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@@ -600,6 +600,16 @@ namespace glm
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namespace detail
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{
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+ template <typename PARAM, typename RET>
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+ RET bitfieldInterleave(PARAM x, PARAM y);
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+
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+ template <typename PARAM, typename RET>
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+ RET bitfieldInterleave(PARAM x, PARAM y, PARAM z);
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+
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+ template <typename PARAM, typename RET>
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+ RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w);
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+
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+/*
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template <typename PARAM, typename RET>
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inline RET bitfieldInterleave(PARAM x, PARAM y)
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{
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@@ -609,6 +619,33 @@ namespace glm
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return Result;
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}
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+ template <typename PARAM, typename RET>
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+ inline RET bitfieldInterleave(PARAM x, PARAM y, PARAM z)
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+ {
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+ RET Result = 0;
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+ for (RET i = 0; i < sizeof(PARAM) * 8; i++)
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+ {
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+ Result |= ((RET(x) & (RET(1) << i)) << ((i << 1) + 0));
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+ Result |= ((RET(y) & (RET(1) << i)) << ((i << 1) + 1));
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+ Result |= ((RET(z) & (RET(1) << i)) << ((i << 1) + 2));
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+ }
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+ return Result;
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+ }
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+
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+ template <typename PARAM, typename RET>
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+ inline RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w)
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+ {
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+ RET Result = 0;
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+ for (int i = 0; i < sizeof(PARAM) * 8; i++)
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+ {
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+ Result |= ((((RET(x) >> i) & RET(1))) << RET((i << 2) + 0));
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+ Result |= ((((RET(y) >> i) & RET(1))) << RET((i << 2) + 1));
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+ Result |= ((((RET(z) >> i) & RET(1))) << RET((i << 2) + 2));
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+ Result |= ((((RET(w) >> i) & RET(1))) << RET((i << 2) + 3));
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+ }
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+ return Result;
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+ }
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+*/
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template <>
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inline glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y)
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{
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@@ -672,6 +709,7 @@ namespace glm
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return REG1 | (REG2 << 1);
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}
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+ template <>
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inline glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z)
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{
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glm::uint64 REG1(x);
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@@ -701,37 +739,33 @@ namespace glm
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return REG1 | (REG2 << 1) | (REG3 << 2);
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}
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+ template <>
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inline glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w)
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{
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glm::uint64 REG1(x);
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glm::uint64 REG2(y);
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glm::uint64 REG3(z);
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glm::uint64 REG4(w);
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-/*
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- REG1 = ((REG1 << 64) | REG1) & glm::uint64(0x000000000000FFFF);
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- REG2 = ((REG2 << 64) | REG2) & glm::uint64(0x000000000000FFFF);
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- REG3 = ((REG3 << 64) | REG3) & glm::uint64(0x000000000000FFFF);
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- REG4 = ((REG4 << 64) | REG4) & glm::uint64(0x000000000000FFFF);
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-*/
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- REG1 = ((REG1 << 32) | REG1) & glm::uint64(0x000000FF000000FF);
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- REG2 = ((REG2 << 32) | REG2) & glm::uint64(0x000000FF000000FF);
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- REG3 = ((REG3 << 32) | REG3) & glm::uint64(0x000000FF000000FF);
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- REG4 = ((REG4 << 32) | REG4) & glm::uint64(0x000000FF000000FF);
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-
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- REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x000F000F000F000F);
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- REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x000F000F000F000F);
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- REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x000F000F000F000F);
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- REG4 = ((REG4 << 16) | REG4) & glm::uint64(0x000F000F000F000F);
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-
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- REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x0303030303030303);
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- REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x0303030303030303);
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- REG3 = ((REG3 << 8) | REG3) & glm::uint64(0x0303030303030303);
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- REG4 = ((REG4 << 8) | REG4) & glm::uint64(0x0303030303030303);
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-
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- REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x1111111111111111);
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- REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x1111111111111111);
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- REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x1111111111111111);
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- REG4 = ((REG4 << 4) | REG4) & glm::uint64(0x1111111111111111);
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+
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+ REG1 = ((REG1 << 24) | REG1) & glm::uint64(0x000000FF000000FF);
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+ REG2 = ((REG2 << 24) | REG2) & glm::uint64(0x000000FF000000FF);
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+ REG3 = ((REG3 << 24) | REG3) & glm::uint64(0x000000FF000000FF);
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+ REG4 = ((REG4 << 24) | REG4) & glm::uint64(0x000000FF000000FF);
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+
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+ REG1 = ((REG1 << 12) | REG1) & glm::uint64(0x000F000F000F000F);
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+ REG2 = ((REG2 << 12) | REG2) & glm::uint64(0x000F000F000F000F);
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+ REG3 = ((REG3 << 12) | REG3) & glm::uint64(0x000F000F000F000F);
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+ REG4 = ((REG4 << 12) | REG4) & glm::uint64(0x000F000F000F000F);
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+
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+ REG1 = ((REG1 << 6) | REG1) & glm::uint64(0x0303030303030303);
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+ REG2 = ((REG2 << 6) | REG2) & glm::uint64(0x0303030303030303);
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+ REG3 = ((REG3 << 6) | REG3) & glm::uint64(0x0303030303030303);
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+ REG4 = ((REG4 << 6) | REG4) & glm::uint64(0x0303030303030303);
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+
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+ REG1 = ((REG1 << 3) | REG1) & glm::uint64(0x1111111111111111);
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+ REG2 = ((REG2 << 3) | REG2) & glm::uint64(0x1111111111111111);
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+ REG3 = ((REG3 << 3) | REG3) & glm::uint64(0x1111111111111111);
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+ REG4 = ((REG4 << 3) | REG4) & glm::uint64(0x1111111111111111);
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return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
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}
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@@ -753,7 +787,7 @@ namespace glm
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sign_x.i = x;
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sign_y.i = y;
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- result.u = detail::bitfieldInterleave<int8, int16>(sign_x.u, sign_y.u);
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+ result.u = bitfieldInterleave(sign_x.u, sign_y.u);
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return result.i;
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}
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@@ -779,7 +813,7 @@ namespace glm
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sign_x.i = x;
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sign_y.i = y;
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- result.u = detail::bitfieldInterleave<int16, int32>(sign_x.u, sign_y.u);
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+ result.u = bitfieldInterleave(sign_x.u, sign_y.u);
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return result.i;
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}
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@@ -805,7 +839,7 @@ namespace glm
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sign_x.i = x;
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sign_y.i = y;
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- result.u = detail::bitfieldInterleave<int32, int64>(sign_x.u, sign_y.u);
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+ result.u = bitfieldInterleave(sign_x.u, sign_y.u);
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return result.i;
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}
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@@ -814,4 +848,142 @@ namespace glm
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{
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return detail::bitfieldInterleave<uint32, uint64>(x, y);
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}
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+
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+ inline int32 bitfieldInterleave(int8 x, int8 y, int8 z)
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+ {
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+ union sign8
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+ {
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+ int8 i;
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+ uint8 u;
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+ } sign_x, sign_y, sign_z;
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+
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+ union sign32
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+ {
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+ int32 i;
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+ uint32 u;
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+ } result;
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+
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+ sign_x.i = x;
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+ sign_y.i = y;
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+ sign_z.i = z;
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+ result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
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+
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+ return result.i;
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+ }
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+
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+ inline uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z)
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+ {
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+ return detail::bitfieldInterleave<uint8, uint32>(x, y, z);
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+ }
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+
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+ inline int64 bitfieldInterleave(int16 x, int16 y, int16 z)
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+ {
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+ union sign16
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+ {
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+ int16 i;
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+ uint16 u;
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+ } sign_x, sign_y, sign_z;
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+
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+ union sign64
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+ {
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+ int64 i;
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+ uint64 u;
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+ } result;
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+
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+ sign_x.i = x;
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+ sign_y.i = y;
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+ sign_z.i = z;
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+ result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
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+
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+ return result.i;
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+ }
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+
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+ inline uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z)
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+ {
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+ return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
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+ }
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+
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+ inline int64 bitfieldInterleave(int32 x, int32 y, int32 z)
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+ {
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+ union sign16
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+ {
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+ int32 i;
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+ uint32 u;
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+ } sign_x, sign_y, sign_z;
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+
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+ union sign64
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+ {
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+ int64 i;
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+ uint64 u;
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+ } result;
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+
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+ sign_x.i = x;
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+ sign_y.i = y;
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+ sign_z.i = z;
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+ result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
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+
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+ return result.i;
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+ }
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+
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+ inline uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z)
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+ {
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+ return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
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+ }
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+
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+ inline int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w)
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+ {
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+ union sign8
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+ {
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+ int8 i;
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+ uint8 u;
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+ } sign_x, sign_y, sign_z, sign_w;
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+
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+ union sign32
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+ {
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+ int32 i;
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+ uint32 u;
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+ } result;
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+
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+ sign_x.i = x;
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+ sign_y.i = y;
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+ sign_z.i = z;
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+ sign_w.i = w;
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+ result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
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+
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+ return result.i;
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+ }
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+
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+ inline uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w)
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+ {
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+ return detail::bitfieldInterleave<uint8, uint32>(x, y, z);
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+ }
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+
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+ inline int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w)
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+ {
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+ union sign16
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+ {
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+ int16 i;
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+ uint16 u;
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+ } sign_x, sign_y, sign_z, sign_w;
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+
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+ union sign64
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+ {
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+ int64 i;
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+ uint64 u;
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+ } result;
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+
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+ sign_x.i = x;
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+ sign_y.i = y;
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+ sign_z.i = z;
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+ sign_w.i = w;
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+ result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
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+
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+ return result.i;
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+ }
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+
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+ inline uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w)
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+ {
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+ return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w);
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+ }
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+
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}//namespace glm
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