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@@ -12,48 +12,96 @@
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#include <iostream>
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#include <limits>
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-int test_ulp_float()
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+int test_ulp_float_dist()
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{
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- std::cout.precision(std::numeric_limits<double>::digits10 + 1);
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-
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- float W = 1.0f;
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- float X = glm::next_float(W);
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-
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- double Y = 1.0;
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- double Z = glm::next_float(Y);
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-
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- bool TestX = W != X;
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- bool TestZ = Y != Z;
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-
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- std::cout << "1.0f, Next: " << glm::float_distance(W, X)<< std::endl;
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- std::cout << "1.0f, Next(1000): " << glm::float_distance(W, glm::next_float(W, 1000)) << std::endl;
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-
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- std::cout << "1.0f, Next: " << glm::float_distance(X, W)<< std::endl;
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- std::cout << "1.0f, Next(1000): " << glm::float_distance(glm::next_float(W, 1000), W) << std::endl;
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-
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- std::cout << "1.0, Next: " << glm::float_distance(Y, Z) << std::endl;
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- std::cout << "1.0, Next(1000): " << glm::float_distance(glm::next_float(Y, 1000), Y) << std::endl;
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-
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-
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-
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- std::cout << Z << " 0.01, 0.011" << std::endl;
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- std::cout << " 1.0, Next(1000000): " << glm::next_float(Y, 1000000)<< std::endl;
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-
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- //std::size_t A = glm::ulp(0.01, 0.02);
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- //std::size_t B = glm::ulp(glm::vec2(0.01), glm::vec2(0.02));
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- //std::size_t C = glm::ulp(glm::vec3(0.01), glm::vec3(0.02));
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- //std::size_t D = glm::ulp(glm::vec4(0.01), glm::vec4(0.02));
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- //std::cout << "glm::ulp test: " << A << std::endl;
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- //std::cout << "glm::ulp test: " << B << std::endl;
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- //std::cout << "glm::ulp test: " << C << std::endl;
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- //std::cout << "glm::ulp test: " << D << std::endl;
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- return 0;
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+ int Error = 0;
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+
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+ float A = 1.0f;
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+
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+ float B = glm::next_float(A);
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+ Error += A != B ? 0 : 1;
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+ float C = glm::prev_float(B);
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+ Error += A == C ? 0 : 1;
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+
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+ int D = glm::float_distance(A, B);
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+ Error += D == 1 ? 0 : 1;
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+ int E = glm::float_distance(A, C);
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+ Error += E == 0 ? 0 : 1;
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+
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+ return Error;
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+}
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+
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+int test_ulp_float_step()
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+{
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+ int Error = 0;
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+
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+ float A = 1.0f;
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+
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+ for(int i = 10; i < 1000; i *= 10)
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+ {
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+ float B = glm::next_float(A, i);
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+ Error += A != B ? 0 : 1;
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+ float C = glm::prev_float(B, i);
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+ Error += A == C ? 0 : 1;
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+
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+ int D = glm::float_distance(A, B);
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+ Error += D == i ? 0 : 1;
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+ int E = glm::float_distance(A, C);
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+ Error += E == 0 ? 0 : 1;
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+ }
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+
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+ return Error;
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+}
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+
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+int test_ulp_double_dist()
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+{
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+ int Error = 0;
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+
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+ double A = 1.0;
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+
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+ double B = glm::next_float(A);
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+ Error += A != B ? 0 : 1;
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+ double C = glm::prev_float(B);
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+ Error += A == C ? 0 : 1;
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+
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+ int D = glm::float_distance(A, B);
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+ Error += D == 1 ? 0 : 1;
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+ int E = glm::float_distance(A, C);
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+ Error += E == 0 ? 0 : 1;
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+
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+ return Error;
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+}
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+
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+int test_ulp_double_step()
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+{
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+ int Error = 0;
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+
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+ double A = 1.0;
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+
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+ for(int i = 10; i < 1000; i *= 10)
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+ {
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+ double B = glm::next_float(A, i);
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+ Error += A != B ? 0 : 1;
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+ double C = glm::prev_float(B, i);
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+ Error += A == C ? 0 : 1;
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+
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+ int D = glm::float_distance(A, B);
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+ Error += D == i ? 0 : 1;
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+ int E = glm::float_distance(A, C);
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+ Error += E == 0 ? 0 : 1;
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+ }
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+
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+ return Error;
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}
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int main()
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{
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- std::cout << "Test 76" << std::endl;
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- test_ulp_float();
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+ int Error = 0;
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+ Error += test_ulp_float_dist();
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+ Error += test_ulp_float_step();
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+ Error += test_ulp_double_dist();
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+ Error += test_ulp_double_step();
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+ return Error;
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}
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