| 123456789101112131415161718192021222324252627282930313233343536373839404142 |
- #include "JSONDebug.h"
- #ifdef JSON_DEBUG
- #ifdef JSON_STDERROR
- #include <iostream> //need std::cerr
- #else
- #include "JSONSingleton.h"
- //otherwise, use a callback to tell the end user what happened
- json_error_callback_t JSONDebug::register_callback(json_error_callback_t callback) json_nothrow {
- json_error_callback_t res = JSONSingleton<json_error_callback_t>::get();
- JSONSingleton<json_error_callback_t>::set(callback);
- return res;
- }
- #endif
- //Something went wrong or an assert failed
- void JSONDebug::_JSON_FAIL(const json_string & msg) json_nothrow {
- #ifdef JSON_STDERROR //no callback, just use stderror
- #ifndef JSON_UNICODE
- std::cerr << msg << std::endl;
- #else
- std::cerr << std::string(msg.begin(), msg.end()) << std::endl;
- #endif
- #else
- if (json_error_callback_t ErrorCallback = JSONSingleton<json_error_callback_t>::get()){ //only do anything if the callback is registered
- #ifdef JSON_LIBRARY
- ErrorCallback(msg.c_str());
- #else
- ErrorCallback(msg);
- #endif
- }
- #endif
- }
- //asserts that condition is true, more useful than cassert because it lets you keep going
- void JSONDebug::_JSON_ASSERT(bool condition, const json_string & msg) json_nothrow {
- if (json_unlikely(!condition)){
- _JSON_FAIL(msg);
- }
- }
- #endif
|