boot.package 290 B

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  1. lua = [
  2. "core/game/boot"
  3. ]
  4. shader = [
  5. "core/shaders/default"
  6. ]
  7. physics_config = [
  8. "global"
  9. ]
  10. unit = [
  11. "core/units/camera"
  12. "units/bullet/bullet"
  13. ]
  14. level = [
  15. "levels/mover"
  16. ]
  17. font = [
  18. "core/game/hud/debug"
  19. ]
  20. material = [
  21. "core/game/hud/debug"
  22. ]
  23. sound = [
  24. "sfx/bounce"
  25. "sfx/shoot"
  26. ]