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@@ -3,7 +3,7 @@
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#include <glm/gtc/type_precision.hpp>
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#include <glm/gtx/raw_data.hpp>
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-int test_simplex()
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+static int test_simplex_float()
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{
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int Error = 0;
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@@ -14,7 +14,18 @@ int test_simplex()
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return Error;
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}
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-int test_perlin()
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+static int test_simplex_double()
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+{
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+ int Error = 0;
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+
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+ glm::u8vec4 const PixelSimplex2D(glm::byte(glm::abs(glm::simplex(glm::dvec2(0.f, 0.f))) * 255.f));
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+ glm::u8vec4 const PixelSimplex3D(glm::byte(glm::abs(glm::simplex(glm::dvec3(0.f, 0.f, 0.f))) * 255.f));
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+ glm::u8vec4 const PixelSimplex4D(glm::byte(glm::abs(glm::simplex(glm::dvec4(0.f, 0.f, 0.f, 0.f))) * 255.f));
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+
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+ return Error;
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+}
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+
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+static int test_perlin_float()
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{
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int Error = 0;
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@@ -25,7 +36,18 @@ int test_perlin()
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return Error;
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}
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-int test_perlin_pedioric()
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+static int test_perlin_double()
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+{
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+ int Error = 0;
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+
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+ glm::u8vec4 const PixelPerlin2D(glm::byte(glm::abs(glm::perlin(glm::dvec2(0.f, 0.f))) * 255.f));
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+ glm::u8vec4 const PixelPerlin3D(glm::byte(glm::abs(glm::perlin(glm::dvec3(0.f, 0.f, 0.f))) * 255.f));
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+ glm::u8vec4 const PixelPerlin4D(glm::byte(glm::abs(glm::perlin(glm::dvec4(0.f, 0.f, 0.f, 0.f))) * 255.f));
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+
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+ return Error;
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+}
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+
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+static int test_perlin_pedioric_float()
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{
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int Error = 0;
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@@ -36,13 +58,29 @@ int test_perlin_pedioric()
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return Error;
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}
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+static int test_perlin_pedioric_double()
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+{
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+ int Error = 0;
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+
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+ glm::u8vec4 const PixelPeriodic2D(glm::byte(glm::abs(glm::perlin(glm::dvec2(0.f, 0.f), glm::dvec2(2.0f))) * 255.f));
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+ glm::u8vec4 const PixelPeriodic3D(glm::byte(glm::abs(glm::perlin(glm::dvec3(0.f, 0.f, 0.f), glm::dvec3(2.0f))) * 255.f));
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+ glm::u8vec4 const PixelPeriodic4D(glm::byte(glm::abs(glm::perlin(glm::dvec4(0.f, 0.f, 0.f, 0.f), glm::dvec4(2.0f))) * 255.f));
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+
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+ return Error;
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+}
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+
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int main()
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{
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int Error = 0;
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- Error += test_simplex();
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- Error += test_perlin();
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- Error += test_perlin_pedioric();
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+ Error += test_simplex_float();
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+ Error += test_simplex_double();
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+
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+ Error += test_perlin_float();
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+ Error += test_perlin_double();
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+
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+ Error += test_perlin_pedioric_float();
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+ Error += test_perlin_pedioric_double();
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return Error;
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}
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