Game.vcxproj.filters 3.9 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup>
  4. <Filter Include="Source Files">
  5. <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
  6. <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
  7. </Filter>
  8. <Filter Include="Shaders">
  9. <UniqueIdentifier>{12a47348-9a6e-404a-8d7e-2ffa91eb59f6}</UniqueIdentifier>
  10. </Filter>
  11. </ItemGroup>
  12. <ItemGroup>
  13. <ClCompile Include="Actor.cpp">
  14. <Filter>Source Files</Filter>
  15. </ClCompile>
  16. <ClCompile Include="Component.cpp">
  17. <Filter>Source Files</Filter>
  18. </ClCompile>
  19. <ClCompile Include="Game.cpp">
  20. <Filter>Source Files</Filter>
  21. </ClCompile>
  22. <ClCompile Include="Main.cpp">
  23. <Filter>Source Files</Filter>
  24. </ClCompile>
  25. <ClCompile Include="Math.cpp">
  26. <Filter>Source Files</Filter>
  27. </ClCompile>
  28. <ClCompile Include="SpriteComponent.cpp">
  29. <Filter>Source Files</Filter>
  30. </ClCompile>
  31. <ClCompile Include="CircleComponent.cpp">
  32. <Filter>Source Files</Filter>
  33. </ClCompile>
  34. <ClCompile Include="MoveComponent.cpp">
  35. <Filter>Source Files</Filter>
  36. </ClCompile>
  37. <ClCompile Include="Shader.cpp">
  38. <Filter>Source Files</Filter>
  39. </ClCompile>
  40. <ClCompile Include="Texture.cpp">
  41. <Filter>Source Files</Filter>
  42. </ClCompile>
  43. <ClCompile Include="VertexArray.cpp">
  44. <Filter>Source Files</Filter>
  45. </ClCompile>
  46. <ClCompile Include="Asteroid.cpp">
  47. <Filter>Source Files</Filter>
  48. </ClCompile>
  49. <ClCompile Include="Laser.cpp">
  50. <Filter>Source Files</Filter>
  51. </ClCompile>
  52. <ClCompile Include="Ship.cpp">
  53. <Filter>Source Files</Filter>
  54. </ClCompile>
  55. <ClCompile Include="InputComponent.cpp">
  56. <Filter>Source Files</Filter>
  57. </ClCompile>
  58. <ClCompile Include="Random.cpp">
  59. <Filter>Source Files</Filter>
  60. </ClCompile>
  61. <ClCompile Include="InputSystem.cpp">
  62. <Filter>Source Files</Filter>
  63. </ClCompile>
  64. </ItemGroup>
  65. <ItemGroup>
  66. <ClInclude Include="Actor.h">
  67. <Filter>Source Files</Filter>
  68. </ClInclude>
  69. <ClInclude Include="Component.h">
  70. <Filter>Source Files</Filter>
  71. </ClInclude>
  72. <ClInclude Include="Game.h">
  73. <Filter>Source Files</Filter>
  74. </ClInclude>
  75. <ClInclude Include="Math.h">
  76. <Filter>Source Files</Filter>
  77. </ClInclude>
  78. <ClInclude Include="SpriteComponent.h">
  79. <Filter>Source Files</Filter>
  80. </ClInclude>
  81. <ClInclude Include="CircleComponent.h">
  82. <Filter>Source Files</Filter>
  83. </ClInclude>
  84. <ClInclude Include="MoveComponent.h">
  85. <Filter>Source Files</Filter>
  86. </ClInclude>
  87. <ClInclude Include="Shader.h">
  88. <Filter>Source Files</Filter>
  89. </ClInclude>
  90. <ClInclude Include="Texture.h">
  91. <Filter>Source Files</Filter>
  92. </ClInclude>
  93. <ClInclude Include="VertexArray.h">
  94. <Filter>Source Files</Filter>
  95. </ClInclude>
  96. <ClInclude Include="Asteroid.h">
  97. <Filter>Source Files</Filter>
  98. </ClInclude>
  99. <ClInclude Include="Laser.h">
  100. <Filter>Source Files</Filter>
  101. </ClInclude>
  102. <ClInclude Include="Ship.h">
  103. <Filter>Source Files</Filter>
  104. </ClInclude>
  105. <ClInclude Include="InputComponent.h">
  106. <Filter>Source Files</Filter>
  107. </ClInclude>
  108. <ClInclude Include="Random.h">
  109. <Filter>Source Files</Filter>
  110. </ClInclude>
  111. <ClInclude Include="InputSystem.h">
  112. <Filter>Source Files</Filter>
  113. </ClInclude>
  114. </ItemGroup>
  115. <ItemGroup>
  116. <None Include="Shaders\Sprite.frag">
  117. <Filter>Shaders</Filter>
  118. </None>
  119. <None Include="Shaders\Sprite.vert">
  120. <Filter>Shaders</Filter>
  121. </None>
  122. <None Include="Shaders\Basic.frag">
  123. <Filter>Shaders</Filter>
  124. </None>
  125. <None Include="Shaders\Basic.vert">
  126. <Filter>Shaders</Filter>
  127. </None>
  128. <None Include="Shaders\Transform.vert">
  129. <Filter>Shaders</Filter>
  130. </None>
  131. </ItemGroup>
  132. </Project>