Browse Source

Added GLI for GLM tests

Christophe Riccio 14 years ago
parent
commit
124780e826
46 changed files with 4668 additions and 6 deletions
  1. 1 0
      CMakeLists.txt
  2. 0 6
      glm/glm.hpp
  3. 27 0
      test/external/gli/CMakeLists.txt
  4. 4 0
      test/external/gli/core/dummy.cpp
  5. 25 0
      test/external/gli/core/generate_mipmaps.hpp
  6. 69 0
      test/external/gli/core/generate_mipmaps.inl
  7. 169 0
      test/external/gli/core/image2d.hpp
  8. 231 0
      test/external/gli/core/image2d.inl
  9. 82 0
      test/external/gli/core/operation.hpp
  10. 233 0
      test/external/gli/core/operation.inl
  11. 28 0
      test/external/gli/core/operator.hpp
  12. 210 0
      test/external/gli/core/operator.inl
  13. 48 0
      test/external/gli/core/shared_array.hpp
  14. 151 0
      test/external/gli/core/shared_array.inl
  15. 41 0
      test/external/gli/core/shared_ptr.hpp
  16. 125 0
      test/external/gli/core/shared_ptr.inl
  17. 31 0
      test/external/gli/core/size.hpp
  18. 47 0
      test/external/gli/core/size.inl
  19. 106 0
      test/external/gli/core/texture2d.hpp
  20. 304 0
      test/external/gli/core/texture2d.inl
  21. 59 0
      test/external/gli/core/texture2d_array.hpp
  22. 78 0
      test/external/gli/core/texture2d_array.inl
  23. 65 0
      test/external/gli/core/texture_cube.hpp
  24. 70 0
      test/external/gli/core/texture_cube.inl
  25. 59 0
      test/external/gli/core/texture_cube_array.hpp
  26. 72 0
      test/external/gli/core/texture_cube_array.inl
  27. 31 0
      test/external/gli/gli.hpp
  28. 27 0
      test/external/gli/gtx/compression.hpp
  29. 8 0
      test/external/gli/gtx/compression.inl
  30. 46 0
      test/external/gli/gtx/fetch.hpp
  31. 91 0
      test/external/gli/gtx/fetch.inl
  32. 33 0
      test/external/gli/gtx/gl_texture2d.hpp
  33. 210 0
      test/external/gli/gtx/gl_texture2d.inl
  34. 38 0
      test/external/gli/gtx/gradient.hpp
  35. 74 0
      test/external/gli/gtx/gradient.inl
  36. 37 0
      test/external/gli/gtx/loader.hpp
  37. 48 0
      test/external/gli/gtx/loader.inl
  38. 35 0
      test/external/gli/gtx/loader_dds10.hpp
  39. 595 0
      test/external/gli/gtx/loader_dds10.inl
  40. 39 0
      test/external/gli/gtx/loader_dds9.hpp
  41. 790 0
      test/external/gli/gtx/loader_dds9.inl
  42. 36 0
      test/external/gli/gtx/loader_tga.hpp
  43. 159 0
      test/external/gli/gtx/loader_tga.inl
  44. 27 0
      test/external/gli/gtx/wavelet.hpp
  45. 8 0
      test/external/gli/gtx/wavelet.inl
  46. 1 0
      test/gtx/gtx_noise.cpp

+ 1 - 0
CMakeLists.txt

@@ -22,6 +22,7 @@ if(CMAKE_COMPILER_IS_GNUCXX)
 endif()
 endif()
 
 
 include_directories(".")
 include_directories(".")
+include_directories("./test/extenal")
 
 
 add_subdirectory(glm)
 add_subdirectory(glm)
 add_subdirectory(test)
 add_subdirectory(test)

+ 0 - 6
glm/glm.hpp

@@ -73,12 +73,6 @@
 /// These templetes are implementation details of GLM types and should not be used explicitly.
 /// These templetes are implementation details of GLM types and should not be used explicitly.
 /// 
 /// 
 /// @ingroup core
 /// @ingroup core
-/// 
-/// @defgroup core_funcs Functions
-/// 
-/// @brief The functions defined by the specification.
-/// 
-/// @ingroup core
 ///////////////////////////////////////////////////////////////////////////////////
 ///////////////////////////////////////////////////////////////////////////////////
 
 
 #include "core/_fixes.hpp"
 #include "core/_fixes.hpp"

+ 27 - 0
test/external/gli/CMakeLists.txt

@@ -0,0 +1,27 @@
+set(NAME gli)
+
+file(GLOB ROOT_SOURCE *.cpp)
+file(GLOB ROOT_INLINE *.inl)
+file(GLOB ROOT_HEADER *.hpp)
+
+file(GLOB_RECURSE CORE_SOURCE ./core/*.cpp)
+file(GLOB_RECURSE CORE_INLINE ./core/*.inl)
+file(GLOB_RECURSE CORE_HEADER ./core/*.hpp)
+
+file(GLOB_RECURSE GTX_SOURCE ./gtx/*.cpp)
+file(GLOB_RECURSE GTX_INLINE ./gtx/*.inl)
+file(GLOB_RECURSE GTX_HEADER ./gtx/*.hpp)
+
+source_group("Core Files" FILES ${CORE_SOURCE})
+source_group("Core Files" FILES ${CORE_INLINE})
+source_group("Core Files" FILES ${CORE_HEADER})
+source_group("GTX Files" FILES ${GTX_SOURCE})
+source_group("GTX Files" FILES ${GTX_INLINE})
+source_group("GTX Files" FILES ${GTX_HEADER})
+
+include_directories(${CMAKE_CURRENT_SOURCE_DIR}/..)
+
+add_executable(${NAME} 
+	${ROOT_SOURCE}    ${ROOT_INLINE}    ${ROOT_HEADER} 
+	${CORE_SOURCE}    ${CORE_INLINE}    ${CORE_HEADER}
+	${GTX_SOURCE}     ${GTX_INLINE}     ${GTX_HEADER} )

+ 4 - 0
test/external/gli/core/dummy.cpp

@@ -0,0 +1,4 @@
+int main()
+{
+
+}

+ 25 - 0
test/external/gli/core/generate_mipmaps.hpp

@@ -0,0 +1,25 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-27
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/core/generate_mipmaps.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GENERATE_MIPMAPS_INCLUDED
+#define GLI_GENERATE_MIPMAPS_INCLUDED
+
+#include "texture2d.hpp"
+
+namespace gli
+{
+	texture2D generateMipmaps(
+		texture2D const & Texture, 
+		texture2D::level_type const & BaseLevel);
+
+}//namespace gli
+
+#include "generate_mipmaps.inl"
+
+#endif//GLI_GENERATE_MIPMAPS_INCLUDED

+ 69 - 0
test/external/gli/core/generate_mipmaps.inl

@@ -0,0 +1,69 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-27
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/core/generate_mipmaps.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	inline texture2D generateMipmaps
+	(
+		texture2D const & Image, 
+		texture2D::level_type const & BaseLevel
+	)
+	{
+		assert(BaseLevel < Image.levels());
+		texture2D::format_type Format = Image[BaseLevel].format();
+
+		assert(Format == R8U || Format == RG8U || Format == RGB8U || Format == RGBA8U);
+		texture2D::level_type Levels = std::size_t(glm::log2(float(glm::compMax(Image[0].dimensions())))) + 1;
+
+		texture2D Result(Levels);
+		for(texture2D::level_type Level = 0; Level <= BaseLevel; ++Level)
+			Result[Level] = detail::duplicate(Image[Level]);
+
+		for(texture2D::level_type Level = BaseLevel; Level < Levels - 1; ++Level)
+		{
+			std::size_t BaseWidth = Result[Level + 0].dimensions().x;
+			texture2D::value_type * DataSrc = Result[Level + 0].data();
+
+			texture2D::dimensions_type LevelDimensions = Result[Level + 0].dimensions() >> texture2D::dimensions_type(1);
+			LevelDimensions = glm::max(LevelDimensions, texture2D::dimensions_type(1));
+			texture2D::size_type ValueSize = Result[Level + 0].value_size();
+			texture2D::size_type Components = Result[Level + 0].components();
+
+			texture2D::data_type DataDst(glm::compMul(LevelDimensions) * Components);
+
+			for(std::size_t j = 0; j < LevelDimensions.y; ++j)
+			for(std::size_t i = 0; i < LevelDimensions.x;  ++i)
+			for(std::size_t c = 0; c < Components; ++c)
+			{
+				std::size_t x = (i << 1);
+				std::size_t y = (j << 1);
+
+				std::size_t Index00 = ((x + 0) + (y + 0) * BaseWidth) * Components + c;
+				std::size_t Index01 = ((x + 0) + (y + 1) * BaseWidth) * Components + c;
+				std::size_t Index11 = ((x + 1) + (y + 1) * BaseWidth) * Components + c;
+				std::size_t Index10 = ((x + 1) + (y + 0) * BaseWidth) * Components + c;
+
+				glm::u32 Data00 = reinterpret_cast<texture2D::value_type*>(DataSrc)[Index00];
+				glm::u32 Data01 = reinterpret_cast<texture2D::value_type*>(DataSrc)[Index01];
+				glm::u32 Data11 = reinterpret_cast<texture2D::value_type*>(DataSrc)[Index11];
+				glm::u32 Data10 = reinterpret_cast<texture2D::value_type*>(DataSrc)[Index10];
+
+				texture2D::value_type Result = (Data00 + Data01 + Data11 + Data10) >> 2;
+				texture2D::value_type * Data = reinterpret_cast<texture2D::value_type*>(DataDst.data());
+
+				*(Data + ((i + j * LevelDimensions.x) * Components + c)) = Result;
+			}
+
+			Result[Level + 1] = image2D(LevelDimensions, Format, DataDst);
+		}
+
+		return Result;
+	}
+
+}//namespace gli

+ 169 - 0
test/external/gli/core/image2d.hpp

@@ -0,0 +1,169 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2011-04-05
+// Updated : 2011-04-05
+// Licence : This source is under MIT License
+// File    : gli/core/image2d.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_CORE_IMAGE2D_INCLUDED
+#define GLI_CORE_IMAGE2D_INCLUDED
+
+// STD
+#include <vector>
+#include <cassert>
+#include <cmath>
+#include <cstring>
+
+// GLM
+#include <glm/glm.hpp>
+#include <glm/gtx/number_precision.hpp>
+#include <glm/gtx/raw_data.hpp>
+#include <glm/gtx/gradient_paint.hpp>
+#include <glm/gtx/component_wise.hpp>
+
+namespace gli
+{
+	enum format
+	{
+		FORMAT_NULL,
+
+		// Unsigned integer formats
+		R8U,
+		RG8U,
+		RGB8U,
+		RGBA8U,
+
+		R16U,
+		RG16U,
+		RGB16U,
+		RGBA16U,
+
+		R32U,
+		RG32U,
+		RGB32U,
+		RGBA32U,
+
+		// Signed integer formats
+		R8I,
+		RG8I,
+		RGB8I,
+		RGBA8I,
+
+		R16I,
+		RG16I,
+		RGB16I,
+		RGBA16I,
+
+		R32I,
+		RG32I,
+		RGB32I,
+		RGBA32I,
+
+		// Floating formats
+		R16F,
+		RG16F,
+		RGB16F,
+		RGBA16F,
+
+		R32F,
+		RG32F,
+		RGB32F,
+		RGBA32F,
+
+		// Packed formats
+		RGBE8,
+		RGB9E5,
+		RG11B10F,
+		R5G6B5,
+		RGBA4,
+		RGB10A2,
+
+		// Depth formats
+		D16,
+		D24X8,
+		D24S8,
+		D32F,
+		D32FS8X24,
+
+		// Compressed formats
+		DXT1,
+		DXT3,
+		DXT5,
+		ATI1N_UNORM,
+		ATI1N_SNORM,
+		ATI2N_UNORM,
+		ATI2N_SNORM,
+		BP_UF16,
+		BP_SF16,
+		BP,
+
+		FORMAT_MAX
+	};
+
+	enum size_type
+	{
+		LINEAR_SIZE,
+		BLOCK_SIZE,
+		BIT_PER_PIXEL, 
+		COMPONENT
+	};
+
+	class image2D
+	{
+	public:
+		typedef glm::uvec2 dimensions_type;
+		typedef glm::vec2 texcoord_type;
+		typedef glm::uint32 size_type;
+		typedef glm::byte value_type;
+		typedef gli::format format_type;
+		typedef std::vector<value_type> data_type;
+
+	public:
+		image2D();
+		image2D(
+			image2D const & Image);
+
+		explicit image2D(
+			dimensions_type const & Dimensions,
+			format_type const & Format);
+
+		template <typename genType>
+		explicit image2D(
+			dimensions_type const & Dimensions,
+			format_type const & Format, 
+			genType const & Value);
+
+		explicit image2D(
+			dimensions_type const & Dimensions,
+			format_type const & Format, 
+			std::vector<value_type> const & Data);
+
+		~image2D();
+
+		template <typename genType>
+		void setPixel(
+			dimensions_type const & TexelCoord,
+			genType const & TexelData);
+
+		size_type value_size() const;
+		size_type capacity() const;
+		dimensions_type dimensions() const;
+		size_type components() const;
+		format_type format() const;
+			
+		value_type * data();
+		value_type const * const data() const;
+
+	private:
+		data_type Data;
+		dimensions_type Dimensions;
+		format_type Format;
+	};
+
+}//namespace gli
+
+#include "image2d.inl"
+
+#endif//GLI_CORE_IMAGE2D_INCLUDED

+ 231 - 0
test/external/gli/core/image2d.inl

@@ -0,0 +1,231 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2011-04-05
+// Updated : 2011-04-05
+// Licence : This source is under MIT License
+// File    : gli/core/image2d.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	namespace detail
+	{
+		struct format_desc
+		{
+			image2D::size_type BlockSize;
+			image2D::size_type BBP;
+			image2D::size_type Component;
+		};
+
+		inline format_desc getFormatInfo(format const & Format)
+		{
+			format_desc Desc[FORMAT_MAX] =
+			{
+				{  0,  0,  0},	//FORMAT_NULL
+
+				// Unsigned integer formats
+				{  1,   8,  1},	//R8U,
+				{  2,  16,  2},	//RG8U,
+				{  3,  24,  3},	//RGB8U,
+				{  4,  32,  4},	//RGBA8U,
+
+				{  2,  16,  1},	//R16U,
+				{  4,  32,  2},	//RG16U,
+				{  6,  48,  3},	//RGB16U,
+				{  8,  64,  4},	//RGBA16U,
+
+				{  4,  32,  1},	//R32U,
+				{  8,  64,  2},	//RG32U,
+				{ 12,  96,  3},	//RGB32U,
+				{ 16, 128,  4},	//RGBA32U,
+
+				//// Signed integer formats
+				{  4,  32,  1},	//R8I,
+				{  8,  64,  2},	//RG8I,
+				{ 12,  96,  3},	//RGB8I,
+				{ 16, 128,  4},	//RGBA8I,
+
+				{  2,  16,  1},	//R16I,
+				{  4,  32,  2},	//RG16I,
+				{  6,  48,  3},	//RGB16I,
+				{  8,  64,  4},	//RGBA16I,
+
+				{  4,  32,  1},	//R32I,
+				{  8,  64,  2},	//RG32I,
+				{ 12,  96,  3},	//RGB32I,
+				{ 16, 128,  4},	//RGBA32I,
+
+				//// Floating formats
+				{  2,  16,  1},	//R16F,
+				{  4,  32,  2},	//RG16F,
+				{  6,  48,  3},	//RGB16F,
+				{  8,  64,  4},	//RGBA16F,
+
+				{  4,  32,  1},	//R32F,
+				{  8,  64,  2},	//RG32F,
+				{ 12,  96,  3},	//RGB32F,
+				{ 16, 128,  4},	//RGBA32F,
+
+				//// Packed formats
+				{  4,  32,  3},	//RGBE8,
+				{  4,  32,  3},	//RGB9E5,
+				{  4,  32,  3},	//RG11B10F,
+				{  2,  16,  3},	//R5G6B5,
+				{  2,  16,  4},	//RGBA4,
+				{  4,  32,  3},	//RGB10A2,
+
+				//// Depth formats
+				{  2,  16,  1},	//D16,
+				{  4,  32,  1},	//D24X8,
+				{  4,  32,  2},	//D24S8,
+				{  4,  32,  1},	//D32F,
+				{  8,  64,  2},	//D32FS8X24,
+
+				//// Compressed formats
+				{  8,   4,  4},	//DXT1,
+				{ 16,   8,  4},	//DXT3,
+				{ 16,   8,  4},	//DXT5,
+				{  8,   4,  1},	//ATI1N_UNORM,
+				{  8,   4,  1},	//ATI1N_SNORM,
+				{ 16,   8,  2},	//ATI2N_UNORM,
+				{ 16,   8,  2},	//ATI2N_SNORM,
+				{ 16,   8,  3},	//BP_UF16,
+				{ 16,   8,  3},	//BP_SF16,
+				{ 16,   8,  4},	//BP,
+			};
+
+			return Desc[Format];
+		};
+
+		inline image2D::size_type sizeBlock
+		(
+			format const & Format
+		)
+		{
+			return getFormatInfo(Format).BlockSize;
+		}
+
+		inline image2D::size_type sizeBitPerPixel
+		(
+			format const & Format
+		)
+		{
+			return getFormatInfo(Format).BBP;
+		}
+
+		inline image2D::size_type sizeComponent
+		(
+			format const & Format
+		)
+		{
+			return getFormatInfo(Format).Component;
+		}
+
+		inline image2D::size_type sizeLinear
+		(
+			image2D const & Image
+		)
+		{
+			image2D::dimensions_type Dimension = Image.dimensions();
+			Dimension = glm::max(Dimension, image2D::dimensions_type(1));
+
+			image2D::size_type BlockSize = sizeBlock(Image.format());
+			image2D::size_type BPP = sizeBitPerPixel(Image.format());
+			image2D::size_type BlockCount = 0;
+			if((BlockSize << 3) == BPP)
+				BlockCount = Dimension.x * Dimension.y;
+			else
+				BlockCount = ((Dimension.x + 3) >> 2) * ((Dimension.y + 3) >> 2);			
+
+			return BlockCount * BlockSize;
+		}
+	}//namespace detail
+
+	inline image2D::image2D() :
+		Data(0),
+		Dimensions(0),
+		Format(FORMAT_NULL)
+	{}
+
+	inline image2D::image2D
+	(
+		image2D const & Image
+	) :
+		Data(Image.Data),
+		Dimensions(Image.Dimensions),
+		Format(Image.Format)
+	{}
+
+	inline image2D::image2D   
+	(
+		dimensions_type const & Dimensions,
+		format_type const & Format
+	) :
+		Data((glm::compMul(Dimensions) * detail::sizeBitPerPixel(Format)) >> 3),
+		Dimensions(Dimensions),
+		Format(Format)
+	{
+		std::size_t Size = (glm::compMul(Dimensions) * detail::sizeBitPerPixel(Format)) >> 3;
+	}
+
+	inline image2D::image2D
+	(
+		dimensions_type const & Dimensions,
+		format_type const & Format,
+		std::vector<value_type> const & Data
+	) :
+		Data(Data),
+		Dimensions(Dimensions),
+		Format(Format)
+	{}
+
+	inline image2D::~image2D()
+	{}
+
+	template <typename genType>
+	inline void image2D::setPixel
+	(
+		dimensions_type const & TexelCoord,
+		genType const & TexelData
+	)
+	{
+		size_type Index = this->dimensions().x * sizeof(genType) * TexelCoord.y + sizeof(genType) * TexelCoord.x;
+		memcpy(this->data() + Index, &TexelData[0], sizeof(genType));
+	}
+
+	inline image2D::size_type image2D::value_size() const
+	{
+		return detail::sizeBitPerPixel(this->format());
+	}
+
+	inline image2D::size_type image2D::capacity() const
+	{
+		return detail::sizeLinear(*this);
+	}
+
+	inline image2D::dimensions_type image2D::dimensions() const
+	{
+		return this->Dimensions;
+	}
+
+	inline image2D::size_type image2D::components() const
+	{
+		return detail::sizeComponent(this->format());
+	}
+
+	inline image2D::format_type image2D::format() const
+	{
+		return this->Format;
+	}
+
+	inline image2D::value_type * image2D::data()
+	{
+		return &this->Data[0];
+	}
+
+	inline image2D::value_type const * const image2D::data() const
+	{
+		return &this->Data[0];
+	}
+}//namespace gli

+ 82 - 0
test/external/gli/core/operation.hpp

@@ -0,0 +1,82 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-01-09
+// Licence : This source is under MIT License
+// File    : gli/operation.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_OPERATION_INCLUDED
+#define GLI_OPERATION_INCLUDED
+
+#include "texture2d.hpp"
+
+namespace gli
+{
+	texture2D duplicate(texture2D const & Texture);
+	texture2D flip(texture2D const & Texture);
+	texture2D mirror(texture2D const & Texture);
+	texture2D swizzle(
+		texture2D const & Texture, 
+		glm::uvec4 const & Channel);
+	texture2D crop(
+		texture2D const & Texture, 
+		texture2D::dimensions_type const & Position,
+		texture2D::dimensions_type const & Size);
+
+	image2D crop(
+		image2D const & Image, 
+		texture2D::dimensions_type const & Position,
+		texture2D::dimensions_type const & Size);
+
+	image2D copy(
+		image2D const & SrcImage, 
+		image2D::dimensions_type const & SrcPosition,
+		image2D::dimensions_type const & SrcSize,
+		image2D & DstImage, 
+		image2D::dimensions_type const & DstPosition);
+
+	//image operator+(image const & MipmapA, image const & MipmapB);
+	//image operator-(image const & MipmapA, image const & MipmapB);
+	//image operator*(image const & MipmapA, image const & MipmapB);
+	//image operator/(image const & MipmapA, image const & MipmapB);
+
+	//namespace wip
+	//{
+	//	template <typename GENTYPE, template <typename> class SURFACE>
+	//	GENTYPE fetch(SURFACE<GENTYPE> const & Image)
+	//	{
+	//		return GENTYPE();
+	//	}
+
+	//	template
+	//	<
+	//		typename GENTYPE, 
+	//		template 
+	//		<
+	//			typename
+	//		>
+	//		class SURFACE,
+	//		template 
+	//		<
+	//			typename, 
+	//			template 
+	//			<
+	//				typename
+	//			>
+	//			class
+	//		> 
+	//		class IMAGE
+	//	>
+	//	GENTYPE fetch(IMAGE<GENTYPE, SURFACE> const & Image)
+	//	{
+	//		return GENTYPE();
+	//	}
+	//}//namespace wip
+
+}//namespace gli
+
+#include "operation.inl"
+
+#endif//GLI_OPERATION_INCLUDED

+ 233 - 0
test/external/gli/core/operation.inl

@@ -0,0 +1,233 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-09-08
+// Licence : This source is under MIT License
+// File    : gli/core/operation.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include <cstring>
+
+namespace gli
+{
+	namespace detail
+	{
+		inline image2D duplicate(image2D const & Mipmap2D)
+		{
+			image2D Result(Mipmap2D.dimensions(), Mipmap2D.format());
+			memcpy(Result.data(), Mipmap2D.data(), Mipmap2D.capacity());
+			return Result;	
+		}
+
+		inline image2D flip(image2D const & Mipmap2D)
+		{
+			image2D Result(Mipmap2D.dimensions(), Mipmap2D.format());
+			
+			std::size_t ValueSize = Result.value_size();
+			glm::byte * DstPtr = Result.data();
+			glm::byte const * const SrcPtr = Mipmap2D.data();
+
+			for(std::size_t j = 0; j < Result.dimensions().y; ++j)
+			for(std::size_t i = 0; i < Result.dimensions().x; ++i)
+			{
+				std::size_t DstIndex = (i + j * Result.dimensions().y) * ValueSize;
+				std::size_t SrcIndex = (i + (Result.dimensions().y - j) * Result.dimensions().x) * ValueSize;
+				memcpy(DstPtr + DstIndex, SrcPtr + SrcIndex, ValueSize);
+			}
+
+			return Result;
+		}
+
+		inline image2D mirror(image2D const & Mipmap2D)
+		{
+			image2D Result(Mipmap2D.dimensions(), Mipmap2D.format());
+
+			std::size_t ValueSize = Mipmap2D.value_size();
+			glm::byte * DstPtr = Result.data();
+			glm::byte const * const SrcPtr = Mipmap2D.data();
+
+			for(std::size_t j = 0; j < Result.dimensions().y; ++j)
+			for(std::size_t i = 0; i < Result.dimensions().x; ++i)
+			{
+				std::size_t DstIndex = (i + j * Result.dimensions().x) * ValueSize;
+				std::size_t SrcIndex = ((Result.dimensions().x - i) + j * Result.dimensions().x) * ValueSize;
+				memcpy(DstPtr + DstIndex, SrcPtr + SrcIndex, ValueSize);
+			}
+
+			return Result;
+		}
+
+		inline image2D swizzle
+		(
+			image2D const & Mipmap, 
+			glm::uvec4 const & Channel
+		)
+		{
+			image2D Result = detail::duplicate(Mipmap);
+
+			glm::byte * DataDst = Result.data();
+			glm::byte const * const DataSrc = Mipmap.data();
+
+			gli::texture2D::size_type CompSize = Mipmap.value_size() / Mipmap.components();
+			gli::texture2D::size_type TexelCount = Mipmap.capacity() / Mipmap.value_size();
+
+			for(gli::texture2D::size_type t = 0; t < TexelCount; ++t)
+			for(gli::texture2D::size_type c = 0; c < Mipmap.components(); ++c)
+			{
+				gli::texture2D::size_type IndexSrc = t * Mipmap.components() + Channel[glm::uvec4::size_type(c)];
+				gli::texture2D::size_type IndexDst = t * Mipmap.components() + c;
+
+				memcpy(DataDst + IndexDst, DataSrc + IndexSrc, CompSize);
+			}
+
+			return Result;
+		}
+
+		inline image2D crop
+		(
+			image2D const & Image, 
+			image2D::dimensions_type const & Position, 
+			image2D::dimensions_type const & Size
+		)
+		{
+			assert((Position.x + Size.x) <= Image.dimensions().x && (Position.y + Size.y) <= Image.dimensions().y);
+
+			image2D Result(Size, Image.format());
+
+			glm::byte* DstData = Result.data();
+			glm::byte const * const SrcData = Image.data();
+
+			for(std::size_t j = 0; j < Size.y; ++j)
+			{
+				std::size_t DstIndex = 0                                + (0          + j) * Size.x         * Image.value_size();
+				std::size_t SrcIndex = Position.x * Image.value_size() + (Position.y + j) * Image.dimensions().x * Image.value_size();
+				memcpy(DstData + DstIndex, SrcData + SrcIndex, Image.value_size() * Size.x);	
+			}
+
+			return Result;
+		}
+
+		inline image2D copy
+		(
+			image2D const & SrcMipmap, 
+			image2D::dimensions_type const & SrcPosition,
+			image2D::dimensions_type const & SrcSize,
+			image2D & DstMipmap, 
+			image2D::dimensions_type const & DstPosition
+		)
+		{
+			assert((SrcPosition.x + SrcSize.x) <= SrcMipmap.dimensions().x && (SrcPosition.y + SrcSize.y) <= SrcMipmap.dimensions().y);
+			assert(SrcMipmap.format() == DstMipmap.format());
+
+			glm::byte * DstData = DstMipmap.data();
+			glm::byte const * const SrcData = SrcMipmap.data();
+
+			std::size_t SizeX = std::min(std::size_t(SrcSize.x + SrcPosition.x), std::size_t(DstMipmap.dimensions().x  + DstPosition.x));
+			std::size_t SizeY = std::min(std::size_t(SrcSize.y + SrcPosition.y), std::size_t(DstMipmap.dimensions().y + DstPosition.y));
+
+			for(std::size_t j = 0; j < SizeY; ++j)
+			{
+				std::size_t DstIndex = DstPosition.x * DstMipmap.value_size() + (DstPosition.y + j) * DstMipmap.dimensions().x * DstMipmap.value_size();
+				std::size_t SrcIndex = SrcPosition.x * SrcMipmap.value_size() + (SrcPosition.y + j) * SrcMipmap.dimensions().x * SrcMipmap.value_size();
+				memcpy(DstData + DstIndex, SrcData + SrcIndex, SrcMipmap.value_size() * SizeX);	
+			}
+
+			return DstMipmap;
+		}
+
+	}//namespace detail
+
+	inline texture2D duplicate(texture2D const & Texture2D)
+	{
+		texture2D Result(Texture2D.levels());
+		for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
+			Result[Level] = detail::duplicate(Texture2D[Level]);
+		return Result;
+	}
+
+	inline texture2D flip(texture2D const & Texture2D)
+	{
+		texture2D Result(Texture2D.levels());
+		for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
+			Result[Level] = detail::flip(Texture2D[Level]);
+		return Result;
+	}
+
+	inline texture2D mirror(texture2D const & Texture2D)
+	{
+		texture2D Result(Texture2D.levels());
+		for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
+			Result[Level] = detail::mirror(Texture2D[Level]);
+		return Result;
+	}
+
+	inline texture2D crop
+	(
+		texture2D const & Texture2D,
+		texture2D::dimensions_type const & Position,
+		texture2D::dimensions_type const & Size
+	)
+	{
+		texture2D Result(Texture2D.levels());
+		for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
+			Result[Level] = detail::crop(
+				Texture2D[Level], 
+				Position >> texture2D::dimensions_type(Level), 
+				Size >> texture2D::dimensions_type(Level));
+		return Result;
+	}
+
+	inline texture2D swizzle
+	(
+		texture2D const & Texture2D,
+		glm::uvec4 const & Channel
+	)
+	{
+		texture2D Result(Texture2D.levels());
+		for(texture2D::level_type Level = 0; Level < Texture2D.levels(); ++Level)
+			Result[Level] = detail::swizzle(Texture2D[Level], Channel);
+		return Result;
+	}
+
+	inline texture2D copy
+	(
+		texture2D const & SrcImage, 
+		texture2D::level_type const & SrcLevel,
+		texture2D::dimensions_type const & SrcPosition,
+		texture2D::dimensions_type const & SrcDimensions,
+		texture2D & DstMipmap, 
+		texture2D::level_type const & DstLevel,
+		texture2D::dimensions_type const & DstDimensions
+	)
+	{
+		detail::copy(
+			SrcImage[SrcLevel], 
+			SrcPosition, 
+			SrcDimensions,
+			DstMipmap[DstLevel],
+			DstDimensions);
+		return DstMipmap;
+	}
+
+	//inline image operator+(image const & MipmapA, image const & MipmapB)
+	//{
+	//	
+	//}
+
+	//inline image operator-(image const & MipmapA, image const & MipmapB)
+	//{
+	//	
+	//}
+
+	//inline image operator*(image const & MipmapA, image const & MipmapB)
+	//{
+	//	
+	//}
+
+	//inline image operator/(image const & MipmapA, image const & MipmapB)
+	//{
+	//	
+	//}
+
+}//namespace gli

+ 28 - 0
test/external/gli/core/operator.hpp

@@ -0,0 +1,28 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-01-19
+// Updated : 2010-01-19
+// Licence : This source is under MIT License
+// File    : gli/core/operator.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_OPERATOR_INCLUDED
+#define GLI_OPERATOR_INCLUDED
+
+#include "texture2d.hpp"
+
+namespace gli{
+namespace detail
+{
+
+}//namespace detail
+
+	texture2D operator+(texture2D const & TextureA, texture2D const & TextureB);
+	texture2D operator-(texture2D const & TextureA, texture2D const & TextureB);
+
+}//namespace gli
+
+#include "operator.inl"
+
+#endif//GLI_OPERATOR_INCLUDED

+ 210 - 0
test/external/gli/core/operator.inl

@@ -0,0 +1,210 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-01-19
+// Updated : 2010-01-19
+// Licence : This source is under MIT License
+// File    : gli/core/operator.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	namespace detail
+	{
+		template <typename T>
+		void element
+		(
+			T & DataDst,
+			T const & DataSrcA,
+			T const & DataSrcB,
+			std::binary_function<T, T, T> const & Func
+		)
+		{
+			*DataDst = Func(DataSrcA, DataSrcB);
+		}
+
+		void op
+		(
+			texture2D::value_type * DataDst,
+			texture2D::value_type const * const DataSrcA,
+			texture2D::value_type const * const DataSrcB,
+			format Format
+		)
+		{
+			std::plus<>()
+			switch(Format)
+			{
+			case R8U:
+				*((glm::u8*)DataDst) = *((glm::u8*)DataSrcA) + *((glm::u8*)DataSrcB);
+				break;
+			case RG8U:
+				*((glm::u8vec2*)DataDst) = *((glm::u8vec2*)DataSrcA) + *((glm::u8vec2*)DataSrcB);
+				break;
+			case RGB8U:
+				*((glm::u8vec3*)DataDst) = *((glm::u8vec3*)DataSrcA) + *((glm::u8vec3*)DataSrcB);
+				break;
+			case RGBA8U:
+				*((glm::u8vec4*)DataDst) = *((glm::u8vec4*)DataSrcA) + *((glm::u8vec4*)DataSrcB);
+				break;
+
+			case R16U:
+				*((glm::u16*)DataDst) = *((glm::u16*)DataSrcA) + *((glm::u16*)DataSrcB);
+				break;
+			case RG16U:
+				*((glm::u16vec2*)DataDst) = *((glm::u16vec2*)DataSrcA) + *((glm::u16vec2*)DataSrcB);
+				break;
+			case RGB16U:
+				*((glm::u16vec3*)DataDst) = *((glm::u16vec3*)DataSrcA) + *((glm::u16vec3*)DataSrcB);
+				break;
+			case RGBA16U:
+				*((glm::u16vec4*)DataDst) = *((glm::u16vec4*)DataSrcA) + *((glm::u16vec4*)DataSrcB);
+				break;
+
+			case R32U:
+				*((glm::u32*)DataDst) = *((glm::u32*)DataSrcA) + *((glm::u32*)DataSrcB);
+				break;
+			case RG32U:
+				*((glm::u32vec2*)DataDst) = *((glm::u32vec2*)DataSrcA) + *((glm::u32vec2*)DataSrcB);
+				break;
+			case RGB32U:
+				*((glm::u32vec3*)DataDst) = *((glm::u32vec3*)DataSrcA) + *((glm::u32vec3*)DataSrcB);
+				break;
+			case RGBA32U:
+				*((glm::u32vec4*)DataDst) = *((glm::u32vec4*)DataSrcA) + *((glm::u32vec4*)DataSrcB);
+				break;
+
+			case R8I:
+				*((glm::i8*)DataDst) = *((glm::i8*)DataSrcA) + *((glm::i8*)DataSrcB);
+				break;
+			case RG8I:
+				*((glm::i8vec2*)DataDst) = *((glm::i8vec2*)DataSrcA) + *((glm::i8vec2*)DataSrcB);
+				break;
+			case RGB8I:
+				*((glm::i8vec3*)DataDst) = *((glm::i8vec3*)DataSrcA) + *((glm::i8vec3*)DataSrcB);
+				break;
+			case RGBA8I:
+				*((glm::i8vec4*)DataDst) = *((glm::i8vec4*)DataSrcA) + *((glm::i8vec4*)DataSrcB);
+				break;
+
+			case R16I:
+				*((glm::i16*)DataDst) = *((glm::i16*)DataSrcA) + *((glm::i16*)DataSrcB);
+				break;
+			case RG16I:
+				*((glm::i16vec2*)DataDst) = *((glm::i16vec2*)DataSrcA) + *((glm::i16vec2*)DataSrcB);
+				break;
+			case RGB16I:
+				*((glm::i16vec3*)DataDst) = *((glm::i16vec3*)DataSrcA) + *((glm::i16vec3*)DataSrcB);
+				break;
+			case RGBA16I:
+				*((glm::i16vec4*)DataDst) = *((glm::i16vec4*)DataSrcA) + *((glm::i16vec4*)DataSrcB);
+				break;
+
+			case R32I:
+				*((glm::i32*)DataDst) = *((glm::i32*)DataSrcA) + *((glm::i32*)DataSrcB);
+				break;
+			case RG32I:
+				*((glm::i32vec2*)DataDst) = *((glm::i32vec2*)DataSrcA) + *((glm::i32vec2*)DataSrcB);
+				break;
+			case RGB32I:
+				*((glm::i32vec3*)DataDst) = *((glm::i32vec3*)DataSrcA) + *((glm::i32vec3*)DataSrcB);
+				break;
+			case RGBA32I:
+				*((glm::i32vec4*)DataDst) = *((glm::i32vec4*)DataSrcA) + *((glm::i32vec4*)DataSrcB);
+				break;
+
+			case R16F:
+				*((glm::f16*)DataDst) = *((glm::f16*)DataSrcA) + *((glm::f16*)DataSrcB);
+				break;
+			case RG16F:
+				*((glm::f16vec2*)DataDst) = *((glm::f16vec2*)DataSrcA) + *((glm::f16vec2*)DataSrcB);
+				break;
+			case RGB16F:
+				*((glm::f16vec3*)DataDst) = *((glm::f16vec3*)DataSrcA) + *((glm::f16vec3*)DataSrcB);
+				break;
+			case RGBA16F:
+				*((glm::f16vec4*)DataDst) = *((glm::f16vec4*)DataSrcA) + *((glm::f16vec4*)DataSrcB);
+				break;
+
+			case R32F:
+				*((glm::f32*)DataDst) = *((glm::f32*)DataSrcA) + *((glm::f32*)DataSrcB);
+				break;
+			case RG32F:
+				*((glm::f32vec2*)DataDst) = *((glm::f32vec2*)DataSrcA) + *((glm::f32vec2*)DataSrcB);
+				break;
+			case RGB32F:
+				*((glm::f32vec3*)DataDst) = *((glm::f32vec3*)DataSrcA) + *((glm::f32vec3*)DataSrcB);
+				break;
+			case RGBA32F:
+				*((glm::f32vec4*)DataDst) = *((glm::f32vec4*)DataSrcA) + *((glm::f32vec4*)DataSrcB);
+				break;
+			default:
+				assert(0);
+			}
+		}
+
+		void add
+		(
+			texture2D::image & Result,
+			texture2D::image const & ImageA,
+			texture2D::image const & ImageB,
+		)
+		{
+
+		}
+
+	}//namespace detail
+
+	texture2D operator+
+	(
+		texture2D const & ImageA, 
+		texture2D const & ImageB
+	)
+	{
+		assert(ImageA.levels() == ImageB.levels());
+		texture2D Result[ImageA.levels()];
+
+		for(texture2D::level_type Level = 0; Level < Result.levels(); ++Level)
+		{
+			assert(ImageA.capacity() == ImageB.capacity());
+			assert(ImageA.format() == ImageB.format());
+
+			Result[Level] = texture2D::image(ImageA[Level].dimensions(), ImageA[Level].format());
+
+			add(Result[Level], ImageA[Level], ImageB[Level]);
+
+			texture2D::size_type ValueSize = Result.value_size();
+			texture2D::size_type TexelCount = this->capacity() / ValueSize;
+			for(texture2D::size_type Texel = 0; Texel < TexelCount; ++Texel)
+			{
+				texture2D::value_type * DataDst = Result[Level].data() + Texel * ValueSize;
+				texture2D::value_type const * const DataSrcA = ImageA[Level].data() + Texel * ValueSize;
+				texture2D::value_type const * const DataSrcB = ImageB[Level].data() + Texel * ValueSize;
+
+				detail::op(DataDst, DataSrcA, DataSrcB, Result.format(), std::plus);
+			}
+		}
+
+		return Result;
+	}
+
+	texture2D operator-
+	(
+		texture2D const & ImageA, 
+		texture2D const & ImageB
+	)
+	{
+		assert(ImageA.levels() == ImageB.levels());
+		texture2D Result[ImageA.levels()];
+
+		
+		for(texture2D::level_type Level = 0; Level < ImageA.levels(); ++Level)
+		{
+			assert(ImageA.capacity() == ImageB.capacity());
+
+			
+		}
+
+		return Result;
+	}
+
+}//namespace gli

+ 48 - 0
test/external/gli/core/shared_array.hpp

@@ -0,0 +1,48 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2005-06-13
+// Licence : This source is under MIT License
+// File    : gli/shared_array.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_SHARED_ARRAY_INCLUDED
+#define GLI_SHARED_ARRAY_INCLUDED
+
+namespace gli
+{
+    template <typename T>
+    class shared_array
+    {
+    public:
+
+        shared_array();
+        shared_array(shared_array const & SharedArray);
+		shared_array(T * Pointer);
+        virtual ~shared_array();
+
+		void reset();
+		void reset(T * Pointer);
+
+        T & operator*();
+        T * operator->();
+        T const & operator*() const;
+        T const * const operator->() const;
+
+		T * get();
+		T const * const get() const;
+
+        shared_array & operator=(shared_array const & SharedArray);
+	    bool operator==(shared_array const & SharedArray) const;
+	    bool operator!=(shared_array const & SharedArray) const;
+
+    private:
+        int * Counter;
+        T * Pointer;
+    };
+}//namespace gli
+
+#include "shared_array.inl"
+
+#endif //GLI_SHARED_ARRAY_INCLUDED

+ 151 - 0
test/external/gli/core/shared_array.inl

@@ -0,0 +1,151 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2005-06-13
+// Licence : This source is under MIT License
+// File    : gli/shared_array.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	template <typename T>
+	shared_array<T>::shared_array() :
+		Counter(0),
+		Pointer(0)
+	{}
+
+	template <typename T>
+	shared_array<T>::shared_array
+	(
+		shared_array<T> const & SharedArray
+	)
+	{
+		this->Counter = SharedArray.Counter;
+		this->Pointer = SharedArray.Pointer;
+		(*this->Counter)++;
+	}
+
+	template <typename T>
+	shared_array<T>::shared_array
+	(
+		T * Pointer
+	)
+	{
+		this->reset(Pointer);
+	}
+
+	template <typename T>
+	shared_array<T>::~shared_array()
+	{
+		this->reset();
+	}
+
+	template <typename T>
+	void shared_array<T>::reset()
+	{
+		if(this->Pointer)
+		{
+			(*this->Counter)--;
+			if(*this->Counter <= 0)
+			{
+				delete this->Counter;
+				this->Counter = 0;
+				delete[] this->Pointer;
+				this->Pointer = 0;
+			}
+		}
+	}
+
+	template <typename T>
+	void shared_array<T>::reset(T * Pointer)
+	{
+		this->Counter = new int;
+		this->Pointer = Pointer;
+		*this->Counter = 1;
+	}
+
+	template <typename T>
+	shared_array<T>& shared_array<T>::operator=
+	(
+		shared_array<T> const & SharedArray
+	)
+	{
+		this->reset();
+
+		this->Counter = SharedArray.Counter;
+		this->Pointer = SharedArray.Pointer;
+		(*this->Counter)++;
+
+		return *this;
+	}
+
+	//template <typename T>
+	//shared_array<T> & shared_array<T>::operator=(T * Pointer)
+	//{
+	//	if(this->Pointer)
+	//	{
+	//		(*this->Counter)--;
+	//		if(*this->Counter <= 0)
+	//		{
+	//			delete this->Counter;
+	//			delete[] this->Pointer;
+	//		}
+	//	}
+
+	//	this->Counter = new int;
+	//	this->Pointer = this->Pointer;
+	//	(*this->Counter) = 1;
+
+	//	return *this;
+	//}
+
+	template <typename T>
+	bool shared_array<T>::operator==(shared_array<T> const & SharedArray) const
+	{
+		return this->Pointer == SharedArray.Pointer;
+	}
+
+	template <typename T>
+	bool shared_array<T>::operator!=(shared_array<T> const & SharedArray) const
+	{
+		return this->Pointer != SharedArray.Pointer;
+	}
+
+	template <typename T>
+	T & shared_array<T>::operator*()
+	{
+		return *this->Pointer;
+	}
+
+	template <typename T>
+	T * shared_array<T>::operator->()
+	{
+		return this->Pointer;
+	}
+
+	template <typename T>
+	T const & shared_array<T>::operator*() const
+	{
+		return * this->Pointer;
+	}
+
+	template <typename T>
+	T const * const shared_array<T>::operator->() const
+	{
+		return this->Pointer;
+	}
+
+	template <typename T>
+	T * shared_array<T>::get()
+	{
+		return this->Pointer;
+	}
+
+	template <typename T>
+	T const * const shared_array<T>::get() const
+	{
+		return this->Pointer;
+	}
+
+}//namespace gli

+ 41 - 0
test/external/gli/core/shared_ptr.hpp

@@ -0,0 +1,41 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2005-06-13
+// Licence : This source is under MIT License
+// File    : gli/fetch.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_SHARED_PTR_INCLUDED
+#define GLI_SHARED_PTR_INCLUDED
+
+namespace gli
+{
+    template <typename T>
+    class shared_ptr
+    {
+    public:
+        shared_ptr();
+        shared_ptr(shared_ptr const & SmartPtr);
+        shared_ptr(T* pPointer);
+        ~shared_ptr();
+
+        T& operator*();
+        T* operator->();
+        const T& operator*() const;
+        const T* operator->() const;
+        shared_ptr& operator=(shared_ptr const & SmartPtr);
+        shared_ptr& operator=(T* pPointer);
+	    bool operator==(shared_ptr const & SmartPtr) const;
+	    bool operator!=(shared_ptr const & SmartPtr) const;
+
+    private:
+        int* m_pReference;
+        T* m_pPointer;
+    };
+}//namespace gli
+
+#include "shared_ptr.inl"
+
+#endif //GLI_SHARED_PTR_INCLUDED

+ 125 - 0
test/external/gli/core/shared_ptr.inl

@@ -0,0 +1,125 @@
+///////////////////////////////////////////////////////////////////////////
+// Interstate Gangs : smart_ptr.inl
+///////////////////////////////////////////////////////////////////////////
+// This file is under GPL licence
+///////////////////////////////////////////////////////////////////////////
+// CHANGELOG
+// Groove - 13/06/2005 :
+// - Create file
+///////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	template <typename T>
+	util::CSmartPtr<T>::CSmartPtr()
+	{
+		m_pPointer = 0;
+	}
+
+	template <typename T>
+	util::CSmartPtr<T>::CSmartPtr(const util::CSmartPtr<T> & SmartPtr)
+	{
+		m_pReference = SmartPtr.m_pReference;
+		m_pPointer = SmartPtr.m_pPointer;
+		(*m_pReference)++;
+	}
+
+	template <typename T>
+	util::CSmartPtr<T>::CSmartPtr(T* pPointer)
+	{
+		m_pReference = new int;
+		m_pPointer = pPointer;
+		(*m_pReference) = 1;
+	}
+
+	template <typename T>
+	util::CSmartPtr<T>::~CSmartPtr()
+	{
+		if(!m_pPointer)
+			return;
+
+		(*m_pReference)--;
+		if(*m_pReference <= 0)
+		{
+			delete m_pReference;
+			delete m_pPointer;
+		}
+	}
+
+	template <typename T>
+	util::CSmartPtr<T>& util::CSmartPtr<T>::operator=(const util::CSmartPtr<T> & SmartPtr)
+	{
+		if(m_pPointer)
+		{
+			(*m_pReference)--;
+			if(*m_pReference <= 0)
+			{
+				delete m_pReference;
+				delete m_pPointer;
+			}
+		}
+
+		m_pReference = SmartPtr.m_pReference;
+		m_pPointer = SmartPtr.m_pPointer;
+		(*m_pReference)++;
+
+		return *this;
+	}
+
+	template <typename T>
+	util::CSmartPtr<T>& util::CSmartPtr<T>::operator=(T* pPointer)
+	{
+		if(m_pPointer)
+		{
+			(*m_pReference)--;
+			if(*m_pReference <= 0)
+			{
+				delete m_pReference;
+				delete m_pPointer;
+			}
+		}
+
+		m_pReference = new int;
+		m_pPointer = pPointer;
+		(*m_pReference) = 1;
+
+		return *this;
+	}
+
+	template <typename T>
+	bool util::CSmartPtr<T>::operator==(const util::CSmartPtr<T> & SmartPtr) const
+	{
+		return m_pPointer == SmartPtr.m_pPointer;
+	}
+
+	template <typename T>
+	bool util::CSmartPtr<T>::operator!=(const util::CSmartPtr<T> & SmartPtr) const
+	{
+		return m_pPointer != SmartPtr.m_pPointer;
+	}
+
+	template <typename T>
+	T& util::CSmartPtr<T>::operator*()
+	{
+		return *m_pPointer;
+	}
+
+	template <typename T>
+	T* util::CSmartPtr<T>::operator->()
+	{
+		return m_pPointer;
+	}
+
+	template <typename T>
+	const T& util::CSmartPtr<T>::operator*() const
+	{
+		return *m_pPointer;
+	}
+
+	template <typename T>
+	const T* util::CSmartPtr<T>::operator->() const
+	{
+		return m_pPointer;
+	}
+
+}//namespace gli

+ 31 - 0
test/external/gli/core/size.hpp

@@ -0,0 +1,31 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-08
+// Updated : 2010-09-08
+// Licence : This source is under MIT License
+// File    : gli/core/size.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_CORE_SIZE_INCLUDED
+#define GLI_CORE_SIZE_INCLUDED
+
+#include "texture2d.hpp"
+
+namespace gli
+{
+	//template <size_type sizeType>
+	image2D::size_type size(
+		image2D const & Image, 
+		image2D::size_type const & SizeType);
+
+	//template <size_type sizeType>
+	texture2D::size_type size(
+		texture2D const & Texture, 
+		texture2D::size_type const & SizeType);
+
+}//namespace gli
+
+#include "size.inl"
+
+#endif//GLI_CORE_SIZE_INCLUDED

+ 47 - 0
test/external/gli/core/size.inl

@@ -0,0 +1,47 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-09-08
+// Licence : This source is under MIT License
+// File    : gli/core/size.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	inline image2D::size_type size
+	(
+		image2D const & Image,
+		image2D::size_type const & SizeType
+	)
+	{
+		switch(SizeType)
+		{
+		case LINEAR_SIZE:
+			return detail::sizeLinear(Image);
+		case BLOCK_SIZE:
+			return detail::sizeBlock(Image.format());
+		case BIT_PER_PIXEL:
+			return detail::sizeBitPerPixel(Image.format());
+		case COMPONENT:
+			return detail::sizeComponent(Image.format());
+		default:
+			assert(0);
+			return 0;
+		};
+	}
+
+	inline texture2D::size_type size
+	(
+		texture2D const & Texture,
+		texture2D::size_type const & SizeType
+	)
+	{
+		texture2D::size_type Size = 0;
+		for(texture2D::level_type Level = 0; Level < Texture.levels(); ++Level)
+			Size += size(Texture[Level], SizeType);
+
+		return Size;
+	}
+
+}//namespace

+ 106 - 0
test/external/gli/core/texture2d.hpp

@@ -0,0 +1,106 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-01-09
+// Updated : 2010-01-09
+// Licence : This source is under MIT License
+// File    : gli/core/texture2d.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_CORE_TEXTURE2D_INCLUDED
+#define GLI_CORE_TEXTURE2D_INCLUDED
+
+#include "image2d.hpp"
+
+namespace gli
+{
+	//template <template <typename> class mem>
+	class texture2D
+	{
+	public:
+		typedef image2D::dimensions_type dimensions_type;
+		typedef image2D::texcoord_type texcoord_type;
+		typedef image2D::size_type size_type;
+		typedef image2D::value_type value_type;
+		typedef image2D::format_type format_type;
+		typedef image2D::data_type data_type;
+		typedef std::size_t level_type;
+
+	public:
+		texture2D();
+
+		explicit texture2D(level_type const & Levels);
+		//texture2D(image const & Mipmap, bool GenerateMipmaps = false);
+
+		~texture2D();
+
+		image2D & operator[] (
+			level_type const & Level);
+		image2D const & operator[] (
+			level_type const & Level) const;
+
+		bool empty() const;
+		format_type format() const;
+		level_type levels() const;
+		void resize(level_type const & Levels);
+
+		template <typename genType>
+		void swizzle(glm::comp X, glm::comp Y, glm::comp Z, glm::comp W);
+
+	private:
+		std::vector<image2D> Images;
+	};
+
+//namespace wip
+//{
+//	// plain
+//	template <typename genType>
+//	class plain
+//	{
+//	public:
+//		
+//	private:
+//		boost::shared_array<genType> Data;
+//	};
+//
+//	// texture2D
+//	template
+//	<
+//		typename genType, 
+//		template <typename> class surface = plain
+//	>
+//	class texture2D
+//	{
+//	public:
+//		typedef genType value_type;
+//
+//	private:
+//		class image_impl
+//		{
+//		public:
+//			template <typename coordType>
+//			value_type const & operator() (coordType const & Coord) const;
+//
+//		private:
+//			surface<value_type> Surface;
+//		};
+//
+//	public:
+//		typedef image_impl image;
+//		typedef std::vector<image> mipmaps;
+//		typedef typename mipmaps::size_type level_type;
+//
+//		level_type levels() const;
+//		image & operator[] (level_type Level);
+//		image const & operator[] (level_type Level) const;
+//
+//	private:
+//		mipmaps Mipmaps;
+//	};
+//
+//}//namespace wip
+}//namespace gli
+
+#include "texture2d.inl"
+
+#endif//GLI_CORE_TEXTURE2D_INCLUDED

+ 304 - 0
test/external/gli/core/texture2d.inl

@@ -0,0 +1,304 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-27
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/core/texture2D.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	namespace detail
+	{
+		inline texture2D::size_type sizeLinear
+		(
+			texture2D const & Texture
+		)
+		{
+			texture2D::size_type Result = 0;
+			for(texture2D::level_type Level = 0; Level < Texture.levels(); ++Level)
+				Result += sizeLinear(Texture[Level]);
+			return Result;
+		}
+	}//namespace detail
+
+	inline texture2D::texture2D()
+	{}
+
+	inline texture2D::texture2D
+	(
+		level_type const & Levels
+	)
+	{
+		this->Images.resize(Levels);
+	}
+
+	//inline texture2D::texture2D
+	//(
+	//	image const & Mipmap, 
+	//	bool GenerateMipmaps // ToDo
+	//)
+	//{
+	//	//std::size_t Levels = !GenerateMipmaps ? 1 : std::size_t(glm::log2(float(glm::max(Mipmap.width(), Mipmap.height()))));
+	//	texture2D::level_type Levels = !GenerateMipmaps ? 1 : std::size_t(glm::log2(float(glm::compMax(Mipmap.dimensions()))));
+	//	this->Mipmaps.resize(Levels);
+	//	this->Mipmaps[0] = Mipmap;
+
+	//	if(GenerateMipmaps)
+	//		this->generateMipmaps(0);
+	//}
+
+	inline texture2D::~texture2D()
+	{}
+
+	inline image2D & texture2D::operator[] (level_type const & Level)
+	{
+		return this->Images[Level];
+	}
+
+	inline image2D const & texture2D::operator[] (level_type const & Level) const
+	{
+		return this->Images[Level];
+	}
+
+	inline bool texture2D::empty() const
+	{
+		return this->Images.size() == 0;
+	}
+
+	inline texture2D::format_type texture2D::format() const
+	{
+		return this->Images.empty() ? FORMAT_NULL : this->Images[0].format();
+	}
+
+	inline texture2D::level_type texture2D::levels() const
+	{
+		return this->Images.size();
+	}
+
+	inline void texture2D::resize
+	(
+		texture2D::level_type const & Levels
+	)
+	{
+		this->Images.resize(Levels);
+	}
+
+	template <typename genType>
+	inline void texture2D::swizzle(glm::comp X, glm::comp Y, glm::comp Z, glm::comp W)
+	{
+		for(texture2D::level_type Level = 0; Level < this->levels(); ++Level)
+		{
+			genType * Data = reinterpret_cast<genType*>(this->Images[Level].data());
+			texture2D::size_type Components = this->Images[Level].components();
+			//gli::detail::getComponents(this->Images[Level].format());
+			texture2D::size_type Size = (glm::compMul(this->Images[Level].dimensions()) * Components) / sizeof(genType);
+
+			for(texture2D::size_type i = 0; i < Size; ++i)
+			{
+				genType Copy = Data[i];
+				if(Components > 0)
+					Data[i][0] = Copy[X];
+				if(Components > 1)
+					Data[i][1] = Copy[Y];
+				if(Components > 2)
+					Data[i][2] = Copy[Z];
+				if(Components > 3)
+					Data[i][3] = Copy[W];
+			}
+		}
+	}
+
+/*
+	template <typename T>
+	inline T texture<T>::texture(float x, float y) const
+	{
+        size_type x_below = size_type(std::floor(x * (_width - 1)));
+		size_type x_above = size_type(std::ceil(x * (_width - 1)));
+        size_type y_below = size_type(std::floor(y * (_height - 1)));
+        size_type y_above = size_type(std::ceil(y * (_height - 1)));
+
+        float x_step = 1.0f / float(_width);
+        float y_step = 1.0f / float(_height);
+
+        float x_below_normalized = float(x_below) / float(_width - 1);
+        float x_above_normalized = float(x_above) / float(_width - 1);
+        float y_below_normalized = float(y_below) / float(_height - 1);
+        float y_above_normalized = float(y_above) / float(_height - 1);
+		
+		T value1 = _data[x_below + y_below * _width];
+		T value2 = _data[x_above + y_below * _width];
+		T value3 = _data[x_above + y_above * _width];
+		T value4 = _data[x_below + y_above * _width];
+
+		T valueA = glm::mix(value1, value2, x - x_below_normalized);
+		T valueB = glm::mix(value4, value3, x - x_below_normalized);
+		T valueC = glm::mix(valueA, valueB, y - y_below_normalized);
+		return valueC;
+	}
+*/
+/*
+	template <typename T>
+	inline T texture(const texture2D<T>& Image2D, const glm::vec2& TexCoord)
+	{
+		texture2D<T>::size_type s_below = texture2D<T>::size_type(std::floor(TexCoord.s * (Image2D.width() - 1)));
+		texture2D<T>::size_type s_above = texture2D<T>::size_type(std::ceil(TexCoord.s * (Image2D.width() - 1)));
+        texture2D<T>::size_type t_below = texture2D<T>::size_type(std::floor(TexCoord.t * (Image2D.height() - 1)));
+        texture2D<T>::size_type t_above = texture2D<T>::size_type(std::ceil(TexCoord.t * (Image2D.height() - 1)));
+
+		glm::vec2::value_type s_step = 1.0f / glm::vec2::value_type(Image2D.width());
+        glm::vec2::value_type t_step = 1.0f / glm::vec2::value_type(Image2D.height());
+
+        glm::vec2::value_type s_below_normalized = glm::vec2::value_type(s_below) / glm::vec2::value_type(Image2D.width() - 1);
+        glm::vec2::value_type s_above_normalized = glm::vec2::value_type(s_above) / glm::vec2::value_type(Image2D.width() - 1);
+        glm::vec2::value_type t_below_normalized = glm::vec2::value_type(t_below) / glm::vec2::value_type(Image2D.height() - 1);
+        glm::vec2::value_type t_above_normalized = glm::vec2::value_type(t_above) / glm::vec2::value_type(Image2D.height() - 1);
+		
+		T value1 = Image2D[s_below + t_below * Image2D.width()];
+		T value2 = Image2D[s_above + t_below * Image2D.width()];
+		T value3 = Image2D[s_above + t_above * Image2D.width()];
+		T value4 = Image2D[s_below + t_above * Image2D.width()];
+
+		T valueA = glm::mix(value1, value2, TexCoord.s - s_below_normalized);
+		T valueB = glm::mix(value4, value3, TexCoord.s - s_below_normalized);
+		T valueC = glm::mix(valueA, valueB, TexCoord.t - t_below_normalized);
+		return valueC;
+	}
+
+	template <typename T>
+	inline T textureNearest(const texture2D<T>& Image2D, const glm::vec2& TexCoord)
+	{
+		texture2D<T>::size_type s = texture2D<T>::size_type(glm::roundGTX(TexCoord.s * (Image2D.width() - 1)));
+        texture2D<T>::size_type t = texture2D<T>::size_type(std::roundGTX(TexCoord.t * (Image2D.height() - 1)));
+
+		return Image2D[s + t * Image2D.width()];
+	}
+*/
+
+namespace wip
+{
+	////////////////
+	// image
+/*
+	// 
+	template
+	<
+		typename coordType
+	>
+	template
+	<
+		typename genType, 
+		template <typename> class surface
+	>
+	typename texture2D<genType, surface>::value_type & 
+	texture2D<genType, surface>::image_impl<coordType>::operator() 
+	(
+		coordType const & Coord
+	)
+	{
+		
+	}
+*/
+/*
+	// 
+	template
+	<
+		typename coordType
+	>
+	template
+	<
+		typename genType, 
+		template <typename> class surface
+	>
+	typename texture2D<genType, surface>::value_type const & 
+	texture2D<genType, surface>::image_impl::operator()
+	(
+		coordType const & Coord
+	) const
+	{
+		return value_type(0);
+	}
+*/
+/*
+	//
+	template
+	<
+		typename coordType
+	>
+	template
+	<
+		typename genType, 
+		template <typename> class surface
+	>
+	void texture2D<genType, surface>::image_impl::operator()
+	(
+		coordType const & Coord
+	) const
+	{
+		
+	}
+*/
+	////
+	//template
+	//<
+	//	typename genType, 
+	//	template <typename> class surface
+	//>
+	//template
+	//<
+	//	typename coordType
+	//>
+	//typename texture2D<genType, surface>::value_type const & 
+	//texture2D<genType, surface>::image_impl::operator()
+	//(
+	//	coordType const & Coord
+	//) const
+	//{
+	//	return value_type(0);
+	//}
+
+	//////////////////
+	//// texture2D
+
+	//// 
+	//template
+	//<
+	//	typename genType, 
+	//	template <typename> class surface
+	//>
+	//typename texture2D<genType, surface>::level_type texture2D<genType, surface>::levels() const
+	//{
+	//	return this->Mipmaps.size();
+	//}
+
+	//// 
+	//template
+	//<
+	//	typename genType, 
+	//	template <typename> class surface
+	//>
+	//typename texture2D<genType, surface>::image & texture2D<genType, surface>::operator[] 
+	//(
+	//	typename texture2D<genType, surface>::level_type Level
+	//)
+	//{
+	//	return this->Mipmaps[Level];
+	//}
+
+	//// 
+	//template
+	//<
+	//	typename genType, 
+	//	template <typename> class surface
+	//>
+	//typename texture2D<genType, surface>::image const & texture2D<genType, surface>::operator[] 
+	//(
+	//	typename texture2D<genType, surface>::level_type Level
+	//) const
+	//{
+	//	return this->Mipmaps[Level];
+	//}
+
+}//namespace wip
+}//namespace gli

+ 59 - 0
test/external/gli/core/texture2d_array.hpp

@@ -0,0 +1,59 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2011-04-06
+// Updated : 2011-04-06
+// Licence : This source is under MIT License
+// File    : gli/core/texture2d_array.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_CORE_TEXTURE2D_ARRAY_INCLUDED
+#define GLI_CORE_TEXTURE2D_ARRAY_INCLUDED
+
+#include "texture2d.hpp"
+
+namespace gli
+{
+	class texture2DArray
+	{
+	public:
+		typedef texture2D::dimensions_type dimensions_type;
+		typedef texture2D::texcoord_type texcoord_type;
+		typedef texture2D::size_type size_type;
+		typedef texture2D::value_type value_type;
+		typedef texture2D::format_type format_type;
+		typedef texture2D::data_type data_type;
+		typedef texture2D::level_type level_type;
+		typedef std::vector<texture2D>::size_type layer_type;
+
+	public:
+		texture2DArray();
+
+		explicit texture2DArray(
+			layer_type const & Layers, 
+			level_type const & Levels);
+
+		~texture2DArray();
+
+		texture2D & operator[] (
+			layer_type const & Layer);
+		texture2D const & operator[] (
+			layer_type const & Layer) const;
+
+		bool empty() const;
+		format_type format() const;
+		layer_type layers() const;
+		level_type levels() const;
+		void resize(
+			layer_type const & Layers, 
+			level_type const & Levels);
+
+	private:
+		std::vector<texture2D> Arrays;
+	};
+
+}//namespace gli
+
+#include "texture2d_array.inl"
+
+#endif//GLI_CORE_TEXTURE2D_ARRAY_INCLUDED

+ 78 - 0
test/external/gli/core/texture2d_array.inl

@@ -0,0 +1,78 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2011-04-06
+// Updated : 2011-04-06
+// Licence : This source is under MIT License
+// File    : gli/core/texture_cube.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	inline texture2DArray::texture2DArray()
+	{}
+
+	inline texture2DArray::texture2DArray
+	(
+		texture2DArray::layer_type const & Layers, 
+		texture2DArray::level_type const & Levels
+	)
+	{
+		this->Arrays.resize(Layers);
+		for(texture2DArray::size_type i = 0; i < this->Arrays.size(); ++i)
+			this->Arrays[i].resize(Levels);
+	}
+
+	inline texture2DArray::~texture2DArray()
+	{}
+
+	inline texture2D & texture2DArray::operator[] 
+	(
+		layer_type const & Layer
+	)
+	{
+		return this->Arrays[Layer];
+	}
+
+	inline texture2D const & texture2DArray::operator[] 
+	(
+		layer_type const & Layer
+	) const
+	{
+		return this->Arrays[Layer];
+	}
+
+	inline bool texture2DArray::empty() const
+	{
+		return this->Arrays.empty();
+	}
+
+	inline texture2DArray::format_type texture2DArray::format() const
+	{
+		return this->Arrays.empty() ? FORMAT_NULL : this->Arrays[0].format();
+	}
+
+	inline texture2DArray::layer_type texture2DArray::layers() const
+	{
+		return this->Arrays.size();
+	}
+
+	inline texture2DArray::level_type texture2DArray::levels() const
+	{
+		if(this->empty())
+			return 0;
+		return this->Arrays[0].levels();
+	}
+
+	inline void texture2DArray::resize
+	(
+		texture2DArray::layer_type const & Layers, 
+		texture2DArray::level_type const & Levels
+	)
+	{
+		this->Arrays.resize(Layers);
+		for(texture2DArray::layer_type i = 0; i < this->Arrays.size(); ++i)
+			this->Arrays[i].resize(Levels);
+	}
+
+}//namespace gli

+ 65 - 0
test/external/gli/core/texture_cube.hpp

@@ -0,0 +1,65 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2011-04-06
+// Updated : 2011-04-06
+// Licence : This source is under MIT License
+// File    : gli/core/texture_cube.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_CORE_TEXTURE_CUBE_INCLUDED
+#define GLI_CORE_TEXTURE_CUBE_INCLUDED
+
+#include "texture2d.hpp"
+
+namespace gli
+{
+	enum face
+	{
+		POSITIVE_X,
+		NEGATIVE_X,
+		POSITIVE_Y,
+		NEGATIVE_Y,
+		POSITIVE_Z,
+		NEGATIVE_Z,
+		FACE_MAX
+	};
+
+	class textureCube
+	{
+	public:
+		typedef texture2D::dimensions_type dimensions_type;
+		typedef texture2D::texcoord_type texcoord_type;
+		typedef texture2D::size_type size_type;
+		typedef texture2D::value_type value_type;
+		typedef texture2D::format_type format_type;
+		typedef texture2D::data_type data_type;
+		typedef texture2D::level_type level_type;
+		typedef face face_type;
+
+	public:
+		textureCube();
+
+		explicit textureCube(level_type const & Levels);
+
+		~textureCube();
+
+		texture2D & operator[] (
+			face_type const & Face);
+		texture2D const & operator[] (
+			face_type const & Face) const;
+
+		bool empty() const;
+		format_type format() const;
+		level_type levels() const;
+		void resize(level_type const & Levels);
+
+	private:
+		std::vector<texture2D> Faces;
+	};
+
+}//namespace gli
+
+#include "texture_cube.inl"
+
+#endif//GLI_CORE_TEXTURE_CUBE_INCLUDED

+ 70 - 0
test/external/gli/core/texture_cube.inl

@@ -0,0 +1,70 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2011-04-06
+// Updated : 2011-04-06
+// Licence : This source is under MIT License
+// File    : gli/core/texture_cube.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	inline textureCube::textureCube()
+	{}
+
+	inline textureCube::textureCube
+	(
+		level_type const & Levels
+	)
+	{
+		this->Faces.resize(FACE_MAX);
+		for(textureCube::size_type i = 0; i < FACE_MAX; ++i)
+			this->Faces[i].resize(Levels);
+	}
+
+	inline textureCube::~textureCube()
+	{}
+
+	inline texture2D & textureCube::operator[] 
+	(
+		face_type const & Face
+	)
+	{
+		return this->Faces[Face];
+	}
+
+	inline texture2D const & textureCube::operator[] 
+	(
+		face_type const & Face
+	) const
+	{
+		return this->Faces[Face];
+	}
+
+	inline bool textureCube::empty() const
+	{
+		return this->Faces.size() == 0;
+	}
+
+	inline textureCube::format_type textureCube::format() const
+	{
+		return this->Faces.empty() ? FORMAT_NULL : this->Faces[0].format();
+	}
+
+	inline textureCube::level_type textureCube::levels() const
+	{
+		if(this->empty())
+			return 0;
+		return this->Faces[POSITIVE_X].levels();
+	}
+
+	inline void textureCube::resize
+	(
+		level_type const & Levels
+	)
+	{
+		for(textureCube::size_type i = 0; i < FACE_MAX; ++i)
+			this->Faces[i].resize(Levels);
+	}
+
+}//namespace gli

+ 59 - 0
test/external/gli/core/texture_cube_array.hpp

@@ -0,0 +1,59 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2011-04-06
+// Updated : 2011-04-06
+// Licence : This source is under MIT License
+// File    : gli/core/texture_cube_array.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_CORE_TEXTURE_CUBE_ARRAY_INCLUDED
+#define GLI_CORE_TEXTURE_CUBE_ARRAY_INCLUDED
+
+#include "texture_cube.hpp"
+
+namespace gli
+{
+	class textureCubeArray
+	{
+	public:
+		typedef textureCube::dimensions_type dimensions_type;
+		typedef textureCube::texcoord_type texcoord_type;
+		typedef textureCube::size_type size_type;
+		typedef textureCube::value_type value_type;
+		typedef textureCube::format_type format_type;
+		typedef std::vector<textureCube> data_type;
+		typedef textureCube::level_type level_type;
+		typedef data_type::size_type layer_type;
+
+	public:
+		textureCubeArray();
+
+		explicit textureCubeArray(
+			layer_type const & Layers, 
+			level_type const & Levels);
+
+		~textureCubeArray();
+
+		textureCube & operator[] (
+			layer_type const & Layer);
+		textureCube const & operator[] (
+			layer_type const & Layer) const;
+
+		bool empty() const;
+		format_type format() const;
+		layer_type layers() const;
+		level_type levels() const;
+		void resize(
+			layer_type const & Layers, 
+			level_type const & Levels);
+
+	private:
+		data_type Arrays;
+	};
+
+}//namespace gli
+
+#include "texture_cube_array.inl"
+
+#endif//GLI_CORE_TEXTURE_CUBE_ARRAY_INCLUDED

+ 72 - 0
test/external/gli/core/texture_cube_array.inl

@@ -0,0 +1,72 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2011-04-06
+// Updated : 2011-04-06
+// Licence : This source is under MIT License
+// File    : gli/core/texture_cube_array.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli
+{
+	inline textureCubeArray::textureCubeArray()
+	{}
+
+	inline textureCubeArray::textureCubeArray
+	(
+		layer_type const & Layers, 
+		level_type const & Levels
+	)
+	{
+		this->Arrays.resize(Layers);
+		for(textureCubeArray::size_type i = 0; i < this->Arrays.size(); ++i)
+			this->Arrays[i].resize(Levels);
+	}
+
+	inline textureCubeArray::~textureCubeArray()
+	{}
+
+	inline textureCube & textureCubeArray::operator[] 
+	(
+		layer_type const & Layer
+	)
+	{
+		return this->Arrays[Layer];
+	}
+
+	inline textureCube const & textureCubeArray::operator[] 
+	(
+		layer_type const & Layer
+	) const
+	{
+		return this->Arrays[Layer];
+	}
+
+	inline bool textureCubeArray::empty() const
+	{
+		return this->Arrays.empty();
+	}
+
+	inline textureCubeArray::format_type textureCubeArray::format() const
+	{
+		return this->Arrays.empty() ? FORMAT_NULL : this->Arrays[0].format();
+	}
+
+	inline textureCubeArray::level_type textureCubeArray::levels() const
+	{
+		if(this->empty())
+			return 0;
+		return this->Arrays[0].levels();
+	}
+
+	inline void textureCubeArray::resize
+	(
+		layer_type const & Layers, 
+		level_type const & Levels
+	)
+	{
+		for(textureCubeArray::size_type i = 0; i < this->Arrays.size(); ++i)
+			this->Arrays[i].resize(Levels);
+	}
+
+}//namespace gli

+ 31 - 0
test/external/gli/gli.hpp

@@ -0,0 +1,31 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-09-29
+// Licence : This source is under MIT License
+// File    : gli/gli.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+/*! \mainpage OpenGL Image
+ *
+ */
+
+#ifndef GLI_GLI_INCLUDED
+#define GLI_GLI_INCLUDED
+
+#define GLI_VERSION					31
+#define GLI_VERSION_MAJOR			0
+#define GLI_VERSION_MINOR			3
+#define GLI_VERSION_PATCH			1
+#define GLI_VERSION_REVISION		0
+
+#include "./core/texture2d.hpp"
+#include "./core/texture2d_array.hpp"
+#include "./core/texture_cube.hpp"
+#include "./core/texture_cube_array.hpp"
+#include "./core/size.hpp"
+#include "./core/operation.hpp"
+#include "./core/generate_mipmaps.hpp"
+
+#endif//GLI_GLI_INCLUDED

+ 27 - 0
test/external/gli/gtx/compression.hpp

@@ -0,0 +1,27 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-01-09
+// Licence : This source is under MIT License
+// File    : gli/gtx/compression.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GTX_COMPRESSION_INCLUDED
+#define GLI_GTX_COMPRESSION_INCLUDED
+
+namespace gli{
+namespace gtx{
+namespace compression
+{
+
+
+}//namespace compression
+}//namespace gtx
+}//namespace gli
+
+namespace gli{using namespace gtx::compression;}
+
+#include "compression.inl"
+
+#endif//GLI_GTX_COMPRESSION_INCLUDED

+ 8 - 0
test/external/gli/gtx/compression.inl

@@ -0,0 +1,8 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-01-09
+// Licence : This source is under MIT License
+// File    : gli/gtx/compression.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////

+ 46 - 0
test/external/gli/gtx/fetch.hpp

@@ -0,0 +1,46 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/fetch.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GTX_FETCH_INCLUDED
+#define GLI_GTX_FETCH_INCLUDED
+
+#include "../gli.hpp"
+
+namespace gli{
+namespace gtx{
+namespace fetch
+{
+	template <typename genType>
+	genType texelFetch(
+		texture2D const & Texture, 
+		texture2D::dimensions_type const & Texcoord,
+		texture2D::level_type const & Level);
+
+	template <typename genType>
+	genType textureLod(
+		texture2D const & Texture, 
+		texture2D::texcoord_type const & Texcoord,
+		texture2D::level_type const & Level);
+
+	template <typename genType>
+	void texelWrite(
+		texture2D & Texture,
+		texture2D::dimensions_type const & Texcoord,
+		texture2D::level_type const & Level,
+		genType const & Color);
+
+}//namespace fetch
+}//namespace gtx
+}//namespace gli
+
+namespace gli{using namespace gtx::fetch;}
+
+#include "fetch.inl"
+
+#endif//GLI_GTX_FETCH_INCLUDED

+ 91 - 0
test/external/gli/gtx/fetch.inl

@@ -0,0 +1,91 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/fetch.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli{
+namespace gtx{
+namespace fetch
+{
+	template <typename genType>
+	inline genType texelFetch
+	(
+		texture2D const & Image, 
+		texture2D::dimensions_type const & TexCoord,
+		texture2D::level_type const & Level
+	)
+	{
+		assert(Image[Level].format() == R8U || Image[Level].format() == RG8U || Image[Level].format() == RGB8U || Image[Level].format() == RGBA8U);
+
+		texture2D::dimensions_type Dimensions = Image[Level].dimensions();
+		texture2D::value_type const * const Data = Image[Level].data();
+
+		return reinterpret_cast<genType const * const>(Data)[TexCoord.x + TexCoord.y * Dimensions.x];
+	}
+
+	template <typename genType>
+	inline genType textureLod
+	(
+		texture2D const & Image, 
+		texture2D::texcoord_type const & TexCoord, 
+		texture2D::level_type const & Level
+	)
+	{
+		assert(Image[Level].format() == R8U || Image[Level].format() == RG8U || Image[Level].format() == RGB8U || Image[Level].format() == RGBA8U);
+
+		texture2D::dimensions_type Dimensions = Image[Level].dimensions();
+		texture2D::value_type const * const Data = Image[Level].data();
+
+		std::size_t s_below = std::size_t(glm::floor(TexCoord.s * float(Dimensions.x - 1)));
+		std::size_t s_above = std::size_t(glm::ceil( TexCoord.s * float(Dimensions.x - 1)));
+		std::size_t t_below = std::size_t(glm::floor(TexCoord.t * float(Dimensions.y - 1)));
+		std::size_t t_above = std::size_t(glm::ceil( TexCoord.t * float(Dimensions.y - 1)));
+
+		float s_step = 1.0f / float(Dimensions.x);
+		float t_step = 1.0f / float(Dimensions.y);
+
+		float s_below_normalized = s_below / float(Dimensions.x);
+		float s_above_normalized = s_above / float(Dimensions.x);
+		float t_below_normalized = t_below / float(Dimensions.y);
+		float t_above_normalized = t_above / float(Dimensions.y);
+
+		genType Value1 = reinterpret_cast<genType const * const>(Data)[s_below + t_below * Dimensions.x];
+		genType Value2 = reinterpret_cast<genType const * const>(Data)[s_above + t_below * Dimensions.x];
+		genType Value3 = reinterpret_cast<genType const * const>(Data)[s_above + t_above * Dimensions.x];
+		genType Value4 = reinterpret_cast<genType const * const>(Data)[s_below + t_above * Dimensions.x];
+
+		float BlendA = float(TexCoord.s - s_below_normalized) * float(Dimensions.x - 1);
+		float BlendB = float(TexCoord.s - s_below_normalized) * float(Dimensions.x - 1);
+		float BlendC = float(TexCoord.t - t_below_normalized) * float(Dimensions.y - 1);
+
+		genType ValueA(glm::mix(Value1, Value2, BlendA));
+		genType ValueB(glm::mix(Value4, Value3, BlendB));
+
+		return genType(glm::mix(ValueA, ValueB, BlendC));
+	}
+
+	template <typename genType>
+	void texelWrite
+	(
+		texture2D & Image,
+		texture2D::dimensions_type const & Texcoord,
+		texture2D::level_type const & Level,
+		genType const & Color
+	)
+	{
+		genType * Data = (genType*)Image[Level].data();
+		std::size_t Index = Texcoord.x + Texcoord.y * Image[Level].dimensions().x;
+		
+		std::size_t Capacity = Image[Level].capacity();
+		assert(Index < Capacity);
+
+		*(Data + Index) = Color;
+	}
+
+}//namespace fetch
+}//namespace gtx
+}//namespace gli

+ 33 - 0
test/external/gli/gtx/gl_texture2d.hpp

@@ -0,0 +1,33 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-27
+// Updated : 2010-10-01
+// Licence : This source is under MIT License
+// File    : gli/gtx/gl_texture2d.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GTX_GL_TEXTURE2D_INCLUDED
+#define GLI_GTX_GL_TEXTURE2D_INCLUDED
+
+#include "../gli.hpp"
+#include "../gtx/loader.hpp"
+
+#ifndef GL_VERSION_1_1
+#error "ERROR: OpenGL must be included before GLI_GTX_gl_texture2d"
+#endif//GL_VERSION_1_1
+
+namespace gli{
+namespace gtx{
+namespace gl_texture2d
+{
+	GLuint createTexture2D(std::string const & Filename);
+}//namespace gl_texture2d
+}//namespace gtx
+}//namespace gli
+
+namespace gli{using namespace gtx::gl_texture2d;}
+
+#include "gl_texture2d.inl"
+
+#endif//GLI_GTX_GL_TEXTURE2D_INCLUDED

+ 210 - 0
test/external/gli/gtx/gl_texture2d.inl

@@ -0,0 +1,210 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-27
+// Updated : 2010-10-01
+// Licence : This source is under MIT License
+// File    : gli/gtx/gl_texture2d.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli{
+namespace gtx{
+namespace gl_texture2d{
+namespace detail
+{
+	//GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, 
+	//GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8
+	struct texture_desc
+	{
+		GLint InternalFormat;
+		GLint InternalFormatCompressed;
+		GLint InternalFormatSRGB;
+		GLint InternalFormatCompressedSRGB;
+		GLenum ExternalFormat;
+		GLenum ExternalFormatRev;
+		GLenum Type;
+	};
+
+	//GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA.
+	//GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, 
+	//GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, 
+	//GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, 
+	//GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, 
+	//GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, 
+	//GL_UNSIGNED_INT_2_10_10_10_REV
+
+#	ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
+#	define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#	endif
+
+#	ifndef GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB
+#	define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
+#	endif
+
+#	ifndef GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB
+#	define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
+#	endif
+
+#	ifndef GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB
+#	define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
+#	endif
+
+	inline texture_desc gli2ogl_cast(format const & Format)
+	{
+		texture_desc Cast[] = 
+		{
+			{GL_NONE, GL_NONE, GL_NONE,	GL_NONE, GL_NONE, GL_NONE, GL_NONE},
+
+			//// Normalized
+			//{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_UNSIGNED_BYTE},
+			//{GL_RG,		GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_UNSIGNED_BYTE},
+			//{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_UNSIGNED_BYTE},
+			//{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_UNSIGNED_BYTE},
+
+			//{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_UNSIGNED_SHORT},
+			//{GL_RG,		GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_UNSIGNED_SHORT},
+			//{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_UNSIGNED_SHORT},
+			//{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_UNSIGNED_SHORT},
+
+			//{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_UNSIGNED_INT},
+			//{GL_RG,		GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_UNSIGNED_INT},
+			//{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_UNSIGNED_INT},
+			//{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_UNSIGNED_INT},
+
+			// Unsigned
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_UNSIGNED_BYTE},
+			{GL_RG,			GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_UNSIGNED_BYTE},
+			{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_UNSIGNED_BYTE},
+			{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_UNSIGNED_BYTE},
+
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_UNSIGNED_SHORT},
+			{GL_RG,			GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_UNSIGNED_SHORT},
+			{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_UNSIGNED_SHORT},
+			{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_UNSIGNED_SHORT},
+
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_UNSIGNED_INT},
+			{GL_RG,			GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_UNSIGNED_INT},
+			{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_UNSIGNED_INT},
+			{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_UNSIGNED_INT},
+
+			// Signed
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_BYTE},
+			{GL_RG,			GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_BYTE},
+			{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_BYTE},
+			{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_BYTE},
+
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_SHORT},
+			{GL_RG,			GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_SHORT},
+			{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_SHORT},
+			{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_SHORT},
+
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_INT},
+			{GL_RG,			GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_INT},
+			{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_INT},
+			{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_INT},
+
+			// Float
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_HALF_FLOAT},
+			{GL_RG,			GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_HALF_FLOAT},
+			{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_HALF_FLOAT},
+			{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_HALF_FLOAT},
+
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_FLOAT},
+			{GL_RG,			GL_COMPRESSED_RG,		GL_RG,				GL_COMPRESSED_RG,				GL_RG,			GL_RG,		GL_FLOAT},
+			{GL_RGB,		GL_COMPRESSED_RGB,		GL_SRGB8,			GL_COMPRESSED_SRGB,				GL_RGB,			GL_BGR,		GL_FLOAT},
+			{GL_RGBA,		GL_COMPRESSED_RGBA,		GL_SRGB8_ALPHA8,	GL_COMPRESSED_SRGB_ALPHA,		GL_RGBA,		GL_BGRA,	GL_FLOAT},
+
+			// Packed
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_HALF_FLOAT},
+			{GL_RGB9_E5,	GL_RGB9_E5,				GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_HALF_FLOAT},
+			{GL_R11F_G11F_B10F,	GL_R11F_G11F_B10F,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_HALF_FLOAT},
+			{GL_RED,		GL_COMPRESSED_RED,		GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_HALF_FLOAT},
+			{GL_RGBA4,		GL_RGBA4,				GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_HALF_FLOAT},
+			{GL_RGB10_A2,	GL_RGB10_A2,			GL_RED,				GL_COMPRESSED_RED,				GL_RED,			GL_RED,		GL_HALF_FLOAT},
+
+			// Depth
+			{GL_DEPTH_COMPONENT16,	GL_DEPTH_COMPONENT16,	GL_DEPTH_COMPONENT16,	GL_DEPTH_COMPONENT16,	GL_DEPTH_COMPONENT,		GL_DEPTH_COMPONENT,		GL_UNSIGNED_SHORT},
+			{GL_DEPTH_COMPONENT24,	GL_DEPTH_COMPONENT24,	GL_DEPTH_COMPONENT24,	GL_DEPTH_COMPONENT24,	GL_DEPTH_COMPONENT,		GL_DEPTH_COMPONENT,		GL_UNSIGNED_INT},
+			{GL_DEPTH24_STENCIL8,	GL_DEPTH24_STENCIL8,	GL_DEPTH24_STENCIL8,	GL_DEPTH24_STENCIL8,	GL_DEPTH_COMPONENT,		GL_DEPTH_STENCIL,		GL_UNSIGNED_INT},
+			{GL_DEPTH_COMPONENT32F,	GL_DEPTH_COMPONENT32F,	GL_DEPTH_COMPONENT32F,	GL_DEPTH_COMPONENT32F,	GL_DEPTH_COMPONENT,		GL_DEPTH_COMPONENT,		GL_FLOAT},
+			{GL_DEPTH32F_STENCIL8,	GL_DEPTH32F_STENCIL8,	GL_DEPTH32F_STENCIL8,	GL_DEPTH32F_STENCIL8,	GL_DEPTH_COMPONENT,		GL_DEPTH_STENCIL,		GL_UNSIGNED_INT},
+
+			// Compressed formats
+			{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,			GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,			GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,			GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,			GL_NONE, GL_NONE, GL_NONE},
+			{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,			GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,			GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,			GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,			GL_NONE, GL_NONE, GL_NONE},
+			{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,			GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,			GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,			GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,			GL_NONE, GL_NONE, GL_NONE},
+			{GL_COMPRESSED_RED_RGTC1,					GL_COMPRESSED_RED_RGTC1,					GL_COMPRESSED_RED_RGTC1,					GL_COMPRESSED_RED_RGTC1,					GL_NONE, GL_NONE, GL_NONE},
+			{GL_COMPRESSED_SIGNED_RED_RGTC1,			GL_COMPRESSED_SIGNED_RED_RGTC1,				GL_COMPRESSED_SIGNED_RED_RGTC1,				GL_COMPRESSED_SIGNED_RED_RGTC1,				GL_NONE, GL_NONE, GL_NONE},
+			{GL_COMPRESSED_RG_RGTC2,					GL_COMPRESSED_RG_RGTC2,						GL_COMPRESSED_RG_RGTC2,						GL_COMPRESSED_RG_RGTC2,						GL_NONE, GL_NONE, GL_NONE},
+			{GL_COMPRESSED_SIGNED_RG_RGTC2,				GL_COMPRESSED_SIGNED_RG_RGTC2,				GL_COMPRESSED_SIGNED_RG_RGTC2,				GL_COMPRESSED_SIGNED_RG_RGTC2,				GL_NONE, GL_NONE, GL_NONE},
+			{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB,	GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB,	GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB,	GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB,	GL_NONE, GL_NONE, GL_NONE},
+			{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB,	GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB,	GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB,	GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB,	GL_NONE, GL_NONE, GL_NONE},
+			{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,			GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,			GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB,	GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB,	GL_NONE, GL_NONE, GL_NONE},
+		};
+
+		return Cast[Format];
+	}
+
+}//namespace detail
+
+	inline GLuint createTexture2D(std::string const & Filename)
+	{
+		gli::texture2D Texture = gli::load(Filename);
+		if(Texture.empty())
+			return 0;
+
+		detail::texture_desc TextureDesc = detail::gli2ogl_cast(Texture.format());
+
+		GLint Alignment = 0;
+		glGetIntegerv(GL_UNPACK_ALIGNMENT, &Alignment);
+
+		glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+		GLuint Name = 0;
+		glGenTextures(1, &Name);
+		glBindTexture(GL_TEXTURE_2D, Name);
+		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Texture.levels() > 1 ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST);
+		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+		if(size(Texture, BIT_PER_PIXEL) == size(Texture, BLOCK_SIZE) << 3)
+		{
+			for(gli::texture2D::level_type Level = 0; Level < Texture.levels(); ++Level)
+			{
+				glTexImage2D(
+					GL_TEXTURE_2D, 
+					GLint(Level), 
+					TextureDesc.InternalFormat,
+					GLsizei(Texture[Level].dimensions().x), 
+					GLsizei(Texture[Level].dimensions().y), 
+					0,  
+					TextureDesc.ExternalFormatRev, 
+					TextureDesc.Type, 
+					Texture[Level].data());
+			}
+		}
+		else
+		{
+			for(gli::texture2D::level_type Level = 0; Level < Texture.levels(); ++Level)
+			{
+				glCompressedTexImage2D(
+					GL_TEXTURE_2D,
+					GLint(Level),
+					TextureDesc.InternalFormat,
+					GLsizei(Texture[Level].dimensions().x), 
+					GLsizei(Texture[Level].dimensions().y), 
+					0, 
+					GLsizei(Texture[Level].capacity()), 
+					Texture[Level].data());
+			}
+		}
+
+		glBindTexture(GL_TEXTURE_2D, 0);
+
+		glPixelStorei(GL_UNPACK_ALIGNMENT, Alignment);
+
+		return Name;
+	}
+
+}//namespace gl_texture_2d
+}//namespace gtx
+}//namespace gli

+ 38 - 0
test/external/gli/gtx/gradient.hpp

@@ -0,0 +1,38 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-01-09
+// Licence : This source is under MIT License
+// File    : gli/gtx/gradient.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GTX_GRADIENT_INCLUDED
+#define GLI_GTX_GRADIENT_INCLUDED
+
+#include "../gli.hpp"
+
+namespace gli{
+namespace gtx{
+namespace gradient
+{
+	texture2D radial(
+		texture2D::dimensions_type const & Size, 
+		texture2D::texcoord_type const & Center,
+		float const & Radius,
+		texture2D::texcoord_type const & Focal);
+
+	texture2D linear(
+		texture2D::dimensions_type const & Size, 
+		texture2D::texcoord_type const & Point0, 
+		texture2D::texcoord_type const & Point1);
+
+}//namespace gradient
+}//namespace gtx
+}//namespace gli
+
+namespace gli{using namespace gtx::gradient;}
+
+#include "gradient.inl"
+
+#endif//GLI_GTX_GRADIENT_INCLUDED

+ 74 - 0
test/external/gli/gtx/gradient.inl

@@ -0,0 +1,74 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-12-19
+// Updated : 2010-01-09
+// Licence : This source is under MIT License
+// File    : gli/gtx/gradient.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli{
+namespace gtx{
+namespace gradient
+{
+	inline texture2D radial
+	(
+		texture2D::dimensions_type const & Size, 
+		texture2D::texcoord_type const & Center,
+		float const & Radius,
+		texture2D::texcoord_type const & Focal
+	)
+	{
+		image2D Result(texture2D::dimensions_type(Size), gli::RGB8U);
+		glm::u8vec3 * DstData = (glm::u8vec3 *)Result.data();
+
+		for(std::size_t y = 0; y < Result.dimensions().y; ++y)
+		for(std::size_t x = 0; x < Result.dimensions().x; ++x)
+		{
+			float Value = glm::radialGradient(
+				Center * glm::vec2(Size), 
+				Radius, 
+				Focal * glm::vec2(Size),
+				glm::vec2(x, y));
+
+			std::size_t Index = x + y * Result.dimensions().x;
+
+			*(DstData + Index) = glm::u8vec3(glm::u8(glm::clamp(Value * 255.f, 0.f, 255.f)));
+		}
+
+		gli::texture2D Image(1);
+		Image[0] = Result;
+		return Image;
+	}
+
+	inline texture2D linear
+	(
+		texture2D::dimensions_type const & Size, 
+		texture2D::texcoord_type const & Point0, 
+		texture2D::texcoord_type const & Point1
+	)
+	{
+		image2D Result(texture2D::dimensions_type(Size), gli::RGB8U);
+		glm::u8vec3 * DstData = (glm::u8vec3 *)Result.data();
+
+		for(std::size_t y = 0; y < Result.dimensions().y; ++y)
+		for(std::size_t x = 0; x < Result.dimensions().x; ++x)
+		{
+			float Value = glm::linearGradient(
+				Point0 * glm::vec2(Size), 
+				Point1 * glm::vec2(Size),
+				texture2D::texcoord_type(x, y));
+
+			std::size_t Index = x + y * Result.dimensions().x;
+
+			*(DstData + Index) = glm::u8vec3(glm::u8(glm::clamp(Value * 255.f, 0.f, 255.f)));
+		}
+
+		gli::texture2D Image(1);
+		Image[0] = Result;
+		return Image;
+	}
+
+}//namespace gradient
+}//namespace gtx
+}//namespace gli

+ 37 - 0
test/external/gli/gtx/loader.hpp

@@ -0,0 +1,37 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-08
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/loader.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GTX_LOADER_INCLUDED
+#define GLI_GTX_LOADER_INCLUDED
+
+#include "../gli.hpp"
+#include "../gtx/loader_dds9.hpp"
+#include "../gtx/loader_dds10.hpp"
+#include "../gtx/loader_tga.hpp"
+
+namespace gli{
+namespace gtx{
+namespace loader
+{
+	inline texture2D load(
+		std::string const & Filename);
+
+	inline void save(
+		texture2D const & Image, 
+		std::string const & Filename);
+
+}//namespace loader
+}//namespace gtx
+}//namespace gli
+
+namespace gli{using namespace gtx::loader;}
+
+#include "loader.inl"
+
+#endif//GLI_GTX_LOADER_INCLUDED

+ 48 - 0
test/external/gli/gtx/loader.inl

@@ -0,0 +1,48 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-08
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/loader.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli{
+namespace gtx{
+namespace loader
+{
+	inline texture2D load
+	(
+		std::string const & Filename
+	)
+	{
+		if(Filename.find(".dds") != std::string::npos)
+			return loadDDS10(Filename);
+		else if(Filename.find(".tga") != std::string::npos)
+			return loadTGA(Filename);
+		else
+		{
+			assert(0); // File format not supported
+			return texture2D();
+		}
+	}
+
+	inline void save
+	(
+		texture2D const & Image, 
+		std::string const & Filename
+	)
+	{
+		char const * File = Filename.c_str();
+
+		if(Filename.find(".dds") != std::string::npos)
+			saveDDS10(Image, Filename);
+		else if(Filename.find(".tga") != std::string::npos)
+			saveTGA(Image, Filename);
+		else
+			assert(0); // File format not supported
+	}
+
+}//namespace loader
+}//namespace gtx
+}//namespace gli

+ 35 - 0
test/external/gli/gtx/loader_dds10.hpp

@@ -0,0 +1,35 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-26
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/loader_dds10.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GTX_LOADER_DDS10_INCLUDED
+#define GLI_GTX_LOADER_DDS10_INCLUDED
+
+#include "../gli.hpp"
+#include <fstream>
+
+namespace gli{
+namespace gtx{
+namespace loader_dds10
+{
+	texture2D loadDDS10(
+		std::string const & Filename);
+
+	void saveDDS10(
+		texture2D const & Image, 
+		std::string const & Filename);
+
+}//namespace loader_dds10
+}//namespace gtx
+}//namespace gli
+
+namespace gli{using namespace gtx::loader_dds10;}
+
+#include "loader_dds10.inl"
+
+#endif//GLI_GTX_LOADER_DDS10_INCLUDED

+ 595 - 0
test/external/gli/gtx/loader_dds10.inl

@@ -0,0 +1,595 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-26
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/loader_dds10.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli{
+namespace gtx{
+namespace loader_dds10{
+namespace detail
+{
+	// DDS Documentation
+	/*
+		http://msdn.microsoft.com/en-us/library/bb943991(VS.85).aspx#File_Layout1
+		http://msdn.microsoft.com/en-us/library/bb943992.aspx
+	*/
+
+	#define GLI_MAKEFOURCC(ch0, ch1, ch2, ch3) \
+	  (glm::uint32)( \
+		(((glm::uint32)(glm::uint8)(ch3) << 24) & 0xFF000000) | \
+		(((glm::uint32)(glm::uint8)(ch2) << 16) & 0x00FF0000) | \
+		(((glm::uint32)(glm::uint8)(ch1) <<  8) & 0x0000FF00) | \
+		 ((glm::uint32)(glm::uint8)(ch0)        & 0x000000FF) )
+
+	enum DXGI_FORMAT 
+	{
+		DXGI_FORMAT_UNKNOWN                      = 0,
+		DXGI_FORMAT_R32G32B32A32_TYPELESS        = 1,
+		DXGI_FORMAT_R32G32B32A32_FLOAT           = 2,
+		DXGI_FORMAT_R32G32B32A32_UINT            = 3,
+		DXGI_FORMAT_R32G32B32A32_SINT            = 4,
+		DXGI_FORMAT_R32G32B32_TYPELESS           = 5,
+		DXGI_FORMAT_R32G32B32_FLOAT              = 6,
+		DXGI_FORMAT_R32G32B32_UINT               = 7,
+		DXGI_FORMAT_R32G32B32_SINT               = 8,
+		DXGI_FORMAT_R16G16B16A16_TYPELESS        = 9,
+		DXGI_FORMAT_R16G16B16A16_FLOAT           = 10,
+		DXGI_FORMAT_R16G16B16A16_UNORM           = 11,
+		DXGI_FORMAT_R16G16B16A16_UINT            = 12,
+		DXGI_FORMAT_R16G16B16A16_SNORM           = 13,
+		DXGI_FORMAT_R16G16B16A16_SINT            = 14,
+		DXGI_FORMAT_R32G32_TYPELESS              = 15,
+		DXGI_FORMAT_R32G32_FLOAT                 = 16,
+		DXGI_FORMAT_R32G32_UINT                  = 17,
+		DXGI_FORMAT_R32G32_SINT                  = 18,
+		DXGI_FORMAT_R32G8X24_TYPELESS            = 19,
+		DXGI_FORMAT_D32_FLOAT_S8X24_UINT         = 20,
+		DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS     = 21,
+		DXGI_FORMAT_X32_TYPELESS_G8X24_UINT      = 22,
+		DXGI_FORMAT_R10G10B10A2_TYPELESS         = 23,
+		DXGI_FORMAT_R10G10B10A2_UNORM            = 24,
+		DXGI_FORMAT_R10G10B10A2_UINT             = 25,
+		DXGI_FORMAT_R11G11B10_FLOAT              = 26,
+		DXGI_FORMAT_R8G8B8A8_TYPELESS            = 27,
+		DXGI_FORMAT_R8G8B8A8_UNORM               = 28,
+		DXGI_FORMAT_R8G8B8A8_UNORM_SRGB          = 29,
+		DXGI_FORMAT_R8G8B8A8_UINT                = 30,
+		DXGI_FORMAT_R8G8B8A8_SNORM               = 31,
+		DXGI_FORMAT_R8G8B8A8_SINT                = 32,
+		DXGI_FORMAT_R16G16_TYPELESS              = 33,
+		DXGI_FORMAT_R16G16_FLOAT                 = 34,
+		DXGI_FORMAT_R16G16_UNORM                 = 35,
+		DXGI_FORMAT_R16G16_UINT                  = 36,
+		DXGI_FORMAT_R16G16_SNORM                 = 37,
+		DXGI_FORMAT_R16G16_SINT                  = 38,
+		DXGI_FORMAT_R32_TYPELESS                 = 39,
+		DXGI_FORMAT_D32_FLOAT                    = 40,
+		DXGI_FORMAT_R32_FLOAT                    = 41,
+		DXGI_FORMAT_R32_UINT                     = 42,
+		DXGI_FORMAT_R32_SINT                     = 43,
+		DXGI_FORMAT_R24G8_TYPELESS               = 44,
+		DXGI_FORMAT_D24_UNORM_S8_UINT            = 45,
+		DXGI_FORMAT_R24_UNORM_X8_TYPELESS        = 46,
+		DXGI_FORMAT_X24_TYPELESS_G8_UINT         = 47,
+		DXGI_FORMAT_R8G8_TYPELESS                = 48,
+		DXGI_FORMAT_R8G8_UNORM                   = 49,
+		DXGI_FORMAT_R8G8_UINT                    = 50,
+		DXGI_FORMAT_R8G8_SNORM                   = 51,
+		DXGI_FORMAT_R8G8_SINT                    = 52,
+		DXGI_FORMAT_R16_TYPELESS                 = 53,
+		DXGI_FORMAT_R16_FLOAT                    = 54,
+		DXGI_FORMAT_D16_UNORM                    = 55,
+		DXGI_FORMAT_R16_UNORM                    = 56,
+		DXGI_FORMAT_R16_UINT                     = 57,
+		DXGI_FORMAT_R16_SNORM                    = 58,
+		DXGI_FORMAT_R16_SINT                     = 59,
+		DXGI_FORMAT_R8_TYPELESS                  = 60,
+		DXGI_FORMAT_R8_UNORM                     = 61,
+		DXGI_FORMAT_R8_UINT                      = 62,
+		DXGI_FORMAT_R8_SNORM                     = 63,
+		DXGI_FORMAT_R8_SINT                      = 64,
+		DXGI_FORMAT_A8_UNORM                     = 65,
+		DXGI_FORMAT_R1_UNORM                     = 66,
+		DXGI_FORMAT_R9G9B9E5_SHAREDEXP           = 67,
+		DXGI_FORMAT_R8G8_B8G8_UNORM              = 68,
+		DXGI_FORMAT_G8R8_G8B8_UNORM              = 69,
+		DXGI_FORMAT_BC1_TYPELESS                 = 70,
+		DXGI_FORMAT_BC1_UNORM                    = 71,
+		DXGI_FORMAT_BC1_UNORM_SRGB               = 72,
+		DXGI_FORMAT_BC2_TYPELESS                 = 73,
+		DXGI_FORMAT_BC2_UNORM                    = 74,
+		DXGI_FORMAT_BC2_UNORM_SRGB               = 75,
+		DXGI_FORMAT_BC3_TYPELESS                 = 76,
+		DXGI_FORMAT_BC3_UNORM                    = 77,
+		DXGI_FORMAT_BC3_UNORM_SRGB               = 78,
+		DXGI_FORMAT_BC4_TYPELESS                 = 79,
+		DXGI_FORMAT_BC4_UNORM                    = 80,
+		DXGI_FORMAT_BC4_SNORM                    = 81,
+		DXGI_FORMAT_BC5_TYPELESS                 = 82,
+		DXGI_FORMAT_BC5_UNORM                    = 83,
+		DXGI_FORMAT_BC5_SNORM                    = 84,
+		DXGI_FORMAT_B5G6R5_UNORM                 = 85,
+		DXGI_FORMAT_B5G5R5A1_UNORM               = 86,
+		DXGI_FORMAT_B8G8R8A8_UNORM               = 87,
+		DXGI_FORMAT_B8G8R8X8_UNORM               = 88,
+		DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM   = 89,
+		DXGI_FORMAT_B8G8R8A8_TYPELESS            = 90,
+		DXGI_FORMAT_B8G8R8A8_UNORM_SRGB          = 91,
+		DXGI_FORMAT_B8G8R8X8_TYPELESS            = 92,
+		DXGI_FORMAT_B8G8R8X8_UNORM_SRGB          = 93,
+		DXGI_FORMAT_BC6H_TYPELESS                = 94,
+		DXGI_FORMAT_BC6H_UF16                    = 95,
+		DXGI_FORMAT_BC6H_SF16                    = 96,
+		DXGI_FORMAT_BC7_TYPELESS                 = 97,
+		DXGI_FORMAT_BC7_UNORM                    = 98,
+		DXGI_FORMAT_BC7_UNORM_SRGB               = 99,
+		DXGI_FORMAT_FORCE_UINT                   = 0xffffffffUL 
+	};
+
+	enum D3D10_RESOURCE_DIMENSION 
+	{
+		D3D10_RESOURCE_DIMENSION_UNKNOWN     = 0,
+		D3D10_RESOURCE_DIMENSION_BUFFER      = 1,
+		D3D10_RESOURCE_DIMENSION_TEXTURE1D   = 2,
+		D3D10_RESOURCE_DIMENSION_TEXTURE2D   = 3,
+		D3D10_RESOURCE_DIMENSION_TEXTURE3D   = 4 
+	};
+
+	enum D3D10_RESOURCE_MISC_FLAG 
+	{
+		D3D10_RESOURCE_MISC_GENERATE_MIPS       = 0x1L,
+		D3D10_RESOURCE_MISC_SHARED              = 0x2L,
+		D3D10_RESOURCE_MISC_TEXTURECUBE         = 0x4L,
+		D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX   = 0x10L,
+		D3D10_RESOURCE_MISC_GDI_COMPATIBLE      = 0x20L 
+	};
+
+	enum dds_format
+	{
+		GLI_D3DFMT_R8G8B8               = 20,
+		GLI_D3DFMT_A8R8G8B8             = 21,
+		GLI_D3DFMT_X8R8G8B8             = 22,
+		GLI_D3DFMT_A8                   = 28,
+		GLI_D3DFMT_A2B10G10R10          = 31,
+		GLI_D3DFMT_A8B8G8R8             = 32,
+		GLI_D3DFMT_X8B8G8R8             = 33,
+		GLI_D3DFMT_G16R16               = 34,
+		GLI_D3DFMT_A2R10G10B10          = 35,
+		GLI_D3DFMT_A16B16G16R16         = 36,
+
+		GLI_D3DFMT_L8                   = 50,
+		GLI_D3DFMT_A8L8                 = 51,
+
+		GLI_D3DFMT_DXT1                 = GLI_MAKEFOURCC('D', 'X', 'T', '1'),
+		GLI_D3DFMT_DXT2                 = GLI_MAKEFOURCC('D', 'X', 'T', '2'),
+		GLI_D3DFMT_DXT3                 = GLI_MAKEFOURCC('D', 'X', 'T', '3'),
+		GLI_D3DFMT_DXT4                 = GLI_MAKEFOURCC('D', 'X', 'T', '4'),
+		GLI_D3DFMT_DXT5                 = GLI_MAKEFOURCC('D', 'X', 'T', '5'),
+		GLI_D3DFMT_DX10                 = GLI_MAKEFOURCC('D', 'X', '1', '0'),
+
+		GLI_D3DFMT_D32                  = 71,
+		GLI_D3DFMT_D24S8                = 75,
+		GLI_D3DFMT_D24X8                = 77,
+		GLI_D3DFMT_D16                  = 80,
+		GLI_D3DFMT_L16                  = 81,
+		GLI_D3DFMT_D32F_LOCKABLE        = 82,
+		GLI_D3DFMT_D24FS8               = 83,
+
+		GLI_D3DFMT_R16F                 = 111,
+		GLI_D3DFMT_G16R16F              = 112,
+		GLI_D3DFMT_A16B16G16R16F        = 113,
+
+		GLI_D3DFMT_R32F                 = 114,
+		GLI_D3DFMT_G32R32F              = 115,
+		GLI_D3DFMT_A32B32G32R32F        = 116
+	};
+
+	struct ddsHeader10
+	{
+		DXGI_FORMAT					dxgiFormat;
+		D3D10_RESOURCE_DIMENSION	resourceDimension;
+		glm::uint32					miscFlag; // D3D10_RESOURCE_MISC_GENERATE_MIPS
+		glm::uint32					arraySize;
+		glm::uint32					reserved;
+	};
+
+
+	inline gli::format format_fourcc2gli_cast(glm::uint32 const & FourCC)
+	{
+		switch(FourCC)
+		{
+		case loader_dds9::detail::GLI_FOURCC_DXT1:
+			return DXT1;
+		case loader_dds9::detail::GLI_FOURCC_DXT2:
+		case loader_dds9::detail::GLI_FOURCC_DXT3:
+			return DXT3;
+		case loader_dds9::detail::GLI_FOURCC_DXT4:
+		case loader_dds9::detail::GLI_FOURCC_DXT5:
+			return DXT5;
+		case loader_dds9::detail::GLI_FOURCC_R16F:
+			return R16F;
+		case loader_dds9::detail::GLI_FOURCC_G16R16F:
+			return RG16F;
+		case loader_dds9::detail::GLI_FOURCC_A16B16G16R16F:
+			return RGBA16F;
+		case loader_dds9::detail::GLI_FOURCC_R32F:
+			return R32F;
+		case loader_dds9::detail::GLI_FOURCC_G32R32F:
+			return RG32F;
+		case loader_dds9::detail::GLI_FOURCC_A32B32G32R32F:
+			return RGBA32F;
+
+		case loader_dds9::detail::GLI_D3DFMT_R8G8B8:
+			return RGB8U;
+		case loader_dds9::detail::GLI_D3DFMT_A8R8G8B8:
+		case loader_dds9::detail::GLI_D3DFMT_X8R8G8B8:
+		case loader_dds9::detail::GLI_D3DFMT_A8B8G8R8:
+		case loader_dds9::detail::GLI_D3DFMT_X8B8G8R8:
+			return RGBA8U;
+		case loader_dds9::detail::GLI_D3DFMT_R5G6B5:
+			return R5G6B5;
+		case loader_dds9::detail::GLI_D3DFMT_A4R4G4B4:
+		case loader_dds9::detail::GLI_D3DFMT_X4R4G4B4:
+			return RGBA4;
+		case loader_dds9::detail::GLI_D3DFMT_G16R16:
+			return RG16U;
+		case loader_dds9::detail::GLI_D3DFMT_A16B16G16R16:
+			return RGBA16U;
+		case loader_dds9::detail::GLI_D3DFMT_A2R10G10B10:
+		case loader_dds9::detail::GLI_D3DFMT_A2B10G10R10:
+			return RGB10A2;
+		default:
+			assert(0);
+			return FORMAT_NULL;
+		}
+	}
+
+	inline DXGI_FORMAT format_gli2dds_cast(gli::format const & Format)
+	{
+		DXGI_FORMAT Cast[] = 
+		{
+			DXGI_FORMAT_UNKNOWN,				//FORMAT_NULL,
+
+			// Unsigned integer formats
+			DXGI_FORMAT_R8_UINT,				//R8U,
+			DXGI_FORMAT_R8G8_UINT,				//RG8U,
+			DXGI_FORMAT_UNKNOWN,				//RGB8U,
+			DXGI_FORMAT_R8G8B8A8_UINT,			//RGBA8U,
+
+			DXGI_FORMAT_R16_UINT,				//R16U,
+			DXGI_FORMAT_R16G16_UINT,			//RG16U,
+			DXGI_FORMAT_UNKNOWN,				//RGB16U,
+			DXGI_FORMAT_R16G16B16A16_UINT,		//RGBA16U,
+
+			DXGI_FORMAT_R32_UINT,				//R32U,
+			DXGI_FORMAT_R32G32_UINT,			//RG32U,
+			DXGI_FORMAT_R32G32B32_UINT,			//RGB32U,
+			DXGI_FORMAT_R32G32B32A32_UINT,		//RGBA32U,
+
+			// Signed integer formats
+			DXGI_FORMAT_R8_SINT,				//R8I,
+			DXGI_FORMAT_R8G8_SINT,				//RG8I,
+			DXGI_FORMAT_UNKNOWN,				//RGB8I,
+			DXGI_FORMAT_R8G8B8A8_SINT,			//RGBA8I,
+
+			DXGI_FORMAT_R16_SINT,				//R16I,
+			DXGI_FORMAT_R16G16_SINT,			//RG16I,
+			DXGI_FORMAT_UNKNOWN,				//RGB16I,
+			DXGI_FORMAT_R16G16B16A16_SINT,		//RGBA16I,
+
+			DXGI_FORMAT_R32_SINT,				//R32I,
+			DXGI_FORMAT_R32G32_SINT,			//RG32I,
+			DXGI_FORMAT_R32G32B32_SINT,			//RGB32I,
+			DXGI_FORMAT_R32G32B32A32_SINT,		//RGBA32I,
+
+			// Floating formats
+			DXGI_FORMAT_R16_FLOAT,				//R16F,
+			DXGI_FORMAT_R16G16_FLOAT,			//RG16F,
+			DXGI_FORMAT_UNKNOWN,				//RGB16F,
+			DXGI_FORMAT_R16G16B16A16_FLOAT,		//RGBA16F,
+
+			DXGI_FORMAT_R32_FLOAT,				//R32F,
+			DXGI_FORMAT_R32G32_FLOAT,			//RG32F,
+			DXGI_FORMAT_R32G32B32_FLOAT,		//RGB32F,
+			DXGI_FORMAT_R32G32B32A32_FLOAT,		//RGBA32F,
+
+			// Packed formats
+			DXGI_FORMAT_UNKNOWN,				//RGBE8,
+			DXGI_FORMAT_R9G9B9E5_SHAREDEXP,		//RGB9E5,
+			DXGI_FORMAT_R11G11B10_FLOAT,
+			DXGI_FORMAT_B5G6R5_UNORM,			//R5G6B5,
+			DXGI_FORMAT_UNKNOWN,				//RGBA4,
+			DXGI_FORMAT_R10G10B10A2_TYPELESS,	//RGB10A2,
+
+			// Depth formats
+			DXGI_FORMAT_D16_UNORM,				//D16,
+			DXGI_FORMAT_D24_UNORM_S8_UINT,		//D24X8,
+			DXGI_FORMAT_D24_UNORM_S8_UINT,		//D24S8,
+			DXGI_FORMAT_D32_FLOAT,				//D32F,
+			DXGI_FORMAT_D32_FLOAT_S8X24_UINT,	//D32FS8X24,
+
+			// Compressed formats
+			DXGI_FORMAT_BC1_UNORM,				//DXT1,
+			DXGI_FORMAT_BC2_UNORM,				//DXT3,
+			DXGI_FORMAT_BC3_UNORM,				//DXT5,
+			DXGI_FORMAT_BC4_UNORM,				//ATI1N_UNORM,
+			DXGI_FORMAT_BC4_SNORM,				//ATI1N_SNORM,
+			DXGI_FORMAT_BC5_UNORM,				//ATI2N_UNORM,
+			DXGI_FORMAT_BC5_SNORM,				//ATI2N_SNORM,
+			DXGI_FORMAT_BC6H_UF16,				//BP_FLOAT,
+			DXGI_FORMAT_BC6H_SF16,				//BP_FLOAT,
+			DXGI_FORMAT_BC7_UNORM				//BP,
+		};
+
+		return Cast[Format];
+	}
+
+	inline gli::format format_dds2gli_cast(DXGI_FORMAT const & Format)
+	{
+		gli::format Cast[] = 
+		{
+			gli::FORMAT_NULL,	//DXGI_FORMAT_UNKNOWN                      = 0,
+			gli::RGBA32U,		//DXGI_FORMAT_R32G32B32A32_TYPELESS        = 1,
+			gli::RGBA32F,		//DXGI_FORMAT_R32G32B32A32_FLOAT           = 2,
+			gli::RGBA32U,		//DXGI_FORMAT_R32G32B32A32_UINT            = 3,
+			gli::RGBA32I,		//DXGI_FORMAT_R32G32B32A32_SINT            = 4,
+			gli::RGB32U,			//DXGI_FORMAT_R32G32B32_TYPELESS           = 5,
+			gli::RGB32F,			//DXGI_FORMAT_R32G32B32_FLOAT              = 6,
+			gli::RGB32U,			//DXGI_FORMAT_R32G32B32_UINT               = 7,
+			gli::RGB32I,			//DXGI_FORMAT_R32G32B32_SINT               = 8,
+			gli::RGBA16U,		//DXGI_FORMAT_R16G16B16A16_TYPELESS        = 9,
+			gli::RGBA16F,		//DXGI_FORMAT_R16G16B16A16_FLOAT           = 10,
+			gli::RGBA16U,		//DXGI_FORMAT_R16G16B16A16_UNORM           = 11,
+			gli::RGBA16I,		//DXGI_FORMAT_R16G16B16A16_UINT            = 12,
+			gli::RGBA16I,		//DXGI_FORMAT_R16G16B16A16_SNORM           = 13,
+			gli::RGBA16I,		//DXGI_FORMAT_R16G16B16A16_SINT            = 14,
+			gli::RG32U,			//DXGI_FORMAT_R32G32_TYPELESS              = 15,
+			gli::RG32F,			//DXGI_FORMAT_R32G32_FLOAT                 = 16,
+			gli::RG32U,			//DXGI_FORMAT_R32G32_UINT                  = 17,
+			gli::RG32I,			//DXGI_FORMAT_R32G32_SINT                  = 18,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_R32G8X24_TYPELESS            = 19,
+			gli::D32FS8X24,		//DXGI_FORMAT_D32_FLOAT_S8X24_UINT         = 20,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS     = 21,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_X32_TYPELESS_G8X24_UINT      = 22,
+			gli::RGB10A2,		//DXGI_FORMAT_R10G10B10A2_TYPELESS         = 23,
+			gli::RGB10A2,		//DXGI_FORMAT_R10G10B10A2_UNORM            = 24,
+			gli::RGB10A2,		//DXGI_FORMAT_R10G10B10A2_UINT             = 25,
+			gli::RG11B10F,		//DXGI_FORMAT_R11G11B10_FLOAT              = 26,
+			gli::RGBA8U,			//DXGI_FORMAT_R8G8B8A8_TYPELESS            = 27,
+			gli::RGBA8U,			//DXGI_FORMAT_R8G8B8A8_UNORM               = 28,
+			gli::RGBA8U,			//DXGI_FORMAT_R8G8B8A8_UNORM_SRGB          = 29,
+			gli::RGBA8U,			//DXGI_FORMAT_R8G8B8A8_UINT                = 30,
+			gli::RGBA8I,			//DXGI_FORMAT_R8G8B8A8_SNORM               = 31,
+			gli::RGBA8I,			//DXGI_FORMAT_R8G8B8A8_SINT                = 32,
+			gli::RG16U,			//DXGI_FORMAT_R16G16_TYPELESS              = 33,
+			gli::RG16F,			//DXGI_FORMAT_R16G16_FLOAT                 = 34,
+			gli::RG16U,			//DXGI_FORMAT_R16G16_UNORM                 = 35,
+			gli::RG16U,			//DXGI_FORMAT_R16G16_UINT                  = 36,
+			gli::RG16I,			//DXGI_FORMAT_R16G16_SNORM                 = 37,
+			gli::RG16I,			//DXGI_FORMAT_R16G16_SINT                  = 38,
+			gli::R32F,			//DXGI_FORMAT_R32_TYPELESS                 = 39,
+			gli::D32F,			//DXGI_FORMAT_D32_FLOAT                    = 40,
+			gli::R32F,			//DXGI_FORMAT_R32_FLOAT                    = 41,
+			gli::R32U,			//DXGI_FORMAT_R32_UINT                     = 42,
+			gli::R32I,			//DXGI_FORMAT_R32_SINT                     = 43,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_R24G8_TYPELESS               = 44,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_D24_UNORM_S8_UINT            = 45,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_R24_UNORM_X8_TYPELESS        = 46,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_X24_TYPELESS_G8_UINT         = 47,
+			gli::RG8U,			//DXGI_FORMAT_R8G8_TYPELESS                = 48,
+			gli::RG8U,			//DXGI_FORMAT_R8G8_UNORM                   = 49,
+			gli::RG8U,			//DXGI_FORMAT_R8G8_UINT                    = 50,
+			gli::RG8I,			//DXGI_FORMAT_R8G8_SNORM                   = 51,
+			gli::RG8I,			//DXGI_FORMAT_R8G8_SINT                    = 52,
+			gli::R16U,			//DXGI_FORMAT_R16_TYPELESS                 = 53,
+			gli::R16F,			//DXGI_FORMAT_R16_FLOAT                    = 54,
+			gli::D16,			//DXGI_FORMAT_D16_UNORM                    = 55,
+			gli::R16U,			//DXGI_FORMAT_R16_UNORM                    = 56,
+			gli::R16U,			//DXGI_FORMAT_R16_UINT                     = 57,
+			gli::R16I,			//DXGI_FORMAT_R16_SNORM                    = 58,
+			gli::R16I,			//DXGI_FORMAT_R16_SINT                     = 59,
+			gli::R8U,			//DXGI_FORMAT_R8_TYPELESS                  = 60,
+			gli::R8U,			//DXGI_FORMAT_R8_UNORM                     = 61,
+			gli::R8U,			//DXGI_FORMAT_R8_UINT                      = 62,
+			gli::R8I,			//DXGI_FORMAT_R8_SNORM                     = 63,
+			gli::R8I,			//DXGI_FORMAT_R8_SINT                      = 64,
+			gli::R8U,			//DXGI_FORMAT_A8_UNORM                     = 65,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_R1_UNORM                     = 66,
+			gli::RGB9E5,			//DXGI_FORMAT_R9G9B9E5_SHAREDEXP           = 67,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_R8G8_B8G8_UNORM              = 68,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_G8R8_G8B8_UNORM              = 69,
+			gli::DXT1,			//DXGI_FORMAT_BC1_TYPELESS                 = 70,
+			gli::DXT1,			//DXGI_FORMAT_BC1_UNORM                    = 71,
+			gli::DXT1,			//DXGI_FORMAT_BC1_UNORM_SRGB               = 72,
+			gli::DXT3,			//DXGI_FORMAT_BC2_TYPELESS                 = 73,
+			gli::DXT3,			//DXGI_FORMAT_BC2_UNORM                    = 74,
+			gli::DXT3,			//DXGI_FORMAT_BC2_UNORM_SRGB               = 75,
+			gli::DXT5,			//DXGI_FORMAT_BC3_TYPELESS                 = 76,
+			gli::DXT5,			//DXGI_FORMAT_BC3_UNORM                    = 77,
+			gli::DXT5,			//DXGI_FORMAT_BC3_UNORM_SRGB               = 78,
+			gli::ATI1N_UNORM,	//DXGI_FORMAT_BC4_TYPELESS                 = 79,
+			gli::ATI1N_UNORM,	//DXGI_FORMAT_BC4_UNORM                    = 80,
+			gli::ATI1N_SNORM,	//DXGI_FORMAT_BC4_SNORM                    = 81,
+			gli::ATI2N_UNORM,	//DXGI_FORMAT_BC5_TYPELESS                 = 82,
+			gli::ATI2N_UNORM,	//DXGI_FORMAT_BC5_UNORM                    = 83,
+			gli::ATI2N_SNORM,	//DXGI_FORMAT_BC5_SNORM                    = 84,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_B5G6R5_UNORM                 = 85,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_B5G5R5A1_UNORM               = 86,
+			gli::RGBA8U,			//DXGI_FORMAT_B8G8R8A8_UNORM               = 87,
+			gli::RGBA8U,			//DXGI_FORMAT_B8G8R8X8_UNORM               = 88,
+			gli::FORMAT_NULL,	//DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM   = 89,
+			gli::RGBA8U,			//DXGI_FORMAT_B8G8R8A8_TYPELESS            = 90,
+			gli::RGBA8U,			//DXGI_FORMAT_B8G8R8A8_UNORM_SRGB          = 91,
+			gli::RGBA8U,			//DXGI_FORMAT_B8G8R8X8_TYPELESS            = 92,
+			gli::RGBA8U,			//DXGI_FORMAT_B8G8R8X8_UNORM_SRGB          = 93,
+			gli::BP_UF16,		//DXGI_FORMAT_BC6H_TYPELESS                = 94,
+			gli::BP_UF16,		//DXGI_FORMAT_BC6H_UF16                    = 95,
+			gli::BP_SF16,		//DXGI_FORMAT_BC6H_SF16                    = 96,
+			gli::BP,				//DXGI_FORMAT_BC7_TYPELESS                 = 97,
+			gli::BP,				//DXGI_FORMAT_BC7_UNORM                    = 98,
+			gli::BP,				//DXGI_FORMAT_BC7_UNORM_SRGB               = 99,
+			gli::R32U			//DXGI_FORMAT_FORCE_UINT                   = 0xffffffffUL 
+		};
+
+		return Cast[Format];
+	}
+
+}//namespace detail
+
+	inline texture2D loadDDS10
+	(
+		std::string const & Filename
+	)
+	{
+		std::ifstream FileIn(Filename.c_str(), std::ios::in | std::ios::binary);
+		if(FileIn.fail())
+			return texture2D();
+
+		loader_dds9::detail::ddsHeader HeaderDesc;
+		detail::ddsHeader10 HeaderDesc10;
+		char Magic[4]; 
+
+		//* Read magic number and check if valid .dds file 
+		FileIn.read((char*)&Magic, sizeof(Magic));
+
+		assert(strncmp(Magic, "DDS ", 4) == 0);
+
+		// Get the surface descriptor 
+		FileIn.read((char*)&HeaderDesc, sizeof(HeaderDesc));
+		if(HeaderDesc.format.flags & loader_dds9::detail::GLI_DDPF_FOURCC && HeaderDesc.format.fourCC == loader_dds9::detail::GLI_FOURCC_DX10)
+			FileIn.read((char*)&HeaderDesc10, sizeof(HeaderDesc10));
+
+		loader_dds9::detail::DDLoader Loader;
+		if(HeaderDesc.format.fourCC == loader_dds9::detail::GLI_FOURCC_DX10)
+			Loader.Format = detail::format_dds2gli_cast(HeaderDesc10.dxgiFormat);
+		else if(HeaderDesc.format.flags & loader_dds9::detail::GLI_DDPF_FOURCC)
+			Loader.Format = detail::format_fourcc2gli_cast(HeaderDesc.format.fourCC);
+		else
+		{
+			switch(HeaderDesc.format.bpp)
+			{
+			case 8:
+				Loader.Format = R8U;
+				break;
+			case 16:
+				Loader.Format = RG8U;
+				break;
+			case 24:
+				Loader.Format = RGB8U;
+				break;
+			case 32:
+				Loader.Format = RGBA8U;
+				break;
+			}
+		}
+		Loader.BlockSize = size(image2D(texture2D::dimensions_type(0), Loader.Format), BLOCK_SIZE);
+		Loader.BPP = size(image2D(image2D::dimensions_type(0), Loader.Format), BIT_PER_PIXEL);
+
+		std::size_t Width = HeaderDesc.width;
+		std::size_t Height = HeaderDesc.height;
+
+		gli::format Format = Loader.Format;
+
+		std::streamoff Curr = FileIn.tellg();
+		FileIn.seekg(0, std::ios_base::end);
+		std::streamoff End = FileIn.tellg();
+		FileIn.seekg(Curr, std::ios_base::beg);
+
+		std::vector<glm::byte> Data(std::size_t(End - Curr), 0);
+		std::size_t Offset = 0;
+
+		FileIn.read((char*)&Data[0], std::streamsize(Data.size()));
+
+		//texture2D Image(glm::min(MipMapCount, Levels));//SurfaceDesc.mipMapLevels);
+		std::size_t MipMapCount = (HeaderDesc.flags & loader_dds9::detail::GLI_DDSD_MIPMAPCOUNT) ? HeaderDesc.mipMapLevels : 1;
+		//if(Loader.Format == DXT1 || Loader.Format == DXT3 || Loader.Format == DXT5) 
+		//	MipMapCount -= 2;
+		texture2D Image(MipMapCount);
+		for(std::size_t Level = 0; Level < Image.levels() && (Width || Height); ++Level)
+		{
+			Width = glm::max(std::size_t(Width), std::size_t(1));
+			Height = glm::max(std::size_t(Height), std::size_t(1));
+
+			std::size_t MipmapSize = 0;
+			if((Loader.BlockSize << 3) > Loader.BPP)
+				MipmapSize = ((Width + 3) >> 2) * ((Height + 3) >> 2) * Loader.BlockSize;
+			else
+				MipmapSize = Width * Height * Loader.BlockSize;
+			std::vector<glm::byte> MipmapData(MipmapSize, 0);
+
+			memcpy(&MipmapData[0], &Data[0] + Offset, MipmapSize);
+
+			image2D::dimensions_type Dimensions(Width, Height);
+			Image[Level] = image2D(Dimensions, Format, MipmapData);
+
+			Offset += MipmapSize;
+			Width >>= 1;
+			Height >>= 1;
+		}
+
+		return Image;
+	}
+
+	inline void saveDDS10
+	(
+		gli::texture2D const & Image, 
+		std::string const & Filename
+	)
+	{
+		std::ofstream FileOut(Filename.c_str(), std::ios::out | std::ios::binary);
+		if (!FileOut)
+			return;
+
+		char const * Magic = "DDS ";
+		FileOut.write((char*)Magic, sizeof(char) * 4);
+
+		glm::uint32 Caps = loader_dds9::detail::GLI_DDSD_CAPS | loader_dds9::detail::GLI_DDSD_HEIGHT | loader_dds9::detail::GLI_DDSD_WIDTH | loader_dds9::detail::GLI_DDSD_PIXELFORMAT;
+
+		loader_dds9::detail::ddsHeader HeaderDesc;
+		HeaderDesc.size = sizeof(loader_dds9::detail::ddsHeader);
+		HeaderDesc.flags = Caps | (loader_dds9::detail::isCompressed(Image) ? loader_dds9::detail::GLI_DDSD_LINEARSIZE : loader_dds9::detail::GLI_DDSD_PITCH) | (Image.levels() > 1 ? loader_dds9::detail::GLI_DDSD_MIPMAPCOUNT : 0); //659463;
+		HeaderDesc.width = Image[0].dimensions().x;
+		HeaderDesc.height = Image[0].dimensions().y;
+		HeaderDesc.pitch = loader_dds9::detail::isCompressed(Image) ? size(Image, LINEAR_SIZE) : 32;
+		HeaderDesc.depth = 0;
+		HeaderDesc.mipMapLevels = glm::uint32(Image.levels());
+		HeaderDesc.format.size = sizeof(loader_dds9::detail::ddsPixelFormat);
+		HeaderDesc.format.flags = loader_dds9::detail::GLI_DDPF_FOURCC;
+		HeaderDesc.format.fourCC = loader_dds9::detail::GLI_FOURCC_DX10;
+		HeaderDesc.format.bpp = size(Image, BIT_PER_PIXEL);
+		HeaderDesc.format.redMask = 0;
+		HeaderDesc.format.greenMask = 0;
+		HeaderDesc.format.blueMask = 0;
+		HeaderDesc.format.alphaMask = 0;
+		HeaderDesc.surfaceFlags = loader_dds9::detail::GLI_DDSCAPS_TEXTURE | (Image.levels() > 1 ? loader_dds9::detail::GLI_DDSCAPS_MIPMAP : 0);
+		HeaderDesc.cubemapFlags = 0;
+		FileOut.write((char*)&HeaderDesc, sizeof(HeaderDesc));
+
+		detail::ddsHeader10 HeaderDesc10;
+		HeaderDesc10.arraySize = 1;
+		HeaderDesc10.resourceDimension = detail::D3D10_RESOURCE_DIMENSION_TEXTURE2D;
+		HeaderDesc10.miscFlag = 0;//Image.levels() > 0 ? detail::D3D10_RESOURCE_MISC_GENERATE_MIPS : 0;
+		HeaderDesc10.dxgiFormat = detail::format_gli2dds_cast(Image.format());
+		HeaderDesc10.reserved = 0;
+
+		FileOut.write((char*)&HeaderDesc10, sizeof(HeaderDesc10));
+
+		for(gli::texture2D::level_type Level = 0; Level < Image.levels(); ++Level)
+		{
+			gli::texture2D::size_type ImageSize = size(Image[Level], gli::LINEAR_SIZE);
+			FileOut.write((char*)(Image[Level].data()), ImageSize);
+		}
+
+		if(FileOut.fail() || FileOut.bad())
+			return;
+
+		FileOut.close ();
+	}
+
+}//namespace loader_dds10
+}//namespace gtx
+}//namespace gli

+ 39 - 0
test/external/gli/gtx/loader_dds9.hpp

@@ -0,0 +1,39 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-08
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/loader_dds9.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GTX_LOADER_DDS9_INCLUDED
+#define GLI_GTX_LOADER_DDS9_INCLUDED
+
+#include "../gli.hpp"
+#include <fstream>
+
+namespace gli{
+namespace gtx{
+namespace loader_dds9
+{
+	texture2D loadDDS9(
+		std::string const & Filename);
+
+	void saveDDS9(
+		texture2D const & Texture, 
+		std::string const & Filename);
+
+	void saveTextureCubeDDS9(
+		textureCube const & Texture, 
+		std::string const & Filename);
+
+}//namespace loader_dds9
+}//namespace gtx
+}//namespace gli
+
+namespace gli{using namespace gtx::loader_dds9;}
+
+#include "loader_dds9.inl"
+
+#endif//GLI_GTX_LOADER_DDS9_INCLUDED

+ 790 - 0
test/external/gli/gtx/loader_dds9.inl

@@ -0,0 +1,790 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-08
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/loader_dds9.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli{
+namespace gtx{
+namespace loader_dds9{
+namespace detail
+{
+	// DDS Documentation
+	/*
+		http://msdn.microsoft.com/en-us/library/bb943991(VS.85).aspx#File_Layout1
+		http://msdn.microsoft.com/en-us/library/bb943992.aspx
+	*/
+
+	#define GLI_MAKEFOURCC(ch0, ch1, ch2, ch3) \
+	  (glm::uint32)( \
+		(((glm::uint32)(glm::uint8)(ch3) << 24) & 0xFF000000) | \
+		(((glm::uint32)(glm::uint8)(ch2) << 16) & 0x00FF0000) | \
+		(((glm::uint32)(glm::uint8)(ch1) <<  8) & 0x0000FF00) | \
+		 ((glm::uint32)(glm::uint8)(ch0)        & 0x000000FF) )
+
+	//enum dds_format
+	//{
+	//	GLI_D3DFMT_R8G8B8               = 20,
+	//	GLI_D3DFMT_A8R8G8B8             = 21,
+	//	GLI_D3DFMT_X8R8G8B8             = 22,
+	//	GLI_D3DFMT_A8                   = 28,
+	//	GLI_D3DFMT_A2B10G10R10          = 31,
+	//	GLI_D3DFMT_A8B8G8R8             = 32,
+	//	GLI_D3DFMT_X8B8G8R8             = 33,
+	//	GLI_D3DFMT_G16R16               = 34,
+	//	GLI_D3DFMT_A2R10G10B10          = 35,
+	//	GLI_D3DFMT_A16B16G16R16         = 36,
+
+	//	GLI_D3DFMT_L8                   = 50,
+	//	GLI_D3DFMT_A8L8                 = 51,
+
+	//	GLI_D3DFMT_DXT1                 = GLI_MAKEFOURCC('D', 'X', 'T', '1'),
+	//	GLI_D3DFMT_DXT2                 = GLI_MAKEFOURCC('D', 'X', 'T', '2'),
+	//	GLI_D3DFMT_DXT3                 = GLI_MAKEFOURCC('D', 'X', 'T', '3'),
+	//	GLI_D3DFMT_DXT4                 = GLI_MAKEFOURCC('D', 'X', 'T', '4'),
+	//	GLI_D3DFMT_DXT5                 = GLI_MAKEFOURCC('D', 'X', 'T', '5'),
+	//	GLI_D3DFMT_DX10                 = GLI_MAKEFOURCC('D', 'X', '1', '0'),
+
+	//	GLI_D3DFMT_D32                  = 71,
+	//	GLI_D3DFMT_D24S8                = 75,
+	//	GLI_D3DFMT_D24X8                = 77,
+	//	GLI_D3DFMT_D16                  = 80,
+	//	GLI_D3DFMT_L16                  = 81,
+	//	GLI_D3DFMT_D32F_LOCKABLE        = 82,
+	//	GLI_D3DFMT_D24FS8               = 83,
+
+	//	GLI_D3DFMT_R16F                 = 111,
+	//	GLI_D3DFMT_G16R16F              = 112,
+	//	GLI_D3DFMT_A16B16G16R16F        = 113,
+
+	//	GLI_D3DFMT_R32F                 = 114,
+	//	GLI_D3DFMT_G32R32F              = 115,
+	//	GLI_D3DFMT_A32B32G32R32F        = 116
+	//};
+
+	enum ddsCubemapflag
+	{
+		GLI_DDSCAPS2_CUBEMAP				= 0x00000200,
+		GLI_DDSCAPS2_CUBEMAP_POSITIVEX		= 0x00000400,
+		GLI_DDSCAPS2_CUBEMAP_NEGATIVEX		= 0x00000800,
+		GLI_DDSCAPS2_CUBEMAP_POSITIVEY		= 0x00001000,
+		GLI_DDSCAPS2_CUBEMAP_NEGATIVEY		= 0x00002000,
+		GLI_DDSCAPS2_CUBEMAP_POSITIVEZ		= 0x00004000,
+		GLI_DDSCAPS2_CUBEMAP_NEGATIVEZ		= 0x00008000,
+		GLI_DDSCAPS2_VOLUME					= 0x00200000
+	};
+
+	enum ddsSurfaceflag
+	{
+		GLI_DDSCAPS_COMPLEX				= 0x00000008,
+		GLI_DDSCAPS_MIPMAP				= 0x00400000,
+		GLI_DDSCAPS_TEXTURE				= 0x00001000
+	};
+
+	struct ddsPixelFormat
+	{
+		glm::uint32 size; // 32
+		glm::uint32 flags;
+		glm::uint32 fourCC;
+		glm::uint32 bpp;
+		glm::uint32 redMask;
+		glm::uint32 greenMask;
+		glm::uint32 blueMask;
+		glm::uint32 alphaMask;
+	};
+
+	struct ddsHeader
+	{
+		glm::uint32 size;
+		glm::uint32 flags;
+		glm::uint32 height;
+		glm::uint32 width;
+		glm::uint32 pitch;
+		glm::uint32 depth;
+		glm::uint32 mipMapLevels;
+		glm::uint32 reserved1[11];
+		ddsPixelFormat format;
+		glm::uint32 surfaceFlags;
+		glm::uint32 cubemapFlags;
+		glm::uint32 reserved2[3];
+	};
+
+	glm::uint32 const GLI_D3DFMT_R8G8B8  = 20;
+	glm::uint32 const GLI_D3DFMT_A8R8G8B8 = 21;
+	glm::uint32 const GLI_D3DFMT_X8R8G8B8 = 22;
+	glm::uint32 const GLI_D3DFMT_R5G6B5 = 23;
+	glm::uint32 const GLI_D3DFMT_X1R5G5B5 = 24;
+	glm::uint32 const GLI_D3DFMT_A1R5G5B5 = 25;
+	glm::uint32 const GLI_D3DFMT_A4R4G4B4 = 26;
+	glm::uint32 const GLI_D3DFMT_X4R4G4B4 = 30;
+	glm::uint32 const GLI_D3DFMT_A2B10G10R10 = 31;
+	glm::uint32 const GLI_D3DFMT_A8B8G8R8 = 32;
+	glm::uint32 const GLI_D3DFMT_X8B8G8R8 = 33;
+	glm::uint32 const GLI_D3DFMT_G16R16 = 34;
+	glm::uint32 const GLI_D3DFMT_A2R10G10B10 = 35;
+	glm::uint32 const GLI_D3DFMT_A16B16G16R16 = 36;
+
+
+	glm::uint32 const GLI_FOURCC_DXT1 = GLI_MAKEFOURCC('D', 'X', 'T', '1');
+	glm::uint32 const GLI_FOURCC_DXT2 = GLI_MAKEFOURCC('D', 'X', 'T', '2');
+	glm::uint32 const GLI_FOURCC_DXT3 = GLI_MAKEFOURCC('D', 'X', 'T', '3');
+	glm::uint32 const GLI_FOURCC_DXT4 = GLI_MAKEFOURCC('D', 'X', 'T', '4');
+	glm::uint32 const GLI_FOURCC_DXT5 = GLI_MAKEFOURCC('D', 'X', 'T', '5');
+	glm::uint32 const GLI_FOURCC_ATI1 = GLI_MAKEFOURCC('A', 'T', 'I', '1');			// ATI1
+	glm::uint32 const GLI_FOURCC_ATI2 = GLI_MAKEFOURCC('A', 'T', 'I', '2');			// ATI2 (AKA 3Dc)
+	glm::uint32 const GLI_FOURCC_DX10 = GLI_MAKEFOURCC('D', 'X', '1', '0');
+	glm::uint32 const GLI_FOURCC_BC4U = GLI_MAKEFOURCC('B', 'C', '4', 'U');
+	glm::uint32 const GLI_FOURCC_BC4S = GLI_MAKEFOURCC('B', 'C', '4', 'S');
+	glm::uint32 const GLI_FOURCC_BC5U = GLI_MAKEFOURCC('B', 'C', '5', 'U');
+	glm::uint32 const GLI_FOURCC_BC5S = GLI_MAKEFOURCC('B', 'C', '5', 'S');
+	glm::uint32 const GLI_FOURCC_BC6H = GLI_MAKEFOURCC('B', 'C', '6', 'H');
+	glm::uint32 const GLI_FOURCC_BC7  = GLI_MAKEFOURCC('B', 'C', '7', 'U');
+
+	glm::uint32 const GLI_FOURCC_R16F                          = 0x0000006f;         // 16-bit float Red
+	glm::uint32 const GLI_FOURCC_G16R16F                       = 0x00000070;         // 16-bit float Red/Green
+	glm::uint32 const GLI_FOURCC_A16B16G16R16F                 = 0x00000071;         // 16-bit float RGBA
+	glm::uint32 const GLI_FOURCC_R32F                          = 0x00000072;         // 32-bit float Red
+	glm::uint32 const GLI_FOURCC_G32R32F                       = 0x00000073;         // 32-bit float Red/Green
+	glm::uint32 const GLI_FOURCC_A32B32G32R32F                 = 0x00000074;         // 32-bit float RGBA
+
+	glm::uint32 const GLI_DDPF_ALPHAPIXELS							= 0x00000001; // The surface has alpha channel information in the pixel format.
+	glm::uint32 const GLI_DDPF_ALPHA								= 0x00000002; // The pixel format contains alpha only information
+	glm::uint32 const GLI_DDPF_FOURCC                               = 0x00000004; // The FourCC code is valid.
+	glm::uint32 const GLI_DDPF_RGB									= 0x00000040; // The RGB data in the pixel format structure is valid.
+	//glm::uint32 const GLI_DDPF_COMPRESSED							= 0x00000080; // The surface will accept pixel data in the format specified and compress it during the write.
+	//glm::uint32 const GLI_DDPF_RGBTOYUV								= 0x00000100; // The surface will accept RGB data and translate it during the write to YUV data.
+	glm::uint32 const GLI_DDPF_YUV                                  = 0x00000200; // Pixel format is YUV - YUV data in pixel format struct is valid.
+	//glm::uint32 const GLI_DDPF_ZBUFFER                              = 0x00000400; // Pixel format is a z buffer only surface
+	//glm::uint32 const GLI_DDPF_ZPIXELS                              = 0x00002000; // The surface contains Z information in the pixels
+	//glm::uint32 const GLI_DDPF_STENCILBUFFER                        = 0x00004000; // The surface contains stencil information along with Z
+	//glm::uint32 const GLI_DDPF_ALPHAPREMULT                         = 0x00008000; // Premultiplied alpha format -- the color components have been premultiplied by the alpha component.
+	glm::uint32 const GLI_DDPF_LUMINANCE                            = 0x00020000; // Luminance data in the pixel format is valid.
+	//glm::uint32 const GLI_DDPF_BUMPLUMINANCE                        = 0x00040000; // Use this flag for luminance-only or luminance+alpha surfaces, the bit depth is then ddpf.dwLuminanceBitCount.
+	//glm::uint32 const GLI_DDPF_BUMPDUDV                             = 0x00080000; // Bump map dUdV data in the pixel format is valid.
+
+	glm::uint32 const GLI_DDSD_CAPS				= 0x00000001;
+	glm::uint32 const GLI_DDSD_HEIGHT			= 0x00000002;
+	glm::uint32 const GLI_DDSD_WIDTH			= 0x00000004;
+	glm::uint32 const GLI_DDSD_PITCH			= 0x00000008;
+	glm::uint32 const GLI_DDSD_PIXELFORMAT		= 0x00001000;
+	glm::uint32 const GLI_DDSD_MIPMAPCOUNT		= 0x00020000;
+	glm::uint32 const GLI_DDSD_LINEARSIZE		= 0x00080000;
+	glm::uint32 const GLI_DDSD_DEPTH			= 0x00800000;
+
+	struct DDLoader
+	{
+		glm::uint32 BlockSize;
+		glm::uint32 BPP;
+		gli::format Format;
+	};
+
+	enum format_type
+	{
+		FORMAT_TYPE_NULL,
+		FORMAT_RGBA,
+		FORMAT_FOURCC
+	};
+
+	inline glm::uint32 getFormatFourCC(gli::texture2D const & Image)
+	{
+		switch(Image.format())
+		{
+		default:
+			return 0;
+		case DXT1:
+			return GLI_FOURCC_DXT1;
+		case DXT3:
+			return GLI_FOURCC_DXT3;
+		case DXT5:
+			return GLI_FOURCC_DXT5;
+		case ATI1N_UNORM:
+		case ATI1N_SNORM:
+		case ATI2N_UNORM:
+		case ATI2N_SNORM:
+		case BP_UF16:
+		case BP_SF16:
+		case BP:
+			return GLI_FOURCC_DX10;
+		case R16F:
+			return GLI_FOURCC_R16F;
+		case RG16F:
+			return GLI_FOURCC_G16R16F;
+		case RGBA16F:
+			return GLI_FOURCC_A16B16G16R16F;
+		case R32F:
+			return GLI_FOURCC_R32F;
+		case RG32F:
+			return GLI_FOURCC_G32R32F;
+		case RGBA32F:
+			return GLI_FOURCC_A32B32G32R32F;
+		}
+	}
+
+	inline glm::uint32 getFormatBlockSize(gli::texture2D const & Image)
+	{
+		switch(Image.format())
+		{
+		default:
+			return 0;
+		case DXT1:
+			return 8;
+		case DXT3:
+			return 16;
+		case DXT5:
+			return 16;
+		case ATI1N_UNORM:
+		case ATI1N_SNORM:
+			return 16;
+		case ATI2N_UNORM:
+		case ATI2N_SNORM:
+			return 32;
+		case BP_UF16:
+		case BP_SF16:
+			return 32;
+		case BP:
+			return 32;
+		case R16F:
+			return 2;
+		case RG16F:
+			return 4;
+		case RGBA16F:
+			return 8;
+		case R32F:
+			return 4;
+		case RG32F:
+			return 8;
+		case RGBA32F:
+			return 16;
+		}
+	}
+
+	inline glm::uint32 getFormatFlags(gli::texture2D const & Image)
+	{
+		glm::uint32 Result = 0;
+
+		switch(Image.format())
+		{
+		default: 
+			break;
+		case R8U:
+		case RG8U:
+		case RGB8U:
+		case RGBA8U:
+		case R16U:
+		case RG16U:
+		case RGB16U:
+		case RGBA16U:
+		case R32U:
+		case RG32U:
+		case RGB32U:
+		case RGBA32U:
+		case R8I:
+		case RG8I:
+		case RGB8I:
+		case RGBA8I:
+		case R16I:
+		case RG16I:
+		case RGB16I:
+		case RGBA16I:
+		case R32I:
+		case RG32I:
+		case RGB32I:
+		case RGBA32I:
+			Result |= GLI_DDPF_RGB;
+			break;
+		case R16F:
+		case RG16F:
+		case RGB16F:
+		case RGBA16F:
+		case R32F:
+		case RG32F:
+		case RGB32F:
+		case RGBA32F:
+		case RGBE8:
+		case RGB9E5:
+		case RG11B10F:
+		case R5G6B5:
+		case RGBA4:
+		case RGB10A2:
+		case D16:
+		case D24X8:
+		case D24S8:
+		case D32F:
+		case D32FS8X24:
+		case DXT1:
+		case DXT3:
+		case DXT5:
+		case ATI1N_UNORM:
+		case ATI1N_SNORM:
+		case ATI2N_UNORM:
+		case ATI2N_SNORM:
+		case BP_UF16:
+		case BP_SF16:
+		case BP:
+			Result |= GLI_DDPF_FOURCC;
+			break;
+		};
+
+		return Result;
+	}
+
+	inline glm::uint32 getFormatBPP(gli::texture2D const & Image)
+	{
+		switch(Image.format())
+		{
+		default:
+			return 0;
+		case R8U:
+		case R8I:
+			return 8;
+		case RG8U:
+		case RG8I:
+			return 16;
+		case RGB8U:
+		case RGB8I:
+			return 24;
+		case RGBA8U:
+		case RGBA8I:
+			return 32;
+		case DXT1:
+			return 4;
+		case DXT3:
+			return 8;
+		case DXT5:
+			return 8;
+		case ATI1N_UNORM:
+		case ATI1N_SNORM:
+			return 4;
+		case ATI2N_UNORM:
+		case ATI2N_SNORM:
+			return 8;
+		case BP_UF16:
+		case BP_SF16:
+			return 8;
+		case BP:
+			return 8;
+		}
+	}
+
+	inline bool isCompressed(gli::texture2D const & Image)
+	{
+		switch(Image.format())
+		{
+		default:
+			return false;
+		case DXT1:
+		case DXT3:
+		case DXT5:
+		case ATI1N_UNORM:
+		case ATI1N_SNORM:
+		case ATI2N_UNORM:
+		case ATI2N_SNORM:
+		case BP_UF16:
+		case BP_SF16:
+		case BP:
+			return true;
+		}
+		return false;
+	}
+
+}//namespace detail
+
+	inline texture2D loadDDS9
+	(
+		std::string const & Filename
+	)
+	{
+		std::ifstream FileIn(Filename.c_str(), std::ios::in | std::ios::binary);
+		if(FileIn.fail())
+			return texture2D();
+
+		detail::ddsHeader SurfaceDesc;
+		char Magic[4]; 
+
+		//* Read magic number and check if valid .dds file 
+		FileIn.read((char*)&Magic, sizeof(Magic));
+
+		assert(strncmp(Magic, "DDS ", 4) == 0);
+
+		// Get the surface descriptor 
+		FileIn.read((char*)&SurfaceDesc, sizeof(SurfaceDesc));
+
+		std::size_t Width = SurfaceDesc.width;
+		std::size_t Height = SurfaceDesc.height;
+
+		//std::size_t Levels = glm::max(glm::highestBit(Width), glm::highestBit(Height));
+
+		detail::DDLoader Loader;
+		if(SurfaceDesc.format.flags & detail::GLI_DDPF_FOURCC)
+		{
+			switch(SurfaceDesc.format.fourCC)
+			{
+			case detail::GLI_FOURCC_DX10:
+				assert(0);
+				break;
+			case detail::GLI_FOURCC_DXT1:
+				Loader.BlockSize = 8;
+				Loader.Format = DXT1;
+				break;
+			case detail::GLI_FOURCC_DXT3:
+				Loader.BlockSize = 16;
+				Loader.Format = DXT3;
+				break;
+			case detail::GLI_FOURCC_DXT5:
+				Loader.BlockSize = 16;
+				Loader.Format = DXT5;
+				break;
+			case detail::GLI_FOURCC_R16F:
+				Loader.BlockSize = 2;
+				Loader.Format = R16F;
+				break;
+			case detail::GLI_FOURCC_G16R16F:
+				Loader.BlockSize = 4;
+				Loader.Format = RG16F;
+				break;
+			case detail::GLI_FOURCC_A16B16G16R16F:
+				Loader.BlockSize = 8;
+				Loader.Format = RGBA16F;
+				break;
+			case detail::GLI_FOURCC_R32F:
+				Loader.BlockSize = 4;
+				Loader.Format = R32F;
+				break;
+			case detail::GLI_FOURCC_G32R32F:
+				Loader.BlockSize = 8;
+				Loader.Format = RG32F;
+				break;
+			case detail::GLI_FOURCC_A32B32G32R32F:
+				Loader.BlockSize = 16;
+				Loader.Format = RGBA32F;
+				break;
+
+			default:
+				assert(0);
+				return texture2D();
+			}
+		}
+		else if(SurfaceDesc.format.flags & detail::GLI_DDPF_RGB)
+		{
+			switch(SurfaceDesc.format.bpp)
+			{
+			case 8:
+				Loader.BlockSize = 2;
+				Loader.Format = R8U;
+				break;
+			case 16:
+				Loader.BlockSize = 2;
+				Loader.Format = RG8U;
+				break;
+			case 24:
+				Loader.BlockSize = 3;
+				Loader.Format = RGB8U;
+				break;
+			case 32:
+				Loader.BlockSize = 4;
+				Loader.Format = RGBA8U;
+				break;
+			}
+		}
+		else
+		{
+
+		}
+
+		gli::format Format = Loader.Format;
+
+		std::streamoff Curr = FileIn.tellg();
+		FileIn.seekg(0, std::ios_base::end);
+		std::streamoff End = FileIn.tellg();
+		FileIn.seekg(Curr, std::ios_base::beg);
+
+		std::vector<glm::byte> Data(std::size_t(End - Curr), 0);
+		std::size_t Offset = 0;
+
+		FileIn.read((char*)&Data[0], std::streamsize(Data.size()));
+
+		//image Image(glm::min(MipMapCount, Levels));//SurfaceDesc.mipMapLevels);
+		std::size_t MipMapCount = (SurfaceDesc.flags & detail::GLI_DDSD_MIPMAPCOUNT) ? SurfaceDesc.mipMapLevels : 1;
+		//if(Loader.Format == DXT1 || Loader.Format == DXT3 || Loader.Format == DXT5) 
+		//	MipMapCount -= 2;
+		texture2D Image(MipMapCount);
+		for(std::size_t Level = 0; Level < Image.levels() && (Width || Height); ++Level)
+		{
+			Width = glm::max(std::size_t(Width), std::size_t(1));
+			Height = glm::max(std::size_t(Height), std::size_t(1));
+
+			std::size_t MipmapSize = 0;
+			if(Loader.Format == DXT1 || Loader.Format == DXT3 || Loader.Format == DXT5)
+				MipmapSize = ((Width + 3) >> 2) * ((Height + 3) >> 2) * Loader.BlockSize;
+			else
+				MipmapSize = Width * Height * Loader.BlockSize;
+			std::vector<glm::byte> MipmapData(MipmapSize, 0);
+
+			memcpy(&MipmapData[0], &Data[0] + Offset, MipmapSize);
+
+			image2D::dimensions_type Dimensions(Width, Height);
+			Image[Level] = image2D(Dimensions, Format, MipmapData);
+
+			Offset += MipmapSize;
+			Width >>= 1;
+			Height >>= 1;
+		}
+
+		return Image;
+	}
+
+	inline textureCube loadTextureCubeDDS9
+	(
+		std::string const & Filename
+	)
+	{
+		std::ifstream FileIn(Filename.c_str(), std::ios::in | std::ios::binary);
+		if(FileIn.fail())
+			return textureCube();
+
+		detail::ddsHeader SurfaceDesc;
+		char Magic[4]; 
+
+		//* Read magic number and check if valid .dds file 
+		FileIn.read((char*)&Magic, sizeof(Magic));
+
+		assert(strncmp(Magic, "DDS ", 4) == 0);
+
+		// Get the surface descriptor 
+		FileIn.read((char*)&SurfaceDesc, sizeof(SurfaceDesc));
+
+		std::size_t Width = SurfaceDesc.width;
+		std::size_t Height = SurfaceDesc.height;
+
+		//std::size_t Levels = glm::max(glm::highestBit(Width), glm::highestBit(Height));
+
+		detail::DDLoader Loader;
+		if(SurfaceDesc.format.flags & detail::GLI_DDPF_FOURCC)
+		{
+			switch(SurfaceDesc.format.fourCC)
+			{
+			case detail::GLI_FOURCC_DX10:
+				assert(0);
+				break;
+			case detail::GLI_FOURCC_DXT1:
+				Loader.BlockSize = 8;
+				Loader.Format = DXT1;
+				break;
+			case detail::GLI_FOURCC_DXT3:
+				Loader.BlockSize = 16;
+				Loader.Format = DXT3;
+				break;
+			case detail::GLI_FOURCC_DXT5:
+				Loader.BlockSize = 16;
+				Loader.Format = DXT5;
+				break;
+			case detail::GLI_FOURCC_R16F:
+				Loader.BlockSize = 2;
+				Loader.Format = R16F;
+				break;
+			case detail::GLI_FOURCC_G16R16F:
+				Loader.BlockSize = 4;
+				Loader.Format = RG16F;
+				break;
+			case detail::GLI_FOURCC_A16B16G16R16F:
+				Loader.BlockSize = 8;
+				Loader.Format = RGBA16F;
+				break;
+			case detail::GLI_FOURCC_R32F:
+				Loader.BlockSize = 4;
+				Loader.Format = R32F;
+				break;
+			case detail::GLI_FOURCC_G32R32F:
+				Loader.BlockSize = 8;
+				Loader.Format = RG32F;
+				break;
+			case detail::GLI_FOURCC_A32B32G32R32F:
+				Loader.BlockSize = 16;
+				Loader.Format = RGBA32F;
+				break;
+
+			default:
+				assert(0);
+				return textureCube();
+			}
+		}
+		else if(SurfaceDesc.format.flags & detail::GLI_DDPF_RGB)
+		{
+			switch(SurfaceDesc.format.bpp)
+			{
+			case 8:
+				Loader.BlockSize = 2;
+				Loader.Format = R8U;
+				break;
+			case 16:
+				Loader.BlockSize = 2;
+				Loader.Format = RG8U;
+				break;
+			case 24:
+				Loader.BlockSize = 3;
+				Loader.Format = RGB8U;
+				break;
+			case 32:
+				Loader.BlockSize = 4;
+				Loader.Format = RGBA8U;
+				break;
+			}
+		}
+		else
+		{
+
+		}
+
+		gli::format Format = Loader.Format;
+
+		std::streamoff Curr = FileIn.tellg();
+		FileIn.seekg(0, std::ios_base::end);
+		std::streamoff End = FileIn.tellg();
+		FileIn.seekg(Curr, std::ios_base::beg);
+
+		std::vector<glm::byte> Data(std::size_t(End - Curr), 0);
+		std::size_t Offset = 0;
+
+		FileIn.read((char*)&Data[0], std::streamsize(Data.size()));
+
+		//image Image(glm::min(MipMapCount, Levels));//SurfaceDesc.mipMapLevels);
+		std::size_t MipMapCount = (SurfaceDesc.flags & detail::GLI_DDSD_MIPMAPCOUNT) ? SurfaceDesc.mipMapLevels : 1;
+		//if(Loader.Format == DXT1 || Loader.Format == DXT3 || Loader.Format == DXT5) 
+		//	MipMapCount -= 2;
+		textureCube Texture(MipMapCount);
+
+		for(textureCube::size_type Face = 0; Face < FACE_MAX; ++Face)
+		{
+			Width = SurfaceDesc.width;
+			Height = SurfaceDesc.height;
+
+			for(textureCube::size_type Level = 0; Level < Texture.levels() && (Width || Height); ++Level)
+			{
+				Width = glm::max(std::size_t(Width), std::size_t(1));
+				Height = glm::max(std::size_t(Height), std::size_t(1));
+
+				std::size_t MipmapSize = 0;
+				if(Loader.Format == DXT1 || Loader.Format == DXT3 || Loader.Format == DXT5)
+					MipmapSize = ((Width + 3) >> 2) * ((Height + 3) >> 2) * Loader.BlockSize;
+				else
+					MipmapSize = Width * Height * Loader.BlockSize;
+				std::vector<glm::byte> MipmapData(MipmapSize, 0);
+
+				memcpy(&MipmapData[0], &Data[0] + Offset, MipmapSize);
+
+				textureCube::dimensions_type Dimensions(Width, Height);
+				Texture[textureCube::face_type(Face)][Level] = image2D(Dimensions, Format, MipmapData);
+
+				Offset += MipmapSize;
+				Width >>= 1;
+				Height >>= 1;
+			}
+		}
+
+		return Texture;
+	}
+
+	inline void saveDDS9
+	(
+		texture2D const & Texture, 
+		std::string const & Filename
+	)
+	{
+		std::ofstream FileOut(Filename.c_str(), std::ios::out | std::ios::binary);
+		if (!FileOut)
+			return;
+
+		char const * Magic = "DDS ";
+		FileOut.write((char*)Magic, sizeof(char) * 4);
+
+		glm::uint32 Caps = detail::GLI_DDSD_CAPS | detail::GLI_DDSD_HEIGHT | detail::GLI_DDSD_WIDTH | detail::GLI_DDSD_PIXELFORMAT;
+
+		detail::ddsHeader SurfaceDesc;
+		SurfaceDesc.size = sizeof(detail::ddsHeader);
+		SurfaceDesc.flags = Caps | (detail::isCompressed(Texture) ? detail::GLI_DDSD_LINEARSIZE : detail::GLI_DDSD_PITCH) | (Texture.levels() > 1 ? detail::GLI_DDSD_MIPMAPCOUNT : 0); //659463;
+		SurfaceDesc.width = Texture[0].dimensions().x;
+		SurfaceDesc.height = Texture[0].dimensions().y;
+		SurfaceDesc.pitch = loader_dds9::detail::isCompressed(Texture) ? size(Texture, LINEAR_SIZE) : 32;
+		SurfaceDesc.depth = 0;
+		SurfaceDesc.mipMapLevels = glm::uint32(Texture.levels());
+		SurfaceDesc.format.size = sizeof(detail::ddsPixelFormat);
+		SurfaceDesc.format.flags = detail::getFormatFlags(Texture);
+		SurfaceDesc.format.fourCC = detail::getFormatFourCC(Texture);
+		SurfaceDesc.format.bpp = detail::getFormatBPP(Texture);
+		SurfaceDesc.format.redMask = 0;
+		SurfaceDesc.format.greenMask = 0;
+		SurfaceDesc.format.blueMask = 0;
+		SurfaceDesc.format.alphaMask = 0;
+		SurfaceDesc.surfaceFlags = detail::GLI_DDSCAPS_TEXTURE | (Texture.levels() > 1 ? detail::GLI_DDSCAPS_MIPMAP : 0);
+		SurfaceDesc.cubemapFlags = 0;
+
+		FileOut.write((char*)&SurfaceDesc, sizeof(SurfaceDesc));
+
+		for(texture2D::level_type Level = 0; Level < Texture.levels(); ++Level)
+		{
+			texture2D::size_type ImageSize = size(Texture[Level], gli::LINEAR_SIZE);
+			FileOut.write((char*)(Texture[Level].data()), ImageSize);
+		}
+
+		if(FileOut.fail() || FileOut.bad())
+			return;
+
+		FileOut.close ();
+	}
+
+	inline void saveTextureCubeDDS9
+	(
+		textureCube const & Texture, 
+		std::string const & Filename
+	)
+	{
+		std::ofstream FileOut(Filename.c_str(), std::ios::out | std::ios::binary);
+		if (!FileOut || Texture.empty())
+			return;
+
+		char const * Magic = "DDS ";
+		FileOut.write((char*)Magic, sizeof(char) * 4);
+
+		glm::uint32 Caps = detail::GLI_DDSD_CAPS | detail::GLI_DDSD_HEIGHT | detail::GLI_DDSD_WIDTH | detail::GLI_DDSD_PIXELFORMAT | detail::GLI_DDSCAPS_COMPLEX;
+
+		detail::ddsHeader SurfaceDesc;
+		SurfaceDesc.size = sizeof(detail::ddsHeader);
+		SurfaceDesc.flags = Caps | (detail::isCompressed(Texture[POSITIVE_X]) ? detail::GLI_DDSD_LINEARSIZE : detail::GLI_DDSD_PITCH) | (Texture.levels() > 1 ? detail::GLI_DDSD_MIPMAPCOUNT : 0); //659463;
+		SurfaceDesc.width = Texture[POSITIVE_X][0].dimensions().x;
+		SurfaceDesc.height = Texture[POSITIVE_X][0].dimensions().y;
+		SurfaceDesc.pitch = loader_dds9::detail::isCompressed(Texture[POSITIVE_X]) ? size(Texture[POSITIVE_X], LINEAR_SIZE) : 32;
+		SurfaceDesc.depth = 0;
+		SurfaceDesc.mipMapLevels = glm::uint32(Texture.levels());
+		SurfaceDesc.format.size = sizeof(detail::ddsPixelFormat);
+		SurfaceDesc.format.flags = detail::getFormatFlags(Texture[POSITIVE_X]);
+		SurfaceDesc.format.fourCC = detail::getFormatFourCC(Texture[POSITIVE_X]);
+		SurfaceDesc.format.bpp = detail::getFormatBPP(Texture[POSITIVE_X]);
+		SurfaceDesc.format.redMask = 0;
+		SurfaceDesc.format.greenMask = 0;
+		SurfaceDesc.format.blueMask = 0;
+		SurfaceDesc.format.alphaMask = 0;
+		SurfaceDesc.surfaceFlags = detail::GLI_DDSCAPS_TEXTURE | (Texture.levels() > 1 ? detail::GLI_DDSCAPS_MIPMAP : 0);
+		SurfaceDesc.cubemapFlags = 
+			detail::GLI_DDSCAPS2_CUBEMAP | detail::GLI_DDSCAPS2_CUBEMAP_POSITIVEX | detail::GLI_DDSCAPS2_CUBEMAP_NEGATIVEX | detail::GLI_DDSCAPS2_CUBEMAP_POSITIVEY | detail::GLI_DDSCAPS2_CUBEMAP_NEGATIVEY | detail::GLI_DDSCAPS2_CUBEMAP_POSITIVEZ | detail::GLI_DDSCAPS2_CUBEMAP_NEGATIVEZ;
+
+		FileOut.write((char*)&SurfaceDesc, sizeof(SurfaceDesc));
+
+		for(textureCube::size_type Face = 0; Face < FACE_MAX; ++Face)
+		for(texture2D::level_type Level = 0; Level < Texture.levels(); ++Level)
+		{
+			texture2D::size_type ImageSize = size(Texture[textureCube::face_type(Face)][Level], gli::LINEAR_SIZE);
+			FileOut.write((char*)(Texture[textureCube::face_type(Face)][Level].data()), ImageSize);
+		}
+
+		if(FileOut.fail() || FileOut.bad())
+			return;
+
+		FileOut.close ();
+	}
+
+}//namespace loader_dds9
+}//namespace gtx
+}//namespace gli

+ 36 - 0
test/external/gli/gtx/loader_tga.hpp

@@ -0,0 +1,36 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-08
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/loader_tga.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GTX_LOADER_TGA_INCLUDED
+#define GLI_GTX_LOADER_TGA_INCLUDED
+
+#include "../gli.hpp"
+#include <string>
+#include <fstream>
+
+namespace gli{
+namespace gtx{
+namespace loader_tga
+{
+	texture2D loadTGA(
+		std::string const & Filename);
+
+	void saveTGA(
+		texture2D const & Image, 
+		std::string const & Filename);
+
+}//namespace loader_tga
+}//namespace gtx
+}//namespace gli
+
+namespace gli{using namespace gtx::loader_tga;}
+
+#include "loader_tga.inl"
+
+#endif//GLI_GTX_LOADER_TGA_INCLUDED

+ 159 - 0
test/external/gli/gtx/loader_tga.inl

@@ -0,0 +1,159 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-09-08
+// Updated : 2010-09-27
+// Licence : This source is under MIT License
+// File    : gli/gtx/loader_tga.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace gli{
+namespace gtx{
+namespace loader_tga
+{
+	inline texture2D loadTGA
+	(
+		std::string const & Filename
+	)
+	{
+		std::ifstream FileIn(Filename.c_str(), std::ios::in | std::ios::binary);
+		if(!FileIn)
+			return texture2D();
+
+		unsigned char IdentificationFieldSize;
+		unsigned char ColorMapType;
+		unsigned char ImageType;
+		unsigned short ColorMapOrigin;
+		unsigned short ColorMapLength;
+		unsigned char ColorMapEntrySize;
+		unsigned short OriginX;
+		unsigned short OriginY;
+		unsigned short Width;
+		unsigned short Height;
+		unsigned char TexelSize;
+		unsigned char Descriptor;
+
+		FileIn.read((char*)&IdentificationFieldSize, sizeof(IdentificationFieldSize));
+		FileIn.read((char*)&ColorMapType, sizeof(ColorMapType));
+		FileIn.read((char*)&ImageType, sizeof(ImageType));
+		FileIn.read((char*)&ColorMapOrigin, sizeof(ColorMapOrigin));
+		FileIn.read((char*)&ColorMapLength, sizeof(ColorMapLength));
+		FileIn.read((char*)&ColorMapEntrySize, sizeof(ColorMapEntrySize));
+		FileIn.read((char*)&OriginX, sizeof(OriginX));
+		FileIn.read((char*)&OriginY, sizeof(OriginY));
+		FileIn.read((char*)&Width, sizeof(Width));
+		FileIn.read((char*)&Height, sizeof(Height));
+		FileIn.read((char*)&TexelSize, sizeof(TexelSize));
+		FileIn.read((char*)&Descriptor, sizeof(Descriptor));
+
+		gli::format Format = gli::FORMAT_NULL;
+		if(TexelSize == 24)
+			Format = gli::RGB8U;
+		else if(TexelSize == 32)
+			Format = gli::RGBA8U;
+		else
+			assert(0);
+
+		image2D Mipmap(texture2D::dimensions_type(Width, Height), Format);
+
+		if (FileIn.fail() || FileIn.bad())
+		{
+			assert(0);
+			return texture2D();
+		}
+
+		switch(ImageType)
+		{
+		default:
+			assert(0);
+			return texture2D();
+
+		case 2:
+			FileIn.seekg(18 + ColorMapLength, std::ios::beg);
+
+			char* IdentificationField = new char[IdentificationFieldSize + 1];
+			FileIn.read(IdentificationField, IdentificationFieldSize);
+			IdentificationField[IdentificationFieldSize] = '\0';
+			delete[] IdentificationField;
+
+			std::size_t DataSize = Width * Height * (TexelSize >> 3);
+			FileIn.read((char*)Mipmap.data(), std::streamsize(DataSize));
+
+			if(FileIn.fail() || FileIn.bad())
+				return texture2D();
+			break;
+		}
+
+		FileIn.close();
+
+		texture2D Image(1);
+		Image[0] = Mipmap;
+
+		// TGA images are saved in BGR or BGRA format.
+		if(TexelSize == 24)
+			Image.swizzle<glm::u8vec3>(glm::B, glm::G, glm::R, glm::A);
+		if(TexelSize == 32)
+			Image.swizzle<glm::u8vec4>(glm::B, glm::G, glm::R, glm::A);
+
+		return Image;
+	}
+
+	inline void saveTGA
+	(
+		gli::texture2D const & ImageIn, 
+		std::string const & Filename
+	)
+	{
+		std::ofstream FileOut(Filename.c_str(), std::ios::out | std::ios::binary);
+		if (!FileOut)
+			return;
+
+		gli::texture2D Image = duplicate(ImageIn);
+
+		unsigned char IdentificationFieldSize = 1;
+		unsigned char ColorMapType = 0;
+		unsigned char ImageType = 2;
+		unsigned short ColorMapOrigin = 0;
+		unsigned short ColorMapLength = 0;
+		unsigned char ColorMapEntrySize = 0;
+		unsigned short OriginX = 0;
+		unsigned short OriginY = 0;
+		unsigned short Width = Image[0].dimensions().x;
+		unsigned short Height = Image[0].dimensions().y;
+		unsigned char TexelSize = (unsigned char)(Image[0].value_size());
+		unsigned char Descriptor = 0;
+
+		if(TexelSize == 24)
+			Image.swizzle<glm::u8vec3>(glm::B, glm::G, glm::R, glm::A);
+		if(TexelSize == 32)
+			Image.swizzle<glm::u8vec4>(glm::B, glm::G, glm::R, glm::A);
+
+		FileOut.write((char*)&IdentificationFieldSize, sizeof(IdentificationFieldSize));
+		FileOut.write((char*)&ColorMapType, sizeof(ColorMapType));
+		FileOut.write((char*)&ImageType, sizeof(ImageType));
+		FileOut.write((char*)&ColorMapOrigin, sizeof(ColorMapOrigin));
+		FileOut.write((char*)&ColorMapLength, sizeof(ColorMapLength));
+		FileOut.write((char*)&ColorMapEntrySize, sizeof(ColorMapEntrySize));
+		FileOut.write((char*)&OriginX, sizeof(OriginX));
+		FileOut.write((char*)&OriginY, sizeof(OriginY));
+		FileOut.write((char*)&Width, sizeof(Width));
+		FileOut.write((char*)&Height, sizeof(Height));
+		FileOut.write((char*)&TexelSize, sizeof(TexelSize));
+		FileOut.write((char*)&Descriptor, sizeof(Descriptor));
+
+		if (FileOut.fail () || FileOut.bad ())
+			return;
+
+		FileOut.seekp(18 + ColorMapLength, std::ios::beg);
+		char* IdentificationField = new char[IdentificationFieldSize + 1];
+		FileOut.write(IdentificationField, std::streamsize(IdentificationFieldSize));
+		delete[] IdentificationField;
+		FileOut.write((char*)Image[0].data(), std::streamsize(Image[0].capacity()));
+		if(FileOut.fail() || FileOut.bad())
+			return;
+
+		FileOut.close ();
+	}
+}//namespace loader_tga
+}//namespace gtx
+}//namespace gli

+ 27 - 0
test/external/gli/gtx/wavelet.hpp

@@ -0,0 +1,27 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-01-09
+// Updated : 2010-01-09
+// Licence : This source is under MIT License
+// File    : gli/gtx/wavelet.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef GLI_GTX_WAVELET_INCLUDED
+#define GLI_GTX_WAVELET_INCLUDED
+
+namespace gli{
+namespace gtx{
+namespace wavelet
+{
+
+
+}//namespace wavelet
+}//namespace gtx
+}//namespace gli
+
+namespace gli{using namespace gtx::wavelet;}
+
+#include "wavelet.inl"
+
+#endif//GLI_GTX_WAVELET_INCLUDED

+ 8 - 0
test/external/gli/gtx/wavelet.inl

@@ -0,0 +1,8 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2010-01-09
+// Updated : 2010-01-09
+// Licence : This source is under MIT License
+// File    : gli/gtx/wavelet.inl
+///////////////////////////////////////////////////////////////////////////////////////////////////

+ 1 - 0
test/gtx/gtx_noise.cpp

@@ -9,6 +9,7 @@
 
 
 #include <glm/glm.hpp>
 #include <glm/glm.hpp>
 #include <glm/gtx/noise.hpp>
 #include <glm/gtx/noise.hpp>
+#include <gli/gli.hpp>
 #include <iostream>
 #include <iostream>
 
 
 int test_simplex()
 int test_simplex()