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Updated GTC_integer

Christophe Riccio 11 years ago
parent
commit
097c1f7b90
3 changed files with 198 additions and 28 deletions
  1. 38 13
      glm/gtc/integer.hpp
  2. 75 3
      glm/gtc/integer.inl
  3. 85 12
      test/gtc/gtc_integer.cpp

+ 38 - 13
glm/gtc/integer.hpp

@@ -41,6 +41,7 @@
 // Dependencies
 #include "../detail/setup.hpp"
 #include "../detail/precision.hpp"
+#include "../vector_relational.hpp"
 #include <limits>
 
 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
@@ -55,8 +56,8 @@ namespace glm
 	/// Return true if the value is a power of two number.
 	///
 	/// @see gtc_integer
-	template <typename genType>
-	GLM_FUNC_DECL bool isPowerOfTwo(genType Value);
+	template <typename genIUType>
+	GLM_FUNC_DECL bool isPowerOfTwo(genIUType Value);
 
 	/// Return true if the value is a power of two number.
 	///
@@ -64,29 +65,53 @@ namespace glm
 	template <typename T, precision P, template <typename, precision> class vecType>
 	GLM_FUNC_DECL vecType<bool, P> isPowerOfTwo(vecType<T, P> const & value);
 
-	/// Find the highest bit set to 1 in a integer variable and return its value. 
+	/// Find the highest bit set to 1 in a integer variable and return its value.
 	///
 	/// @see gtc_integer
-	template <typename genType> 
-	GLM_FUNC_DECL genType highestBitValue(genType const & value);
+	template <typename genIUType>
+	GLM_FUNC_DECL genIUType highestBitValue(genIUType Value);
+
+	/// Find the highest bit set to 1 in a integer variable and return its value.
+	///
+	/// @see gtc_integer
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_DECL vecType<T, P> highestBitValue(vecType<T, P> const & value);
 
 	/// Return the power of two number which value is just higher the input value.
 	///
 	/// @see gtc_integer
-	template <typename genType> 
-	GLM_FUNC_DECL genType powerOfTwoAbove(genType const & value);
+	template <typename genIUType>
+	GLM_FUNC_DECL genIUType powerOfTwoAbove(genIUType Value);
+
+	/// Return the power of two number which value is just higher the input value.
+	///
+	/// @see gtc_integer
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_DECL vecType<T, P> powerOfTwoAbove(vecType<T, P> const & value);
 
-	/// Return the power of two number which value is just lower the input value. 
+	/// Return the power of two number which value is just lower the input value.
 	///
 	/// @see gtc_integer
-	template <typename genType> 
-	GLM_FUNC_DECL genType powerOfTwoBelow(genType const & value);
+	template <typename genIUType>
+	GLM_FUNC_DECL genIUType powerOfTwoBelow(genIUType Value);
 
-	/// Return the power of two number which value is the closet to the input value. 
+	/// Return the power of two number which value is just lower the input value.
 	///
 	/// @see gtc_integer
-	template <typename genType> 
-	GLM_FUNC_DECL genType powerOfTwoNearest(genType const & value);
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_DECL vecType<T, P> powerOfTwoBelow(vecType<T, P> const & value);
+
+	/// Return the power of two number which value is the closet to the input value.
+	///
+	/// @see gtc_integer
+	template <typename genIUType>
+	GLM_FUNC_DECL genIUType powerOfTwoNearest(genIUType Value);
+
+	/// Return the power of two number which value is the closet to the input value.
+	///
+	/// @see gtc_integer
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_DECL vecType<T, P> powerOfTwoNearest(vecType<T, P> const & value);
 
 	/// @}
 } //namespace glm

+ 75 - 3
glm/gtc/integer.inl

@@ -39,9 +39,81 @@ namespace glm
 	}
 
 	template <typename T, precision P, template <typename, precision> class vecType>
-	GLM_FUNC_QUALIFIER vecType<bool, P> isPowerOfTwo(vecType<T, P> const & value)
+	GLM_FUNC_QUALIFIER vecType<bool, P> isPowerOfTwo(vecType<T, P> const & Value)
 	{
-		genType Result = glm::abs(Value);
-		return !(Result & (Result - 1));
+		vecType<T, P> Result(abs(Value));
+		return equal(Result & (Result - 1), vecType<T, P>(0));
+	}
+
+	///////////////////
+	// highestBitValue
+
+	template <typename genIUType>
+	GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value)
+	{
+		genIUType tmp = Value;
+		genIUType result = genIUType(0);
+		while(tmp)
+		{
+			result = (tmp & (~tmp + 1)); // grab lowest bit
+			tmp &= ~result; // clear lowest bit
+		}
+		return result;
+	}
+
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> highestBitValue(vecType<T, P> const & v)
+	{
+		return detail::functor1<T, T, P, vecType>::call(highestBitValue, v);
+	}
+
+	///////////////////
+	// powerOfTwoAbove
+
+	template <typename genType>
+	GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType value)
+	{
+		return isPowerOfTwo(value) ? value : highestBitValue(value) << 1;
+	}
+
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoAbove(vecType<T, P> const & v)
+	{
+		return detail::functor1<T, T, P, vecType>::call(powerOfTwoAbove, v);
+	}
+
+	///////////////////
+	// powerOfTwoBelow
+
+	template <typename genType>
+	GLM_FUNC_QUALIFIER genType powerOfTwoBelow(genType value)
+	{
+		return isPowerOfTwo(value) ? value : highestBitValue(value);
+	}
+
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoBelow(vecType<T, P> const & v)
+	{
+		return detail::functor1<T, T, P, vecType>::call(powerOfTwoBelow, v);
+	}
+
+	/////////////////////
+	// powerOfTwoNearest
+
+	template <typename genType>
+	GLM_FUNC_QUALIFIER genType powerOfTwoNearest(genType value)
+	{
+		if(isPowerOfTwo(value))
+			return value;
+
+		genType const prev = highestBitValue(value);
+		genType const next = prev << 1;
+		return (next - value) < (value - prev) ? next : prev;
+	}
+
+	template <typename T, precision P, template <typename, precision> class vecType>
+	GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoNearest(vecType<T, P> const & v)
+	{
+		return detail::functor1<T, T, P, vecType>::call(powerOfTwoNearest, v);
 	}
 }//namespace glm

+ 85 - 12
test/gtc/gtc_integer.cpp

@@ -9,6 +9,7 @@
 
 #include <glm/gtc/integer.hpp>
 #include <glm/gtc/type_precision.hpp>
+#include <glm/gtc/vec1.hpp>
 
 namespace isPowerOfTwo
 {
@@ -19,9 +20,55 @@ namespace isPowerOfTwo
 		bool		Return;
 	};
 
-	int test_int()
+	int test_int16()
 	{
-		type<int> const DataI32[] =
+		type<glm::int16> const Data[] =
+		{
+			{0x0001, true},
+			{0x0002, true},
+			{0x0004, true},
+			{0x0080, true},
+			{0x0000, true},
+			{0x0003, false}
+		};
+
+		int Error(0);
+
+		for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<glm::int16>); i < n; ++i)
+		{
+			bool Result = glm::isPowerOfTwo(Data[i].Value);
+			Error += Data[i].Return == Result ? 0 : 1;
+		}
+
+		return Error;
+	}
+
+	int test_uint16()
+	{
+		type<glm::uint16> const Data[] =
+		{
+			{0x0001, true},
+			{0x0002, true},
+			{0x0004, true},
+			{0x0000, true},
+			{0x0000, true},
+			{0x0003, false}
+		};
+
+		int Error(0);
+
+		for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<glm::uint16>); i < n; ++i)
+		{
+			bool Result = glm::isPowerOfTwo(Data[i].Value);
+			Error += Data[i].Return == Result ? 0 : 1;
+		}
+
+		return Error;
+	}
+
+	int test_int32()
+	{
+		type<int> const Data[] =
 		{
 			{0x00000001, true},
 			{0x00000002, true},
@@ -33,18 +80,42 @@ namespace isPowerOfTwo
 
 		int Error(0);
 
-		for(std::size_t i = 0, n = sizeof(DataI32) / sizeof(type<int>); i < n; ++i)
+		for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i)
+		{
+			bool Result = glm::isPowerOfTwo(Data[i].Value);
+			Error += Data[i].Return == Result ? 0 : 1;
+		}
+
+		for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i)
+		{
+			glm::bvec1 Result = glm::isPowerOfTwo(glm::ivec1(Data[i].Value));
+			Error += glm::all(glm::equal(glm::bvec1(Data[i].Return), Result)) ? 0 : 1;
+		}
+
+		for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i)
+		{
+			glm::bvec2 Result = glm::isPowerOfTwo(glm::ivec2(Data[i].Value));
+			Error += glm::all(glm::equal(glm::bvec2(Data[i].Return), Result)) ? 0 : 1;
+		}
+
+		for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i)
+		{
+			glm::bvec3 Result = glm::isPowerOfTwo(glm::ivec3(Data[i].Value));
+			Error += glm::all(glm::equal(glm::bvec3(Data[i].Return), Result)) ? 0 : 1;
+		}
+
+		for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<int>); i < n; ++i)
 		{
-			bool Result = glm::isPowerOfTwo(DataI32[i].Value);
-			Error += DataI32[i].Return == Result ? 0 : 1;
+			glm::bvec4 Result = glm::isPowerOfTwo(glm::ivec4(Data[i].Value));
+			Error += glm::all(glm::equal(glm::bvec4(Data[i].Return), Result)) ? 0 : 1;
 		}
 
 		return Error;
 	}
 
-	int test_uint()
+	int test_uint32()
 	{
-		type<glm::uint> const DataU32[] =
+		type<glm::uint> const Data[] =
 		{
 			{0x00000001, true},
 			{0x00000002, true},
@@ -56,10 +127,10 @@ namespace isPowerOfTwo
 
 		int Error(0);
 
-		for(std::size_t i = 0, n = sizeof(DataU32) / sizeof(type<glm::uint>); i < n; ++i)
+		for(std::size_t i = 0, n = sizeof(Data) / sizeof(type<glm::uint>); i < n; ++i)
 		{
-			bool Result = glm::isPowerOfTwo(DataU32[i].Value);
-			Error += DataU32[i].Return == Result ? 0 : 1;
+			bool Result = glm::isPowerOfTwo(Data[i].Value);
+			Error += Data[i].Return == Result ? 0 : 1;
 		}
 
 		return Error;
@@ -69,8 +140,10 @@ namespace isPowerOfTwo
 	{
 		int Error(0);
 
-		Error += test_int();
-		Error += test_uint();
+		Error += test_int16();
+		Error += test_uint16();
+		Error += test_int32();
+		Error += test_uint32();
 
 		return Error;
 	}