Browse Source

Fixed space characters

Christophe Riccio 12 years ago
parent
commit
1b3d5cd378
4 changed files with 14 additions and 14 deletions
  1. 2 2
      glm/core/precision.hpp
  2. 1 1
      glm/core/setup.hpp
  3. 5 5
      glm/gtx/color_space.hpp
  4. 6 6
      glm/gtx/color_space_YCoCg.hpp

+ 2 - 2
glm/core/precision.hpp

@@ -33,9 +33,9 @@ namespace glm
 {
 	enum precision
 	{
-		lowp,
+		highp,
 		mediump,
-		highp
+		lowp
 	};
 }//namespace glm
 

+ 1 - 1
glm/core/setup.hpp

@@ -576,7 +576,7 @@
 // that windows.h (and maybe other headers) will silently include intrin.h, which of course causes problems.
 // To fix, we just explicitly include intrin.h here.
 #if defined(__MINGW32__) && (GLM_ARCH != GLM_ARCH_PURE)
-#   include <intrin.h>
+#	include <intrin.h>
 #endif
 
 //#if(GLM_ARCH != GLM_ARCH_PURE)

+ 5 - 5
glm/gtx/color_space.hpp

@@ -52,23 +52,23 @@ namespace glm
 
 	/// Converts a color from HSV color space to its color in RGB color space.
 	/// @see gtx_color_space
-    template <typename valType> 
+	template <typename valType> 
 	detail::tvec3<valType> rgbColor(
 		detail::tvec3<valType> const & hsvValue);
 
 	/// Converts a color from RGB color space to its color in HSV color space.
 	/// @see gtx_color_space
-    template <typename valType> 
+	template <typename valType> 
 	detail::tvec3<valType> hsvColor(
 		detail::tvec3<valType> const & rgbValue);
 		
 	/// Build a saturation matrix.
 	/// @see gtx_color_space
-    template <typename valType> 
+	template <typename valType> 
 	detail::tmat4x4<valType> saturation(
 		valType const s);
 
-    /// Modify the saturation of a color.
+	/// Modify the saturation of a color.
 	/// @see gtx_color_space
 	template <typename valType> 
 	detail::tvec3<valType> saturation(
@@ -77,7 +77,7 @@ namespace glm
 		
 	/// Modify the saturation of a color.
 	/// @see gtx_color_space
-    template <typename valType> 
+	template <typename valType> 
 	detail::tvec4<valType> saturation(
 		valType const s, 
 		detail::tvec4<valType> const & color);

+ 6 - 6
glm/gtx/color_space_YCoCg.hpp

@@ -50,29 +50,29 @@ namespace glm
 	/// @addtogroup gtx_color_space_YCoCg
 	/// @{
 
-    /// Convert a color from RGB color space to YCoCg color space.
+	/// Convert a color from RGB color space to YCoCg color space.
 	/// @see gtx_color_space_YCoCg
 	template <typename valType> 
 	detail::tvec3<valType> rgb2YCoCg(
 		detail::tvec3<valType> const & rgbColor);
 
-    /// Convert a color from YCoCg color space to RGB color space.
+	/// Convert a color from YCoCg color space to RGB color space.
 	/// @see gtx_color_space_YCoCg
-    template <typename valType> 
+	template <typename valType> 
 	detail::tvec3<valType> YCoCg2rgb(
 		detail::tvec3<valType> const & YCoCgColor);
 
-    /// Convert a color from RGB color space to YCoCgR color space.
+	/// Convert a color from RGB color space to YCoCgR color space.
 	/// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
 	/// @see gtx_color_space_YCoCg
 	template <typename valType> 
 	detail::tvec3<valType> rgb2YCoCgR(
 		detail::tvec3<valType> const & rgbColor);
 
-    /// Convert a color from YCoCgR color space to RGB color space.
+	/// Convert a color from YCoCgR color space to RGB color space.
 	/// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range"
 	/// @see gtx_color_space_YCoCg
-    template <typename valType> 
+	template <typename valType> 
 	detail::tvec3<valType> YCoCgR2rgb(
 		detail::tvec3<valType> const & YCoCgColor);