key, bool val)
- {
- // Search in components
- Value? components = _db.get_property(_id, "components");
- if (components != null && ((Gee.HashSet<Guid?>)components).contains(component_id)) {
- _db.set_bool(component_id, key, val);
- return;
- }
- _db.set_bool(_id, "modified_components.#" + component_id.to_string() + "." + key, val);
- }
- public void set_component_double(Guid component_id, string key, double val)
- {
- // Search in components
- Value? components = _db.get_property(_id, "components");
- if (components != null && ((Gee.HashSet<Guid?>)components).contains(component_id)) {
- _db.set_double(component_id, key, val);
- return;
- }
- _db.set_double(_id, "modified_components.#" + component_id.to_string() + "." + key, val);
- }
- public void set_component_string(Guid component_id, string key, string val)
- {
- // Search in components
- Value? components = _db.get_property(_id, "components");
- if (components != null && ((Gee.HashSet<Guid?>)components).contains(component_id)) {
- _db.set_string(component_id, key, val);
- return;
- }
- _db.set_string(_id, "modified_components.#" + component_id.to_string() + "." + key, val);
- }
- public void set_component_vector3(Guid component_id, string key, Vector3 val)
- {
- // Search in components
- Value? components = _db.get_property(_id, "components");
- if (components != null && ((Gee.HashSet<Guid?>)components).contains(component_id)) {
- _db.set_vector3(component_id, key, val);
- return;
- }
- _db.set_vector3(_id, "modified_components.#" + component_id.to_string() + "." + key, val);
- }
- public void set_component_quaternion(Guid component_id, string key, Quaternion val)
- {
- // Search in components
- Value? components = _db.get_property(_id, "components");
- if (components != null && ((Gee.HashSet<Guid?>)components).contains(component_id)) {
- _db.set_quaternion(component_id, key, val);
- return;
- }
- _db.set_quaternion(_id, "modified_components.#" + component_id.to_string() + "." + key, val);
- }
- public void set_component_resource(Guid component_id, string key, string? val)
- {
- // Search in components
- Value? components = _db.get_property(_id, "components");
- if (components != null && ((Gee.HashSet<Guid?>)components).contains(component_id)) {
- _db.set_resource(component_id, key, val);
- return;
- }
- _db.set_resource(_id, "modified_components.#" + component_id.to_string() + "." + key, val);
- }
- public void set_component_reference(Guid component_id, string key, Guid val)
- {
- // Search in components
- Value? components = _db.get_property(_id, "components");
- if (components != null && ((Gee.HashSet<Guid?>)components).contains(component_id)) {
- _db.set_reference(component_id, key, val);
- return;
- }
- _db.set_reference(_id, "modified_components.#" + component_id.to_string() + "." + key, val);
- }
- /// Returns whether the @a unit_id has a component of type @a component_type.
- public static bool has_component_static(out Guid component_id, string component_type, Database db, Guid unit_id)
- {
- Value? val;
- component_id = GUID_ZERO;
- bool prefab_has_component = false;
- // If the component type is found inside the "components" array, the unit has the component
- // and it owns it.
- val = db.get_property(unit_id, "components");
- if (val != null) {
- foreach (Guid id in (Gee.HashSet<Guid?>)val) {
- if ((string)db.object_type(id) == component_type) {
- component_id = id;
- return true;
- }
- }
- }
- // Otherwise, search if any prefab has the component.
- string? prefab = db.get_resource(unit_id, "prefab");
- if (prefab != null) {
- // Convert prefab path to object ID.
- Guid prefab_id = GUID_ZERO;
- Unit.load_unit(out prefab_id, db, prefab);
- prefab_has_component = has_component_static(out component_id
- , component_type
- , db
- , prefab_id
- );
- }
- // If the prefab does not have the component, so does this unit.
- if (prefab_has_component)
- return db.get_property(unit_id, "deleted_components.#" + component_id.to_string()) == null;
- component_id = GUID_ZERO;
- return false;
- }
- /// Returns whether the unit has the component_type.
- public bool has_component(out Guid component_id, string component_type)
- {
- return Unit.has_component_static(out component_id, component_type, _db, _id);
- }
- public Vector3 local_position()
- {
- Vector3 position;
- Guid component_id;
- if (has_component(out component_id, OBJECT_TYPE_TRANSFORM))
- position = get_component_vector3(component_id, "data.position");
- else
- position = _db.get_vector3(_id, "position");
- return position;
- }
- public Quaternion local_rotation()
- {
- Quaternion rotation;
- Guid component_id;
- if (has_component(out component_id, OBJECT_TYPE_TRANSFORM))
- rotation = get_component_quaternion(component_id, "data.rotation");
- else
- rotation = _db.get_quaternion(_id, "rotation");
- return rotation;
- }
- public Vector3 local_scale()
- {
- Vector3 scale;
- Guid component_id;
- if (has_component(out component_id, OBJECT_TYPE_TRANSFORM))
- scale = get_component_vector3(component_id, "data.scale");
- else
- scale = _db.get_vector3(_id, "scale");
- return scale;
- }
- public void set_local_position(Vector3 position)
- {
- Guid component_id;
- if (has_component(out component_id, OBJECT_TYPE_TRANSFORM))
- set_component_vector3(component_id, "data.position", position);
- else
- _db.set_vector3(_id, "position", position);
- }
- public void set_local_rotation(Quaternion rotation)
- {
- Guid component_id;
- if (has_component(out component_id, OBJECT_TYPE_TRANSFORM))
- set_component_quaternion(component_id, "data.rotation", rotation);
- else
- _db.set_quaternion(_id, "rotation", rotation);
- }
- public void set_local_scale(Vector3 scale)
- {
- Guid component_id;
- if (has_component(out component_id, OBJECT_TYPE_TRANSFORM))
- set_component_vector3(component_id, "data.scale", scale);
- else
- _db.set_vector3(_id, "scale", scale);
- }
- // Adds the @a component_type to the unit and returns its ID.
- public Guid add_component_type(string component_type)
- {
- // Create a new component.
- Guid component_id = Guid.new_guid();
- _db.create(component_id, component_type);
- _db.add_to_set(_id, "components", component_id);
- return component_id;
- }
- /// Removes the @a component_type from the unit.
- public void remove_component_type(string component_type)
- {
- Guid component_id;
- if (has_component(out component_id, component_type)) {
- if (_id == _db.owner(component_id)) {
- _db.remove_from_set(_id, "components", component_id);
- _db.destroy(component_id);
- _db.add_restore_point((int)ActionType.DESTROY_OBJECTS, { component_id });
- } else {
- _db.set_bool(_id, "deleted_components.#" + component_id.to_string(), false);
- // Clean all modified_components keys that matches the deleted component ID.
- string[] unit_keys = _db.get_keys(_id);
- for (int ii = 0; ii < unit_keys.length; ++ii) {
- if (unit_keys[ii].has_prefix("modified_components.#" + component_id.to_string()))
- _db.set_null(_id, unit_keys[ii]);
- }
- _db.add_restore_point((int)ActionType.CHANGE_OBJECTS, { _id });
- }
- } else {
- logw("The unit has no such component type `%s`".printf(component_type));
- }
- }
- public static void register_component_type(string type, string depends_on)
- {
- if (_component_registry == null)
- _component_registry = new Hashtable();
- _component_registry[type] = depends_on;
- }
- public string? prefab()
- {
- return _db.get_resource(_id, "prefab");
- }
- /// Returns whether the unit has a prefab.
- public bool has_prefab()
- {
- return prefab() != null;
- }
- /// Returns whether the unit is a light unit.
- public bool is_light()
- {
- return has_prefab()
- && _db.get_resource(_id, "prefab") == "core/units/light";
- }
- /// Returns whether the unit is a camera unit.
- public bool is_camera()
- {
- return has_prefab()
- && _db.get_resource(_id, "prefab") == "core/units/camera";
- }
- public static void generate_add_component_commands(StringBuilder sb, Guid unit_id, Guid component_id, Database db)
- {
- Unit unit = Unit(db, unit_id);
- if (db.object_type(component_id) == OBJECT_TYPE_TRANSFORM) {
- string s = LevelEditorApi.add_tranform_component(unit_id
- , component_id
- , unit.get_component_vector3 (component_id, "data.position")
- , unit.get_component_quaternion(component_id, "data.rotation")
- , unit.get_component_vector3 (component_id, "data.scale")
- );
- sb.append(s);
- } else if (db.object_type(component_id) == OBJECT_TYPE_CAMERA) {
- string s = LevelEditorApi.add_camera_component(unit_id
- , component_id
- , unit.get_component_string(component_id, "data.projection")
- , unit.get_component_double(component_id, "data.fov")
- , unit.get_component_double(component_id, "data.far_range")
- , unit.get_component_double(component_id, "data.near_range")
- );
- sb.append(s);
- } else if (db.object_type(component_id) == OBJECT_TYPE_MESH_RENDERER) {
- string s = LevelEditorApi.add_mesh_renderer_component(unit_id
- , component_id
- , unit.get_component_resource(component_id, "data.mesh_resource")
- , unit.get_component_string(component_id, "data.geometry_name")
- , unit.get_component_resource(component_id, "data.material")
- , unit.get_component_bool (component_id, "data.visible")
- , unit.get_component_bool (component_id, "data.cast_shadows", true)
- );
- sb.append(s);
- } else if (db.object_type(component_id) == OBJECT_TYPE_SPRITE_RENDERER) {
- string s = LevelEditorApi.add_sprite_renderer_component(unit_id
- , component_id
- , unit.get_component_resource(component_id, "data.sprite_resource")
- , unit.get_component_resource(component_id, "data.material")
- , unit.get_component_double(component_id, "data.layer")
- , unit.get_component_double(component_id, "data.depth")
- , unit.get_component_bool (component_id, "data.visible")
- , unit.get_component_bool (component_id, "data.flip_x")
- , unit.get_component_bool (component_id, "data.flip_y")
- );
- sb.append(s);
- } else if (db.object_type(component_id) == OBJECT_TYPE_LIGHT) {
- string s = LevelEditorApi.add_light_component(unit_id
- , component_id
- , unit.get_component_string (component_id, "data.type")
- , unit.get_component_double (component_id, "data.range")
- , unit.get_component_double (component_id, "data.intensity")
- , unit.get_component_double (component_id, "data.spot_angle")
- , unit.get_component_vector3(component_id, "data.color")
- , unit.get_component_double (component_id, "data.shadow_bias", 0.0001)
- , unit.get_component_bool (component_id, "data.cast_shadows", true)
- );
- sb.append(s);
- } else if (db.object_type(component_id) == OBJECT_TYPE_ANIMATION_STATE_MACHINE) {
- string s = LevelEditorApi.add_animation_state_machine_component(unit_id
- , component_id
- , unit.get_component_resource(component_id, "data.state_machine_resource")
- );
- sb.append(s);
- } else if (db.object_type(component_id) == OBJECT_TYPE_MOVER) {
- sb.append(LevelEditorApi.add_mover_component(unit_id
- , component_id
- , unit.get_component_double(component_id, "data.height")
- , unit.get_component_double(component_id, "data.radius")
- , unit.get_component_double(component_id, "data.max_slope_angle")
- , unit.get_component_string(component_id, "data.collision_filter")
- ));
- } else if (db.object_type(component_id) == OBJECT_TYPE_FOG) {
- sb.append(LevelEditorApi.add_fog_component(unit_id, component_id));
- sb.append(LevelEditorApi.set_fog(unit_id
- , unit.get_component_vector3(component_id, "data.color")
- , unit.get_component_double (component_id, "data.density")
- , unit.get_component_double (component_id, "data.range_min")
- , unit.get_component_double (component_id, "data.range_max")
- , unit.get_component_double (component_id, "data.sun_blend")
- , unit.get_component_bool (component_id, "data.enabled")
- ));
- } else if (db.object_type(component_id) == OBJECT_TYPE_GLOBAL_LIGHTING) {
- sb.append(LevelEditorApi.add_global_lighting_component(unit_id, component_id));
- sb.append(LevelEditorApi.set_global_lighting(unit_id
- , unit.get_component_resource (component_id, "data.skydome_map")
- , unit.get_component_double (component_id, "data.skydome_intensity")
- , unit.get_component_vector3(component_id, "data.ambient_color")
- ));
- } else if (db.object_type(component_id) == OBJECT_TYPE_BLOOM) {
- sb.append(LevelEditorApi.add_bloom_component(unit_id, component_id));
- sb.append(LevelEditorApi.set_bloom(unit_id
- , unit.get_component_bool (component_id, "data.enabled")
- , unit.get_component_double(component_id, "data.threshold")
- , unit.get_component_double(component_id, "data.weight")
- , unit.get_component_double(component_id, "data.intensity")
- ));
- } else if (db.object_type(component_id) == OBJECT_TYPE_TONEMAP) {
- sb.append(LevelEditorApi.add_tonemap_component(unit_id, component_id));
- sb.append(LevelEditorApi.set_tonemap(unit_id
- , unit.get_component_string(component_id, "data.type")
- ));
- }
- }
- public static void spawn_unit(StringBuilder sb, Guid unit_id, Database db)
- {
- Unit unit = Unit(db, unit_id);
- string? prefab = unit.prefab();
- sb.append("editor_nv, editor_nq, editor_nm = Device.temp_count()");
- if (prefab != null) {
- sb.append(LevelEditorApi.spawn_unit(unit_id
- , prefab
- , unit.local_position()
- , unit.local_rotation()
- , unit.local_scale()
- ));
- generate_change_commands(sb, { unit_id }, db);
- } else {
- sb.append(LevelEditorApi.spawn_empty_unit(unit_id));
- Guid?[] components = db.get_set(unit_id, "components", new Gee.HashSet<Guid?>()).to_array();
- Gee.ArrayList<int> spawn_order = new Gee.ArrayList<int>();
- for (int i = 0; i < components.length; ++i)
- spawn_order.add(i);
- spawn_order.sort((a, b) => {
- double order_a = db.get_double(components[a], "spawn_order");
- double order_b = db.get_double(components[b], "spawn_order");
- return (int)(order_a - order_b);
- });
- for (int i = 0; i < spawn_order.size; ++i) {
- Guid component_id = components[spawn_order[i]];
- generate_add_component_commands(sb, unit_id, component_id, db);
- }
- }
- sb.append("Device.set_temp_count(editor_nv, editor_nq, editor_nm)");
- }
- public static int generate_spawn_unit_commands(StringBuilder sb, Guid?[] object_ids, Database db)
- {
- int i;
- for (i = 0; i < object_ids.length; ++i) {
- if (db.object_type(object_ids[i]) == OBJECT_TYPE_UNIT) {
- if (!db.is_alive(object_ids[i]))
- continue;
- spawn_unit(sb, object_ids[i], db);
- Unit unit = Unit(db, object_ids[i]);
- if (db.has_property(unit._id, "children")) {
- Gee.HashSet<Guid?> children = db.get_set(unit._id, "children", new Gee.HashSet<Guid?>());
- generate_spawn_unit_commands(sb, children.to_array(), db);
- }
- Guid owner_id = db.owner(object_ids[i]);
- if (owner_id != GUID_ZERO && db.object_type(owner_id) == OBJECT_TYPE_UNIT)
- sb.append(LevelEditorApi.unit_set_parent(owner_id, object_ids[i]));
- } else if (Unit.is_component(object_ids[i], db)) {
- if (!db.is_alive(object_ids[i]))
- continue;
- Guid component_id = object_ids[i];
- Guid unit_id = db.owner(component_id);
- generate_add_component_commands(sb, unit_id, component_id, db);
- } else {
- break;
- }
- }
- return i;
- }
- public static int generate_destroy_commands(StringBuilder sb, Guid?[] object_ids, Database db)
- {
- int i;
- for (i = 0; i < object_ids.length; ++i) {
- if (db.object_type(object_ids[i]) == OBJECT_TYPE_UNIT) {
- sb.append(LevelEditorApi.destroy(object_ids[i]));
- } else if (is_component(object_ids[i], db)) {
- Guid component_id = object_ids[i];
- sb.append(LevelEditorApi.unit_destroy_component_type(db.owner(component_id), db.object_type(component_id)));
- } else {
- break;
- }
- }
- return i;
- }
- public static void generate_set_component_commands(StringBuilder sb, Guid unit_id, Guid component_id, Database db)
- {
- Unit unit = Unit(db, unit_id);
- string component_type = db.object_type(component_id);
- if (component_type == OBJECT_TYPE_TRANSFORM) {
- sb.append(LevelEditorApi.move_object(unit_id
- , unit.get_component_vector3 (component_id, "data.position")
- , unit.get_component_quaternion(component_id, "data.rotation")
- , unit.get_component_vector3 (component_id, "data.scale")
- ));
- } else if (component_type == OBJECT_TYPE_CAMERA) {
- sb.append(LevelEditorApi.set_camera(unit_id
- , unit.get_component_string(component_id, "data.projection")
- , unit.get_component_double(component_id, "data.fov")
- , unit.get_component_double(component_id, "data.far_range")
- , unit.get_component_double(component_id, "data.near_range")
- ));
- } else if (component_type == OBJECT_TYPE_MESH_RENDERER) {
- sb.append(LevelEditorApi.set_mesh(unit_id
- , unit.get_component_resource(component_id, "data.mesh_resource")
- , unit.get_component_string(component_id, "data.geometry_name")
- , unit.get_component_resource(component_id, "data.material")
- , unit.get_component_bool (component_id, "data.visible")
- , unit.get_component_bool (component_id, "data.cast_shadows", true)
- ));
- } else if (component_type == OBJECT_TYPE_SPRITE_RENDERER) {
- sb.append(LevelEditorApi.set_sprite(unit_id
- , unit.get_component_resource(component_id, "data.sprite_resource")
- , unit.get_component_resource(component_id, "data.material")
- , unit.get_component_double(component_id, "data.layer")
- , unit.get_component_double(component_id, "data.depth")
- , unit.get_component_bool (component_id, "data.visible")
- , unit.get_component_bool (component_id, "data.flip_x")
- , unit.get_component_bool (component_id, "data.flip_y")
- ));
- } else if (component_type == OBJECT_TYPE_LIGHT) {
- sb.append(LevelEditorApi.set_light(unit_id
- , unit.get_component_string (component_id, "data.type")
- , unit.get_component_double (component_id, "data.range")
- , unit.get_component_double (component_id, "data.intensity")
- , unit.get_component_double (component_id, "data.spot_angle")
- , unit.get_component_vector3(component_id, "data.color")
- , unit.get_component_double (component_id, "data.shadow_bias", 0.0001)
- , unit.get_component_bool (component_id, "data.cast_shadows", true)
- ));
- } else if (component_type == OBJECT_TYPE_ANIMATION_STATE_MACHINE) {
- sb.append(LevelEditorApi.set_animation_state_machine(unit_id
- , unit.get_component_resource(component_id, "data.state_machine_resource")
- ));
- } else if (component_type == OBJECT_TYPE_FOG) {
- sb.append(LevelEditorApi.set_fog(unit_id
- , unit.get_component_vector3(component_id, "data.color")
- , unit.get_component_double (component_id, "data.density")
- , unit.get_component_double (component_id, "data.range_min")
- , unit.get_component_double (component_id, "data.range_max")
- , unit.get_component_double (component_id, "data.sun_blend")
- , unit.get_component_bool (component_id, "data.enabled")
- ));
- } else if (component_type == OBJECT_TYPE_GLOBAL_LIGHTING) {
- sb.append(LevelEditorApi.set_global_lighting(unit_id
- , unit.get_component_resource (component_id, "data.skydome_map")
- , unit.get_component_double (component_id, "data.skydome_intensity")
- , unit.get_component_vector3(component_id, "data.ambient_color")
- ));
- } else if (component_type == OBJECT_TYPE_BLOOM) {
- sb.append(LevelEditorApi.set_bloom(unit_id
- , unit.get_component_bool (component_id, "data.enabled")
- , unit.get_component_double(component_id, "data.threshold")
- , unit.get_component_double(component_id, "data.weight")
- , unit.get_component_double(component_id, "data.intensity")
- ));
- } else if (component_type == OBJECT_TYPE_TONEMAP) {
- sb.append(LevelEditorApi.set_tonemap(unit_id
- , unit.get_component_string(component_id, "data.type")
- ));
- } else if (component_type == OBJECT_TYPE_SCRIPT) {
- /* No sync. */
- } else if (component_type == OBJECT_TYPE_COLLIDER) {
- /* No sync. */
- } else if (component_type == OBJECT_TYPE_ACTOR) {
- /* No sync. */
- } else if (component_type == OBJECT_TYPE_MOVER) {
- sb.append(LevelEditorApi.set_mover(unit_id
- , unit.get_component_double(component_id, "data.height")
- , unit.get_component_double(component_id, "data.radius")
- , unit.get_component_double(component_id, "data.max_slope_angle")
- , unit.get_component_vector3(component_id, "data.center")
- ));
- } else if (component_type == OBJECT_TYPE_ANIMATION_STATE_MACHINE) {
- /* No sync. */
- } else {
- logw("Unregistered component type `%s`".printf(component_type));
- }
- }
- public static int generate_change_commands(StringBuilder sb, Guid?[] object_ids, Database db)
- {
- int i;
- for (i = 0; i < object_ids.length; ++i) {
- if (db.object_type(object_ids[i]) == OBJECT_TYPE_UNIT) {
- Guid unit_id = object_ids[i];
- Unit unit = Unit(db, unit_id);
- sb.append("editor_nv, editor_nq, editor_nm = Device.temp_count()");
- sb.append(LevelEditorApi.move_object(unit_id
- , unit.local_position()
- , unit.local_rotation()
- , unit.local_scale()
- ));
- sb.append("Device.set_temp_count(editor_nv, editor_nq, editor_nm)");
- _component_registry.foreach((g) => {
- string component_type = g.key;
- Guid component_id;
- if (!unit.has_component(out component_id, component_type)) {
- sb.append(LevelEditorApi.unit_destroy_component_type(unit_id, component_type));
- return true;
- }
- generate_add_component_commands(sb, unit_id, component_id, db);
- generate_set_component_commands(sb, unit_id, component_id, db);
- return true;
- });
- } else if (Unit.is_component(object_ids[i], db)) {
- Guid component_id = object_ids[i];
- Guid unit_id = db.owner(component_id);
- generate_set_component_commands(sb, unit_id, component_id, db);
- } else {
- break;
- }
- }
- return i;
- }
- public static bool is_component(Guid id, Database db)
- {
- return (db.type_flags(StringId64(db.object_type(id))) & ObjectTypeFlags.UNIT_COMPONENT) != 0;
- }
- public void add_component_type_dependencies(ref Gee.ArrayList<Guid?> components_added, string component_type)
- {
- Guid dummy;
- if (has_component(out dummy, component_type))
- return;
- string[] component_type_dependencies = ((string)Unit._component_registry[component_type]).split(", ");
- foreach (unowned string dependency in component_type_dependencies) {
- Guid dependency_component_id;
- if (!has_component(out dependency_component_id, dependency))
- add_component_type_dependencies(ref components_added, dependency);
- }
- components_added.add(add_component_type(component_type));
- }
- }
- } /* namespace Crown */
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