project.pbxproj 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434
  1. // !$*UTF8*$!
  2. {
  3. archiveVersion = 1;
  4. classes = {
  5. };
  6. objectVersion = 46;
  7. objects = {
  8. /* Begin PBXBuildFile section */
  9. 9206FDC61F140707005078A2 /* Texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9206FDC41F140707005078A2 /* Texture.cpp */; };
  10. 9206FDC91F140D40005078A2 /* Shader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9206FDC71F140D40005078A2 /* Shader.cpp */; };
  11. 9223C4781F009428009A94D7 /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4671F009428009A94D7 /* Game.cpp */; };
  12. 9223C4791F009428009A94D7 /* Actor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4681F009428009A94D7 /* Actor.cpp */; };
  13. 9223C47C1F009428009A94D7 /* Component.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C46E1F009428009A94D7 /* Component.cpp */; };
  14. 9223C47D1F009428009A94D7 /* Main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4711F009428009A94D7 /* Main.cpp */; };
  15. 9223C47E1F009428009A94D7 /* Math.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4721F009428009A94D7 /* Math.cpp */; };
  16. 9223C4801F009428009A94D7 /* SpriteComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4761F009428009A94D7 /* SpriteComponent.cpp */; };
  17. 9223C48B1F0CA3CE009A94D7 /* MoveComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C48A1F0CA3CE009A94D7 /* MoveComponent.cpp */; };
  18. 9223C4951F0CA766009A94D7 /* CircleComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4911F0CA766009A94D7 /* CircleComponent.cpp */; };
  19. 92CF0D2F1F3BB5270086A0F3 /* AudioComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D1D1F3BB5270086A0F3 /* AudioComponent.cpp */; };
  20. 92CF0D301F3BB5270086A0F3 /* AudioSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D1F1F3BB5270086A0F3 /* AudioSystem.cpp */; };
  21. 92CF0D311F3BB5270086A0F3 /* CameraActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D211F3BB5270086A0F3 /* CameraActor.cpp */; };
  22. 92CF0D321F3BB5270086A0F3 /* Mesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D231F3BB5270086A0F3 /* Mesh.cpp */; };
  23. 92CF0D331F3BB5270086A0F3 /* MeshComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D251F3BB5270086A0F3 /* MeshComponent.cpp */; };
  24. 92CF0D341F3BB5270086A0F3 /* PlaneActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D271F3BB5270086A0F3 /* PlaneActor.cpp */; };
  25. 92CF0D351F3BB5270086A0F3 /* Renderer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D291F3BB5270086A0F3 /* Renderer.cpp */; };
  26. 92CF0D361F3BB5270086A0F3 /* SoundEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D2B1F3BB5270086A0F3 /* SoundEvent.cpp */; };
  27. 92CF0D371F3BB5270086A0F3 /* VertexArray.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D2D1F3BB5270086A0F3 /* VertexArray.cpp */; };
  28. 92D324FB1B697389005A86C7 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 92D324FA1B697389005A86C7 /* CoreFoundation.framework */; };
  29. 92E46E941B6353E50035CD21 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 92E46E931B6353E50035CD21 /* OpenGL.framework */; };
  30. /* End PBXBuildFile section */
  31. /* Begin PBXFileReference section */
  32. 9206FDC31F13F7E8005078A2 /* Shaders */ = {isa = PBXFileReference; lastKnownFileType = folder; path = Shaders; sourceTree = "<group>"; };
  33. 9206FDC41F140707005078A2 /* Texture.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Texture.cpp; sourceTree = "<group>"; };
  34. 9206FDC51F140707005078A2 /* Texture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Texture.h; sourceTree = "<group>"; };
  35. 9206FDC71F140D40005078A2 /* Shader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Shader.cpp; sourceTree = "<group>"; };
  36. 9206FDC81F140D40005078A2 /* Shader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Shader.h; sourceTree = "<group>"; };
  37. 9223C4671F009428009A94D7 /* Game.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Game.cpp; sourceTree = "<group>"; };
  38. 9223C4681F009428009A94D7 /* Actor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Actor.cpp; sourceTree = "<group>"; };
  39. 9223C4691F009428009A94D7 /* Actor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Actor.h; sourceTree = "<group>"; };
  40. 9223C46E1F009428009A94D7 /* Component.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Component.cpp; sourceTree = "<group>"; };
  41. 9223C46F1F009428009A94D7 /* Component.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Component.h; sourceTree = "<group>"; };
  42. 9223C4701F009428009A94D7 /* Game.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Game.h; sourceTree = "<group>"; };
  43. 9223C4711F009428009A94D7 /* Main.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Main.cpp; sourceTree = "<group>"; };
  44. 9223C4721F009428009A94D7 /* Math.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Math.cpp; sourceTree = "<group>"; };
  45. 9223C4731F009428009A94D7 /* Math.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Math.h; sourceTree = "<group>"; };
  46. 9223C4761F009428009A94D7 /* SpriteComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SpriteComponent.cpp; sourceTree = "<group>"; };
  47. 9223C4771F009428009A94D7 /* SpriteComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpriteComponent.h; sourceTree = "<group>"; };
  48. 9223C48A1F0CA3CE009A94D7 /* MoveComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MoveComponent.cpp; sourceTree = "<group>"; };
  49. 9223C48C1F0CA3D4009A94D7 /* MoveComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MoveComponent.h; sourceTree = "<group>"; };
  50. 9223C4911F0CA766009A94D7 /* CircleComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CircleComponent.cpp; sourceTree = "<group>"; };
  51. 9223C4931F0CA766009A94D7 /* CircleComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CircleComponent.h; sourceTree = "<group>"; };
  52. 92CF0D1D1F3BB5270086A0F3 /* AudioComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AudioComponent.cpp; sourceTree = "<group>"; };
  53. 92CF0D1E1F3BB5270086A0F3 /* AudioComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AudioComponent.h; sourceTree = "<group>"; };
  54. 92CF0D1F1F3BB5270086A0F3 /* AudioSystem.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AudioSystem.cpp; sourceTree = "<group>"; };
  55. 92CF0D201F3BB5270086A0F3 /* AudioSystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AudioSystem.h; sourceTree = "<group>"; };
  56. 92CF0D211F3BB5270086A0F3 /* CameraActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CameraActor.cpp; sourceTree = "<group>"; };
  57. 92CF0D221F3BB5270086A0F3 /* CameraActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CameraActor.h; sourceTree = "<group>"; };
  58. 92CF0D231F3BB5270086A0F3 /* Mesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Mesh.cpp; sourceTree = "<group>"; };
  59. 92CF0D241F3BB5270086A0F3 /* Mesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Mesh.h; sourceTree = "<group>"; };
  60. 92CF0D251F3BB5270086A0F3 /* MeshComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MeshComponent.cpp; sourceTree = "<group>"; };
  61. 92CF0D261F3BB5270086A0F3 /* MeshComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MeshComponent.h; sourceTree = "<group>"; };
  62. 92CF0D271F3BB5270086A0F3 /* PlaneActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PlaneActor.cpp; sourceTree = "<group>"; };
  63. 92CF0D281F3BB5270086A0F3 /* PlaneActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PlaneActor.h; sourceTree = "<group>"; };
  64. 92CF0D291F3BB5270086A0F3 /* Renderer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Renderer.cpp; sourceTree = "<group>"; };
  65. 92CF0D2A1F3BB5270086A0F3 /* Renderer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Renderer.h; sourceTree = "<group>"; };
  66. 92CF0D2B1F3BB5270086A0F3 /* SoundEvent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SoundEvent.cpp; sourceTree = "<group>"; };
  67. 92CF0D2C1F3BB5270086A0F3 /* SoundEvent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SoundEvent.h; sourceTree = "<group>"; };
  68. 92CF0D2D1F3BB5270086A0F3 /* VertexArray.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = VertexArray.cpp; sourceTree = "<group>"; };
  69. 92CF0D2E1F3BB5270086A0F3 /* VertexArray.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VertexArray.h; sourceTree = "<group>"; };
  70. 92D324FA1B697389005A86C7 /* CoreFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreFoundation.framework; path = System/Library/Frameworks/CoreFoundation.framework; sourceTree = SDKROOT; };
  71. 92E46DF71B634EA30035CD21 /* Game-mac */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = "Game-mac"; sourceTree = BUILT_PRODUCTS_DIR; };
  72. 92E46E931B6353E50035CD21 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = System/Library/Frameworks/OpenGL.framework; sourceTree = SDKROOT; };
  73. /* End PBXFileReference section */
  74. /* Begin PBXFrameworksBuildPhase section */
  75. 92E46DF41B634EA30035CD21 /* Frameworks */ = {
  76. isa = PBXFrameworksBuildPhase;
  77. buildActionMask = 2147483647;
  78. files = (
  79. 92D324FB1B697389005A86C7 /* CoreFoundation.framework in Frameworks */,
  80. 92E46E941B6353E50035CD21 /* OpenGL.framework in Frameworks */,
  81. );
  82. runOnlyForDeploymentPostprocessing = 0;
  83. };
  84. /* End PBXFrameworksBuildPhase section */
  85. /* Begin PBXGroup section */
  86. 92E46DEE1B634EA30035CD21 = {
  87. isa = PBXGroup;
  88. children = (
  89. 9223C4681F009428009A94D7 /* Actor.cpp */,
  90. 9223C4691F009428009A94D7 /* Actor.h */,
  91. 92CF0D1D1F3BB5270086A0F3 /* AudioComponent.cpp */,
  92. 92CF0D1E1F3BB5270086A0F3 /* AudioComponent.h */,
  93. 92CF0D1F1F3BB5270086A0F3 /* AudioSystem.cpp */,
  94. 92CF0D201F3BB5270086A0F3 /* AudioSystem.h */,
  95. 92CF0D211F3BB5270086A0F3 /* CameraActor.cpp */,
  96. 92CF0D221F3BB5270086A0F3 /* CameraActor.h */,
  97. 9223C46E1F009428009A94D7 /* Component.cpp */,
  98. 9223C46F1F009428009A94D7 /* Component.h */,
  99. 9223C4911F0CA766009A94D7 /* CircleComponent.cpp */,
  100. 9223C4931F0CA766009A94D7 /* CircleComponent.h */,
  101. 9223C4671F009428009A94D7 /* Game.cpp */,
  102. 9223C4701F009428009A94D7 /* Game.h */,
  103. 9223C4711F009428009A94D7 /* Main.cpp */,
  104. 9223C4721F009428009A94D7 /* Math.cpp */,
  105. 9223C4731F009428009A94D7 /* Math.h */,
  106. 92CF0D231F3BB5270086A0F3 /* Mesh.cpp */,
  107. 92CF0D241F3BB5270086A0F3 /* Mesh.h */,
  108. 92CF0D251F3BB5270086A0F3 /* MeshComponent.cpp */,
  109. 92CF0D261F3BB5270086A0F3 /* MeshComponent.h */,
  110. 9223C48A1F0CA3CE009A94D7 /* MoveComponent.cpp */,
  111. 9223C48C1F0CA3D4009A94D7 /* MoveComponent.h */,
  112. 92CF0D271F3BB5270086A0F3 /* PlaneActor.cpp */,
  113. 92CF0D281F3BB5270086A0F3 /* PlaneActor.h */,
  114. 92CF0D291F3BB5270086A0F3 /* Renderer.cpp */,
  115. 92CF0D2A1F3BB5270086A0F3 /* Renderer.h */,
  116. 9206FDC71F140D40005078A2 /* Shader.cpp */,
  117. 9206FDC81F140D40005078A2 /* Shader.h */,
  118. 92CF0D2B1F3BB5270086A0F3 /* SoundEvent.cpp */,
  119. 92CF0D2C1F3BB5270086A0F3 /* SoundEvent.h */,
  120. 9223C4761F009428009A94D7 /* SpriteComponent.cpp */,
  121. 9223C4771F009428009A94D7 /* SpriteComponent.h */,
  122. 9206FDC41F140707005078A2 /* Texture.cpp */,
  123. 9206FDC51F140707005078A2 /* Texture.h */,
  124. 92CF0D2D1F3BB5270086A0F3 /* VertexArray.cpp */,
  125. 92CF0D2E1F3BB5270086A0F3 /* VertexArray.h */,
  126. 9206FDC31F13F7E8005078A2 /* Shaders */,
  127. 92E46DF81B634EA30035CD21 /* Products */,
  128. 92D324FA1B697389005A86C7 /* CoreFoundation.framework */,
  129. 92E46E931B6353E50035CD21 /* OpenGL.framework */,
  130. );
  131. sourceTree = "<group>";
  132. };
  133. 92E46DF81B634EA30035CD21 /* Products */ = {
  134. isa = PBXGroup;
  135. children = (
  136. 92E46DF71B634EA30035CD21 /* Game-mac */,
  137. );
  138. name = Products;
  139. sourceTree = "<group>";
  140. };
  141. /* End PBXGroup section */
  142. /* Begin PBXNativeTarget section */
  143. 92E46DF61B634EA30035CD21 /* Game-mac */ = {
  144. isa = PBXNativeTarget;
  145. buildConfigurationList = 92E46DFE1B634EA40035CD21 /* Build configuration list for PBXNativeTarget "Game-mac" */;
  146. buildPhases = (
  147. 92E46DF31B634EA30035CD21 /* Sources */,
  148. 92E46DF41B634EA30035CD21 /* Frameworks */,
  149. 92E46EA11B63615B0035CD21 /* ShellScript */,
  150. );
  151. buildRules = (
  152. );
  153. dependencies = (
  154. );
  155. name = "Game-mac";
  156. productName = "Game-mac";
  157. productReference = 92E46DF71B634EA30035CD21 /* Game-mac */;
  158. productType = "com.apple.product-type.tool";
  159. };
  160. /* End PBXNativeTarget section */
  161. /* Begin PBXProject section */
  162. 92E46DEF1B634EA30035CD21 /* Project object */ = {
  163. isa = PBXProject;
  164. attributes = {
  165. LastUpgradeCheck = 0920;
  166. ORGANIZATIONNAME = "Sanjay Madhav";
  167. TargetAttributes = {
  168. 92E46DF61B634EA30035CD21 = {
  169. CreatedOnToolsVersion = 6.4;
  170. };
  171. };
  172. };
  173. buildConfigurationList = 92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter07-mac" */;
  174. compatibilityVersion = "Xcode 3.2";
  175. developmentRegion = English;
  176. hasScannedForEncodings = 0;
  177. knownRegions = (
  178. en,
  179. );
  180. mainGroup = 92E46DEE1B634EA30035CD21;
  181. productRefGroup = 92E46DF81B634EA30035CD21 /* Products */;
  182. projectDirPath = "";
  183. projectRoot = "";
  184. targets = (
  185. 92E46DF61B634EA30035CD21 /* Game-mac */,
  186. );
  187. };
  188. /* End PBXProject section */
  189. /* Begin PBXShellScriptBuildPhase section */
  190. 92E46EA11B63615B0035CD21 /* ShellScript */ = {
  191. isa = PBXShellScriptBuildPhase;
  192. buildActionMask = 2147483647;
  193. files = (
  194. );
  195. inputPaths = (
  196. );
  197. outputPaths = (
  198. );
  199. runOnlyForDeploymentPostprocessing = 0;
  200. shellPath = /bin/sh;
  201. shellScript = "if [ -d \"$BUILD_DIR/Debug\" ]; then\n cp \"$SRCROOT\"/../external/GLEW/lib/mac/*.dylib $BUILD_DIR/Debug\n cp \"$SRCROOT\"/../external/SDL/lib/mac/*.dylib $BUILD_DIR/Debug\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib/*.dylib $BUILD_DIR/Debug\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib/*.dylib $BUILD_DIR/Debug\nfi\n\nif [ -d \"$BUILD_DIR/Release\" ]; then\n cp \"$SRCROOT\"/../external/GLEW/lib/mac/*.dylib $BUILD_DIR/Release\n cp \"$SRCROOT\"/../external/SDL/lib/mac/*.dylib $BUILD_DIR/Release\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib/*.dylib $BUILD_DIR/Release\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib/*.dylib $BUILD_DIR/Release\nfi";
  202. };
  203. /* End PBXShellScriptBuildPhase section */
  204. /* Begin PBXSourcesBuildPhase section */
  205. 92E46DF31B634EA30035CD21 /* Sources */ = {
  206. isa = PBXSourcesBuildPhase;
  207. buildActionMask = 2147483647;
  208. files = (
  209. 92CF0D351F3BB5270086A0F3 /* Renderer.cpp in Sources */,
  210. 9223C47D1F009428009A94D7 /* Main.cpp in Sources */,
  211. 92CF0D331F3BB5270086A0F3 /* MeshComponent.cpp in Sources */,
  212. 9223C47E1F009428009A94D7 /* Math.cpp in Sources */,
  213. 9223C4781F009428009A94D7 /* Game.cpp in Sources */,
  214. 92CF0D2F1F3BB5270086A0F3 /* AudioComponent.cpp in Sources */,
  215. 92CF0D301F3BB5270086A0F3 /* AudioSystem.cpp in Sources */,
  216. 9223C4801F009428009A94D7 /* SpriteComponent.cpp in Sources */,
  217. 9223C48B1F0CA3CE009A94D7 /* MoveComponent.cpp in Sources */,
  218. 9206FDC91F140D40005078A2 /* Shader.cpp in Sources */,
  219. 92CF0D321F3BB5270086A0F3 /* Mesh.cpp in Sources */,
  220. 9223C4791F009428009A94D7 /* Actor.cpp in Sources */,
  221. 92CF0D371F3BB5270086A0F3 /* VertexArray.cpp in Sources */,
  222. 92CF0D311F3BB5270086A0F3 /* CameraActor.cpp in Sources */,
  223. 9223C4951F0CA766009A94D7 /* CircleComponent.cpp in Sources */,
  224. 9223C47C1F009428009A94D7 /* Component.cpp in Sources */,
  225. 92CF0D361F3BB5270086A0F3 /* SoundEvent.cpp in Sources */,
  226. 9206FDC61F140707005078A2 /* Texture.cpp in Sources */,
  227. 92CF0D341F3BB5270086A0F3 /* PlaneActor.cpp in Sources */,
  228. );
  229. runOnlyForDeploymentPostprocessing = 0;
  230. };
  231. /* End PBXSourcesBuildPhase section */
  232. /* Begin XCBuildConfiguration section */
  233. 92E46DFC1B634EA40035CD21 /* Debug */ = {
  234. isa = XCBuildConfiguration;
  235. buildSettings = {
  236. ALWAYS_SEARCH_USER_PATHS = NO;
  237. CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
  238. CLANG_CXX_LIBRARY = "libc++";
  239. CLANG_ENABLE_MODULES = YES;
  240. CLANG_ENABLE_OBJC_ARC = YES;
  241. CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
  242. CLANG_WARN_BOOL_CONVERSION = YES;
  243. CLANG_WARN_COMMA = YES;
  244. CLANG_WARN_CONSTANT_CONVERSION = YES;
  245. CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
  246. CLANG_WARN_EMPTY_BODY = YES;
  247. CLANG_WARN_ENUM_CONVERSION = YES;
  248. CLANG_WARN_INFINITE_RECURSION = YES;
  249. CLANG_WARN_INT_CONVERSION = YES;
  250. CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
  251. CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
  252. CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
  253. CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
  254. CLANG_WARN_STRICT_PROTOTYPES = YES;
  255. CLANG_WARN_SUSPICIOUS_MOVE = YES;
  256. CLANG_WARN_UNREACHABLE_CODE = YES;
  257. CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
  258. COPY_PHASE_STRIP = NO;
  259. DEBUG_INFORMATION_FORMAT = dwarf;
  260. ENABLE_STRICT_OBJC_MSGSEND = YES;
  261. ENABLE_TESTABILITY = YES;
  262. GCC_C_LANGUAGE_STANDARD = gnu99;
  263. GCC_DYNAMIC_NO_PIC = NO;
  264. GCC_NO_COMMON_BLOCKS = YES;
  265. GCC_OPTIMIZATION_LEVEL = 0;
  266. GCC_PREPROCESSOR_DEFINITIONS = (
  267. "DEBUG=1",
  268. "$(inherited)",
  269. );
  270. GCC_SYMBOLS_PRIVATE_EXTERN = NO;
  271. GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
  272. GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
  273. GCC_WARN_UNDECLARED_SELECTOR = YES;
  274. GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
  275. GCC_WARN_UNUSED_FUNCTION = YES;
  276. GCC_WARN_UNUSED_VARIABLE = YES;
  277. MACOSX_DEPLOYMENT_TARGET = 10.10;
  278. MTL_ENABLE_DEBUG_INFO = YES;
  279. ONLY_ACTIVE_ARCH = YES;
  280. SDKROOT = macosx;
  281. };
  282. name = Debug;
  283. };
  284. 92E46DFD1B634EA40035CD21 /* Release */ = {
  285. isa = XCBuildConfiguration;
  286. buildSettings = {
  287. ALWAYS_SEARCH_USER_PATHS = NO;
  288. CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
  289. CLANG_CXX_LIBRARY = "libc++";
  290. CLANG_ENABLE_MODULES = YES;
  291. CLANG_ENABLE_OBJC_ARC = YES;
  292. CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
  293. CLANG_WARN_BOOL_CONVERSION = YES;
  294. CLANG_WARN_COMMA = YES;
  295. CLANG_WARN_CONSTANT_CONVERSION = YES;
  296. CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
  297. CLANG_WARN_EMPTY_BODY = YES;
  298. CLANG_WARN_ENUM_CONVERSION = YES;
  299. CLANG_WARN_INFINITE_RECURSION = YES;
  300. CLANG_WARN_INT_CONVERSION = YES;
  301. CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
  302. CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
  303. CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
  304. CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
  305. CLANG_WARN_STRICT_PROTOTYPES = YES;
  306. CLANG_WARN_SUSPICIOUS_MOVE = YES;
  307. CLANG_WARN_UNREACHABLE_CODE = YES;
  308. CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
  309. COPY_PHASE_STRIP = NO;
  310. DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
  311. ENABLE_NS_ASSERTIONS = NO;
  312. ENABLE_STRICT_OBJC_MSGSEND = YES;
  313. GCC_C_LANGUAGE_STANDARD = gnu99;
  314. GCC_NO_COMMON_BLOCKS = YES;
  315. GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
  316. GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
  317. GCC_WARN_UNDECLARED_SELECTOR = YES;
  318. GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
  319. GCC_WARN_UNUSED_FUNCTION = YES;
  320. GCC_WARN_UNUSED_VARIABLE = YES;
  321. MACOSX_DEPLOYMENT_TARGET = 10.10;
  322. MTL_ENABLE_DEBUG_INFO = NO;
  323. SDKROOT = macosx;
  324. };
  325. name = Release;
  326. };
  327. 92E46DFF1B634EA40035CD21 /* Debug */ = {
  328. isa = XCBuildConfiguration;
  329. buildSettings = {
  330. CLANG_CXX_LANGUAGE_STANDARD = "c++14";
  331. FRAMEWORK_SEARCH_PATHS = "";
  332. GCC_ENABLE_CPP_RTTI = YES;
  333. HEADER_SEARCH_PATHS = (
  334. "$(inherited)",
  335. /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
  336. "$(SRCROOT)/../external/SDL/include",
  337. "$(SRCROOT)/../external/GLEW/include",
  338. "$(SRCROOT)/../external/SOIL/include",
  339. "$(SRCROOT)/../external/rapidjson/include",
  340. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/inc",
  341. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/inc",
  342. );
  343. LIBRARY_SEARCH_PATHS = (
  344. "$(SRCROOT)/../external/GLEW/lib/mac",
  345. "$(SRCROOT)/../external/SDL/lib/mac",
  346. "$(SRCROOT)/../external/SOIL/lib/mac",
  347. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib",
  348. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib",
  349. );
  350. OTHER_LDFLAGS = (
  351. "-lGLEW.2.1.0",
  352. "-lSDL2-2.0.0",
  353. "-lSDL2_mixer-2.0.0",
  354. "-lSDL2_ttf-2.0.0",
  355. "-lSOIL",
  356. "-lSDL2_image-2.0.0",
  357. "-lfmodstudioL",
  358. "-lfmodL",
  359. );
  360. PRODUCT_NAME = "$(TARGET_NAME)";
  361. };
  362. name = Debug;
  363. };
  364. 92E46E001B634EA40035CD21 /* Release */ = {
  365. isa = XCBuildConfiguration;
  366. buildSettings = {
  367. CLANG_CXX_LANGUAGE_STANDARD = "c++14";
  368. FRAMEWORK_SEARCH_PATHS = "";
  369. GCC_ENABLE_CPP_RTTI = YES;
  370. HEADER_SEARCH_PATHS = (
  371. "$(inherited)",
  372. /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
  373. "$(SRCROOT)/../external/SDL/include",
  374. "$(SRCROOT)/../external/GLEW/include",
  375. "$(SRCROOT)/../external/SOIL/include",
  376. "$(SRCROOT)/../external/rapidjson/include",
  377. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/inc",
  378. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/inc",
  379. );
  380. LIBRARY_SEARCH_PATHS = (
  381. "$(SRCROOT)/../external/GLEW/lib/mac",
  382. "$(SRCROOT)/../external/SDL/lib/mac",
  383. "$(SRCROOT)/../external/SOIL/lib/mac",
  384. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib",
  385. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib",
  386. );
  387. OTHER_LDFLAGS = (
  388. "-lGLEW.2.1.0",
  389. "-lSDL2-2.0.0",
  390. "-lSDL2_mixer-2.0.0",
  391. "-lSDL2_ttf-2.0.0",
  392. "-lSOIL",
  393. "-lSDL2_image-2.0.0",
  394. "-lfmodstudioL",
  395. "-lfmodL",
  396. );
  397. PRODUCT_NAME = "$(TARGET_NAME)";
  398. };
  399. name = Release;
  400. };
  401. /* End XCBuildConfiguration section */
  402. /* Begin XCConfigurationList section */
  403. 92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter07-mac" */ = {
  404. isa = XCConfigurationList;
  405. buildConfigurations = (
  406. 92E46DFC1B634EA40035CD21 /* Debug */,
  407. 92E46DFD1B634EA40035CD21 /* Release */,
  408. );
  409. defaultConfigurationIsVisible = 0;
  410. defaultConfigurationName = Release;
  411. };
  412. 92E46DFE1B634EA40035CD21 /* Build configuration list for PBXNativeTarget "Game-mac" */ = {
  413. isa = XCConfigurationList;
  414. buildConfigurations = (
  415. 92E46DFF1B634EA40035CD21 /* Debug */,
  416. 92E46E001B634EA40035CD21 /* Release */,
  417. );
  418. defaultConfigurationIsVisible = 0;
  419. defaultConfigurationName = Release;
  420. };
  421. /* End XCConfigurationList section */
  422. };
  423. rootObject = 92E46DEF1B634EA30035CD21 /* Project object */;
  424. }