Browse Source

Remove a preprocessor debug message and correct the readme

rhoarau 6 years ago
parent
commit
1079444f7e
2 changed files with 1 additions and 2 deletions
  1. 0 1
      glm/detail/setup.hpp
  2. 1 1
      readme.md

+ 0 - 1
glm/detail/setup.hpp

@@ -410,7 +410,6 @@
 #if GLM_COMPILER & GLM_COMPILER_CUDA
 #	define GLM_CUDA_FUNC_DEF __device__ __host__
 #	define GLM_CUDA_FUNC_DECL __device__ __host__
-#error "oops cuda shit"
 #else
 #	define GLM_CUDA_FUNC_DEF
 #	define GLM_CUDA_FUNC_DECL

+ 1 - 1
readme.md

@@ -15,7 +15,7 @@ This library works perfectly with *[OpenGL](https://www.opengl.org)* but it also
 - [LLVM](http://llvm.org/) 3.4 and higher
 - [Visual C++](http://www.visualstudio.com/) 2013 and higher
 - [CUDA](https://developer.nvidia.com/about-cuda) 7.0 and higher (experimental)
-- [SYCL](https://www.khronos.org/sycl/) 1.2.1 and higher (experimental: only [ComputeCpp](https://codeplay.com/products/computesuite/computecpp) has been tested).
+- [SYCL](https://www.khronos.org/sycl/) (experimental: only [ComputeCpp](https://codeplay.com/products/computesuite/computecpp) implementation has been tested).
 - Any C++11 compiler
 
 For more information about *GLM*, please have a look at the [manual](manual.md) and the [API reference documentation](http://glm.g-truc.net/0.9.8/api/index.html).