project.pbxproj 37 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556
  1. // !$*UTF8*$!
  2. {
  3. archiveVersion = 1;
  4. classes = {
  5. };
  6. objectVersion = 46;
  7. objects = {
  8. /* Begin PBXBuildFile section */
  9. 9206FDC61F140707005078A2 /* Texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9206FDC41F140707005078A2 /* Texture.cpp */; };
  10. 9206FDC91F140D40005078A2 /* Shader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9206FDC71F140D40005078A2 /* Shader.cpp */; };
  11. 9216D1801FEDC5000006A540 /* PointLightComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9216D17C1FEDC5000006A540 /* PointLightComponent.cpp */; };
  12. 9216D1811FEDC5000006A540 /* GBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9216D17D1FEDC5000006A540 /* GBuffer.cpp */; };
  13. 9216D1821FEDC5000006A540 /* MirrorCamera.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9216D17F1FEDC5000006A540 /* MirrorCamera.cpp */; };
  14. 9223C4781F009428009A94D7 /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4671F009428009A94D7 /* Game.cpp */; };
  15. 9223C4791F009428009A94D7 /* Actor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4681F009428009A94D7 /* Actor.cpp */; };
  16. 9223C47C1F009428009A94D7 /* Component.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C46E1F009428009A94D7 /* Component.cpp */; };
  17. 9223C47D1F009428009A94D7 /* Main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4711F009428009A94D7 /* Main.cpp */; };
  18. 9223C47E1F009428009A94D7 /* Math.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4721F009428009A94D7 /* Math.cpp */; };
  19. 9223C4801F009428009A94D7 /* SpriteComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C4761F009428009A94D7 /* SpriteComponent.cpp */; };
  20. 9223C48B1F0CA3CE009A94D7 /* MoveComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9223C48A1F0CA3CE009A94D7 /* MoveComponent.cpp */; };
  21. 92557D9A1FEC7CD200D046FA /* Font.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92557D901FEC7CCA00D046FA /* Font.cpp */; };
  22. 92557D9B1FEC7CD200D046FA /* HUD.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92557D911FEC7CCB00D046FA /* HUD.cpp */; };
  23. 92557D9C1FEC7CD200D046FA /* TargetComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92557D921FEC7CCB00D046FA /* TargetComponent.cpp */; };
  24. 92557D9D1FEC7CD200D046FA /* UIScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92557D951FEC7CCC00D046FA /* UIScreen.cpp */; };
  25. 92557D9E1FEC7CD200D046FA /* PauseMenu.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92557D961FEC7CCC00D046FA /* PauseMenu.cpp */; };
  26. 92557D9F1FEC7CD200D046FA /* DialogBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92557D981FEC7CD200D046FA /* DialogBox.cpp */; };
  27. 92B2F51D1FEA28A3009BF7DF /* CameraComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92B2F50F1FEA28A1009BF7DF /* CameraComponent.cpp */; };
  28. 92C45B021FECD78A00F43356 /* FollowCamera.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92C45AF51FECD78800F43356 /* FollowCamera.cpp */; };
  29. 92C45B031FECD78A00F43356 /* Skeleton.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92C45AF61FECD78800F43356 /* Skeleton.cpp */; };
  30. 92C45B041FECD78A00F43356 /* BoneTransform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92C45AF81FECD78900F43356 /* BoneTransform.cpp */; };
  31. 92C45B051FECD78A00F43356 /* Animation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92C45AFE1FECD78900F43356 /* Animation.cpp */; };
  32. 92C45B061FECD78A00F43356 /* FollowActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92C45AFF1FECD78A00F43356 /* FollowActor.cpp */; };
  33. 92C45B071FECD78A00F43356 /* SkeletalMeshComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92C45B011FECD78A00F43356 /* SkeletalMeshComponent.cpp */; };
  34. 92CF0D2F1F3BB5270086A0F3 /* AudioComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D1D1F3BB5270086A0F3 /* AudioComponent.cpp */; };
  35. 92CF0D301F3BB5270086A0F3 /* AudioSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D1F1F3BB5270086A0F3 /* AudioSystem.cpp */; };
  36. 92CF0D321F3BB5270086A0F3 /* Mesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D231F3BB5270086A0F3 /* Mesh.cpp */; };
  37. 92CF0D331F3BB5270086A0F3 /* MeshComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D251F3BB5270086A0F3 /* MeshComponent.cpp */; };
  38. 92CF0D341F3BB5270086A0F3 /* PlaneActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D271F3BB5270086A0F3 /* PlaneActor.cpp */; };
  39. 92CF0D351F3BB5270086A0F3 /* Renderer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D291F3BB5270086A0F3 /* Renderer.cpp */; };
  40. 92CF0D361F3BB5270086A0F3 /* SoundEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D2B1F3BB5270086A0F3 /* SoundEvent.cpp */; };
  41. 92CF0D371F3BB5270086A0F3 /* VertexArray.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92CF0D2D1F3BB5270086A0F3 /* VertexArray.cpp */; };
  42. 92D324FB1B697389005A86C7 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 92D324FA1B697389005A86C7 /* CoreFoundation.framework */; };
  43. 92E46E941B6353E50035CD21 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 92E46E931B6353E50035CD21 /* OpenGL.framework */; };
  44. 92F20C9F1FEB899300FB489A /* TargetActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C951FEB899100FB489A /* TargetActor.cpp */; };
  45. 92F20CA01FEB899300FB489A /* BallMove.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C971FEB899200FB489A /* BallMove.cpp */; };
  46. 92F20CA11FEB899300FB489A /* BoxComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C9B1FEB899200FB489A /* BoxComponent.cpp */; };
  47. 92F20CA21FEB899300FB489A /* Collision.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C9D1FEB899300FB489A /* Collision.cpp */; };
  48. 92F20CA31FEB899300FB489A /* BallActor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20C9E1FEB899300FB489A /* BallActor.cpp */; };
  49. 92F20CA61FEB89CE00FB489A /* PhysWorld.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 92F20CA51FEB89CE00FB489A /* PhysWorld.cpp */; };
  50. /* End PBXBuildFile section */
  51. /* Begin PBXFileReference section */
  52. 9206FDC31F13F7E8005078A2 /* Shaders */ = {isa = PBXFileReference; lastKnownFileType = folder; path = Shaders; sourceTree = "<group>"; };
  53. 9206FDC41F140707005078A2 /* Texture.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Texture.cpp; sourceTree = "<group>"; };
  54. 9206FDC51F140707005078A2 /* Texture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Texture.h; sourceTree = "<group>"; };
  55. 9206FDC71F140D40005078A2 /* Shader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Shader.cpp; sourceTree = "<group>"; };
  56. 9206FDC81F140D40005078A2 /* Shader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Shader.h; sourceTree = "<group>"; };
  57. 9216D17A1FEDC4FF0006A540 /* MirrorCamera.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MirrorCamera.h; sourceTree = "<group>"; };
  58. 9216D17B1FEDC5000006A540 /* GBuffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GBuffer.h; sourceTree = "<group>"; };
  59. 9216D17C1FEDC5000006A540 /* PointLightComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PointLightComponent.cpp; sourceTree = "<group>"; };
  60. 9216D17D1FEDC5000006A540 /* GBuffer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GBuffer.cpp; sourceTree = "<group>"; };
  61. 9216D17E1FEDC5000006A540 /* PointLightComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PointLightComponent.h; sourceTree = "<group>"; };
  62. 9216D17F1FEDC5000006A540 /* MirrorCamera.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MirrorCamera.cpp; sourceTree = "<group>"; };
  63. 9223C4671F009428009A94D7 /* Game.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Game.cpp; sourceTree = "<group>"; };
  64. 9223C4681F009428009A94D7 /* Actor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Actor.cpp; sourceTree = "<group>"; };
  65. 9223C4691F009428009A94D7 /* Actor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Actor.h; sourceTree = "<group>"; };
  66. 9223C46E1F009428009A94D7 /* Component.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Component.cpp; sourceTree = "<group>"; };
  67. 9223C46F1F009428009A94D7 /* Component.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Component.h; sourceTree = "<group>"; };
  68. 9223C4701F009428009A94D7 /* Game.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Game.h; sourceTree = "<group>"; };
  69. 9223C4711F009428009A94D7 /* Main.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Main.cpp; sourceTree = "<group>"; };
  70. 9223C4721F009428009A94D7 /* Math.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Math.cpp; sourceTree = "<group>"; };
  71. 9223C4731F009428009A94D7 /* Math.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Math.h; sourceTree = "<group>"; };
  72. 9223C4761F009428009A94D7 /* SpriteComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SpriteComponent.cpp; sourceTree = "<group>"; };
  73. 9223C4771F009428009A94D7 /* SpriteComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpriteComponent.h; sourceTree = "<group>"; };
  74. 9223C48A1F0CA3CE009A94D7 /* MoveComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MoveComponent.cpp; sourceTree = "<group>"; };
  75. 9223C48C1F0CA3D4009A94D7 /* MoveComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MoveComponent.h; sourceTree = "<group>"; };
  76. 92557D8E1FEC7CCA00D046FA /* HUD.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = HUD.h; sourceTree = "<group>"; };
  77. 92557D8F1FEC7CCA00D046FA /* Font.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Font.h; sourceTree = "<group>"; };
  78. 92557D901FEC7CCA00D046FA /* Font.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Font.cpp; sourceTree = "<group>"; };
  79. 92557D911FEC7CCB00D046FA /* HUD.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = HUD.cpp; sourceTree = "<group>"; };
  80. 92557D921FEC7CCB00D046FA /* TargetComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TargetComponent.cpp; sourceTree = "<group>"; };
  81. 92557D931FEC7CCB00D046FA /* TargetComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TargetComponent.h; sourceTree = "<group>"; };
  82. 92557D941FEC7CCC00D046FA /* PauseMenu.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PauseMenu.h; sourceTree = "<group>"; };
  83. 92557D951FEC7CCC00D046FA /* UIScreen.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UIScreen.cpp; sourceTree = "<group>"; };
  84. 92557D961FEC7CCC00D046FA /* PauseMenu.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PauseMenu.cpp; sourceTree = "<group>"; };
  85. 92557D971FEC7CCC00D046FA /* UIScreen.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UIScreen.h; sourceTree = "<group>"; };
  86. 92557D981FEC7CD200D046FA /* DialogBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DialogBox.cpp; sourceTree = "<group>"; };
  87. 92557D991FEC7CD200D046FA /* DialogBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DialogBox.h; sourceTree = "<group>"; };
  88. 92B2F50F1FEA28A1009BF7DF /* CameraComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CameraComponent.cpp; sourceTree = "<group>"; };
  89. 92B2F5161FEA28A3009BF7DF /* CameraComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CameraComponent.h; sourceTree = "<group>"; };
  90. 92C45AF51FECD78800F43356 /* FollowCamera.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FollowCamera.cpp; sourceTree = "<group>"; };
  91. 92C45AF61FECD78800F43356 /* Skeleton.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Skeleton.cpp; sourceTree = "<group>"; };
  92. 92C45AF71FECD78800F43356 /* SkeletalMeshComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SkeletalMeshComponent.h; sourceTree = "<group>"; };
  93. 92C45AF81FECD78900F43356 /* BoneTransform.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BoneTransform.cpp; sourceTree = "<group>"; };
  94. 92C45AF91FECD78900F43356 /* BoneTransform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BoneTransform.h; sourceTree = "<group>"; };
  95. 92C45AFA1FECD78900F43356 /* Animation.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Animation.h; sourceTree = "<group>"; };
  96. 92C45AFB1FECD78900F43356 /* Skeleton.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Skeleton.h; sourceTree = "<group>"; };
  97. 92C45AFC1FECD78900F43356 /* FollowCamera.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FollowCamera.h; sourceTree = "<group>"; };
  98. 92C45AFD1FECD78900F43356 /* MatrixPalette.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MatrixPalette.h; sourceTree = "<group>"; };
  99. 92C45AFE1FECD78900F43356 /* Animation.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Animation.cpp; sourceTree = "<group>"; };
  100. 92C45AFF1FECD78A00F43356 /* FollowActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FollowActor.cpp; sourceTree = "<group>"; };
  101. 92C45B001FECD78A00F43356 /* FollowActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FollowActor.h; sourceTree = "<group>"; };
  102. 92C45B011FECD78A00F43356 /* SkeletalMeshComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SkeletalMeshComponent.cpp; sourceTree = "<group>"; };
  103. 92CF0D1D1F3BB5270086A0F3 /* AudioComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AudioComponent.cpp; sourceTree = "<group>"; };
  104. 92CF0D1E1F3BB5270086A0F3 /* AudioComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AudioComponent.h; sourceTree = "<group>"; };
  105. 92CF0D1F1F3BB5270086A0F3 /* AudioSystem.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AudioSystem.cpp; sourceTree = "<group>"; };
  106. 92CF0D201F3BB5270086A0F3 /* AudioSystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AudioSystem.h; sourceTree = "<group>"; };
  107. 92CF0D231F3BB5270086A0F3 /* Mesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Mesh.cpp; sourceTree = "<group>"; };
  108. 92CF0D241F3BB5270086A0F3 /* Mesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Mesh.h; sourceTree = "<group>"; };
  109. 92CF0D251F3BB5270086A0F3 /* MeshComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MeshComponent.cpp; sourceTree = "<group>"; };
  110. 92CF0D261F3BB5270086A0F3 /* MeshComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MeshComponent.h; sourceTree = "<group>"; };
  111. 92CF0D271F3BB5270086A0F3 /* PlaneActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PlaneActor.cpp; sourceTree = "<group>"; };
  112. 92CF0D281F3BB5270086A0F3 /* PlaneActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PlaneActor.h; sourceTree = "<group>"; };
  113. 92CF0D291F3BB5270086A0F3 /* Renderer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Renderer.cpp; sourceTree = "<group>"; };
  114. 92CF0D2A1F3BB5270086A0F3 /* Renderer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Renderer.h; sourceTree = "<group>"; };
  115. 92CF0D2B1F3BB5270086A0F3 /* SoundEvent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SoundEvent.cpp; sourceTree = "<group>"; };
  116. 92CF0D2C1F3BB5270086A0F3 /* SoundEvent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SoundEvent.h; sourceTree = "<group>"; };
  117. 92CF0D2D1F3BB5270086A0F3 /* VertexArray.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = VertexArray.cpp; sourceTree = "<group>"; };
  118. 92CF0D2E1F3BB5270086A0F3 /* VertexArray.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VertexArray.h; sourceTree = "<group>"; };
  119. 92D324FA1B697389005A86C7 /* CoreFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreFoundation.framework; path = System/Library/Frameworks/CoreFoundation.framework; sourceTree = SDKROOT; };
  120. 92E46DF71B634EA30035CD21 /* Game-mac */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = "Game-mac"; sourceTree = BUILT_PRODUCTS_DIR; };
  121. 92E46E931B6353E50035CD21 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = System/Library/Frameworks/OpenGL.framework; sourceTree = SDKROOT; };
  122. 92F20C951FEB899100FB489A /* TargetActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = TargetActor.cpp; sourceTree = "<group>"; };
  123. 92F20C961FEB899200FB489A /* BoxComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BoxComponent.h; sourceTree = "<group>"; };
  124. 92F20C971FEB899200FB489A /* BallMove.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BallMove.cpp; sourceTree = "<group>"; };
  125. 92F20C981FEB899200FB489A /* TargetActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TargetActor.h; sourceTree = "<group>"; };
  126. 92F20C991FEB899200FB489A /* BallMove.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BallMove.h; sourceTree = "<group>"; };
  127. 92F20C9A1FEB899200FB489A /* Collision.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Collision.h; sourceTree = "<group>"; };
  128. 92F20C9B1FEB899200FB489A /* BoxComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BoxComponent.cpp; sourceTree = "<group>"; };
  129. 92F20C9C1FEB899200FB489A /* BallActor.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = BallActor.h; sourceTree = "<group>"; };
  130. 92F20C9D1FEB899300FB489A /* Collision.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Collision.cpp; sourceTree = "<group>"; };
  131. 92F20C9E1FEB899300FB489A /* BallActor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = BallActor.cpp; sourceTree = "<group>"; };
  132. 92F20CA41FEB89CE00FB489A /* PhysWorld.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PhysWorld.h; sourceTree = "<group>"; };
  133. 92F20CA51FEB89CE00FB489A /* PhysWorld.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = PhysWorld.cpp; sourceTree = "<group>"; };
  134. /* End PBXFileReference section */
  135. /* Begin PBXFrameworksBuildPhase section */
  136. 92E46DF41B634EA30035CD21 /* Frameworks */ = {
  137. isa = PBXFrameworksBuildPhase;
  138. buildActionMask = 2147483647;
  139. files = (
  140. 92D324FB1B697389005A86C7 /* CoreFoundation.framework in Frameworks */,
  141. 92E46E941B6353E50035CD21 /* OpenGL.framework in Frameworks */,
  142. );
  143. runOnlyForDeploymentPostprocessing = 0;
  144. };
  145. /* End PBXFrameworksBuildPhase section */
  146. /* Begin PBXGroup section */
  147. 92E46DEE1B634EA30035CD21 = {
  148. isa = PBXGroup;
  149. children = (
  150. 9223C4681F009428009A94D7 /* Actor.cpp */,
  151. 9223C4691F009428009A94D7 /* Actor.h */,
  152. 92C45AFE1FECD78900F43356 /* Animation.cpp */,
  153. 92C45AFA1FECD78900F43356 /* Animation.h */,
  154. 92CF0D1D1F3BB5270086A0F3 /* AudioComponent.cpp */,
  155. 92CF0D1E1F3BB5270086A0F3 /* AudioComponent.h */,
  156. 92CF0D1F1F3BB5270086A0F3 /* AudioSystem.cpp */,
  157. 92CF0D201F3BB5270086A0F3 /* AudioSystem.h */,
  158. 92F20C9E1FEB899300FB489A /* BallActor.cpp */,
  159. 92F20C9C1FEB899200FB489A /* BallActor.h */,
  160. 92F20C971FEB899200FB489A /* BallMove.cpp */,
  161. 92F20C991FEB899200FB489A /* BallMove.h */,
  162. 92C45AF81FECD78900F43356 /* BoneTransform.cpp */,
  163. 92C45AF91FECD78900F43356 /* BoneTransform.h */,
  164. 92F20C9B1FEB899200FB489A /* BoxComponent.cpp */,
  165. 92F20C961FEB899200FB489A /* BoxComponent.h */,
  166. 92B2F50F1FEA28A1009BF7DF /* CameraComponent.cpp */,
  167. 92B2F5161FEA28A3009BF7DF /* CameraComponent.h */,
  168. 92F20C9D1FEB899300FB489A /* Collision.cpp */,
  169. 92F20C9A1FEB899200FB489A /* Collision.h */,
  170. 9223C46E1F009428009A94D7 /* Component.cpp */,
  171. 9223C46F1F009428009A94D7 /* Component.h */,
  172. 92557D981FEC7CD200D046FA /* DialogBox.cpp */,
  173. 92557D991FEC7CD200D046FA /* DialogBox.h */,
  174. 92C45AFF1FECD78A00F43356 /* FollowActor.cpp */,
  175. 92C45B001FECD78A00F43356 /* FollowActor.h */,
  176. 92C45AF51FECD78800F43356 /* FollowCamera.cpp */,
  177. 92C45AFC1FECD78900F43356 /* FollowCamera.h */,
  178. 92557D901FEC7CCA00D046FA /* Font.cpp */,
  179. 92557D8F1FEC7CCA00D046FA /* Font.h */,
  180. 9223C4671F009428009A94D7 /* Game.cpp */,
  181. 9223C4701F009428009A94D7 /* Game.h */,
  182. 9216D17D1FEDC5000006A540 /* GBuffer.cpp */,
  183. 9216D17B1FEDC5000006A540 /* GBuffer.h */,
  184. 92557D911FEC7CCB00D046FA /* HUD.cpp */,
  185. 92557D8E1FEC7CCA00D046FA /* HUD.h */,
  186. 9223C4711F009428009A94D7 /* Main.cpp */,
  187. 9223C4721F009428009A94D7 /* Math.cpp */,
  188. 9223C4731F009428009A94D7 /* Math.h */,
  189. 92C45AFD1FECD78900F43356 /* MatrixPalette.h */,
  190. 92CF0D231F3BB5270086A0F3 /* Mesh.cpp */,
  191. 92CF0D241F3BB5270086A0F3 /* Mesh.h */,
  192. 92CF0D251F3BB5270086A0F3 /* MeshComponent.cpp */,
  193. 92CF0D261F3BB5270086A0F3 /* MeshComponent.h */,
  194. 9216D17F1FEDC5000006A540 /* MirrorCamera.cpp */,
  195. 9216D17A1FEDC4FF0006A540 /* MirrorCamera.h */,
  196. 9223C48A1F0CA3CE009A94D7 /* MoveComponent.cpp */,
  197. 9223C48C1F0CA3D4009A94D7 /* MoveComponent.h */,
  198. 92557D961FEC7CCC00D046FA /* PauseMenu.cpp */,
  199. 92557D941FEC7CCC00D046FA /* PauseMenu.h */,
  200. 92F20CA51FEB89CE00FB489A /* PhysWorld.cpp */,
  201. 92F20CA41FEB89CE00FB489A /* PhysWorld.h */,
  202. 92CF0D271F3BB5270086A0F3 /* PlaneActor.cpp */,
  203. 92CF0D281F3BB5270086A0F3 /* PlaneActor.h */,
  204. 9216D17C1FEDC5000006A540 /* PointLightComponent.cpp */,
  205. 9216D17E1FEDC5000006A540 /* PointLightComponent.h */,
  206. 92CF0D291F3BB5270086A0F3 /* Renderer.cpp */,
  207. 92CF0D2A1F3BB5270086A0F3 /* Renderer.h */,
  208. 9206FDC71F140D40005078A2 /* Shader.cpp */,
  209. 9206FDC81F140D40005078A2 /* Shader.h */,
  210. 92C45B011FECD78A00F43356 /* SkeletalMeshComponent.cpp */,
  211. 92C45AF71FECD78800F43356 /* SkeletalMeshComponent.h */,
  212. 92C45AF61FECD78800F43356 /* Skeleton.cpp */,
  213. 92C45AFB1FECD78900F43356 /* Skeleton.h */,
  214. 92CF0D2B1F3BB5270086A0F3 /* SoundEvent.cpp */,
  215. 92CF0D2C1F3BB5270086A0F3 /* SoundEvent.h */,
  216. 9223C4761F009428009A94D7 /* SpriteComponent.cpp */,
  217. 9223C4771F009428009A94D7 /* SpriteComponent.h */,
  218. 92F20C951FEB899100FB489A /* TargetActor.cpp */,
  219. 92F20C981FEB899200FB489A /* TargetActor.h */,
  220. 92557D921FEC7CCB00D046FA /* TargetComponent.cpp */,
  221. 92557D931FEC7CCB00D046FA /* TargetComponent.h */,
  222. 9206FDC41F140707005078A2 /* Texture.cpp */,
  223. 9206FDC51F140707005078A2 /* Texture.h */,
  224. 92557D951FEC7CCC00D046FA /* UIScreen.cpp */,
  225. 92557D971FEC7CCC00D046FA /* UIScreen.h */,
  226. 92CF0D2D1F3BB5270086A0F3 /* VertexArray.cpp */,
  227. 92CF0D2E1F3BB5270086A0F3 /* VertexArray.h */,
  228. 9206FDC31F13F7E8005078A2 /* Shaders */,
  229. 92E46DF81B634EA30035CD21 /* Products */,
  230. 92D324FA1B697389005A86C7 /* CoreFoundation.framework */,
  231. 92E46E931B6353E50035CD21 /* OpenGL.framework */,
  232. );
  233. sourceTree = "<group>";
  234. };
  235. 92E46DF81B634EA30035CD21 /* Products */ = {
  236. isa = PBXGroup;
  237. children = (
  238. 92E46DF71B634EA30035CD21 /* Game-mac */,
  239. );
  240. name = Products;
  241. sourceTree = "<group>";
  242. };
  243. /* End PBXGroup section */
  244. /* Begin PBXNativeTarget section */
  245. 92E46DF61B634EA30035CD21 /* Game-mac */ = {
  246. isa = PBXNativeTarget;
  247. buildConfigurationList = 92E46DFE1B634EA40035CD21 /* Build configuration list for PBXNativeTarget "Game-mac" */;
  248. buildPhases = (
  249. 92E46DF31B634EA30035CD21 /* Sources */,
  250. 92E46DF41B634EA30035CD21 /* Frameworks */,
  251. 92E46EA11B63615B0035CD21 /* ShellScript */,
  252. );
  253. buildRules = (
  254. );
  255. dependencies = (
  256. );
  257. name = "Game-mac";
  258. productName = "Game-mac";
  259. productReference = 92E46DF71B634EA30035CD21 /* Game-mac */;
  260. productType = "com.apple.product-type.tool";
  261. };
  262. /* End PBXNativeTarget section */
  263. /* Begin PBXProject section */
  264. 92E46DEF1B634EA30035CD21 /* Project object */ = {
  265. isa = PBXProject;
  266. attributes = {
  267. LastUpgradeCheck = 0920;
  268. ORGANIZATIONNAME = "Sanjay Madhav";
  269. TargetAttributes = {
  270. 92E46DF61B634EA30035CD21 = {
  271. CreatedOnToolsVersion = 6.4;
  272. };
  273. };
  274. };
  275. buildConfigurationList = 92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter13-mac" */;
  276. compatibilityVersion = "Xcode 3.2";
  277. developmentRegion = English;
  278. hasScannedForEncodings = 0;
  279. knownRegions = (
  280. en,
  281. );
  282. mainGroup = 92E46DEE1B634EA30035CD21;
  283. productRefGroup = 92E46DF81B634EA30035CD21 /* Products */;
  284. projectDirPath = "";
  285. projectRoot = "";
  286. targets = (
  287. 92E46DF61B634EA30035CD21 /* Game-mac */,
  288. );
  289. };
  290. /* End PBXProject section */
  291. /* Begin PBXShellScriptBuildPhase section */
  292. 92E46EA11B63615B0035CD21 /* ShellScript */ = {
  293. isa = PBXShellScriptBuildPhase;
  294. buildActionMask = 2147483647;
  295. files = (
  296. );
  297. inputPaths = (
  298. );
  299. outputPaths = (
  300. );
  301. runOnlyForDeploymentPostprocessing = 0;
  302. shellPath = /bin/sh;
  303. shellScript = "if [ -d \"$BUILD_DIR/Debug\" ]; then\n cp \"$SRCROOT\"/../external/GLEW/lib/mac/*.dylib $BUILD_DIR/Debug\n cp \"$SRCROOT\"/../external/SDL/lib/mac/*.dylib $BUILD_DIR/Debug\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib/*.dylib $BUILD_DIR/Debug\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib/*.dylib $BUILD_DIR/Debug\nfi\n\nif [ -d \"$BUILD_DIR/Release\" ]; then\n cp \"$SRCROOT\"/../external/GLEW/lib/mac/*.dylib $BUILD_DIR/Release\n cp \"$SRCROOT\"/../external/SDL/lib/mac/*.dylib $BUILD_DIR/Release\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib/*.dylib $BUILD_DIR/Release\n cp \"$SRCROOT\"/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib/*.dylib $BUILD_DIR/Release\nfi";
  304. };
  305. /* End PBXShellScriptBuildPhase section */
  306. /* Begin PBXSourcesBuildPhase section */
  307. 92E46DF31B634EA30035CD21 /* Sources */ = {
  308. isa = PBXSourcesBuildPhase;
  309. buildActionMask = 2147483647;
  310. files = (
  311. 9216D1821FEDC5000006A540 /* MirrorCamera.cpp in Sources */,
  312. 92C45B021FECD78A00F43356 /* FollowCamera.cpp in Sources */,
  313. 92557D9E1FEC7CD200D046FA /* PauseMenu.cpp in Sources */,
  314. 92C45B031FECD78A00F43356 /* Skeleton.cpp in Sources */,
  315. 92557D9A1FEC7CD200D046FA /* Font.cpp in Sources */,
  316. 92CF0D351F3BB5270086A0F3 /* Renderer.cpp in Sources */,
  317. 9216D1811FEDC5000006A540 /* GBuffer.cpp in Sources */,
  318. 92F20C9F1FEB899300FB489A /* TargetActor.cpp in Sources */,
  319. 9223C47D1F009428009A94D7 /* Main.cpp in Sources */,
  320. 92CF0D331F3BB5270086A0F3 /* MeshComponent.cpp in Sources */,
  321. 92F20CA61FEB89CE00FB489A /* PhysWorld.cpp in Sources */,
  322. 9223C47E1F009428009A94D7 /* Math.cpp in Sources */,
  323. 9223C4781F009428009A94D7 /* Game.cpp in Sources */,
  324. 92C45B041FECD78A00F43356 /* BoneTransform.cpp in Sources */,
  325. 92CF0D2F1F3BB5270086A0F3 /* AudioComponent.cpp in Sources */,
  326. 92CF0D301F3BB5270086A0F3 /* AudioSystem.cpp in Sources */,
  327. 92F20CA21FEB899300FB489A /* Collision.cpp in Sources */,
  328. 9223C4801F009428009A94D7 /* SpriteComponent.cpp in Sources */,
  329. 92C45B051FECD78A00F43356 /* Animation.cpp in Sources */,
  330. 9223C48B1F0CA3CE009A94D7 /* MoveComponent.cpp in Sources */,
  331. 9206FDC91F140D40005078A2 /* Shader.cpp in Sources */,
  332. 92C45B061FECD78A00F43356 /* FollowActor.cpp in Sources */,
  333. 92557D9C1FEC7CD200D046FA /* TargetComponent.cpp in Sources */,
  334. 92CF0D321F3BB5270086A0F3 /* Mesh.cpp in Sources */,
  335. 92557D9B1FEC7CD200D046FA /* HUD.cpp in Sources */,
  336. 92C45B071FECD78A00F43356 /* SkeletalMeshComponent.cpp in Sources */,
  337. 92B2F51D1FEA28A3009BF7DF /* CameraComponent.cpp in Sources */,
  338. 92F20CA31FEB899300FB489A /* BallActor.cpp in Sources */,
  339. 92F20CA01FEB899300FB489A /* BallMove.cpp in Sources */,
  340. 92557D9F1FEC7CD200D046FA /* DialogBox.cpp in Sources */,
  341. 9223C4791F009428009A94D7 /* Actor.cpp in Sources */,
  342. 9216D1801FEDC5000006A540 /* PointLightComponent.cpp in Sources */,
  343. 92CF0D371F3BB5270086A0F3 /* VertexArray.cpp in Sources */,
  344. 92F20CA11FEB899300FB489A /* BoxComponent.cpp in Sources */,
  345. 9223C47C1F009428009A94D7 /* Component.cpp in Sources */,
  346. 92CF0D361F3BB5270086A0F3 /* SoundEvent.cpp in Sources */,
  347. 9206FDC61F140707005078A2 /* Texture.cpp in Sources */,
  348. 92CF0D341F3BB5270086A0F3 /* PlaneActor.cpp in Sources */,
  349. 92557D9D1FEC7CD200D046FA /* UIScreen.cpp in Sources */,
  350. );
  351. runOnlyForDeploymentPostprocessing = 0;
  352. };
  353. /* End PBXSourcesBuildPhase section */
  354. /* Begin XCBuildConfiguration section */
  355. 92E46DFC1B634EA40035CD21 /* Debug */ = {
  356. isa = XCBuildConfiguration;
  357. buildSettings = {
  358. ALWAYS_SEARCH_USER_PATHS = NO;
  359. CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
  360. CLANG_CXX_LIBRARY = "libc++";
  361. CLANG_ENABLE_MODULES = YES;
  362. CLANG_ENABLE_OBJC_ARC = YES;
  363. CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
  364. CLANG_WARN_BOOL_CONVERSION = YES;
  365. CLANG_WARN_COMMA = YES;
  366. CLANG_WARN_CONSTANT_CONVERSION = YES;
  367. CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
  368. CLANG_WARN_EMPTY_BODY = YES;
  369. CLANG_WARN_ENUM_CONVERSION = YES;
  370. CLANG_WARN_INFINITE_RECURSION = YES;
  371. CLANG_WARN_INT_CONVERSION = YES;
  372. CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
  373. CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
  374. CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
  375. CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
  376. CLANG_WARN_STRICT_PROTOTYPES = YES;
  377. CLANG_WARN_SUSPICIOUS_MOVE = YES;
  378. CLANG_WARN_UNREACHABLE_CODE = YES;
  379. CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
  380. COPY_PHASE_STRIP = NO;
  381. DEBUG_INFORMATION_FORMAT = dwarf;
  382. ENABLE_STRICT_OBJC_MSGSEND = YES;
  383. ENABLE_TESTABILITY = YES;
  384. GCC_C_LANGUAGE_STANDARD = gnu99;
  385. GCC_DYNAMIC_NO_PIC = NO;
  386. GCC_NO_COMMON_BLOCKS = YES;
  387. GCC_OPTIMIZATION_LEVEL = 0;
  388. GCC_PREPROCESSOR_DEFINITIONS = (
  389. "DEBUG=1",
  390. "$(inherited)",
  391. );
  392. GCC_SYMBOLS_PRIVATE_EXTERN = NO;
  393. GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
  394. GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
  395. GCC_WARN_UNDECLARED_SELECTOR = YES;
  396. GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
  397. GCC_WARN_UNUSED_FUNCTION = YES;
  398. GCC_WARN_UNUSED_VARIABLE = YES;
  399. MACOSX_DEPLOYMENT_TARGET = 10.10;
  400. MTL_ENABLE_DEBUG_INFO = YES;
  401. ONLY_ACTIVE_ARCH = YES;
  402. SDKROOT = macosx;
  403. };
  404. name = Debug;
  405. };
  406. 92E46DFD1B634EA40035CD21 /* Release */ = {
  407. isa = XCBuildConfiguration;
  408. buildSettings = {
  409. ALWAYS_SEARCH_USER_PATHS = NO;
  410. CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
  411. CLANG_CXX_LIBRARY = "libc++";
  412. CLANG_ENABLE_MODULES = YES;
  413. CLANG_ENABLE_OBJC_ARC = YES;
  414. CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
  415. CLANG_WARN_BOOL_CONVERSION = YES;
  416. CLANG_WARN_COMMA = YES;
  417. CLANG_WARN_CONSTANT_CONVERSION = YES;
  418. CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
  419. CLANG_WARN_EMPTY_BODY = YES;
  420. CLANG_WARN_ENUM_CONVERSION = YES;
  421. CLANG_WARN_INFINITE_RECURSION = YES;
  422. CLANG_WARN_INT_CONVERSION = YES;
  423. CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
  424. CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
  425. CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
  426. CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
  427. CLANG_WARN_STRICT_PROTOTYPES = YES;
  428. CLANG_WARN_SUSPICIOUS_MOVE = YES;
  429. CLANG_WARN_UNREACHABLE_CODE = YES;
  430. CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
  431. COPY_PHASE_STRIP = NO;
  432. DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
  433. ENABLE_NS_ASSERTIONS = NO;
  434. ENABLE_STRICT_OBJC_MSGSEND = YES;
  435. GCC_C_LANGUAGE_STANDARD = gnu99;
  436. GCC_NO_COMMON_BLOCKS = YES;
  437. GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
  438. GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
  439. GCC_WARN_UNDECLARED_SELECTOR = YES;
  440. GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
  441. GCC_WARN_UNUSED_FUNCTION = YES;
  442. GCC_WARN_UNUSED_VARIABLE = YES;
  443. MACOSX_DEPLOYMENT_TARGET = 10.10;
  444. MTL_ENABLE_DEBUG_INFO = NO;
  445. SDKROOT = macosx;
  446. };
  447. name = Release;
  448. };
  449. 92E46DFF1B634EA40035CD21 /* Debug */ = {
  450. isa = XCBuildConfiguration;
  451. buildSettings = {
  452. CLANG_CXX_LANGUAGE_STANDARD = "c++14";
  453. FRAMEWORK_SEARCH_PATHS = "";
  454. GCC_ENABLE_CPP_RTTI = YES;
  455. HEADER_SEARCH_PATHS = (
  456. "$(inherited)",
  457. /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
  458. "$(SRCROOT)/../external/SDL/include",
  459. "$(SRCROOT)/../external/GLEW/include",
  460. "$(SRCROOT)/../external/SOIL/include",
  461. "$(SRCROOT)/../external/rapidjson/include",
  462. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/inc",
  463. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/inc",
  464. );
  465. LIBRARY_SEARCH_PATHS = (
  466. "$(SRCROOT)/../external/GLEW/lib/mac",
  467. "$(SRCROOT)/../external/SDL/lib/mac",
  468. "$(SRCROOT)/../external/SOIL/lib/mac",
  469. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib",
  470. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib",
  471. );
  472. OTHER_LDFLAGS = (
  473. "-lGLEW.2.1.0",
  474. "-lSDL2-2.0.0",
  475. "-lSDL2_mixer-2.0.0",
  476. "-lSDL2_ttf-2.0.0",
  477. "-lSOIL",
  478. "-lSDL2_image-2.0.0",
  479. "-lfmodstudioL",
  480. "-lfmodL",
  481. );
  482. PRODUCT_NAME = "$(TARGET_NAME)";
  483. };
  484. name = Debug;
  485. };
  486. 92E46E001B634EA40035CD21 /* Release */ = {
  487. isa = XCBuildConfiguration;
  488. buildSettings = {
  489. CLANG_CXX_LANGUAGE_STANDARD = "c++14";
  490. FRAMEWORK_SEARCH_PATHS = "";
  491. GCC_ENABLE_CPP_RTTI = YES;
  492. HEADER_SEARCH_PATHS = (
  493. "$(inherited)",
  494. /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
  495. "$(SRCROOT)/../external/SDL/include",
  496. "$(SRCROOT)/../external/GLEW/include",
  497. "$(SRCROOT)/../external/SOIL/include",
  498. "$(SRCROOT)/../external/rapidjson/include",
  499. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/inc",
  500. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/inc",
  501. );
  502. LIBRARY_SEARCH_PATHS = (
  503. "$(SRCROOT)/../external/GLEW/lib/mac",
  504. "$(SRCROOT)/../external/SDL/lib/mac",
  505. "$(SRCROOT)/../external/SOIL/lib/mac",
  506. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/lowlevel/lib",
  507. "$(SRCROOT)/../external/FMOD/\"FMOD Programmers API\"/api/studio/lib",
  508. );
  509. OTHER_LDFLAGS = (
  510. "-lGLEW.2.1.0",
  511. "-lSDL2-2.0.0",
  512. "-lSDL2_mixer-2.0.0",
  513. "-lSDL2_ttf-2.0.0",
  514. "-lSOIL",
  515. "-lSDL2_image-2.0.0",
  516. "-lfmodstudioL",
  517. "-lfmodL",
  518. );
  519. PRODUCT_NAME = "$(TARGET_NAME)";
  520. };
  521. name = Release;
  522. };
  523. /* End XCBuildConfiguration section */
  524. /* Begin XCConfigurationList section */
  525. 92E46DF21B634EA30035CD21 /* Build configuration list for PBXProject "Chapter13-mac" */ = {
  526. isa = XCConfigurationList;
  527. buildConfigurations = (
  528. 92E46DFC1B634EA40035CD21 /* Debug */,
  529. 92E46DFD1B634EA40035CD21 /* Release */,
  530. );
  531. defaultConfigurationIsVisible = 0;
  532. defaultConfigurationName = Release;
  533. };
  534. 92E46DFE1B634EA40035CD21 /* Build configuration list for PBXNativeTarget "Game-mac" */ = {
  535. isa = XCConfigurationList;
  536. buildConfigurations = (
  537. 92E46DFF1B634EA40035CD21 /* Debug */,
  538. 92E46E001B634EA40035CD21 /* Release */,
  539. );
  540. defaultConfigurationIsVisible = 0;
  541. defaultConfigurationName = Release;
  542. };
  543. /* End XCConfigurationList section */
  544. };
  545. rootObject = 92E46DEF1B634EA30035CD21 /* Project object */;
  546. }