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Fixed matrix test using fast math with Clang

Christophe Riccio 8 年之前
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1cead1904a
共有 1 个文件被更改,包括 96 次插入47 次删除
  1. 96 47
      test/core/core_func_matrix.cpp

+ 96 - 47
test/core/core_func_matrix.cpp

@@ -2,6 +2,7 @@
 #include <glm/gtc/matrix_transform.hpp>
 #include <glm/gtc/ulp.hpp>
 #include <glm/gtc/epsilon.hpp>
+#include <glm/gtc/constants.hpp>
 #include <vector>
 #include <ctime>
 #include <cstdio>
@@ -15,55 +16,73 @@ int test_matrixCompMult()
 	{
 		mat2 m(0, 1, 2, 3);
 		mat2 n = matrixCompMult(m, m);
-		Error += n == mat2(0, 1, 4, 9) ? 0 : 1;
+		mat2 expected = mat2(0, 1, 4, 9);
+		for (length_t l = 0; l < m.length(); ++l)
+			Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat2x3 m(0, 1, 2, 3, 4, 5);
 		mat2x3 n = matrixCompMult(m, m);
-		Error += n == mat2x3(0, 1, 4, 9, 16, 25) ? 0 : 1;
+		mat2x3 expected = mat2x3(0, 1, 4, 9, 16, 25);
+		for (length_t l = 0; l < m.length(); ++l)
+			Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
 		mat2x4 n = matrixCompMult(m, m);
-		Error += n == mat2x4(0, 1, 4, 9, 16, 25, 36, 49) ? 0 : 1;
+		mat2x4 expected = mat2x4(0, 1, 4, 9, 16, 25, 36, 49);
+		for (length_t l = 0; l < m.length(); ++l)
+			Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
 		mat3 n = matrixCompMult(m, m);
-		Error += n == mat3(0, 1, 4, 9, 16, 25, 36, 49, 64) ? 0 : 1;
+		mat3 expected = mat3(0, 1, 4, 9, 16, 25, 36, 49, 64);
+		for (length_t l = 0; l < m.length(); ++l)
+			Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat3x2 m(0, 1, 2, 3, 4, 5);
 		mat3x2 n = matrixCompMult(m, m);
-		Error += n == mat3x2(0, 1, 4, 9, 16, 25) ? 0 : 1;
+		mat3x2 expected = mat3x2(0, 1, 4, 9, 16, 25);
+		for (length_t l = 0; l < m.length(); ++l)
+			Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
 		mat3x4 n = matrixCompMult(m, m);
-		Error += n == mat3x4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121) ? 0 : 1;
+		mat3x4 expected = mat3x4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
+		for (length_t l = 0; l < m.length(); ++l)
+			Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
 		mat4 n = matrixCompMult(m, m);
-		Error += n == mat4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225) ? 0 : 1;
+		mat4 expected = mat4(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144, 169, 196, 225);
+		for (length_t l = 0; l < m.length(); ++l)
+			Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
 		mat4x2 n = matrixCompMult(m, m);
-		Error += n == mat4x2(0, 1, 4, 9, 16, 25, 36, 49) ? 0 : 1;
+		mat4x2 expected = mat4x2(0, 1, 4, 9, 16, 25, 36, 49);
+		for (length_t l = 0; l < m.length(); ++l)
+			Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
 		mat4x3 n = matrixCompMult(m, m);
-		Error += n == mat4x3(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121) ? 0 : 1;
+		mat4x3 expected = mat4x3(0, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121);
+		for (length_t l = 0; l < m.length(); ++l)
+			Error += all(epsilonEqual(n[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	return Error;
@@ -92,57 +111,75 @@ int test_transpose()
 	int Error(0);
 
 	{
-		mat2 m(0, 1, 2, 3);
-		mat2 t = transpose(m);
-		Error += t == mat2(0, 2, 1, 3) ? 0 : 1;
+		mat2 const m(0, 1, 2, 3);
+		mat2 const t = transpose(m);
+		mat2 const expected = mat2(0, 2, 1, 3);
+		for (length_t l = 0; l < expected.length(); ++l)
+			Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat2x3 m(0, 1, 2, 3, 4, 5);
 		mat3x2 t = transpose(m);
-		Error += t == mat3x2(0, 3, 1, 4, 2, 5) ? 0 : 1;
+		mat3x2 const expected = mat3x2(0, 3, 1, 4, 2, 5);
+		for (length_t l = 0; l < expected.length(); ++l)
+			Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat2x4 m(0, 1, 2, 3, 4, 5, 6, 7);
 		mat4x2 t = transpose(m);
-		Error += t == mat4x2(0, 4, 1, 5, 2, 6, 3, 7) ? 0 : 1;
+		mat4x2 const expected = mat4x2(0, 4, 1, 5, 2, 6, 3, 7);
+		for (length_t l = 0; l < expected.length(); ++l)
+			Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat3 m(0, 1, 2, 3, 4, 5, 6, 7, 8);
 		mat3 t = transpose(m);
-		Error += t == mat3(0, 3, 6, 1, 4, 7, 2, 5, 8) ? 0 : 1;
+		mat3 const expected = mat3(0, 3, 6, 1, 4, 7, 2, 5, 8);
+		for (length_t l = 0; l < expected.length(); ++l)
+			Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat3x2 m(0, 1, 2, 3, 4, 5);
 		mat2x3 t = transpose(m);
-		Error += t == mat2x3(0, 2, 4, 1, 3, 5) ? 0 : 1;
+		mat2x3 const expected = mat2x3(0, 2, 4, 1, 3, 5);
+		for (length_t l = 0; l < expected.length(); ++l)
+			Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat3x4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
 		mat4x3 t = transpose(m);
-		Error += t == mat4x3(0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11) ? 0 : 1;
+		mat4x3 const expected = mat4x3(0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11);
+		for (length_t l = 0; l < expected.length(); ++l)
+			Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat4 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
 		mat4 t = transpose(m);
-		Error += t == mat4(0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15) ? 0 : 1;
+		mat4 const expected = mat4(0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15);
+		for (length_t l = 0; l < expected.length(); ++l)
+			Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat4x2 m(0, 1, 2, 3, 4, 5, 6, 7);
 		mat2x4 t = transpose(m);
-		Error += t == mat2x4(0, 2, 4, 6, 1, 3, 5, 7) ? 0 : 1;
+		mat2x4 const expected = mat2x4(0, 2, 4, 6, 1, 3, 5, 7);
+		for (length_t l = 0; l < expected.length(); ++l)
+			Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	{
 		mat4x3 m(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11);
 		mat3x4 t = transpose(m);
-		Error += t == mat3x4(0, 3, 6, 9, 1, 4, 7, 10, 2, 5, 8, 11) ? 0 : 1;
+		mat3x4 const expected = mat3x4(0, 3, 6, 9, 1, 4, 7, 10, 2, 5, 8, 11);
+		for (length_t l = 0; l < expected.length(); ++l)
+			Error += all(epsilonEqual(t[l], expected[l], epsilon<float>())) ? 0 : 1;
 	}
 
 	return Error;
@@ -157,33 +194,45 @@ int test_determinant()
 
 int test_inverse()
 {
-	int Failed(0);
+	int Error = 0;
 
-	glm::mat4x4 A4x4(
-		glm::vec4(1, 0, 1, 0), 
-		glm::vec4(0, 1, 0, 0), 
-		glm::vec4(0, 0, 1, 0), 
-		glm::vec4(0, 0, 0, 1));
-	glm::mat4x4 B4x4 = inverse(A4x4);
-	glm::mat4x4 I4x4 = A4x4 * B4x4;
-	Failed += I4x4 == glm::mat4x4(1) ? 0 : 1;
-
-	glm::mat3x3 A3x3(
-		glm::vec3(1, 0, 1), 
-		glm::vec3(0, 1, 0), 
-		glm::vec3(0, 0, 1));
-	glm::mat3x3 B3x3 = glm::inverse(A3x3);
-	glm::mat3x3 I3x3 = A3x3 * B3x3;
-	Failed += I3x3 == glm::mat3x3(1) ? 0 : 1;
-
-	glm::mat2x2 A2x2(
-		glm::vec2(1, 1), 
-		glm::vec2(0, 1));
-	glm::mat2x2 B2x2 = glm::inverse(A2x2);
-	glm::mat2x2 I2x2 = A2x2 * B2x2;
-	Failed += I2x2 == glm::mat2x2(1) ? 0 : 1;
-
-	return Failed;
+	{
+		glm::mat4x4 A4x4(
+			glm::vec4(1, 0, 1, 0), 
+			glm::vec4(0, 1, 0, 0), 
+			glm::vec4(0, 0, 1, 0), 
+			glm::vec4(0, 0, 0, 1));
+		glm::mat4x4 B4x4 = inverse(A4x4);
+		glm::mat4x4 I4x4 = A4x4 * B4x4;
+		glm::mat4x4 Identity(1);
+		for (length_t l = 0; l < Identity.length(); ++l)
+			Error += all(epsilonEqual(I4x4[l], Identity[l], epsilon<float>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat3x3 A3x3(
+			glm::vec3(1, 0, 1), 
+			glm::vec3(0, 1, 0), 
+			glm::vec3(0, 0, 1));
+		glm::mat3x3 B3x3 = glm::inverse(A3x3);
+		glm::mat3x3 I3x3 = A3x3 * B3x3;
+		glm::mat3x3 Identity(1);
+		for (length_t l = 0; l < Identity.length(); ++l)
+			Error += all(epsilonEqual(I3x3[l], Identity[l], epsilon<float>())) ? 0 : 1;
+	}
+
+	{
+		glm::mat2x2 A2x2(
+			glm::vec2(1, 1), 
+			glm::vec2(0, 1));
+		glm::mat2x2 B2x2 = glm::inverse(A2x2);
+		glm::mat2x2 I2x2 = A2x2 * B2x2;
+		glm::mat2x2 Identity(1);
+		for (length_t l = 0; l < Identity.length(); ++l)
+			Error += all(epsilonEqual(I2x2[l], Identity[l], epsilon<float>())) ? 0 : 1;
+	}
+
+	return Error;
 }
 
 int test_inverse_simd()
@@ -255,7 +304,7 @@ int test_inverse_perf(std::size_t Count, std::size_t Instance, char const * Mess
 
 int main()
 {
-	int Error(0);
+	int Error = 0;
 	Error += test_matrixCompMult();
 	Error += test_outerProduct();
 	Error += test_transpose();