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glm: Remove redundant double semi-colons

Make clang happy
/glm/gtc/../ext/../detail/../simd/common.h:106:45: error: empty expression statement has no effect; remove unnecessary ';' to silence this warning [-Werror,-Wextra-semi-stmt]
|         glm_vec4 const or0 = _mm_or_ps(and0, and1);;
|                                                    ^
| 1 error generated.

Signed-off-by: Khem Raj <[email protected]>
Khem Raj 6 years ago
parent
commit
1150952697

+ 4 - 4
glm/gtx/associated_min_max.inl

@@ -86,7 +86,7 @@ GLM_FUNC_QUALIFIER U associatedMin
 )
 )
 {
 {
 	T Test1 = min(x, y);
 	T Test1 = min(x, y);
-	T Test2 = min(z, w);;
+	T Test2 = min(z, w);
 	U Result1 = x < y ? a : b;
 	U Result1 = x < y ? a : b;
 	U Result2 = z < w ? c : d;
 	U Result2 = z < w ? c : d;
 	U Result = Test1 < Test2 ? Result1 : Result2;
 	U Result = Test1 < Test2 ? Result1 : Result2;
@@ -152,7 +152,7 @@ GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMin
 	for(length_t i = 0, n = Result.length(); i < n; ++i)
 	for(length_t i = 0, n = Result.length(); i < n; ++i)
 	{
 	{
 		T Test1 = min(x[i], y[i]);
 		T Test1 = min(x[i], y[i]);
-		T Test2 = min(z[i], w[i]);;
+		T Test2 = min(z[i], w[i]);
 		U Result1 = x[i] < y[i] ? a : b;
 		U Result1 = x[i] < y[i] ? a : b;
 		U Result2 = z[i] < w[i] ? c : d;
 		U Result2 = z[i] < w[i] ? c : d;
 		Result[i] = Test1 < Test2 ? Result1 : Result2;
 		Result[i] = Test1 < Test2 ? Result1 : Result2;
@@ -278,7 +278,7 @@ GLM_FUNC_QUALIFIER U associatedMax
 )
 )
 {
 {
 	T Test1 = max(x, y);
 	T Test1 = max(x, y);
-	T Test2 = max(z, w);;
+	T Test2 = max(z, w);
 	U Result1 = x > y ? a : b;
 	U Result1 = x > y ? a : b;
 	U Result2 = z > w ? c : d;
 	U Result2 = z > w ? c : d;
 	U Result = Test1 > Test2 ? Result1 : Result2;
 	U Result = Test1 > Test2 ? Result1 : Result2;
@@ -344,7 +344,7 @@ GLM_FUNC_QUALIFIER vec<L, U, Q> associatedMax
 	for(length_t i = 0, n = Result.length(); i < n; ++i)
 	for(length_t i = 0, n = Result.length(); i < n; ++i)
 	{
 	{
 		T Test1 = max(x[i], y[i]);
 		T Test1 = max(x[i], y[i]);
-		T Test2 = max(z[i], w[i]);;
+		T Test2 = max(z[i], w[i]);
 		U Result1 = x[i] > y[i] ? a : b;
 		U Result1 = x[i] > y[i] ? a : b;
 		U Result2 = z[i] > w[i] ? c : d;
 		U Result2 = z[i] > w[i] ? c : d;
 		Result[i] = Test1 > Test2 ? Result1 : Result2;
 		Result[i] = Test1 > Test2 ? Result1 : Result2;

+ 1 - 1
glm/simd/common.h

@@ -103,7 +103,7 @@ GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sign(glm_vec4 x)
 	glm_vec4 const cmp1 = _mm_cmpgt_ps(x, zro0);
 	glm_vec4 const cmp1 = _mm_cmpgt_ps(x, zro0);
 	glm_vec4 const and0 = _mm_and_ps(cmp0, _mm_set1_ps(-1.0f));
 	glm_vec4 const and0 = _mm_and_ps(cmp0, _mm_set1_ps(-1.0f));
 	glm_vec4 const and1 = _mm_and_ps(cmp1, _mm_set1_ps(1.0f));
 	glm_vec4 const and1 = _mm_and_ps(cmp1, _mm_set1_ps(1.0f));
-	glm_vec4 const or0 = _mm_or_ps(and0, and1);;
+	glm_vec4 const or0 = _mm_or_ps(and0, and1);
 	return or0;
 	return or0;
 }
 }
 
 

+ 3 - 3
test/core/core_func_exponential.cpp

@@ -153,13 +153,13 @@ static int test_inversesqrt()
 	float A = glm::inversesqrt(16.f) * glm::sqrt(16.f);
 	float A = glm::inversesqrt(16.f) * glm::sqrt(16.f);
 	Error += glm::equal(A, 1.f, 0.01f) ? 0 : 1;
 	Error += glm::equal(A, 1.f, 0.01f) ? 0 : 1;
 
 
-	glm::vec1 B = glm::inversesqrt(glm::vec1(16.f)) * glm::sqrt(16.f);;
+	glm::vec1 B = glm::inversesqrt(glm::vec1(16.f)) * glm::sqrt(16.f);
 	Error += glm::all(glm::equal(B, glm::vec1(1.f), 0.01f)) ? 0 : 1;
 	Error += glm::all(glm::equal(B, glm::vec1(1.f), 0.01f)) ? 0 : 1;
 
 
-	glm::vec2 C = glm::inversesqrt(glm::vec2(16.f)) * glm::sqrt(16.f);;
+	glm::vec2 C = glm::inversesqrt(glm::vec2(16.f)) * glm::sqrt(16.f);
 	Error += glm::all(glm::equal(C, glm::vec2(1.f), 0.01f)) ? 0 : 1;
 	Error += glm::all(glm::equal(C, glm::vec2(1.f), 0.01f)) ? 0 : 1;
 
 
-	glm::vec3 D = glm::inversesqrt(glm::vec3(16.f)) * glm::sqrt(16.f);;
+	glm::vec3 D = glm::inversesqrt(glm::vec3(16.f)) * glm::sqrt(16.f);
 	Error += glm::all(glm::equal(D, glm::vec3(1.f), 0.01f)) ? 0 : 1;
 	Error += glm::all(glm::equal(D, glm::vec3(1.f), 0.01f)) ? 0 : 1;
 
 
 	glm::vec4 E = glm::inversesqrt(glm::vec4(16.f)) * glm::sqrt(16.f);
 	glm::vec4 E = glm::inversesqrt(glm::vec4(16.f)) * glm::sqrt(16.f);

+ 2 - 2
test/gtx/gtx_easing.cpp

@@ -34,7 +34,7 @@ namespace
 		r = glm::circularEaseOut(a);
 		r = glm::circularEaseOut(a);
 		r = glm::circularEaseInOut(a);
 		r = glm::circularEaseInOut(a);
 
 
-		r = glm::exponentialEaseIn(a);;
+		r = glm::exponentialEaseIn(a);
 		r = glm::exponentialEaseOut(a);
 		r = glm::exponentialEaseOut(a);
 		r = glm::exponentialEaseInOut(a);
 		r = glm::exponentialEaseInOut(a);
 
 
@@ -46,7 +46,7 @@ namespace
 		r = glm::backEaseOut(a);
 		r = glm::backEaseOut(a);
 		r = glm::backEaseInOut(a);
 		r = glm::backEaseInOut(a);
 
 
-		r = glm::bounceEaseIn(a);;
+		r = glm::bounceEaseIn(a);
 		r = glm::bounceEaseOut(a);
 		r = glm::bounceEaseOut(a);
 		r = glm::bounceEaseInOut(a);
 		r = glm::bounceEaseInOut(a);
 	}
 	}