Browse Source

Replace function instanciations with macros by templates

Christophe Riccio 11 years ago
parent
commit
0042517167
5 changed files with 323 additions and 399 deletions
  1. BIN
      doc/glm.docx
  2. 83 0
      glm/detail/_vectorize.hpp
  3. 24 63
      glm/detail/func_common.hpp
  4. 142 336
      glm/detail/func_common.inl
  5. 74 0
      test/core/core_func_common.cpp

BIN
doc/glm.docx


+ 83 - 0
glm/detail/_vectorize.hpp

@@ -33,6 +33,89 @@
 #include "type_vec3.hpp"
 #include "type_vec3.hpp"
 #include "type_vec4.hpp"
 #include "type_vec4.hpp"
 
 
+namespace glm{
+namespace detail
+{
+	template <typename T, precision P, template <typename, precision> class vecType>
+	struct functor1{};
+
+	template <typename T, precision P>
+	struct functor1<T, P, tvec1>
+	{
+		GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x), tvec1<T, P> const & v)
+		{
+			return tvec1<T, P>(Func(v.x));
+		}
+	};
+
+	template <typename T, precision P>
+	struct functor1<T, P, tvec2>
+	{
+		GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x), tvec2<T, P> const & v)
+		{
+			return tvec2<T, P>(Func(v.x), Func(v.y));
+		}
+	};
+
+	template <typename T, precision P>
+	struct functor1<T, P, tvec3>
+	{
+		GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x), tvec3<T, P> const & v)
+		{
+			return tvec3<T, P>(Func(v.x), Func(v.y), Func(v.z));
+		}
+	};
+
+	template <typename T, precision P>
+	struct functor1<T, P, tvec4>
+	{
+		GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x), tvec4<T, P> const & v)
+		{
+			return tvec4<T, P>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
+		}
+	};
+
+	template <typename T, precision P, template <typename, precision> class vecType>
+	struct functor2{};
+
+	template <typename T, precision P>
+	struct functor2<T, P, tvec1>
+	{
+		GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, tvec1<T, P> const & b)
+		{
+			return tvec1<T, P>(Func(a.x, b.x));
+		}
+	};
+
+	template <typename T, precision P>
+	struct functor2<T, P, tvec2>
+	{
+		GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, tvec2<T, P> const & b)
+		{
+			return tvec2<T, P>(Func(a.x, b.x), Func(a.y, b.y));
+		}
+	};
+
+	template <typename T, precision P>
+	struct functor2<T, P, tvec3>
+	{
+		GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, tvec3<T, P> const & b)
+		{
+			return tvec3<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
+		}
+	};
+
+	template <typename T, precision P>
+	struct functor2<T, P, tvec4>
+	{
+		GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, tvec4<T, P> const & b)
+		{
+			return tvec4<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
+		}
+	};
+}//namespace detail
+}//namespace glm
+
 #define VECTORIZE1_VEC(func)						\
 #define VECTORIZE1_VEC(func)						\
 	template <typename T, precision P>				\
 	template <typename T, precision P>				\
 	GLM_FUNC_QUALIFIER tvec1<T, P> func(	\
 	GLM_FUNC_QUALIFIER tvec1<T, P> func(	\

+ 24 - 63
glm/detail/func_common.hpp

@@ -52,7 +52,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType abs(genType const & x);
+	GLM_FUNC_DECL genType abs(genType x);
 
 
 	/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0. 
 	/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0. 
 	/// 
 	/// 
@@ -61,7 +61,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType sign(genType const & x);
+	GLM_FUNC_DECL genType sign(genType x);
 	
 	
 	/// Returns a value equal to the nearest integer that is less then or equal to x. 
 	/// Returns a value equal to the nearest integer that is less then or equal to x. 
 	/// 
 	/// 
@@ -70,7 +70,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType floor(genType const & x);
+	GLM_FUNC_DECL genType floor(genType x);
 
 
 	/// Returns a value equal to the nearest integer to x
 	/// Returns a value equal to the nearest integer to x
 	/// whose absolute value is not larger than the absolute value of x.
 	/// whose absolute value is not larger than the absolute value of x.
@@ -80,7 +80,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType trunc(genType const & x);
+	GLM_FUNC_DECL genType trunc(genType x);
 
 
 	/// Returns a value equal to the nearest integer to x.
 	/// Returns a value equal to the nearest integer to x.
 	/// The fraction 0.5 will round in a direction chosen by the
 	/// The fraction 0.5 will round in a direction chosen by the
@@ -93,7 +93,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType round(genType const & x);
+	GLM_FUNC_DECL genType round(genType x);
 	
 	
 	/// Returns a value equal to the nearest integer to x.
 	/// Returns a value equal to the nearest integer to x.
 	/// A fractional part of 0.5 will round toward the nearest even
 	/// A fractional part of 0.5 will round toward the nearest even
@@ -105,7 +105,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
 	/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType roundEven(genType const & x);
+	GLM_FUNC_DECL genType roundEven(genType x);
 
 
 	/// Returns a value equal to the nearest integer
 	/// Returns a value equal to the nearest integer
 	/// that is greater than or equal to x.
 	/// that is greater than or equal to x.
@@ -115,7 +115,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType ceil(genType const & x);
+	GLM_FUNC_DECL genType ceil(genType x);
 
 
 	/// Return x - floor(x).
 	/// Return x - floor(x).
 	/// 
 	/// 
@@ -124,7 +124,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType fract(genType const & x);
+	GLM_FUNC_DECL genType fract(genType x);
 
 
 	/// Modulus. Returns x - y * floor(x / y)
 	/// Modulus. Returns x - y * floor(x / y)
 	/// for each component in x using the floating point value y.
 	/// for each component in x using the floating point value y.
@@ -134,9 +134,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType mod(
-		genType const & x,
-		genType const & y);
+	GLM_FUNC_DECL genType mod(genType x, genType y);
 
 
 	/// Modulus. Returns x - y * floor(x / y)
 	/// Modulus. Returns x - y * floor(x / y)
 	/// for each component in x using the floating point value y.
 	/// for each component in x using the floating point value y.
@@ -146,9 +144,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType mod(
-		genType const & x,
-		typename genType::value_type const & y);
+	GLM_FUNC_DECL genType mod(genType const & x, typename genType::value_type const & y);
 
 
 	/// Returns the fractional part of x and sets i to the integer
 	/// Returns the fractional part of x and sets i to the integer
 	/// part (as a whole number floating point value). Both the
 	/// part (as a whole number floating point value). Both the
@@ -160,9 +156,7 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType modf(
-		genType const & x,
-		genType & i);
+	GLM_FUNC_DECL genType modf(genType const & x, genType & i);
 
 
 	/// Returns y if y < x; otherwise, it returns x.
 	/// Returns y if y < x; otherwise, it returns x.
 	///
 	///
@@ -171,14 +165,10 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType min(
-		genType const & x,
-		genType const & y);
+	GLM_FUNC_DECL genType min(genType x, genType y);
 
 
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType min(
-		genType const & x,
-		typename genType::value_type const & y);
+	GLM_FUNC_DECL genType min(genType const & x, typename genType::value_type const & y);
 
 
 	/// Returns y if x < y; otherwise, it returns x.
 	/// Returns y if x < y; otherwise, it returns x.
 	/// 
 	/// 
@@ -187,14 +177,10 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType max(
-		genType const & x,
-		genType const & y);
+	GLM_FUNC_DECL genType max(genType x, genType y);
 
 
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType max(
-		genType const & x,
-		typename genType::value_type const & y);
+	GLM_FUNC_DECL genType max(genType const & x, typename genType::value_type const & y);
 
 
 	/// Returns min(max(x, minVal), maxVal) for each component in x 
 	/// Returns min(max(x, minVal), maxVal) for each component in x 
 	/// using the floating-point values minVal and maxVal.
 	/// using the floating-point values minVal and maxVal.
@@ -204,16 +190,10 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType clamp(
-		genType const & x,
-		genType const & minVal,
-		genType const & maxVal);
+	GLM_FUNC_DECL genType clamp(genType const & x, genType const & minVal, genType const & maxVal);
 
 
 	template <typename genType, precision P>
 	template <typename genType, precision P>
-	GLM_FUNC_DECL genType clamp(
-		genType const & x,
-		typename genType::value_type const & minVal,
-		typename genType::value_type const & maxVal);
+	GLM_FUNC_DECL genType clamp(genType const & x, typename genType::value_type const & minVal, typename genType::value_type const & maxVal);
 
 
 	/// If genTypeU is a floating scalar or vector:
 	/// If genTypeU is a floating scalar or vector:
 	/// Returns x * (1.0 - a) + y * a, i.e., the linear blend of
 	/// Returns x * (1.0 - a) + y * a, i.e., the linear blend of
@@ -258,40 +238,27 @@ namespace glm
 	/// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
 	/// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
 	/// @endcode
 	/// @endcode
 	template <typename T, typename U, precision P, template <typename, precision> class vecType>
 	template <typename T, typename U, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_DECL vecType<T, P> mix(
-		vecType<T, P> const & x,
-		vecType<T, P> const & y,
-		vecType<U, P> const & a);
+	GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a);
 
 
 	template <typename T, typename U, precision P, template <typename, precision> class vecType>
 	template <typename T, typename U, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_DECL vecType<T, P> mix(
-		vecType<T, P> const & x,
-		vecType<T, P> const & y,
-		U const & a);
+	GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U const & a);
 
 
 	template <typename genTypeT, typename genTypeU>
 	template <typename genTypeT, typename genTypeU>
-	GLM_FUNC_DECL genTypeT mix(
-		genTypeT const & x,
-		genTypeT const & y,
-		genTypeU const & a);
+	GLM_FUNC_DECL genTypeT mix(genTypeT const & x, genTypeT const & y, genTypeU const & a);
 
 
 	/// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType.
 	/// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType.
 	/// 
 	/// 
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType step(
-		genType const & edge,
-		genType const & x);
+	GLM_FUNC_DECL genType step(genType const & edge, genType const & x);
 
 
 	/// Returns 0.0 if x < edge, otherwise it returns 1.0.
 	/// Returns 0.0 if x < edge, otherwise it returns 1.0.
 	/// 
 	/// 
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <template <typename, precision> class vecType, typename T, precision P>
 	template <template <typename, precision> class vecType, typename T, precision P>
-	GLM_FUNC_DECL vecType<T, P> step(
-		T const & edge,
-		vecType<T, P> const & x);
+	GLM_FUNC_DECL vecType<T, P> step(T const & edge, vecType<T, P> const & x);
 
 
 	/// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
 	/// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
 	/// performs smooth Hermite interpolation between 0 and 1
 	/// performs smooth Hermite interpolation between 0 and 1
@@ -308,16 +275,10 @@ namespace glm
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType smoothstep(
-		genType const & edge0,
-		genType const & edge1,
-		genType const & x);
+	GLM_FUNC_DECL genType smoothstep(genType const & edge0, genType const & edge1, genType const & x);
 
 
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_DECL genType smoothstep(
-		typename genType::value_type const & edge0,
-		typename genType::value_type const & edge1,
-		genType const & x);
+	GLM_FUNC_DECL genType smoothstep(typename genType::value_type const & edge0, typename genType::value_type const & edge1, genType const & x);
 
 
 	/// Returns true if x holds a NaN (not a number)
 	/// Returns true if x holds a NaN (not a number)
 	/// representation in the underlying implementation's set of
 	/// representation in the underlying implementation's set of

+ 142 - 336
glm/detail/func_common.inl

@@ -131,23 +131,21 @@ namespace detail
 
 
 	// abs
 	// abs
 	template <typename genFIType>
 	template <typename genFIType>
-	GLM_FUNC_QUALIFIER genFIType abs
-	(
-		genFIType const & x
-	)
+	GLM_FUNC_QUALIFIER genFIType abs(genFIType x)
 	{
 	{
 		return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
 		return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
 	}
 	}
 
 
-	VECTORIZE_VEC(abs)
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x)
+	{
+		return detail::functor1<T, P, vecType>::call(abs, x);
+	}
 
 
 	// sign
 	// sign
 	//Try something like based on x >> 31 to get the sign bit
 	//Try something like based on x >> 31 to get the sign bit
 	template <typename genFIType> 
 	template <typename genFIType> 
-	GLM_FUNC_QUALIFIER genFIType sign
-	(
-		genFIType const & x
-	)
+	GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
 	{
 	{
 		GLM_STATIC_ASSERT(
 		GLM_STATIC_ASSERT(
 			std::numeric_limits<genFIType>::is_iec559 ||
 			std::numeric_limits<genFIType>::is_iec559 ||
@@ -162,49 +160,59 @@ namespace detail
 			result = genFIType(0);
 			result = genFIType(0);
 		return result;
 		return result;
 	}
 	}
-	
-	VECTORIZE_VEC(sign)
 
 
-	// floor
-	template <typename genType>
-	GLM_FUNC_QUALIFIER genType floor(genType const & x)
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<genType>::is_iec559,
-			"'floor' only accept floating-point inputs");
-
-		return ::std::floor(x);
+		return detail::functor1<T, P, vecType>::call(sign, x);
 	}
 	}
 
 
-	VECTORIZE_VEC(floor)
+	// floor
+	using ::std::floor;
 
 
-	// trunc
-	template <typename genType>
-	GLM_FUNC_QUALIFIER genType trunc(genType const & x)
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<genType>::is_iec559,
-			"'trunc' only accept floating-point inputs");
-
-		// TODO, add C++11 std::trunk
-		return x < 0 ? -floor(-x) : floor(x);
+		return detail::functor1<T, P, vecType>::call(::std::floor, x);
 	}
 	}
 
 
-	VECTORIZE_VEC(trunc)
+	// trunc
+#	if GLM_LANG & GLM_LANG_CXX0X_FLAG
+		using ::std::trunc;
+#	else
+		template <typename genType>
+		GLM_FUNC_QUALIFIER genType trunc(genType x)
+		{
+			GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
 
 
-	// round
-	template <typename genType>
-	GLM_FUNC_QUALIFIER genType round(genType const& x)
-	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<genType>::is_iec559,
-			"'round' only accept floating-point inputs");
+			return x < static_cast<genType>(0) ? -floor(-x) : floor(x);
+		}
+#	endif
 
 
-		// TODO, add C++11 std::round
-		return x < 0 ? genType(int(x - genType(0.5))) : genType(int(x + genType(0.5)));
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x)
+	{
+		return detail::functor1<T, P, vecType>::call(::std::trunc, x);
 	}
 	}
 
 
-	VECTORIZE_VEC(round)
+	// round
+#	if GLM_LANG & GLM_LANG_CXX0X_FLAG
+		using ::std::round;
+#	else
+		template <typename genType>
+		GLM_FUNC_QUALIFIER genType round(genType x)
+		{
+			GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'round' only accept floating-point inputs");
+
+			return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5)));
+		}
+#	endif
+
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> round(vecType<T, P> const & x)
+	{
+		return detail::functor1<T, P, vecType>::call(::std::round, x);
+	}
 
 
 /*
 /*
 	// roundEven
 	// roundEven
@@ -216,14 +224,12 @@ namespace detail
 		return genType(int(x + genType(int(x) % 2)));
 		return genType(int(x + genType(int(x) % 2)));
 	}
 	}
 */
 */
-	
+
 	// roundEven
 	// roundEven
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType roundEven(genType const & x)
+	GLM_FUNC_QUALIFIER genType roundEven(genType x)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<genType>::is_iec559,
-			"'roundEven' only accept floating-point inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
 		
 		
 		int Integer = static_cast<int>(x);
 		int Integer = static_cast<int>(x);
 		genType IntegerPart = static_cast<genType>(Integer);
 		genType IntegerPart = static_cast<genType>(Integer);
@@ -250,61 +256,57 @@ namespace detail
 		//	return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0));
 		//	return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0));
 		//}
 		//}
 	}
 	}
-	
-	VECTORIZE_VEC(roundEven)
 
 
-	// ceil
-	using std::ceil;
-/*
-	template <typename genType>
-	GLM_FUNC_QUALIFIER genType ceil(genType const & x)
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> roundEven(vecType<T, P> const & x)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<genType>::is_iec559,
-			"'ceil' only accept floating-point inputs");
+		return detail::functor1<T, P, vecType>::call(roundEven, x);
+	}
+
+	// ceil
+	using ::std::ceil;
 
 
-		return ::std::ceil(x);
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> ceil(vecType<T, P> const & x)
+	{
+		return detail::functor1<T, P, vecType>::call(::std::ceil, x);
 	}
 	}
-*/
-	VECTORIZE_VEC(ceil)
 
 
 	// fract
 	// fract
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType fract
-	(
-		genType const & x
-	)
+	GLM_FUNC_QUALIFIER genType fract(genType x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fract' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fract' only accept floating-point inputs");
 
 
 		return x - floor(x);
 		return x - floor(x);
 	}
 	}
 
 
-	VECTORIZE_VEC(fract)
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> fract(vecType<T, P> const & x)
+	{
+		return detail::functor1<T, P, vecType>::call(fract, x);
+	}
 
 
 	// mod
 	// mod
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType mod
-	(
-		genType const & x,
-		genType const & y
-	)
+	GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'mod' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'mod' only accept floating-point inputs");
 
 
 		return x - y * floor(x / y);
 		return x - y * floor(x / y);
 	}
 	}
 
 
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & a, vecType<T, P> const & b)
+	{
+		return detail::functor2<T, P, vecType>::call(mod, a, b);
+	}
+
 	VECTORIZE_VEC_SCA(mod)
 	VECTORIZE_VEC_SCA(mod)
-	VECTORIZE_VEC_VEC(mod)
 
 
 	// modf
 	// modf
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType modf
-	(
-		genType const & x,
-		genType & i
-	)
+	GLM_FUNC_QUALIFIER genType modf(genType const & x, genType & i)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
 
 
@@ -312,22 +314,14 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec1<T, P> modf
-	(
-		tvec1<T, P> const & x,
-		tvec1<T, P> & i
-	)
+	GLM_FUNC_QUALIFIER tvec1<T, P> modf(tvec1<T, P> const & x, tvec1<T, P> & i)
 	{
 	{
 		return tvec1<T, P>(
 		return tvec1<T, P>(
 			modf(x.x, i.x));
 			modf(x.x, i.x));
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec2<T, P> modf
-	(
-		tvec2<T, P> const & x,
-		tvec2<T, P> & i
-	)
+	GLM_FUNC_QUALIFIER tvec2<T, P> modf(tvec2<T, P> const & x, tvec2<T, P> & i)
 	{
 	{
 		return tvec2<T, P>(
 		return tvec2<T, P>(
 			modf(x.x, i.x),
 			modf(x.x, i.x),
@@ -335,11 +329,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec3<T, P> modf
-	(
-		tvec3<T, P> const & x,
-		tvec3<T, P> & i
-	)
+	GLM_FUNC_QUALIFIER tvec3<T, P> modf(tvec3<T, P> const & x, tvec3<T, P> & i)
 	{
 	{
 		return tvec3<T, P>(
 		return tvec3<T, P>(
 			modf(x.x, i.x),
 			modf(x.x, i.x),
@@ -348,11 +338,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec4<T, P> modf
-	(
-		tvec4<T, P> const & x,
-		tvec4<T, P> & i
-	)
+	GLM_FUNC_QUALIFIER tvec4<T, P> modf(tvec4<T, P> const & x, tvec4<T, P> & i)
 	{
 	{
 		return tvec4<T, P>(
 		return tvec4<T, P>(
 			modf(x.x, i.x),
 			modf(x.x, i.x),
@@ -371,67 +357,51 @@ namespace detail
 
 
 	// min
 	// min
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType min
-	(
-		genType const & x,
-		genType const & y
-	)
+	GLM_FUNC_QUALIFIER genType min(genType x, genType y)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer,
-			"'min' only accept floating-point or integer inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs");
 
 
 		return x < y ? x : y;
 		return x < y ? x : y;
 	}
 	}
 
 
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, vecType<T, P> const & b)
+	{
+		return detail::functor2<T, P, vecType>::call(min, a, b);
+	}
+
 	VECTORIZE_VEC_SCA(min)
 	VECTORIZE_VEC_SCA(min)
-	VECTORIZE_VEC_VEC(min)
 
 
 	// max
 	// max
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType max
-	(
-		genType const & x,
-		genType const & y
-	)
+	GLM_FUNC_QUALIFIER genType max(genType x, genType y)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer,
-			"'max' only accept floating-point or integer inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs");
 
 
 		return x > y ? x : y;
 		return x > y ? x : y;
 	}
 	}
 
 
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, vecType<T, P> const & b)
+	{
+		return detail::functor2<T, P, vecType>::call(max, a, b);
+	}
+
 	VECTORIZE_VEC_SCA(max)
 	VECTORIZE_VEC_SCA(max)
-	VECTORIZE_VEC_VEC(max)
 
 
 	// clamp
 	// clamp
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType clamp
-	(
-		genType const & x,
-		genType const & minVal,
-		genType const & maxVal
-	)
+	GLM_FUNC_QUALIFIER genType clamp(genType const & x, genType const & minVal, genType const & maxVal)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer,
-			"'clamp' only accept floating-point or integer inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs");
 		
 		
 		return min(maxVal, max(minVal, x));
 		return min(maxVal, max(minVal, x));
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec2<T, P> clamp
-	(
-		tvec2<T, P> const & x,
-		T const & minVal,
-		T const & maxVal
-	)
+	GLM_FUNC_QUALIFIER tvec2<T, P> clamp(tvec2<T, P> const & x, T const & minVal, T const & maxVal)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
-			"'clamp' only accept floating-point or integer inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
 
 
 		return tvec2<T, P>(
 		return tvec2<T, P>(
 			clamp(x.x, minVal, maxVal),
 			clamp(x.x, minVal, maxVal),
@@ -439,16 +409,9 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec3<T, P> clamp
-	(
-		tvec3<T, P> const & x,
-		T const & minVal,
-		T const & maxVal
-	)
+	GLM_FUNC_QUALIFIER tvec3<T, P> clamp(tvec3<T, P> const & x, T const & minVal, T const & maxVal)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
-			"'clamp' only accept floating-point or integer inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
 
 
 		return tvec3<T, P>(
 		return tvec3<T, P>(
 			clamp(x.x, minVal, maxVal),
 			clamp(x.x, minVal, maxVal),
@@ -457,16 +420,9 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec4<T, P> clamp
-	(
-		tvec4<T, P> const & x,
-		T const & minVal,
-		T const & maxVal
-	)
+	GLM_FUNC_QUALIFIER tvec4<T, P> clamp(tvec4<T, P> const & x, T const & minVal, T const & maxVal)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
-			"'clamp' only accept floating-point or integer inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
 
 
 		return tvec4<T, P>(
 		return tvec4<T, P>(
 			clamp(x.x, minVal, maxVal),
 			clamp(x.x, minVal, maxVal),
@@ -476,16 +432,9 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec2<T, P> clamp
-	(
-		tvec2<T, P> const & x,
-		tvec2<T, P> const & minVal,
-		tvec2<T, P> const & maxVal
-	)
+	GLM_FUNC_QUALIFIER tvec2<T, P> clamp(tvec2<T, P> const & x, tvec2<T, P> const & minVal, tvec2<T, P> const & maxVal)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
-			"'clamp' only accept floating-point or integer inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
 
 
 		return tvec2<T, P>(
 		return tvec2<T, P>(
 			clamp(x.x, minVal.x, maxVal.x),
 			clamp(x.x, minVal.x, maxVal.x),
@@ -493,16 +442,9 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec3<T, P> clamp
-	(
-		tvec3<T, P> const & x,
-		tvec3<T, P> const & minVal,
-		tvec3<T, P> const & maxVal
-	)
+	GLM_FUNC_QUALIFIER tvec3<T, P> clamp(tvec3<T, P> const & x, tvec3<T, P> const & minVal, tvec3<T, P> const & maxVal)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
-			"'clamp' only accept floating-point or integer inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
 
 
 		return tvec3<T, P>(
 		return tvec3<T, P>(
 			clamp(x.x, minVal.x, maxVal.x),
 			clamp(x.x, minVal.x, maxVal.x),
@@ -511,16 +453,9 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec4<T, P> clamp
-	(
-		tvec4<T, P> const & x,
-		tvec4<T, P> const & minVal,
-		tvec4<T, P> const & maxVal
-	)
+	GLM_FUNC_QUALIFIER tvec4<T, P> clamp(tvec4<T, P> const & x, tvec4<T, P> const & minVal, tvec4<T, P> const & maxVal)
 	{
 	{
-		GLM_STATIC_ASSERT(
-			std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
-			"'clamp' only accept floating-point or integer inputs");
+		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
 
 
 		return tvec4<T, P>(
 		return tvec4<T, P>(
 			clamp(x.x, minVal.x, maxVal.x),
 			clamp(x.x, minVal.x, maxVal.x),
@@ -530,55 +465,32 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, typename U, precision P, template <typename, precision> class vecType>
 	template <typename T, typename U, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_QUALIFIER vecType<T, P> mix
-	(
-		vecType<T, P> const & x,
-		vecType<T, P> const & y,
-		vecType<U, P> const & a
-	)
+	GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
 	{
 	{
 		return detail::compute_mix_vector<T, U, P, vecType>::call(x, y, a);
 		return detail::compute_mix_vector<T, U, P, vecType>::call(x, y, a);
 	}
 	}
 
 
 	template <typename T, typename U, precision P, template <typename, precision> class vecType>
 	template <typename T, typename U, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_QUALIFIER vecType<T, P> mix
-	(
-		vecType<T, P> const & x,
-		vecType<T, P> const & y,
-		U const & a
-	)
+	GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U const & a)
 	{
 	{
 		return detail::compute_mix_scalar<T, U, P, vecType>::call(x, y, a);
 		return detail::compute_mix_scalar<T, U, P, vecType>::call(x, y, a);
 	}
 	}
 
 
 	template <typename genTypeT, typename genTypeU>
 	template <typename genTypeT, typename genTypeU>
-	GLM_FUNC_QUALIFIER genTypeT mix
-	(
-		genTypeT const & x,
-		genTypeT const & y,
-		genTypeU const & a
-	)
+	GLM_FUNC_QUALIFIER genTypeT mix(genTypeT const & x, genTypeT const & y, genTypeU const & a)
 	{
 	{
 		return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
 		return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
 	}
 	}
 
 
 	// step
 	// step
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType step
-	(
-		genType const & edge,
-		genType const & x
-	)
+	GLM_FUNC_QUALIFIER genType step(genType const & edge, genType const & x)
 	{
 	{
 		return mix(genType(1), genType(0), glm::lessThan(x, edge));
 		return mix(genType(1), genType(0), glm::lessThan(x, edge));
 	}
 	}
 
 
 	template <template <typename, precision> class vecType, typename T, precision P>
 	template <template <typename, precision> class vecType, typename T, precision P>
-	GLM_FUNC_QUALIFIER vecType<T, P> step
-	(
-		T const & edge,
-		vecType<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER vecType<T, P> step(T const & edge, vecType<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'step' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'step' only accept floating-point inputs");
 
 
@@ -587,12 +499,7 @@ namespace detail
 
 
 	// smoothstep
 	// smoothstep
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType smoothstep
-	(
-		genType const & edge0,
-		genType const & edge1,
-		genType const & x
-	)
+	GLM_FUNC_QUALIFIER genType smoothstep(genType const & edge0, genType const & edge1, genType const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'smoothstep' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'smoothstep' only accept floating-point inputs");
 
 
@@ -601,12 +508,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec2<T, P> smoothstep
-	(
-		T const & edge0,
-		T const & edge1,
-		tvec2<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER tvec2<T, P> smoothstep(T const & edge0, T const & edge1, tvec2<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 
 
@@ -616,12 +518,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec3<T, P> smoothstep
-	(
-		T const & edge0,
-		T const & edge1,
-		tvec3<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER tvec3<T, P> smoothstep(T const & edge0, T const & edge1, tvec3<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 
 
@@ -632,12 +529,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec4<T, P> smoothstep
-	(
-		T const & edge0,
-		T const & edge1,
-		tvec4<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER tvec4<T, P> smoothstep(T const & edge0, T const & edge1, tvec4<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 
 
@@ -649,12 +541,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec2<T, P> smoothstep
-	(
-		tvec2<T, P> const & edge0,
-		tvec2<T, P> const & edge1,
-		tvec2<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER tvec2<T, P> smoothstep(tvec2<T, P> const & edge0, tvec2<T, P> const & edge1, tvec2<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 
 
@@ -664,12 +551,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec3<T, P> smoothstep
-	(
-		tvec3<T, P> const & edge0,
-		tvec3<T, P> const & edge1,
-		tvec3<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER tvec3<T, P> smoothstep(tvec3<T, P> const & edge0, tvec3<T, P> const & edge1, tvec3<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 
 
@@ -680,12 +562,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec4<T, P> smoothstep
-	(
-		tvec4<T, P> const & edge0,
-		tvec4<T, P> const & edge1,
-		tvec4<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER tvec4<T, P> smoothstep(tvec4<T, P> const & edge0, tvec4<T, P> const & edge1, tvec4<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
 
 
@@ -720,10 +597,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isnan
-	(
-		tvec1<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isnan(tvec1<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 
 
@@ -732,10 +606,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isnan
-	(
-		tvec2<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isnan(tvec2<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 
 
@@ -745,10 +616,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isnan
-	(
-		tvec3<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isnan(tvec3<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 
 
@@ -759,10 +627,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isnan
-	(
-		tvec4<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isnan(tvec4<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
 
 
@@ -774,8 +639,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename genType> 
 	template <typename genType> 
-	GLM_FUNC_QUALIFIER bool isinf(
-		genType const & x)
+	GLM_FUNC_QUALIFIER bool isinf(genType const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs");
 
 
@@ -798,10 +662,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isinf
-	(
-		tvec1<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isinf(tvec1<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
 
 
@@ -810,10 +671,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isinf
-	(
-		tvec2<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isinf(tvec2<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
 
 
@@ -823,10 +681,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isinf
-	(
-		tvec3<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isinf(tvec3<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
 
 
@@ -837,10 +692,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isinf
-	(
-		tvec4<T, P> const & x
-	)
+	GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isinf(tvec4<T, P> const & x)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
 
 
@@ -896,22 +748,13 @@ namespace detail
 	}
 	}
 	
 	
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType fma
-	(
-		genType const & a,
-		genType const & b,
-		genType const & c
-	)
+	GLM_FUNC_QUALIFIER genType fma(genType const & a, genType const & b, genType const & c)
 	{
 	{
 		return a * b + c;
 		return a * b + c;
 	}
 	}
 
 
 	template <typename genType>
 	template <typename genType>
-	GLM_FUNC_QUALIFIER genType frexp
-	(
-		genType const & x,
-		int & exp
-	)
+	GLM_FUNC_QUALIFIER genType frexp(genType const & x, int & exp)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs");
 
 
@@ -919,11 +762,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec1<T, P> frexp
-	(
-		tvec1<T, P> const & x,
-		tvec1<int, P> & exp
-	)
+	GLM_FUNC_QUALIFIER tvec1<T, P> frexp(tvec1<T, P> const & x, tvec1<int, P> & exp)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 
 
@@ -931,11 +770,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec2<T, P> frexp
-	(
-		tvec2<T, P> const & x,
-		tvec2<int, P> & exp
-	)
+	GLM_FUNC_QUALIFIER tvec2<T, P> frexp(tvec2<T, P> const & x, tvec2<int, P> & exp)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 
 
@@ -945,11 +780,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec3<T, P> frexp
-	(
-		tvec3<T, P> const & x,
-		tvec3<int, P> & exp
-	)
+	GLM_FUNC_QUALIFIER tvec3<T, P> frexp(tvec3<T, P> const & x, tvec3<int, P> & exp)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 
 
@@ -960,11 +791,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec4<T, P> frexp
-	(
-		tvec4<T, P> const & x,
-		tvec4<int, P> & exp
-	)
+	GLM_FUNC_QUALIFIER tvec4<T, P> frexp(tvec4<T, P> const & x, tvec4<int, P> & exp)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
 
 
@@ -976,11 +803,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename genType, precision P>
 	template <typename genType, precision P>
-	GLM_FUNC_QUALIFIER genType ldexp
-	(
-		genType const & x,
-		int const & exp
-	)
+	GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs");
 
 
@@ -988,11 +811,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec1<T, P> ldexp
-	(
-		tvec1<T, P> const & x,
-		tvec1<int, P> const & exp
-	)
+	GLM_FUNC_QUALIFIER tvec1<T, P> ldexp(tvec1<T, P> const & x, tvec1<int, P> const & exp)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 
 
@@ -1001,11 +820,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec2<T, P> ldexp
-	(
-		tvec2<T, P> const & x,
-		tvec2<int, P> const & exp
-	)
+	GLM_FUNC_QUALIFIER tvec2<T, P> ldexp(tvec2<T, P> const & x, tvec2<int, P> const & exp)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 
 
@@ -1015,11 +830,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec3<T, P> ldexp
-	(
-		tvec3<T, P> const & x,
-		tvec3<int, P> const & exp
-	)
+	GLM_FUNC_QUALIFIER tvec3<T, P> ldexp(tvec3<T, P> const & x, tvec3<int, P> const & exps)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 
 
@@ -1030,11 +841,7 @@ namespace detail
 	}
 	}
 
 
 	template <typename T, precision P>
 	template <typename T, precision P>
-	GLM_FUNC_QUALIFIER tvec4<T, P> ldexp
-	(
-		tvec4<T, P> const & x,
-		tvec4<int, P> const & exp
-	)
+	GLM_FUNC_QUALIFIER tvec4<T, P> ldexp(tvec4<T, P> const & x, tvec4<int, P> const & exp)
 	{
 	{
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
 
 
@@ -1044,5 +851,4 @@ namespace detail
 			ldexp(x.z, exp.z),
 			ldexp(x.z, exp.z),
 			ldexp(x.w, exp.w));
 			ldexp(x.w, exp.w));
 	}
 	}
-
 }//namespace glm
 }//namespace glm

+ 74 - 0
test/core/core_func_common.cpp

@@ -16,6 +16,79 @@
 #include <cstdio>
 #include <cstdio>
 #include <cmath>
 #include <cmath>
 
 
+int test_floor()
+{
+	int Error(0);
+
+	{
+		float A(1.1f);
+		float B = glm::floor(A);
+	}
+
+	{
+		double A(1.1f);
+		double B = glm::floor(A);
+	}
+
+	{
+		glm::vec1 A(1.1f);
+		glm::vec1 B = glm::floor(A);
+
+		Error += glm::all(glm::epsilonEqual(B, glm::vec1(1.0), 0.0001f)) ? 0 : 1;
+	}
+
+	{
+		glm::dvec1 A(1.1f);
+		glm::dvec1 B = glm::floor(A);
+
+		Error += glm::all(glm::epsilonEqual(B, glm::dvec1(1.0), 0.0001)) ? 0 : 1;
+	}
+
+	{
+		glm::vec2 A(1.1f);
+		glm::vec2 B = glm::floor(A);
+
+		Error += glm::all(glm::epsilonEqual(B, glm::vec2(1.0), 0.0001f)) ? 0 : 1;
+	}
+
+	{
+		glm::dvec2 A(1.1f);
+		glm::dvec2 B = glm::floor(A);
+
+		Error += glm::all(glm::epsilonEqual(B, glm::dvec2(1.0), 0.0001)) ? 0 : 1;
+	}
+
+	{
+		glm::vec3 A(1.1f);
+		glm::vec3 B = glm::floor(A);
+
+		Error += glm::all(glm::epsilonEqual(B, glm::vec3(1.0), 0.0001f)) ? 0 : 1;
+	}
+
+	{
+		glm::dvec3 A(1.1f);
+		glm::dvec3 B = glm::floor(A);
+
+		Error += glm::all(glm::epsilonEqual(B, glm::dvec3(1.0), 0.0001)) ? 0 : 1;
+	}
+
+	{
+		glm::vec4 A(1.1f);
+		glm::vec4 B = glm::floor(A);
+
+		Error += glm::all(glm::epsilonEqual(B, glm::vec4(1.0), 0.0001f)) ? 0 : 1;
+	}
+
+	{
+		glm::dvec4 A(1.1f);
+		glm::dvec4 B = glm::floor(A);
+
+		Error += glm::all(glm::epsilonEqual(B, glm::dvec4(1.0), 0.0001)) ? 0 : 1;
+	}
+
+	return Error;
+}
+
 int test_modf()
 int test_modf()
 {
 {
 	int Error(0);
 	int Error(0);
@@ -685,6 +758,7 @@ int main()
 {
 {
 	int Error(0);
 	int Error(0);
 
 
+	Error += test_floor();
 	Error += test_modf();
 	Error += test_modf();
 	Error += test_floatBitsToInt();
 	Error += test_floatBitsToInt();
 	Error += test_floatBitsToUint();
 	Error += test_floatBitsToUint();