grid.material 576 B

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  1. _guid = "7dfad1f5-f17d-409e-a885-2d7b072f8630"
  2. _type = "material"
  3. shader = "mesh"
  4. textures = {
  5. u_albedo_map = "units/grid"
  6. }
  7. uniforms = {
  8. u_albedo = {
  9. type = "vector3"
  10. value = [
  11. 1
  12. 1
  13. 1
  14. ]
  15. }
  16. u_metallic = {
  17. type = "float"
  18. value = 0
  19. }
  20. u_roughness = {
  21. type = "float"
  22. value = 1
  23. }
  24. u_use_albedo_map = {
  25. type = "float"
  26. value = 1
  27. }
  28. u_use_normal_map = {
  29. type = "float"
  30. value = 0
  31. }
  32. u_use_metallic_map = {
  33. type = "float"
  34. value = 0
  35. }
  36. u_use_roughness_map = {
  37. type = "float"
  38. value = 0
  39. }
  40. u_use_ao_map = {
  41. type = "float"
  42. value = 0
  43. }
  44. }