|
@@ -55,15 +55,19 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
|
|
|
### [GLM 0.9.9.4](https://github.com/g-truc/glm/tree/master) - 2018-1X-XX
|
|
### [GLM 0.9.9.4](https://github.com/g-truc/glm/tree/master) - 2018-1X-XX
|
|
|
#### Features:
|
|
#### Features:
|
|
|
- Added mix implementation for matrices in EXT_matrix_common #842
|
|
- Added mix implementation for matrices in EXT_matrix_common #842
|
|
|
|
|
+- Added BUILD_SHARED_LIBS and BUILD_STATIC_LIBS build options #871
|
|
|
|
|
|
|
|
#### Improvements:
|
|
#### Improvements:
|
|
|
- Added GLM_FORCE_INTRINSICS to enable SIMD instruction code path. By default, it's disabled allowing constexpr support by default.
|
|
- Added GLM_FORCE_INTRINSICS to enable SIMD instruction code path. By default, it's disabled allowing constexpr support by default.
|
|
|
|
|
+- Optimized inverseTransform #867
|
|
|
|
|
|
|
|
#### Fixes:
|
|
#### Fixes:
|
|
|
- Fixed in mat4x3 conversion #829
|
|
- Fixed in mat4x3 conversion #829
|
|
|
- Fixed constexpr issue on GCC #832
|
|
- Fixed constexpr issue on GCC #832
|
|
|
- Fixed mix implementation to improve GLSL conformance #866
|
|
- Fixed mix implementation to improve GLSL conformance #866
|
|
|
- Fixed int8 being defined as unsigned char with some compiler #839
|
|
- Fixed int8 being defined as unsigned char with some compiler #839
|
|
|
|
|
+- Fixed vec1 include #856
|
|
|
|
|
+- Ignore .vscode #848
|
|
|
|
|
|
|
|
### [GLM 0.9.9.3](https://github.com/g-truc/glm/releases/tag/0.9.9.3) - 2018-10-31
|
|
### [GLM 0.9.9.3](https://github.com/g-truc/glm/releases/tag/0.9.9.3) - 2018-10-31
|
|
|
#### Features:
|
|
#### Features:
|