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- .. _level_editor:
- Level Editor
- ============
- After opening a :ref:`project` the Level Editor starts compiling resources and
- when it's done it will look similar to the image below:
- .. image:: images/editor_overview.png
- The Level Editor is split into several panels:
- ====== =============== ===========
- Number Name Description
- ====== =============== ===========
- 1 Project Browser Shows the current project's contents. Here you can create, import and search for resources, create/delete folders etc.
- 2 Console Displays logs coming from the Level Editor and Runtime instances. You can use it to send :ref:`console_commands` and Lua strings to any connected Runtime.
- 3 Inspector Shows the current selected object's properties.
- 4 Level Tree Displays a hierarchical view of all the objects in the Level.
- 5 Level Viewport Displays the Level being edited.
- ====== =============== ===========
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