project.pbxproj 28 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476
  1. // !$*UTF8*$!
  2. {
  3. archiveVersion = 1;
  4. classes = {
  5. };
  6. objectVersion = 46;
  7. objects = {
  8. /* Begin PBXBuildFile section */
  9. 9206FDC61F140707005078A2 /* Texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9206FDC41F140707005078A2 /* Texture.cpp */; };
  10. 9206FDC91F140D40005078A2 /* Shader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9206FDC71F140D40005078A2 /* Shader.cpp */; };
  11. 9223C4781F009428009A94D7 /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4671F009428009A94D7 /* Game.cpp */; };
  12. 9223C4791F009428009A94D7 /* Actor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4681F009428009A94D7 /* Actor.cpp */; };
  13. 9223C47C1F009428009A94D7 /* Component.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C46E1F009428009A94D7 /* Component.cpp */; };
  14. 9223C47D1F009428009A94D7 /* Main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4711F009428009A94D7 /* Main.cpp */; };
  15. 9223C47E1F009428009A94D7 /* Math.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4721F009428009A94D7 /* Math.cpp */; };
  16. 9223C4801F009428009A94D7 /* SpriteComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4761F009428009A94D7 /* SpriteComponent.cpp */; };
  17. 9223C48B1F0CA3CE009A94D7 /* MoveComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C48A1F0CA3CE009A94D7 /* MoveComponent.cpp */; };
  18. 92B2F5191FEA28A3009BF7DF /* FPSActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92B2F5081FEA28A0009BF7DF /* FPSActor.cpp */; };
  19. 92B2F51D1FEA28A3009BF7DF /* CameraComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92B2F50F1FEA28A1009BF7DF /* CameraComponent.cpp */; };
  20. 92B2F51E1FEA28A3009BF7DF /* FPSCamera.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92B2F5101FEA28A2009BF7DF /* FPSCamera.cpp */; };
  21. 92CF0D2F1F3BB5270086A0F3 /* AudioComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D1D1F3BB5270086A0F3 /* AudioComponent.cpp */; };
  22. 92CF0D301F3BB5270086A0F3 /* AudioSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D1F1F3BB5270086A0F3 /* AudioSystem.cpp */; };
  23. 92CF0D321F3BB5270086A0F3 /* Mesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D231F3BB5270086A0F3 /* Mesh.cpp */; };
  24. 92CF0D331F3BB5270086A0F3 /* MeshComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D251F3BB5270086A0F3 /* MeshComponent.cpp */; };
  25. 92CF0D341F3BB5270086A0F3 /* PlaneActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D271F3BB5270086A0F3 /* PlaneActor.cpp */; };
  26. 92CF0D351F3BB5270086A0F3 /* Renderer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D291F3BB5270086A0F3 /* Renderer.cpp */; };
  27. 92CF0D361F3BB5270086A0F3 /* SoundEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D2B1F3BB5270086A0F3 /* SoundEvent.cpp */; };
  28. 92CF0D371F3BB5270086A0F3 /* VertexArray.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D2D1F3BB5270086A0F3 /* VertexArray.cpp */; };
  29. 92D324FB1B697389005A86C7 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 92D324FA1B697389005A86C7 /* CoreFoundation.framework */; };
  30. 92E46E941B6353E50035CD21 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 92E46E931B6353E50035CD21 /* OpenGL.framework */; };
  31. 92F20C9F1FEB899300FB489A /* TargetActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C951FEB899100FB489A /* TargetActor.cpp */; };
  32. 92F20CA01FEB899300FB489A /* BallMove.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C971FEB899200FB489A /* BallMove.cpp */; };
  33. 92F20CA11FEB899300FB489A /* BoxComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C9B1FEB899200FB489A /* BoxComponent.cpp */; };
  34. 92F20CA21FEB899300FB489A /* Collision.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C9D1FEB899300FB489A /* Collision.cpp */; };
  35. 92F20CA31FEB899300FB489A /* BallActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C9E1FEB899300FB489A /* BallActor.cpp */; };
  36. 92F20CA61FEB89CE00FB489A /* PhysWorld.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20CA51FEB89CE00FB489A /* PhysWorld.cpp */; };
  37. /* End PBXBuildFile section */
  38. /* Begin PBXFileReference section */
  39. 9206FDC31F13F7E8005078A2 /* Shaders */ = {isa = PBXFileReference; lastKnownFileType = folder; path = Shaders; sourceTree = "<group>"; };
  40. 9206FDC41F140707005078A2 /* Texture.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Texture.cpp; sourceTree = "<group>"; };
  41. 9206FDC51F140707005078A2 /* Texture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Texture.h; sourceTree = "<group>"; };
  42. 9206FDC71F140D40005078A2 /* Shader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Shader.cpp; sourceTree = "<group>"; };
  43. 9206FDC81F140D40005078A2 /* Shader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Shader.h; sourceTree = "<group>"; };
  44. 9223C4671F009428009A94D7 /* Game.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Game.cpp; sourceTree = "<group>"; };
  45. 9223C4681F009428009A94D7 /* Actor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Actor.cpp; sourceTree = "<group>"; };
  46. 9223C4691F009428009A94D7 /* Actor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Actor.h; sourceTree = "<group>"; };
  47. 9223C46E1F009428009A94D7 /* Component.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Component.cpp; sourceTree = "<group>"; };
  48. 9223C46F1F009428009A94D7 /* Component.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Component.h; sourceTree = "<group>"; };
  49. 9223C4701F009428009A94D7 /* Game.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Game.h; sourceTree = "<group>"; };
  50. 9223C4711F009428009A94D7 /* Main.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Main.cpp; sourceTree = "<group>"; };
  51. 9223C4721F009428009A94D7 /* Math.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Math.cpp; sourceTree = "<group>"; };
  52. 9223C4731F009428009A94D7 /* Math.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Math.h; sourceTree = "<group>"; };
  53. 9223C4761F009428009A94D7 /* SpriteComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SpriteComponent.cpp; sourceTree = "<group>"; };
  54. 9223C4771F009428009A94D7 /* SpriteComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpriteComponent.h; sourceTree = "<group>"; };
  55. 9223C48A1F0CA3CE009A94D7 /* MoveComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MoveComponent.cpp; sourceTree = "<group>"; };
  56. 9223C48C1F0CA3D4009A94D7 /* MoveComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MoveComponent.h; sourceTree = "<group>"; };
  57. 92B2F5081FEA28A0009BF7DF /* FPSActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FPSActor.cpp; sourceTree = "<group>"; };
  58. 92B2F50A1FEA28A1009BF7DF /* FPSActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FPSActor.h; sourceTree = "<group>"; };
  59. 92B2F50F1FEA28A1009BF7DF /* CameraComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CameraComponent.cpp; sourceTree = "<group>"; };
  60. 92B2F5101FEA28A2009BF7DF /* FPSCamera.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FPSCamera.cpp; sourceTree = "<group>"; };
  61. 92B2F5131FEA28A2009BF7DF /* FPSCamera.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FPSCamera.h; sourceTree = "<group>"; };
  62. 92B2F5161FEA28A3009BF7DF /* CameraComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CameraComponent.h; sourceTree = "<group>"; };
  63. 92CF0D1D1F3BB5270086A0F3 /* AudioComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AudioComponent.cpp; sourceTree = "<group>"; };
  64. 92CF0D1E1F3BB5270086A0F3 /* AudioComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AudioComponent.h; sourceTree = "<group>"; };
  65. 92CF0D1F1F3BB5270086A0F3 /* AudioSystem.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AudioSystem.cpp; sourceTree = "<group>"; };
  66. 92CF0D201F3BB5270086A0F3 /* AudioSystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AudioSystem.h; sourceTree = "<group>"; };
  67. 92CF0D231F3BB5270086A0F3 /* Mesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Mesh.cpp; sourceTree = "<group>"; };
  68. 92CF0D241F3BB5270086A0F3 /* Mesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Mesh.h; sourceTree = "<group>"; };
  69. 92CF0D251F3BB5270086A0F3 /* MeshComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MeshComponent.cpp; sourceTree = "<group>"; };
  70. 92CF0D261F3BB5270086A0F3 /* MeshComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MeshComponent.h; sourceTree = "<group>"; };
  71. 92CF0D271F3BB5270086A0F3 /* PlaneActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PlaneActor.cpp; sourceTree = "<group>"; };
  72. 92CF0D281F3BB5270086A0F3 /* PlaneActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PlaneActor.h; sourceTree = "<group>"; };
  73. 92CF0D291F3BB5270086A0F3 /* Renderer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Renderer.cpp; sourceTree = "<group>"; };
  74. 92CF0D2A1F3BB5270086A0F3 /* Renderer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Renderer.h; sourceTree = "<group>"; };
  75. 92CF0D2B1F3BB5270086A0F3 /* SoundEvent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SoundEvent.cpp; sourceTree = "<group>"; };
  76. 92CF0D2C1F3BB5270086A0F3 /* SoundEvent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SoundEvent.h; sourceTree = "<group>"; };
  77. 92CF0D2D1F3BB5270086A0F3 /* VertexArray.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = VertexArray.cpp; sourceTree = "<group>"; };
  78. 92CF0D2E1F3BB5270086A0F3 /* VertexArray.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VertexArray.h; sourceTree = "<group>"; };
  79. 92D324FA1B697389005A86C7 /* CoreFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreFoundation.framework; path = System/Library/Frameworks/CoreFoundation.framework; sourceTree = SDKROOT; };
  80. 92E46DF71B634EA30035CD21 /* Game-mac */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = "Game-mac"; sourceTree = BUILT_PRODUCTS_DIR; };
  81. 92E46E931B6353E50035CD21 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = System/Library/Frameworks/OpenGL.framework; sourceTree = SDKROOT; };
  82. 92F20C951FEB899100FB489A /* TargetActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TargetActor.cpp; sourceTree = "<group>"; };
  83. 92F20C961FEB899200FB489A /* BoxComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BoxComponent.h; sourceTree = "<group>"; };
  84. 92F20C971FEB899200FB489A /* BallMove.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BallMove.cpp; sourceTree = "<group>"; };
  85. 92F20C981FEB899200FB489A /* TargetActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TargetActor.h; sourceTree = "<group>"; };
  86. 92F20C991FEB899200FB489A /* BallMove.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BallMove.h; sourceTree = "<group>"; };
  87. 92F20C9A1FEB899200FB489A /* Collision.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Collision.h; sourceTree = "<group>"; };
  88. 92F20C9B1FEB899200FB489A /* BoxComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BoxComponent.cpp; sourceTree = "<group>"; };
  89. 92F20C9C1FEB899200FB489A /* BallActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BallActor.h; sourceTree = "<group>"; };
  90. 92F20C9D1FEB899300FB489A /* Collision.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Collision.cpp; sourceTree = "<group>"; };
  91. 92F20C9E1FEB899300FB489A /* BallActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BallActor.cpp; sourceTree = "<group>"; };
  92. 92F20CA41FEB89CE00FB489A /* PhysWorld.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PhysWorld.h; sourceTree = "<group>"; };
  93. 92F20CA51FEB89CE00FB489A /* PhysWorld.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PhysWorld.cpp; sourceTree = "<group>"; };
  94. /* End PBXFileReference section */
  95. /* Begin PBXFrameworksBuildPhase section */
  96. 92E46DF41B634EA30035CD21 /* Frameworks */ = {
  97. isa = PBXFrameworksBuildPhase;
  98. buildActionMask = 2147483647;
  99. files = (
  100. 92D324FB1B697389005A86C7 /* CoreFoundation.framework in Frameworks */,
  101. 92E46E941B6353E50035CD21 /* OpenGL.framework in Frameworks */,
  102. );
  103. runOnlyForDeploymentPostprocessing = 0;
  104. };
  105. /* End PBXFrameworksBuildPhase section */
  106. /* Begin PBXGroup section */
  107. 92E46DEE1B634EA30035CD21 = {
  108. isa = PBXGroup;
  109. children = (
  110. 9223C4681F009428009A94D7 /* Actor.cpp */,
  111. 9223C4691F009428009A94D7 /* Actor.h */,
  112. 92CF0D1D1F3BB5270086A0F3 /* AudioComponent.cpp */,
  113. 92CF0D1E1F3BB5270086A0F3 /* AudioComponent.h */,
  114. 92CF0D1F1F3BB5270086A0F3 /* AudioSystem.cpp */,
  115. 92CF0D201F3BB5270086A0F3 /* AudioSystem.h */,
  116. 92F20C9E1FEB899300FB489A /* BallActor.cpp */,
  117. 92F20C9C1FEB899200FB489A /* BallActor.h */,
  118. 92F20C971FEB899200FB489A /* BallMove.cpp */,
  119. 92F20C991FEB899200FB489A /* BallMove.h */,
  120. 92F20C9B1FEB899200FB489A /* BoxComponent.cpp */,
  121. 92F20C961FEB899200FB489A /* BoxComponent.h */,
  122. 92B2F50F1FEA28A1009BF7DF /* CameraComponent.cpp */,
  123. 92B2F5161FEA28A3009BF7DF /* CameraComponent.h */,
  124. 92F20C9D1FEB899300FB489A /* Collision.cpp */,
  125. 92F20C9A1FEB899200FB489A /* Collision.h */,
  126. 9223C46E1F009428009A94D7 /* Component.cpp */,
  127. 9223C46F1F009428009A94D7 /* Component.h */,
  128. 92B2F5081FEA28A0009BF7DF /* FPSActor.cpp */,
  129. 92B2F50A1FEA28A1009BF7DF /* FPSActor.h */,
  130. 92B2F5101FEA28A2009BF7DF /* FPSCamera.cpp */,
  131. 92B2F5131FEA28A2009BF7DF /* FPSCamera.h */,
  132. 9223C4671F009428009A94D7 /* Game.cpp */,
  133. 9223C4701F009428009A94D7 /* Game.h */,
  134. 9223C4711F009428009A94D7 /* Main.cpp */,
  135. 9223C4721F009428009A94D7 /* Math.cpp */,
  136. 9223C4731F009428009A94D7 /* Math.h */,
  137. 92CF0D231F3BB5270086A0F3 /* Mesh.cpp */,
  138. 92CF0D241F3BB5270086A0F3 /* Mesh.h */,
  139. 92CF0D251F3BB5270086A0F3 /* MeshComponent.cpp */,
  140. 92CF0D261F3BB5270086A0F3 /* MeshComponent.h */,
  141. 9223C48A1F0CA3CE009A94D7 /* MoveComponent.cpp */,
  142. 9223C48C1F0CA3D4009A94D7 /* MoveComponent.h */,
  143. 92F20CA51FEB89CE00FB489A /* PhysWorld.cpp */,
  144. 92F20CA41FEB89CE00FB489A /* PhysWorld.h */,
  145. 92CF0D271F3BB5270086A0F3 /* PlaneActor.cpp */,
  146. 92CF0D281F3BB5270086A0F3 /* PlaneActor.h */,
  147. 92CF0D291F3BB5270086A0F3 /* Renderer.cpp */,
  148. 92CF0D2A1F3BB5270086A0F3 /* Renderer.h */,
  149. 9206FDC71F140D40005078A2 /* Shader.cpp */,
  150. 9206FDC81F140D40005078A2 /* Shader.h */,
  151. 92CF0D2B1F3BB5270086A0F3 /* SoundEvent.cpp */,
  152. 92CF0D2C1F3BB5270086A0F3 /* SoundEvent.h */,
  153. 9223C4761F009428009A94D7 /* SpriteComponent.cpp */,
  154. 9223C4771F009428009A94D7 /* SpriteComponent.h */,
  155. 92F20C951FEB899100FB489A /* TargetActor.cpp */,
  156. 92F20C981FEB899200FB489A /* TargetActor.h */,
  157. 9206FDC41F140707005078A2 /* Texture.cpp */,
  158. 9206FDC51F140707005078A2 /* Texture.h */,
  159. 92CF0D2D1F3BB5270086A0F3 /* VertexArray.cpp */,
  160. 92CF0D2E1F3BB5270086A0F3 /* VertexArray.h */,
  161. 9206FDC31F13F7E8005078A2 /* Shaders */,
  162. 92E46DF81B634EA30035CD21 /* Products */,
  163. 92D324FA1B697389005A86C7 /* CoreFoundation.framework */,
  164. 92E46E931B6353E50035CD21 /* OpenGL.framework */,
  165. );
  166. sourceTree = "<group>";
  167. };
  168. 92E46DF81B634EA30035CD21 /* Products */ = {
  169. isa = PBXGroup;
  170. children = (
  171. 92E46DF71B634EA30035CD21 /* Game-mac */,
  172. );
  173. name = Products;
  174. sourceTree = "<group>";
  175. };
  176. /* End PBXGroup section */
  177. /* Begin PBXNativeTarget section */
  178. 92E46DF61B634EA30035CD21 /* Game-mac */ = {
  179. isa = PBXNativeTarget;
  180. buildConfigurationList = 92E46DFE1B634EA40035CD21 /* Build configuration list for PBXNativeTarget "Game-mac" */;
  181. buildPhases = (
  182. 92E46DF31B634EA30035CD21 /* Sources */,
  183. 92E46DF41B634EA30035CD21 /* Frameworks */,
  184. 92E46EA11B63615B0035CD21 /* ShellScript */,
  185. );
  186. buildRules = (
  187. );
  188. dependencies = (
  189. );
  190. name = "Game-mac";
  191. productName = "Game-mac";
  192. productReference = 92E46DF71B634EA30035CD21 /* Game-mac */;
  193. productType = "com.apple.product-type.tool";
  194. };
  195. /* End PBXNativeTarget section */
  196. /* Begin PBXProject section */
  197. 92E46DEF1B634EA30035CD21 /* Project object */ = {
  198. isa = PBXProject;
  199. attributes = {
  200. LastUpgradeCheck = 0920;
  201. ORGANIZATIONNAME = "Sanjay Madhav";
  202. TargetAttributes = {
  203. 92E46DF61B634EA30035CD21 = {
  204. CreatedOnToolsVersion = 6.4;
  205. };
  206. };
  207. };
  208. buildConfigurationList = 92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter10-mac" */;
  209. compatibilityVersion = "Xcode 3.2";
  210. developmentRegion = English;
  211. hasScannedForEncodings = 0;
  212. knownRegions = (
  213. en,
  214. );
  215. mainGroup = 92E46DEE1B634EA30035CD21;
  216. productRefGroup = 92E46DF81B634EA30035CD21 /* Products */;
  217. projectDirPath = "";
  218. projectRoot = "";
  219. targets = (
  220. 92E46DF61B634EA30035CD21 /* Game-mac */,
  221. );
  222. };
  223. /* End PBXProject section */
  224. /* Begin PBXShellScriptBuildPhase section */
  225. 92E46EA11B63615B0035CD21 /* ShellScript */ = {
  226. isa = PBXShellScriptBuildPhase;
  227. buildActionMask = 2147483647;
  228. files = (
  229. );
  230. inputPaths = (
  231. );
  232. outputPaths = (
  233. );
  234. runOnlyForDeploymentPostprocessing = 0;
  235. shellPath = /bin/sh;
  236. shellScript = "if [ -d \"$BUILD_DIR/Debug\" ]; then\n cp \"$SRCROOT\"/../external/GLEW/lib/mac/*.dylib $BUILD_DIR/Debug\n cp \"$SRCROOT\"/../external/SDL/lib/mac/*.dylib $BUILD_DIR/Debug\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib/*.dylib $BUILD_DIR/Debug\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib/*.dylib $BUILD_DIR/Debug\nfi\n\nif [ -d \"$BUILD_DIR/Release\" ]; then\n cp \"$SRCROOT\"/../external/GLEW/lib/mac/*.dylib $BUILD_DIR/Release\n cp \"$SRCROOT\"/../external/SDL/lib/mac/*.dylib $BUILD_DIR/Release\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib/*.dylib $BUILD_DIR/Release\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib/*.dylib $BUILD_DIR/Release\nfi";
  237. };
  238. /* End PBXShellScriptBuildPhase section */
  239. /* Begin PBXSourcesBuildPhase section */
  240. 92E46DF31B634EA30035CD21 /* Sources */ = {
  241. isa = PBXSourcesBuildPhase;
  242. buildActionMask = 2147483647;
  243. files = (
  244. 92CF0D351F3BB5270086A0F3 /* Renderer.cpp in Sources */,
  245. 92F20C9F1FEB899300FB489A /* TargetActor.cpp in Sources */,
  246. 9223C47D1F009428009A94D7 /* Main.cpp in Sources */,
  247. 92CF0D331F3BB5270086A0F3 /* MeshComponent.cpp in Sources */,
  248. 92F20CA61FEB89CE00FB489A /* PhysWorld.cpp in Sources */,
  249. 92B2F51E1FEA28A3009BF7DF /* FPSCamera.cpp in Sources */,
  250. 9223C47E1F009428009A94D7 /* Math.cpp in Sources */,
  251. 9223C4781F009428009A94D7 /* Game.cpp in Sources */,
  252. 92CF0D2F1F3BB5270086A0F3 /* AudioComponent.cpp in Sources */,
  253. 92CF0D301F3BB5270086A0F3 /* AudioSystem.cpp in Sources */,
  254. 92B2F5191FEA28A3009BF7DF /* FPSActor.cpp in Sources */,
  255. 92F20CA21FEB899300FB489A /* Collision.cpp in Sources */,
  256. 9223C4801F009428009A94D7 /* SpriteComponent.cpp in Sources */,
  257. 9223C48B1F0CA3CE009A94D7 /* MoveComponent.cpp in Sources */,
  258. 9206FDC91F140D40005078A2 /* Shader.cpp in Sources */,
  259. 92CF0D321F3BB5270086A0F3 /* Mesh.cpp in Sources */,
  260. 92B2F51D1FEA28A3009BF7DF /* CameraComponent.cpp in Sources */,
  261. 92F20CA31FEB899300FB489A /* BallActor.cpp in Sources */,
  262. 92F20CA01FEB899300FB489A /* BallMove.cpp in Sources */,
  263. 9223C4791F009428009A94D7 /* Actor.cpp in Sources */,
  264. 92CF0D371F3BB5270086A0F3 /* VertexArray.cpp in Sources */,
  265. 92F20CA11FEB899300FB489A /* BoxComponent.cpp in Sources */,
  266. 9223C47C1F009428009A94D7 /* Component.cpp in Sources */,
  267. 92CF0D361F3BB5270086A0F3 /* SoundEvent.cpp in Sources */,
  268. 9206FDC61F140707005078A2 /* Texture.cpp in Sources */,
  269. 92CF0D341F3BB5270086A0F3 /* PlaneActor.cpp in Sources */,
  270. );
  271. runOnlyForDeploymentPostprocessing = 0;
  272. };
  273. /* End PBXSourcesBuildPhase section */
  274. /* Begin XCBuildConfiguration section */
  275. 92E46DFC1B634EA40035CD21 /* Debug */ = {
  276. isa = XCBuildConfiguration;
  277. buildSettings = {
  278. ALWAYS_SEARCH_USER_PATHS = NO;
  279. CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
  280. CLANG_CXX_LIBRARY = "libc++";
  281. CLANG_ENABLE_MODULES = YES;
  282. CLANG_ENABLE_OBJC_ARC = YES;
  283. CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
  284. CLANG_WARN_BOOL_CONVERSION = YES;
  285. CLANG_WARN_COMMA = YES;
  286. CLANG_WARN_CONSTANT_CONVERSION = YES;
  287. CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
  288. CLANG_WARN_EMPTY_BODY = YES;
  289. CLANG_WARN_ENUM_CONVERSION = YES;
  290. CLANG_WARN_INFINITE_RECURSION = YES;
  291. CLANG_WARN_INT_CONVERSION = YES;
  292. CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
  293. CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
  294. CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
  295. CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
  296. CLANG_WARN_STRICT_PROTOTYPES = YES;
  297. CLANG_WARN_SUSPICIOUS_MOVE = YES;
  298. CLANG_WARN_UNREACHABLE_CODE = YES;
  299. CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
  300. COPY_PHASE_STRIP = NO;
  301. DEBUG_INFORMATION_FORMAT = dwarf;
  302. ENABLE_STRICT_OBJC_MSGSEND = YES;
  303. ENABLE_TESTABILITY = YES;
  304. GCC_C_LANGUAGE_STANDARD = gnu99;
  305. GCC_DYNAMIC_NO_PIC = NO;
  306. GCC_NO_COMMON_BLOCKS = YES;
  307. GCC_OPTIMIZATION_LEVEL = 0;
  308. GCC_PREPROCESSOR_DEFINITIONS = (
  309. "DEBUG=1",
  310. "$(inherited)",
  311. );
  312. GCC_SYMBOLS_PRIVATE_EXTERN = NO;
  313. GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
  314. GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
  315. GCC_WARN_UNDECLARED_SELECTOR = YES;
  316. GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
  317. GCC_WARN_UNUSED_FUNCTION = YES;
  318. GCC_WARN_UNUSED_VARIABLE = YES;
  319. MACOSX_DEPLOYMENT_TARGET = 10.10;
  320. MTL_ENABLE_DEBUG_INFO = YES;
  321. ONLY_ACTIVE_ARCH = YES;
  322. SDKROOT = macosx;
  323. };
  324. name = Debug;
  325. };
  326. 92E46DFD1B634EA40035CD21 /* Release */ = {
  327. isa = XCBuildConfiguration;
  328. buildSettings = {
  329. ALWAYS_SEARCH_USER_PATHS = NO;
  330. CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
  331. CLANG_CXX_LIBRARY = "libc++";
  332. CLANG_ENABLE_MODULES = YES;
  333. CLANG_ENABLE_OBJC_ARC = YES;
  334. CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
  335. CLANG_WARN_BOOL_CONVERSION = YES;
  336. CLANG_WARN_COMMA = YES;
  337. CLANG_WARN_CONSTANT_CONVERSION = YES;
  338. CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
  339. CLANG_WARN_EMPTY_BODY = YES;
  340. CLANG_WARN_ENUM_CONVERSION = YES;
  341. CLANG_WARN_INFINITE_RECURSION = YES;
  342. CLANG_WARN_INT_CONVERSION = YES;
  343. CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
  344. CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
  345. CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
  346. CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
  347. CLANG_WARN_STRICT_PROTOTYPES = YES;
  348. CLANG_WARN_SUSPICIOUS_MOVE = YES;
  349. CLANG_WARN_UNREACHABLE_CODE = YES;
  350. CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
  351. COPY_PHASE_STRIP = NO;
  352. DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
  353. ENABLE_NS_ASSERTIONS = NO;
  354. ENABLE_STRICT_OBJC_MSGSEND = YES;
  355. GCC_C_LANGUAGE_STANDARD = gnu99;
  356. GCC_NO_COMMON_BLOCKS = YES;
  357. GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
  358. GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
  359. GCC_WARN_UNDECLARED_SELECTOR = YES;
  360. GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
  361. GCC_WARN_UNUSED_FUNCTION = YES;
  362. GCC_WARN_UNUSED_VARIABLE = YES;
  363. MACOSX_DEPLOYMENT_TARGET = 10.10;
  364. MTL_ENABLE_DEBUG_INFO = NO;
  365. SDKROOT = macosx;
  366. };
  367. name = Release;
  368. };
  369. 92E46DFF1B634EA40035CD21 /* Debug */ = {
  370. isa = XCBuildConfiguration;
  371. buildSettings = {
  372. CLANG_CXX_LANGUAGE_STANDARD = "c++14";
  373. FRAMEWORK_SEARCH_PATHS = "";
  374. GCC_ENABLE_CPP_RTTI = YES;
  375. HEADER_SEARCH_PATHS = (
  376. "$(inherited)",
  377. /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
  378. "$(SRCROOT)/../external/SDL/include",
  379. "$(SRCROOT)/../external/GLEW/include",
  380. "$(SRCROOT)/../external/SOIL/include",
  381. "$(SRCROOT)/../external/rapidjson/include",
  382. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/inc",
  383. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/inc",
  384. );
  385. LIBRARY_SEARCH_PATHS = (
  386. "$(SRCROOT)/../external/GLEW/lib/mac",
  387. "$(SRCROOT)/../external/SDL/lib/mac",
  388. "$(SRCROOT)/../external/SOIL/lib/mac",
  389. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib",
  390. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib",
  391. );
  392. OTHER_LDFLAGS = (
  393. "-lGLEW.2.1.0",
  394. "-lSDL2-2.0.0",
  395. "-lSDL2_mixer-2.0.0",
  396. "-lSDL2_ttf-2.0.0",
  397. "-lSOIL",
  398. "-lSDL2_image-2.0.0",
  399. "-lfmodstudioL",
  400. "-lfmodL",
  401. );
  402. PRODUCT_NAME = "$(TARGET_NAME)";
  403. };
  404. name = Debug;
  405. };
  406. 92E46E001B634EA40035CD21 /* Release */ = {
  407. isa = XCBuildConfiguration;
  408. buildSettings = {
  409. CLANG_CXX_LANGUAGE_STANDARD = "c++14";
  410. FRAMEWORK_SEARCH_PATHS = "";
  411. GCC_ENABLE_CPP_RTTI = YES;
  412. HEADER_SEARCH_PATHS = (
  413. "$(inherited)",
  414. /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
  415. "$(SRCROOT)/../external/SDL/include",
  416. "$(SRCROOT)/../external/GLEW/include",
  417. "$(SRCROOT)/../external/SOIL/include",
  418. "$(SRCROOT)/../external/rapidjson/include",
  419. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/inc",
  420. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/inc",
  421. );
  422. LIBRARY_SEARCH_PATHS = (
  423. "$(SRCROOT)/../external/GLEW/lib/mac",
  424. "$(SRCROOT)/../external/SDL/lib/mac",
  425. "$(SRCROOT)/../external/SOIL/lib/mac",
  426. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib",
  427. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib",
  428. );
  429. OTHER_LDFLAGS = (
  430. "-lGLEW.2.1.0",
  431. "-lSDL2-2.0.0",
  432. "-lSDL2_mixer-2.0.0",
  433. "-lSDL2_ttf-2.0.0",
  434. "-lSOIL",
  435. "-lSDL2_image-2.0.0",
  436. "-lfmodstudioL",
  437. "-lfmodL",
  438. );
  439. PRODUCT_NAME = "$(TARGET_NAME)";
  440. };
  441. name = Release;
  442. };
  443. /* End XCBuildConfiguration section */
  444. /* Begin XCConfigurationList section */
  445. 92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter10-mac" */ = {
  446. isa = XCConfigurationList;
  447. buildConfigurations = (
  448. 92E46DFC1B634EA40035CD21 /* Debug */,
  449. 92E46DFD1B634EA40035CD21 /* Release */,
  450. );
  451. defaultConfigurationIsVisible = 0;
  452. defaultConfigurationName = Release;
  453. };
  454. 92E46DFE1B634EA40035CD21 /* Build configuration list for PBXNativeTarget "Game-mac" */ = {
  455. isa = XCConfigurationList;
  456. buildConfigurations = (
  457. 92E46DFF1B634EA40035CD21 /* Debug */,
  458. 92E46E001B634EA40035CD21 /* Release */,
  459. );
  460. defaultConfigurationIsVisible = 0;
  461. defaultConfigurationName = Release;
  462. };
  463. /* End XCConfigurationList section */
  464. };
  465. rootObject = 92E46DEF1B634EA30035CD21 /* Project object */;
  466. }