@@ -170,7 +170,7 @@ namespace glm
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'asinh' only accept floating-point input");
- return (x < static_cast<genType>(0) ? static_cast<genType>(-1) : (x > static_cast<genType>(0) ? static_cast<genType>(1) : static_cast<genType>(0))) * log(abs(x) + sqrt(static_cast<genType>(1) + x * x));
+ return (x < static_cast<genType>(0) ? static_cast<genType>(-1) : (x > static_cast<genType>(0) ? static_cast<genType>(1) : static_cast<genType>(0))) * log(std::abs(x) + sqrt(static_cast<genType>(1) + x * x));
}
# endif
@@ -51,6 +51,10 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
## Release notes
+#### [GLM 0.9.7.4](https://github.com/g-truc/glm/tree/0.9.7) - 2016-XX-XX
+##### Fixes:
+- Fixed asinh warning with C++98 STL #484
+
#### [GLM 0.9.7.3](https://github.com/g-truc/glm/releases/tag/0.9.7.3) - 2016-02-21
##### Improvements:
- Added AVX512 detection