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@@ -132,11 +132,89 @@ int test_half()
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return Error;
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}
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+int test_F2x11_1x10()
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+{
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+ int Error = 0;
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+
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+ std::vector<glm::vec3> Tests;
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+ Tests.push_back(glm::vec3(1.0));
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+ Tests.push_back(glm::vec3(0.0));
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+ Tests.push_back(glm::vec3(2.0));
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+ Tests.push_back(glm::vec3(0.1));
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+ Tests.push_back(glm::vec3(0.5));
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+ Tests.push_back(glm::vec3(0.9));
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+
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+ for(std::size_t i = 0; i < Tests.size(); ++i)
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+ {
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+ glm::uint32 p0 = glm::packF2x11_1x10(Tests[i]);
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+ glm::vec3 v0 = glm::unpackF2x11_1x10(p0);
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+ glm::uint32 p1 = glm::packF2x11_1x10(v0);
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+ glm::vec3 v1 = glm::unpackF2x11_1x10(p0);
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+ Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
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+ }
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+
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+ return Error;
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+}
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+
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+int test_Snorm3x10_1x2()
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+{
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+ int Error = 0;
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+
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+ std::vector<glm::vec4> Tests;
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+ Tests.push_back(glm::vec4(1.0));
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+ Tests.push_back(glm::vec4(0.0));
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+ Tests.push_back(glm::vec4(2.0));
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+ Tests.push_back(glm::vec4(0.1));
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+ Tests.push_back(glm::vec4(0.5));
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+ Tests.push_back(glm::vec4(0.9));
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+
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+ for(std::size_t i = 0; i < Tests.size(); ++i)
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+ {
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+ glm::uint32 p0 = glm::packSnorm3x10_1x2(Tests[i]);
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+ glm::vec3 v0 = glm::unpackSnorm3x10_1x2(p0);
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+ glm::uint32 p1 = glm::packSnorm3x10_1x2(v0);
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+ glm::vec3 v1 = glm::unpackSnorm3x10_1x2(p0);
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+ Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
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+ }
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+
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+ return Error;
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+}
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+
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+int test_Unorm3x10_1x2()
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+{
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+ int Error = 0;
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+
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+ std::vector<glm::vec4> Tests;
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+ Tests.push_back(glm::vec4(1.0));
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+ Tests.push_back(glm::vec4(0.0));
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+ Tests.push_back(glm::vec4(2.0));
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+ Tests.push_back(glm::vec4(0.1));
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+ Tests.push_back(glm::vec4(0.5));
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+ Tests.push_back(glm::vec4(0.9));
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+
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+ for(std::size_t i = 0; i < Tests.size(); ++i)
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+ {
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+ glm::uint32 p0 = glm::packSnorm3x10_1x2(Tests[i]);
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+ glm::vec3 v0 = glm::unpackSnorm3x10_1x2(p0);
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+ glm::uint32 p1 = glm::packSnorm3x10_1x2(v0);
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+ glm::vec3 v1 = glm::unpackSnorm3x10_1x2(p0);
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+ Error += glm::all(glm::equal(v0, v1)) ? 0 : 1;
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+ }
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+
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+ return Error;
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+}
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+
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int main()
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{
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int Error(0);
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- Error += test_half();
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+ Error += test_F2x11_1x10();
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+ Error += test_Snorm3x10_1x2();
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+ Error += test_Unorm3x10_1x2();
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+ Error += test_I3x10_1x2();
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+ Error += test_U3x10_1x2();
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+ Error += test_Half1x16();
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+ Error += test_U3x10_1x2();
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return Error;
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}
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