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Updated manual

Christophe Riccio 9 年之前
父节点
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0ee82e648f
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      readme.md

+ 2 - 2
readme.md

@@ -17,12 +17,12 @@ This library works perfectly with *[OpenGL](https://www.opengl.org)* but it also
 - [CUDA](https://developer.nvidia.com/about-cuda) 7.0 and higher (experimental)
 - [CUDA](https://developer.nvidia.com/about-cuda) 7.0 and higher (experimental)
 - Any conform C++98 or C++11 compiler
 - Any conform C++98 or C++11 compiler
 
 
-For more information about *GLM*, please have a look at the [manual](http://glm.g-truc.net/0.9.7/glm-0.9.7.pdf) and the [API reference documentation](http://glm.g-truc.net/0.9.7/api/index.html).
+For more information about *GLM*, please have a look at the [manual](manual.md) and the [API reference documentation](http://glm.g-truc.net/0.9.8/api/index.html).
 The source code and the documentation are licensed under both the [Happy Bunny License (Modified MIT) or the MIT License](./copying.txt).
 The source code and the documentation are licensed under both the [Happy Bunny License (Modified MIT) or the MIT License](./copying.txt).
 
 
 Thanks for contributing to the project by [submitting issues](https://github.com/g-truc/glm/issues) for bug reports and feature requests. Any feedback is welcome at [[email protected]](mailto://[email protected]).
 Thanks for contributing to the project by [submitting issues](https://github.com/g-truc/glm/issues) for bug reports and feature requests. Any feedback is welcome at [[email protected]](mailto://[email protected]).
 
 
-```c++
+```cpp
 #include <glm/vec3.hpp> // glm::vec3
 #include <glm/vec3.hpp> // glm::vec3
 #include <glm/vec4.hpp> // glm::vec4
 #include <glm/vec4.hpp> // glm::vec4
 #include <glm/mat4x4.hpp> // glm::mat4
 #include <glm/mat4x4.hpp> // glm::mat4