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chalonverse 8 anos atrás
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README.md

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-# code
-Game Programming in C++ Code
+# Game Programming in C++ Code
+This repository contains the code for *Game Programming in C++* by Sanjay Madhav.
+
+The source code for the chapters is released under the BSD 3-clause
+license. See LICENSE for more detail. Note that this license does not apply to
+the code in the External directory. Each External project is licensed separately.
+
+# Building the Code
+All chapters projects are tested on both Microsoft Windows and Apple macOS.
+
+To compile on Windows, install Microsoft Visual Studio 2017 Community
+(https://www.visualstudio.com/downloads/). During installation, select the
+"Game Development in C++" workflow. In each Chapter directory, there is a
+corresponding ChapterXX-windows.sln file to open.
+
+To compile on macOS, install Xcode from the App Store. Each chapter has
+a corresponding ChapterXX-mac.xcodeproj file.
+
+Code for Chapter 7 and beyond uses the FMOD API for audio. This requires
+a separate installation from (https://www.fmod.com/download). Download
+and install version 1.10.x of the FMOD Studio API. On Windows, install
+FMOD to the default directory. On Mac, copy the contents of the FMOD package
+into External/FMOD.