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Game.vcxproj 11 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
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  15. <ClCompile Include="Animation.cpp" />
  16. <ClCompile Include="AudioComponent.cpp" />
  17. <ClCompile Include="AudioSystem.cpp" />
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  19. <ClCompile Include="BallMove.cpp" />
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  21. <ClCompile Include="BoxComponent.cpp" />
  22. <ClCompile Include="CameraComponent.cpp" />
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  24. <ClCompile Include="Component.cpp" />
  25. <ClCompile Include="DialogBox.cpp" />
  26. <ClCompile Include="FollowActor.cpp" />
  27. <ClCompile Include="FollowCamera.cpp" />
  28. <ClCompile Include="Font.cpp" />
  29. <ClCompile Include="Game.cpp" />
  30. <ClCompile Include="GBuffer.cpp" />
  31. <ClCompile Include="HUD.cpp" />
  32. <ClCompile Include="Main.cpp" />
  33. <ClCompile Include="Math.cpp" />
  34. <ClCompile Include="Mesh.cpp" />
  35. <ClCompile Include="MeshComponent.cpp" />
  36. <ClCompile Include="MirrorCamera.cpp" />
  37. <ClCompile Include="MoveComponent.cpp" />
  38. <ClCompile Include="PauseMenu.cpp" />
  39. <ClCompile Include="PhysWorld.cpp" />
  40. <ClCompile Include="PlaneActor.cpp" />
  41. <ClCompile Include="PointLightComponent.cpp" />
  42. <ClCompile Include="Renderer.cpp" />
  43. <ClCompile Include="Shader.cpp" />
  44. <ClCompile Include="SkeletalMeshComponent.cpp" />
  45. <ClCompile Include="Skeleton.cpp" />
  46. <ClCompile Include="SoundEvent.cpp" />
  47. <ClCompile Include="SpriteComponent.cpp" />
  48. <ClCompile Include="TargetActor.cpp" />
  49. <ClCompile Include="TargetComponent.cpp" />
  50. <ClCompile Include="Texture.cpp" />
  51. <ClCompile Include="UIScreen.cpp" />
  52. <ClCompile Include="VertexArray.cpp" />
  53. </ItemGroup>
  54. <ItemGroup>
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  56. <ClInclude Include="Animation.h" />
  57. <ClInclude Include="AudioComponent.h" />
  58. <ClInclude Include="AudioSystem.h" />
  59. <ClInclude Include="BallActor.h" />
  60. <ClInclude Include="BallMove.h" />
  61. <ClInclude Include="BoneTransform.h" />
  62. <ClInclude Include="BoxComponent.h" />
  63. <ClInclude Include="CameraComponent.h" />
  64. <ClInclude Include="Collision.h" />
  65. <ClInclude Include="Component.h" />
  66. <ClInclude Include="DialogBox.h" />
  67. <ClInclude Include="FollowActor.h" />
  68. <ClInclude Include="FollowCamera.h" />
  69. <ClInclude Include="Font.h" />
  70. <ClInclude Include="Game.h" />
  71. <ClInclude Include="GBuffer.h" />
  72. <ClInclude Include="HUD.h" />
  73. <ClInclude Include="Math.h" />
  74. <ClInclude Include="MatrixPalette.h" />
  75. <ClInclude Include="Mesh.h" />
  76. <ClInclude Include="MeshComponent.h" />
  77. <ClInclude Include="MirrorCamera.h" />
  78. <ClInclude Include="MoveComponent.h" />
  79. <ClInclude Include="PauseMenu.h" />
  80. <ClInclude Include="PhysWorld.h" />
  81. <ClInclude Include="PlaneActor.h" />
  82. <ClInclude Include="PointLightComponent.h" />
  83. <ClInclude Include="Renderer.h" />
  84. <ClInclude Include="Shader.h" />
  85. <ClInclude Include="SkeletalMeshComponent.h" />
  86. <ClInclude Include="Skeleton.h" />
  87. <ClInclude Include="SoundEvent.h" />
  88. <ClInclude Include="SpriteComponent.h" />
  89. <ClInclude Include="TargetActor.h" />
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  91. <ClInclude Include="Texture.h" />
  92. <ClInclude Include="UIScreen.h" />
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  97. <None Include="Shaders\BasicMesh.vert" />
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  111. <RootNamespace>Game</RootNamespace>
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  119. <CharacterSet>Unicode</CharacterSet>
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  121. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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  183. <Link>
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  199. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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