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- // ----------------------------------------------------------------
- // From Game Programming in C++ by Sanjay Madhav
- // Copyright (C) 2017 Sanjay Madhav. All rights reserved.
- //
- // Released under the BSD License
- // See LICENSE in root directory for full details.
- // ----------------------------------------------------------------
- #pragma once
- #include "Actor.h"
- class PlaneActor : public Actor
- {
- public:
- PlaneActor(class Game* game);
- ~PlaneActor();
- class BoxComponent* GetBox() { return mBox; }
- private:
- class BoxComponent* mBox;
- };
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