Browse Source

Fixed build

Christophe Riccio 9 years ago
parent
commit
1477d323d9
3 changed files with 34 additions and 33 deletions
  1. 3 2
      glm/gtx/string_cast.hpp
  2. 20 20
      glm/gtx/string_cast.inl
  3. 11 11
      test/external/gli/type.hpp

+ 3 - 2
glm/gtx/string_cast.hpp

@@ -21,6 +21,7 @@
 #include "../gtc/quaternion.hpp"
 #include "../gtx/dual_quaternion.hpp"
 #include <string>
+#include <cmath>
 
 #ifndef GLM_ENABLE_EXPERIMENTAL
 #	error "GLM: GLM_GTX_string_cast is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
@@ -41,8 +42,8 @@ namespace glm
 
 	/// Create a string from a GLM vector or matrix typed variable.
 	/// @see gtx_string_cast extension.
-	template <typename matType>
-	GLM_FUNC_DECL std::string to_string(matType const & x);
+	template <typename genType>
+	GLM_FUNC_DECL std::string to_string(genType const& x);
 
 	/// @}
 }//namespace glm

+ 20 - 20
glm/gtx/string_cast.inl

@@ -130,7 +130,7 @@ namespace detail
 	{};
 
 	template <precision P>
-	struct compute_to_string<vec<1, bool, P>>
+	struct compute_to_string<vec<1, bool, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(vec<1, bool, P> const & x)
 		{
@@ -140,7 +140,7 @@ namespace detail
 	};
 
 	template <precision P>
-	struct compute_to_string<vec<2, bool, P>>
+	struct compute_to_string<vec<2, bool, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(vec<2, bool, P> const & x)
 		{
@@ -151,7 +151,7 @@ namespace detail
 	};
 
 	template <precision P>
-	struct compute_to_string<vec<3, bool, P>>
+	struct compute_to_string<vec<3, bool, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(vec<3, bool, P> const & x)
 		{
@@ -163,7 +163,7 @@ namespace detail
 	};
 
 	template <precision P>
-	struct compute_to_string<vec<4, bool, P>>
+	struct compute_to_string<vec<4, bool, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(vec<4, bool, P> const & x)
 		{
@@ -176,7 +176,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<vec<1, T, P>>
+	struct compute_to_string<vec<1, T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(vec<1, T, P> const & x)
 		{
@@ -191,7 +191,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<vec<2, T, P>>
+	struct compute_to_string<vec<2, T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(vec<2, T, P> const & x)
 		{
@@ -206,7 +206,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<vec<3, T, P>>
+	struct compute_to_string<vec<3, T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(vec<3, T, P> const & x)
 		{
@@ -221,7 +221,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<vec<4, T, P>>
+	struct compute_to_string<vec<4, T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(vec<4, T, P> const & x)
 		{
@@ -237,7 +237,7 @@ namespace detail
 
 
 	template <typename T, precision P>
-	struct compute_to_string<tmat2x2<T, P>>
+	struct compute_to_string<tmat2x2<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tmat2x2<T, P> const & x)
 		{
@@ -255,7 +255,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<tmat2x3<T, P>>
+	struct compute_to_string<tmat2x3<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tmat2x3<T, P> const & x)
 		{
@@ -273,7 +273,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<tmat2x4<T, P>>
+	struct compute_to_string<tmat2x4<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tmat2x4<T, P> const & x)
 		{
@@ -291,7 +291,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<tmat3x2<T, P>>
+	struct compute_to_string<tmat3x2<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tmat3x2<T, P> const & x)
 		{
@@ -311,7 +311,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<tmat3x3<T, P>>
+	struct compute_to_string<tmat3x3<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tmat3x3<T, P> const & x)
 		{
@@ -331,7 +331,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<tmat3x4<T, P>>
+	struct compute_to_string<tmat3x4<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tmat3x4<T, P> const & x)
 		{
@@ -351,7 +351,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<tmat4x2<T, P>>
+	struct compute_to_string<tmat4x2<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tmat4x2<T, P> const & x)
 		{
@@ -373,7 +373,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<tmat4x3<T, P>>
+	struct compute_to_string<tmat4x3<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tmat4x3<T, P> const & x)
 		{
@@ -395,7 +395,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<tmat4x4<T, P>>
+	struct compute_to_string<tmat4x4<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tmat4x4<T, P> const & x)
 		{
@@ -418,7 +418,7 @@ namespace detail
 
 
 	template <typename T, precision P>
-	struct compute_to_string<tquat<T, P>>
+	struct compute_to_string<tquat<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tquat<T, P> const & x)
 		{
@@ -433,7 +433,7 @@ namespace detail
 	};
 
 	template <typename T, precision P>
-	struct compute_to_string<tdualquat<T, P>>
+	struct compute_to_string<tdualquat<T, P> >
 	{
 		GLM_FUNC_QUALIFIER static std::string call(tdualquat<T, P> const & x)
 		{
@@ -450,7 +450,7 @@ namespace detail
 }//namespace detail
 
 template <class matType>
-GLM_FUNC_QUALIFIER std::string to_string(matType const & x)
+GLM_FUNC_QUALIFIER std::string to_string(matType const& x)
 {
 	return detail::compute_to_string<matType>::call(x);
 }

+ 11 - 11
test/external/gli/type.hpp

@@ -34,31 +34,31 @@ namespace gli
 
 	using std::size_t;
 
-	typedef tvec1<int> extent1d;
-	typedef tvec2<int> extent2d;
-	typedef tvec3<int> extent3d;
-	typedef tvec4<int> extent4d;
+	typedef vec<1, int> extent1d;
+	typedef vec<2, int> extent2d;
+	typedef vec<3, int> extent3d;
+	typedef vec<4, int> extent4d;
 
 	template <typename T, precision P>
-	inline tvec4<T, P> make_vec4(tvec1<T, P> const & v)
+	inline vec<4, T, P> make_vec4(vec<1, T, P> const& v)
 	{
-		return tvec4<T, P>(v.x, static_cast<T>(0), static_cast<T>(0), static_cast<T>(1));
+		return vec<4, T, P>(v.x, static_cast<T>(0), static_cast<T>(0), static_cast<T>(1));
 	}
 
 	template <typename T, precision P>
-	inline tvec4<T, P> make_vec4(tvec2<T, P> const & v)
+	inline vec<4, T, P> make_vec4(vec<2, T, P> const& v)
 	{
-		return tvec4<T, P>(v.x, v.y, static_cast<T>(0), static_cast<T>(1));
+		return vec<4, T, P>(v.x, v.y, static_cast<T>(0), static_cast<T>(1));
 	}
 
 	template <typename T, precision P>
-	inline tvec4<T, P> make_vec4(tvec3<T, P> const & v)
+	inline vec<4, T, P> make_vec4(vec<3, T, P> const& v)
 	{
-		return tvec4<T, P>(v.x, v.y, v.z, static_cast<T>(1));
+		return vec<4, T, P>(v.x, v.y, v.z, static_cast<T>(1));
 	}
 
 	template <typename T, precision P>
-	inline tvec4<T, P> make_vec4(tvec4<T, P> const & v)
+	inline vec<4, T, P> make_vec4(vec<4, T, P> const& v)
 	{
 		return v;
 	}