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- Console commands
- ================
- The following are commands that can be typed in the Console tab. In order for a
- command to be interpreted as such, you must prefix it with a colon symbol when
- entering it in the command prompt:
- .. image:: images/console_command.png
- crash
- -----
- Crash the engine for testing purposes. Accepts the following parameters:
- ``div_by_zero``
- Divide a number by zero.
- ``unaligned``
- Do an unaligned memory access.
- ``segfault``
- Trigger a segmentation fault.
- ``oom``
- Allocate too much memory.
- ``assert``
- Call CE_ASSERT(false).
- game
- ----
- Pause/resume the game. Accepts one of the following parameters:
- ``pause``
- Pause the game.
- ``resume``
- Resume the game.
- help
- ----
- List all commands.
- unpause
- -------
- Resume the engine. Deprecated, use :ref:`game` instead.
- pause
- -----
- Pause the engine. Deprecated, use :ref:`game` instead.
- graph
- -----
- Plot selected profiler data over time. The <field> parameter must be the name
- of a profiler record that the engine provides itself or one that you recorded
- via the :ref:`Profiler` API. The command accepts the following
- parameters:
- ``make <name>``
- Create a new graph.
- ``list``
- List all the graphs.
- ``range <graph> [min max]``
- Set the range of a graph. If the range is omitted, it will be automatically
- computed.
- ``add <graph> <field>``
- Add a field to a graph.
- ``remove <graph> <field>``
- Remove a field from a graph.
- ``hide <graph>``
- Hide a graph.
- ``show <graph>``
- Show a graph.
- ``layout <graph> <type>``
- Set the layout of a graph.
- Type can be one of: ``fill``, ``left``, ``right``, ``bottom`` or ``top``.
- ``color <graph> <field> <color>``
- Set the color of a field in a graph. Color can be specified as a 3- or
- 6-digits hexadecimal RGB number or can be any of: ``yellow``, ``red``, ``green``
- or ``blue``.
- ``samples <graph> <samples>``
- Set the number of samples to show in a graph.
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