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@@ -10,6 +10,222 @@
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#include <glm/glm.hpp>
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#include <glm/gtc/type_ptr.hpp>
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+int test_value_ptr_vec()
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+{
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+ int Error = 0;
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+
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+ {
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+ glm::hvec2 v(1.0);
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+ glm::half * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::hvec3 v(1.0);
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+ glm::half * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::hvec4 v(1.0);
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+ glm::half * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+
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+ {
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+ glm::vec2 v(1.0);
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+ float * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::vec3 v(1.0);
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+ float * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::vec4 v(1.0);
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+ float * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+
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+ {
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+ glm::dvec2 v(1.0);
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+ double * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::dvec3 v(1.0);
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+ double * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::dvec4 v(1.0);
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+ double * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+
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+ return Error;
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+}
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+
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+int test_value_ptr_vec_const()
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+{
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+ int Error = 0;
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+
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+ {
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+ glm::hvec2 const v(1.0);
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+ glm::half const * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::hvec3 const v(1.0);
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+ glm::half const * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::hvec4 const v(1.0);
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+ glm::half const * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+
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+ {
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+ glm::vec2 const v(1.0);
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+ float const * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::vec3 const v(1.0);
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+ float const * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::vec4 const v(1.0);
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+ float const * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+
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+ {
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+ glm::dvec2 const v(1.0);
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+ double const * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::dvec3 const v(1.0);
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+ double const * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+ {
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+ glm::dvec4 const v(1.0);
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+ double const * p = glm::value_ptr(v);
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+ Error += p == &v[0] ? 0 : 1;
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+ }
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+
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+ return Error;
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+}
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+
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+int test_value_ptr_mat()
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+{
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+ int Error = 0;
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+
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+ {
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+ glm::mat2x2 m(1.0);
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+ float * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat2x3 m(1.0);
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+ float * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat2x4 m(1.0);
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+ float * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat3x2 m(1.0);
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+ float * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat3x3 m(1.0);
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+ float * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat3x4 m(1.0);
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+ float * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat4x2 m(1.0);
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+ float * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat4x3 m(1.0);
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+ float * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat4x4 m(1.0);
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+ float * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+
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+ return Error;
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+}
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+
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+int test_value_ptr_mat_const()
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+{
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+ int Error = 0;
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+
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+ {
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+ glm::mat2x2 const m(1.0);
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+ float const * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat2x3 const m(1.0);
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+ float const * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat2x4 const m(1.0);
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+ float const * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat3x2 const m(1.0);
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+ float const * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat3x3 const m(1.0);
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+ float const * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat3x4 const m(1.0);
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+ float const * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat4x2 const m(1.0);
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+ float const * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat4x3 const m(1.0);
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+ float const * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+ {
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+ glm::mat4x4 const m(1.0);
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+ float const * p = glm::value_ptr(m);
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+ Error += p == &m[0][0] ? 0 : 1;
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+ }
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+
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+ return Error;
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+}
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+
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int test_make_pointer_mat()
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{
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int Error = 0;
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@@ -69,6 +285,10 @@ int main()
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Error += test_make_pointer_vec();
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Error += test_make_pointer_mat();
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-
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+ Error += test_value_ptr_vec();
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+ Error += test_value_ptr_vec_const();
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+ Error += test_value_ptr_mat();
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+ Error += test_value_ptr_mat_const();
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+
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return Error;
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}
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