@@ -1,12 +1,8 @@
#define GLM_FORCE_SWIZZLE
#include <glm/vec2.hpp>
-struct Foo
-{
- static glm::vec2 Bar;
-};
-
-glm::vec2 Foo::Bar = glm::vec2(1.f, 1.f);
+// Visual C++ has a bug generating the error: fatal error C1001: An internal error has occurred in the compiler.
+glm::vec2 const Bar(1.f, 1.f);
int main()
{