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@@ -53,161 +53,56 @@ namespace glm
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
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template <typename T, template <typename> class vecType>
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- GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThan
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- (
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- vecType<T> const & x,
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- vecType<T> const & y
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- )
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- {
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- GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
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- "Invalid template instantiation of 'lessThan', GLM vector types required");
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- GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
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- "Invalid template instantiation of 'lessThan', GLM vector types required floating-point or integer value types vectors");
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-
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- typename vecType<bool>::bool_type Result(vecType<bool>::null);
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- for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
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- Result[i] = x[i] < y[i];
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-
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- return Result;
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- }
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+ GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThan(vecType<T> const & x, vecType<T> const & y);
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//! Returns the component-wise comparison of result x <= y.
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//!
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
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template <typename T, template <typename> class vecType>
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- GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThanEqual
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- (
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- vecType<T> const & x,
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- vecType<T> const & y
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- )
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- {
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- GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
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- "Invalid template instantiation of 'lessThanEqual', GLM vector types required");
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- GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
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- "Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or integer value types vectors");
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-
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- typename vecType<bool>::bool_type Result(vecType<bool>::null);
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- for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
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- Result[i] = x[i] <= y[i];
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- return Result;
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- }
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+ GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThanEqual(vecType<T> const & x, vecType<T> const & y);
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//! Returns the component-wise comparison of result x > y.
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//!
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
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template <typename T, template <typename> class vecType>
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- GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThan
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- (
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- vecType<T> const & x,
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- vecType<T> const & y
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- )
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- {
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- GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
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- "Invalid template instantiation of 'greaterThan', GLM vector types required");
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- GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
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- "Invalid template instantiation of 'greaterThan', GLM vector types required floating-point or integer value types vectors");
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-
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- typename vecType<bool>::bool_type Result(vecType<bool>::null);
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- for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
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- Result[i] = x[i] > y[i];
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- return Result;
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- }
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+ GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThan(vecType<T> const & x, vecType<T> const & y);
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//! Returns the component-wise comparison of result x >= y.
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//!
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
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template <typename T, template <typename> class vecType>
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- GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThanEqual
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- (
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- vecType<T> const & x,
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- vecType<T> const & y
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- )
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- {
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- GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
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- "Invalid template instantiation of 'greaterThanEqual', GLM vector types required");
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- GLM_STATIC_ASSERT(detail::is_bool<T>::_NO,
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- "Invalid template instantiation of 'greaterThanEqual', GLM vector types required floating-point or integer value types vectors");
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-
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- typename vecType<bool>::bool_type Result(vecType<bool>::null);
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- for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
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- Result[i] = x[i] >= y[i];
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- return Result;
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- }
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+ typename vecType<T>::bool_type greaterThanEqual(vecType<T> const & x, vecType<T> const & y);
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//! Returns the component-wise comparison of result x == y.
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//!
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
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template <typename T, template <typename> class vecType>
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- GLM_FUNC_QUALIFIER typename vecType<T>::bool_type equal
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- (
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- vecType<T> const & x,
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- vecType<T> const & y
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- )
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- {
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- GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
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- "Invalid template instantiation of 'equal', GLM vector types required");
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-
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- typename vecType<bool>::bool_type Result(vecType<bool>::null);
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- for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
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- Result[i] = x[i] == y[i];
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- return Result;
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- }
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+ GLM_FUNC_QUALIFIER typename vecType<T>::bool_type equal(vecType<T> const & x, vecType<T> const & y);
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//! Returns the component-wise comparison of result x != y.
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//!
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
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template <typename T, template <typename> class vecType>
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- GLM_FUNC_QUALIFIER typename vecType<T>::bool_type notEqual
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- (
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- vecType<T> const & x,
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- vecType<T> const & y
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- )
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- {
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- GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES,
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- "Invalid template instantiation of 'notEqual', GLM vector types required");
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-
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- typename vecType<bool>::bool_type Result(vecType<bool>::null);
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- for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
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- Result[i] = x[i] != y[i];
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- return Result;
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- }
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+ typename vecType<T>::bool_type notEqual(vecType<T> const & x, vecType<T> const & y);
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//! Returns true if any component of x is true.
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//!
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
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template <template <typename> class vecType>
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- GLM_FUNC_QUALIFIER bool any(vecType<bool> const & v)
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- {
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- GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES,
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- "Invalid template instantiation of 'any', GLM boolean vector types required");
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-
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- bool Result = false;
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- for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
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- Result = Result || v[i];
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- return Result;
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- }
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+ bool any(vecType<bool> const & v);
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//! Returns true if all components of x are true.
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//!
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
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template <template <typename> class vecType>
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- GLM_FUNC_QUALIFIER bool all(vecType<bool> const & v)
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- {
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- GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES,
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- "Invalid template instantiation of 'all', GLM boolean vector types required");
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-
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- bool Result = true;
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- for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
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- Result = Result && v[i];
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- return Result;
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- }
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+ bool all(vecType<bool> const & v);
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//! Returns the component-wise logical complement of x.
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//! /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead.
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@@ -215,16 +110,7 @@ namespace glm
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/// @see - <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a>
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/// @see - <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7</a>
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template <template <typename> class vecType>
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- GLM_FUNC_QUALIFIER vecType<bool> not_(vecType<bool> const & v)
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- {
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- GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES,
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- "Invalid template instantiation of 'not_', GLM vector types required");
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-
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- typename vecType<bool>::bool_type Result(vecType<bool>::null);
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- for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i)
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- Result[i] = !v[i];
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- return Result;
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- }
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+ vecType<bool> not_(vecType<bool> const & v);
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/// @}
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}//namespace glm
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